Top 10 Best Oculus Quest Games To Buy At Launch

Top 10 Best Oculus Quest Games To Buy At Launch

Here at UploadVR we’ve had access to most of the Oculus Quest launch library for quite some time. In fact, we already have reviews for games like Superhot, Dance Central, Virtual Virtual Reality, Creed, and more. And now that the Quest is officially launching to the rest of the world today, we thought we’d collect a list of the top 10 best Oculus Quest games available on day one.

This list is written from the perspective of being able to apply to anyone even if you haven’t used VR before. Here is a livestream where we show off a bunch of the games on this list:

Worth noting we’ve left off free apps like  Rec Room and VRChat because you should definitely have those downloaded regardless and since they don’t cost anything they didn’t seem useful to include in terms of recommending purchasing decisions. You should definitely install YouTube VR as well for all of the great and free 360 video content.

And we’re leaving off some games we haven’t gotten to try yet on Quest to confirm port quality (like VR horror game The Exorcist: Legion VR) or games we haven’t sunken enough time into yet (like VR MMO OrbusVR) but if preliminary indications are any value then both should be worth your hard-earned dollars if you enjoy those genres.

Without further ado, here’s the list of the best Oculus Quest games to buy at launch! They are all listed alphabetically.

Apex Construct ($19.99)

Read Our Review of The Quest Version

As one of the few “full” games launching on Quest with beautifully rendered stylized visuals, killer bow and arrow mechanics, and a solid multi-hour campaign, this should be the feather in the cap of every Quest owner. It’s got a sense of scale and narrative consistency that few VR games have, let alone VR games on portable standalone devices.

Beat Saber ($29.99)

Read Our Impressions of the Quest Version

If you are reading this article then you have probably seen or heard of Beat Saber at some point. This is the rhythm-based box-slashing VR game that’s sold over a million units and helped put VR on the map for tons of people. Now, it’s portable and plays just as good as you’d hope.

Drop Dead: Dual Strike Edition ($14.99)

Read Our Review of the PC VR Version

There aren’t many shooters on Oculus Quest at launch, but the few that are there are really fun. Drop Dead: Dual Strike is an expanded version of a game that originally launched on the Gear VR and now features excellent dual wielding mechanics, melee weapons, a horde mode, a decent-sized campaign, and full co-op. It’s hard to go wrong with this much zombie-slaying action.

Job Simulator ($19.99)

Read Our Review of the PC VR Version

One of the most popular VR games is making its way to Quest and it plays better than ever. Removing the tether frees you to walk around the office cubicles if you’d like and spin about without worries. It looks great too and is easily the most accessible and fun to play version yet.

Journey of the Gods ($29.99)

Watch Our Gameplay Video Above

Journey of the Gods from Turtle Rock is a Zelda-inspired action-adventure VR game that has you slashing your sword, blocking with a shield, and firing your crossbow at enemies across large, sprawling levels. If you’re a fan of larger adventures, similar to Apex Construct in scope, then this is a great one to pick up.

Robo Recall: Unplugged ($29.99)

Watch Our Gameplay Video Above

As one of the most anticipated games for Quest, Robo Recall does not disappoint. The Unplugged version ports the entire experience over from the Rift with the only downgrades coming in the form of lower graphical power. The whole game is here complete with its tight gameplay and arcade-style fun.

Space Pirate Trainer ($14.99)

Read Our Review of PC VR Version

Even after over three years, Space Pirate Trainer is still my go-to VR game when I am showing someone VR for the very first time. It’s dead simple to play  but has a ton of layers and complexity if you’re willing to dig deeper. It nails that “just one more try” feeling and the high score board makes it perfect to pass around at parties.

Superhot VR ($24.99)

Read Our Review of the Quest Version

It’s difficult to overstate just how fantastic of a game Superhot is in VR. In this part shooter and part puzzle game time only moves when you do. That means you can freeze and contemplate your next action — a power that the game forces you to master quickly. It’s exhilarating, challenging, and really forces you to think outside the box. And now it’s without any wires!

Vader Immortal: Episode 1 ($9.99)

Read Our Review of the Quest Version

Even though it’s immediately clear that Vader Immortal: Episode 1 is just the start of something much larger, it’s still absolutely worth the entry fee. You get a nearly hour long story that feels like an authentic part of the Star Wars universe and an addictive Jedi training dojo full of replayability. Highly recommended.

Virtual Virtual Reality ($14.99)

Read Our Review of the Quest Version

Finally this is the most meta game on our list. And by that I mean that it’s part commentary on what VR actually is and what it could be, as well as what it can do. It’s a really great story that’s full of humor, charm, and memorabe moments that everyone should experience at least once.

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Superhot, Beat Saber, And Moss Won’t Support Oculus Quest Cross-Buy

Superhot, Beat Saber, And Moss Won’t Support Oculus Quest Cross-Buy

The developers behind three of VR’s most popular titles coming to Facebook’s Oculus Quest standalone VR system are saying they won’t support cross-buy between versions of their games sold through the Oculus Store.

Some other developers, like Fast Travel Games, are supporting the feature on Facebook’s Oculus Store which will award owners of both Oculus Quest and Oculus Rift headsets with the game across both systems if purchased for one of them. If you already own Apex Construct on Rift, for example, it should be waiting in your library on Oculus Quest when it arrives on May 21.

Developer Choices

But Polyarc, Beat Games and the developers of Superhot say they won’t support the feature for their base games. Beat Games clarified in a tweet that cross-buy will be supported for downloadable content “Music Packs” purchased through the Oculus Store.

Oculus Quest is a completely standalone VR console which doesn’t require a phone or PC to operate. It takes considerable effort and development resources for developers who built PC versions of their games to port it to the new Android-based system. According to Beat Games, the reason for not supporting the feature is that “it is a new platform and porting the game took a significant amount of time and resources. Second, we think it would be unfair for Oculus users who bought the game on Steam.”

While Beat Saber is essentially the same game across systems (though its level editor is PC only), Superhot is a more immersive title on Oculus Quest with the wireless freedom of 360-degree movement.

“It took quite some time, energy and resources to prepare a well-known and widely (maybe even wildly!) liked game for a totally new platform,” reads a message from a Superhot representative. ” Handing it out for free would not only hamper our future possibilities to bring you new, equally gripping games, but it is jut not really true that it is the same product.”

We confirmed with the developers of Superhot that this reasoning is accurate. We also confirmed with Polyarc that they will not be participating in cross-buy for their adorable mouse-adventure Moss. The game will be getting a new level on Quest first, though.

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10 Amazing ‘Power Trip’ VR Games That Make You Feel Like A Badass

10 Amazing ‘Power Trip’ VR Games That Make You Feel Like A Badass

Life is hard. Sometimes things are completely out of your control and you just need a release. For these times it’s important to find a game that puts you in control, one that turns you into a superhero, or an action movie star. Something that takes who you are and just ramps it up, lets you live out your wildest dreams and just take some fools apart. Well, this is exactly what these VR games do.

In one way or another they turn you into something completely inhuman, the star of your very own film. So, suit up, put on your VR headset, and get ready to let loose as a true badass.

Superhot (Our Review)

Superhot is as much a puzzle game as it is a shooter. Time only moves when you do. This means that if a bullet is flying at you then you have time to figure out what to do. Want to know the coolest possible answer to a bullet flying at your face? Cut it in half with a knife then throw the knife at the guy who shot at you. But wait, what if you caught his gun and shot the guy aiming a shotgun at you? Superhot has a great story, a wonderful art style, and is quite simply one of the best games to play if you just need to mess something up.

Robo Recall (Our Review)

Pretty much the only thing cooler than cutting a bullet in half is catching it and throwing it back at the person who shot you. Robo Recall has its own version of time slowing down, mostly when you’re moving though. This allows you to teleport next to an enemy in order to deal with them and then take your time deciding how. The guns themselves feel fantastic to use; each one re-materializes in its holster instead of reloading, so you just throw the empty one at an enemy. The best bit though, you can actually just grab enemies. You can pull apart the robots piece by piece, or you can use them as a shield against a hail of gunfire.

Blade and Sorcery (Impressions)

Imagine, if you will, a world where you are an all-powerful wizard warrior. Not only can you shoot lightning out of your hands, frying anyone in your path on the spot, but you are an accomplished swordsman too. But wait, there’s more, you can use your mind to wield these weapons at a distance. Blade and Sorcery turns you into a spell-casting weapon-wielding badass. You can throw a dagger at an enemy, call it back to you using your mind, then hack away at someone else as it passes them. You can holster four weapons at once as well as picking up others as you go, you just become a medieval war machine and it’s great.

Beat Saber (Our Review)

I’m pretty sure everyone has heard of Beat Saber at this point. It would not be an exaggeration to say that it’s the killer app for VR. The must-play, the system seller. In it you wield two lightsabers and have to slash at the incoming blocks in order to keep the song going. This isn’t a power fantasy like the others, I don’t think anyone has ever dreamed of doing this. Nevertheless, managing to 100% a song hits some weird primal score-achieving urge that so many of us have. The fact that you can play so many different songs just makes the experience all the more exhilarating. Put simply, the rush that Beat Saber gives you is hard to beat.

Gorn (Impressions)

Sometimes you just want to hit things really hard and have a comically large impact when you do. Gorn is a game all about cavemen smashing the heads, arms, and pretty much anything else off of each other. Gorn is the most violent game on this list, but it is also the most comically over-the-top. Each battle starts off with you trying to be tactical and quickly descends into you flailing your arms around like Elmo. There are a huge variety of weapons and you can even just use your fists if you want to. It satisfies the Neanderthal in all of us.

Sairento (Our Review)

As kids many of us argued over whether it was cooler to be pirates or ninjas. People who argued that pirates were cooler got Sea of Thieves. Those of us who were right – and this isn’t an argument – got Sairento VR. Sairento VR puts you in the shoes of a ninja in a cyberpunk future, it gives you wall-running, acrobatics, and a huge array of weapons. You can deflect bullets with a katana in one hand while shooting a pistol in the other. It turns you into a tornado of destruction in a balletic display of power that would make Neo jealous. Just go play it. PS: Ninjas rule, pirates drool.

The Unspoken (Our Review)

Harry Potter is great and all but what if it was full of a bit more grit? The Unspoken gives you all the power of a wizard, with none of the worry of a wand. With a simple flick of your wrist you can unleash magical destruction upon any that stand in your way. The controls are so simple that it all becomes second nature as you slip into this gothic world and either fight off demons or duel with a fellow mage. It looks great, feels great, and even has multiple classes to try out. You’ll find the one that suits you and then you can get to the thing we are all here for: feeling like an absolute boss.

The Elder Scrolls V: Skyrim VR (PC Review, PSVR Review)

So, hear me out, Skyrim, but in VR. That means you can swing a sword around, fire out shards of ice, shout really loud at things, and just generally become a god-like being. The thing that changes Skyrim in VR is the sense of scale. Not a dragon pun. At least not on purpose. A simple spider is suddenly the same size as you, you don’t get that feeling playing the game normally. Only in VR do you truly become the Dragonborn, only here can you really play the part and become the strongest in this world. Plus, who doesn’t love shouting so loud it knocks other stuff back?

Windlands 2 (Our Review)

Sometimes you just need to move, to feel like you could really escape anything that is bothering you. Walking is fine, running is hard, flying would be nice, but there is something about swinging around like Spider-Man that just feels better. Windlands 2 lets you live out this fantasy, in a beautiful world filled with strange fauna you can swing through the giant alien trees. You can almost feel the wind rushing past you as you swing around. You can always just let yourself fall only to catch yourself at the last moment. The attacks are awesome too, you bring your hands together and a bow materializes out of nothing. The whole thing just has a brilliant sense of wonder, a lovely bit of escapism.

Megaton Rainfall (Our Review)

Being so overpowered that you can accidentally take down a city block is a weird fantasy, one tinged with worry. Nevertheless, Megaton Rainfall turns you into exactly this, one so powerful that a single distraction can level buildings in an instant. You can fly fast enough to break the sound barrier, rise up into the atmosphere, crash through your enemies and even shout bolts of energy at them. It’s the closest you can come to being Superman in VR, and even if you think he is a boring hero, becoming him is an entirely different experience.


What are some of your favorite picks for VR games that make you feel a total badass? Let us know down in the comments below!

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‘Superhot VR’ is Coming to Oculus Quest

Superhot VR (2016), the ultra-successful slow-mo VR shooter, is coming to the newly announced Oculus Quest.

Speaking to Superhot Team here at Oculus Connect 5, we confirmed that Superhot VR is indeed coming to Oculus Quest, the company’s high-end standalone VR headset previously named Santa Cruz.

The game is currently being shown as a part of a large-scale demo venue with Quest, and is available to conference-goers to try out.

Image courtesy Callum Underwood

Superhot VR is said to launch on Quest, although it’s uncertain if it will be a day-one launch title when the headset arrives to consumers sometime in Spring 2019. Considering the game is complete enough to demo to the public though, there’s a good chance the hard-hitting premium title will come as a day-one title.

Oculus Quest, announced today at the Connect 5 developer conference, is a $400 standalone VR headset with positional tracking for both headset and controllers, and represents a mobile headset somewhere in between the PC-driven Oculus Rift and the casual 3DOF headset Oculus Go.

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‘Superhot’ Studio: No Current Plans for VR Version of ‘MIND CONTROL DELETE’ Expansion

With the unique ability to control time with your movements, SUPERHOT VR (2016) can make you feel like you’re in The Matrix. It’s on all major VR platforms, which cemented the studio a whopping $2 million revenue over the 2019 holiday season alone. Since then, the indie studio behind the game has been relatively quiet about the potential for future VR projects. Although there’s been some talk of VR being a possibility for its SUPERHOT: MIND CONTROL DELETE expansion, it seems it just isn’t in the cards—at least for now.

Update (July 10th, 2020): The news was served up yesterday that MIND CONTROL DELETE would come to PC and console on July 16th, free to all owners of the base game before that date. And no, it doesn’t seem a VR version is being planned for what the studio calls a “standalone game set in the world of Superhot.”

The studio responded directly to fans asking for an update on their VR plans, casting doubt on whether we’ll ever get a VR adaptation of the franchise’s next big installment.

Original article (September 11th, 2018): Despite the overwhelmingly positive reception of Superhot VR on all platforms, the studio has so far said that the upcoming standalone expansion, Superhot: Mind Control Delete will not include a VR component. The studio describes the expansion, which is currently available in Early Access, as a “rogue-like twist on the linear nature of the original SUPERHOT.

A VR version of Mind Control Delete might not be completely off the table however. Speaking to the official Vive Blog—for the occasion of Superhot VR becoming available on Viveport—PR Manager Szymon Krukowski of the SUPERHOT Team indicates that consumer interest will play a factor in whether the expansion sees VR support.

“Honestly for now we are focusing on MIND CONTROL DELETE but at the same time we never really left VR. If there is enough interest in [MIND CONTROL DELETE] we might try recreating something similar for VR,” Krukowski said.

When asked what’s next for the studio, Krukowski confirmed there are some prototypes in the works beyond Mind Control Delete.

“Most of the team is deep in developing SUPERHOT: MIND CONTROL DELETE,” said Krukowski. “At the same time though we are working on a few prototypes. Some of those are really hard to call games even. Piotr [the studio’s game director] is always doing something on the side. He doesn’t stop. It is almost compulsive. We love to experiment, create stuff that is engaging for us. Honestly though let’s finish [Mind Control Delete] and than see what happens.”

SEE ALSO
Interview with 'SUPERHOT VR' Game Designer – The Joy of a Slow Motion, Full-body Experience

It’s interesting that Krukowski says the studio “never really left VR.” This may refer to the other projects the studio is working on; earlier this year a job posting indicated the company was seeking a Producer for “a shiny new VR project,” and the studio further said that their next VR title would not be a sequel to Superhot VR, but “a proper evolution.”

It’s our understanding that the original development of Superhot VR was funded by Oculus Studios; given the apparent success of that project, it’s possible the pair are working together again on something separate from Mind Control Delete, though nothing has been announced. Maybe we’ll hear something at Oculus’ Connect developer conference later this month?

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The VR Job Hub: Producers, Engineers And Managers Needed

As the month of June keeps ticking on, more chances to find a new job opportunity within the immersive media industry keep coming as well. Every weekend VRFocus brings together a number of positions currently taking applications from around the world to help you find a new job. With jobs open at HTC, Facebook, and even McLaren Automotive, there is something for everyone in this weeks entry of The VR Job Hub.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Łódź, Poland SUPERHOT Producer

Click Here to Apply

San Francisco, CA

HTC Community Manager

Click Here to Apply

San Francisco, CA

HTC

VR Content Producer

Click Here to Apply

Seattle, Washington

HTC

Digital Marketing Specialist

Click Here to Apply

Seattle, Washington

HTC Prototyping Engineer, VR

Click Here to Apply

Menlo Park, CA, US

Oculus VR Data Scientist, Insights and Growth

Click Here to Apply

Redmond, WA, US Facebook Communications Manager, AR/VR

Click Here to Apply

London, GB Facebook Software Engineer, Social VR

Click Here to Apply

London, GB Dimension Assistant Producer

Click Here to Apply

London, GB Amazon VR/AR Prototyping Architect

Click Here to Apply

Woking, GB McLaren Automotive Visualisation Specialist

Click Here to Apply

Don’t forget, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to  keva@vrfocus.com and also pgraham@vrfocus.com.

Check back with VRFocus next Sunday at the usual time of 3PM (GMT) for another selection of jobs from around the industry.

SUPERHOT Team Searching for a Producer for “shiny new VR project”

The team behind the SUPERHOT franchise is looking for a producer for “a shiny new VR project,” according to a recent job posting on the company’s website.

The core team is working on updates to the studio’s latest release, the standalone game SUPERHOT: Mind Control Deletebut admits this year will feature “a roadmap of really really really cool new platforms […] and two brand new projects sitting in the launch pads.” One of those brand new projects is confirmed to be a VR title.

Image courtesy SUPERHOT team

According to the job listing, the producer is tasked with “own[ing] the heck out of one of those brand new projects,” which is said to involve working with the Superhot team in Lodz, Poland, and a remote team distributed around the world. “They probably haven’t worked together before,” the job description says. “Some of them might speak different languages. It’s gonna be fun, but definitely a challenge, so we hope you’re organized and happy to do actual work every now and then.”

The studio’s first hint that another VR title was in the works came earlier this year when one-time Oculus dev relations guru Callum Underwood started work as a talent scout at indie games publisher Raw Fury, tweeting out that the Superhot team was putting the call out for more VR developers.

There’s only sparse info about the upcoming Superhot virtual reality title. Speaking to Destructoid recently, the studio said the upcoming VR game shouldn’t really be considered a sequel to Superhot VR (2016), but rather “a proper evolution.”

“[Having enemies move with intention was] something that really didn’t click in Superhot VR because the animations were all made for a 2D game and it was kind of hacked together to be a VR game. It’s a hack, it’s not like an animation system that was designed from the ground up. There’s some legacy from the flat-screen version. What we’re developing now is making an even more core VR experience,” the studio told Destructioid.

So while the upcoming Superhot Japan isn’t getting VR support (for now), the team is definitely working on another Superhot VR game that looks to be a truly made-for-VR title.

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The VR Job Hub: Producers, Developers, And Researchers Wanted

June is here and with the start of the month comes the chance to find an exciting new job opportunity within the immersive media industry. As always, every weekend VRFocus is here to help you with a selection of different positions currently taking applications. SUPERHOT team are looking for a producer for a new project, Dyson need a research engineer and Graham Construction are looking for developers. There are plenty of opportunities to discover in this weeks entry of The VR Job Hub.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Łódź, Poland SUPERHOT Producer

Click Here to Apply

St Albans, UK

REWIND

Lead/ Senior Unity Programmer

Click Here to Apply

St Albans, UK

REWIND

Technical Artist

Click Here to Apply

St Albans, UK

REWIND

Lead Animator

Click Here to Apply

Hillsborough, NI, UK

Graham Construction Virtual Reality Developer

Click Here to Apply

Malmesbury, UK

Dyson VR/AR Research Engineer

Click Here to Apply

Hatfield, PA, US The BOSS Group Virtual Reality Developer

Click Here to Apply

Toronto, Canada Interaptix Augmented Reality Computer Vision Engineer

Click Here to Apply

Vancouver, Canada uForis VR 3D Environment Artist

Click Here to Apply

Menlo Park, CA, US Oculus VR Data Scientist, Insights and Growth

Click Here to Apply

Redmond, WA, US Facebook Communications Manager, AR/VR

Click Here to Apply

Stockholm, Sweden Fast Travel Games 3D Artist

Click Here to Apply

Don’t forget, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself at keva@vrfocus.com and also pgraham@vrfocus.com.

Check back with VRFocus next Sunday at the usual time of 3PM (GMT) for another selection of jobs from around the industry.

Superhot VR: Entwickler arbeiten an neuem VR-Nachfolgertitel

Werbung für Virtual Reality Hygiene

Der erfolgreiche VR-Titel Superhot VR führte lange Zeit die Verkaufscharts für PC-Brillen auf SteamVR an und auch für PlayStation VR (PSVR) gilt das action-reiche Spiel als Verkaufsschlager. Nun gibt es gute Nachrichten für Fans des einzigartigen VR-Shooters, denn in einem kürzlichen Interview bestätigte Piotr Iwanicki, Leadentwickler von Superhot, dass das Team an einem neuen VR-optimierten Titel des Franchises arbeitet.

Superhot VR – Team entwickelt neuen VR-Nachfolger

In einem Interview mit Destuctoid erläuterte Piotr Iwanicki, die Entstehungsgeschichte und die dahinterliegende Intention zum Erfolgstitel Superhot, der als ursprünglicher Bullet-Time-Shooter im Jahr 2016 erschien und später eine VR-Adaption erhielt. Während er über die Core-Elemente des VR-Shooters spricht, lässt er verläuten, dass das Team derzeit an einem VR-optimierten Nachfolger der Reihe arbeitet.

Derzeit experimentiert das Team mit verschiedenen Methoden sowie Motion-Capture-Tools, um das Spielerlebnis von Superhot auf das nächste Level zu bringen. Auf die Frage hin, ob es sich bei dem ominösen Titel um ein Sequel handelt, stellt Iwanicki klar: “Man muss zwischen einem Sequel und der natürlichen Evolution eines Titels unterscheiden. Denn wenn es sich um eine ordentliche Weiterentwicklung eines Spiels handelt, kann man schon von einem echten Sequel sprechen. Der Begriff Sequel wird jedoch zeitgleich immer mit Geldmacherei assoziiert.”

Stattdessen beschreibt er die Faktoren in Superhot VR, die in seinen Augen problematisch umgesetzt wurden: “Die Animationen in Superhot VR stammen aus einem 2D-Spiel und wurden lediglich zusammengehackt, um sie für einen VR-Titel tauglich zu machen. Dadurch fehlen diese kleinen, besonderen Momente, die entstehen, wenn Gegner auf dich zu stürmen und dir wirklich ans Leder möchten. Bei den Animationen handelte es sich um einen Hack und kein ausgereiftes Animationssystem, das von Grund auf entwickelt wurde. Demnach arbeiten wir jetzt an einer VR-Erfahrung, die wesentlich stärker auf die Vorzüge der VR-Technologie ausgelegt ist.”

SUPERHOT

Auch die Relevanz des Themas Virtual Reality für das Entwicklerstudio wurde angesprochen. Laut Iwanicki stellt VR einen großen Teil seiner Arbeit dar, doch die Wege des Studios gabeln sich in verschiedene Richtungen. Demnach befinden sich nicht nur VR-Titel, sondern auch traditionelle Spiele in Entwicklung.

Zur Zukunft der VR-Technologie äußert er sich ebenso. Demnach sieht er großes Potenzial in der Technologie, die es Unternehmen ermöglicht, sich mit Innovationen von der Masse abzuheben. Zeitgleich spricht er jedoch über die bekannten Probleme der teuren Hardware sowie der aufwendigen Einrichtung in den eigenen vier Wänden. Probleme, die viele Personen abschrecken. Äußerst positiv spricht er dagegen von den autarken VR-Brillen. Mit dazugehörigen Controllern und Room-Scale-Tracking könnten diese den Massenmarkt deutlich besser ansprechen.

(Quellen: Destructoid | Upload VR | Video: Superhot Youtube)

Der Beitrag Superhot VR: Entwickler arbeiten an neuem VR-Nachfolgertitel zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!