Go Behind The Scenes Of Arca’s Path In New Dev Story Trailer

Upcoming virtual reality (VR) title Arca’s Path from Dream Reality Interactive and Rebellion have released a new ‘Dev Story‘ trailer which offers an insight into the creation and team behind this charming title. The title is about a young girl who finds a mask and is transported to a simulated, fairy tale looking world where players must then guide a ball through each stage in order to progress the story.

The mind behind the idea is Dave Ranyard, CEO, Dream Reality Interactive, who came up with the core idea some time ago before handing it to the team at Dream Reality Interactive to build into a full title. Using a ball-rolling, physics-based platformer as the core gameplay for the title allows for it to be accessible for players and engage their attention onto the world and story which the team hope will create an almost relaxing environment for them.

Set in a beautifully abstract and enchanting world, players will need to lead the young girl through this new worlds. Skill, instinct and awareness will be key to making your way through the rich labyrinth and its dangers. In order to return home and to reality, players must help her tear down the walls of Arca in an engaging story.

VRFocus’ Editor Kevin Joyce previewed Arca’s Path saying: “Arca’s Path VR is by no means a revolutionary experience; a question remains over whether or not the videogame benefits from VR at all. However, it does appear to have the potential to deliver a satisfying platform experience which the player can take at their own pace: the antithesis of those wave shooters, and for that alone it’s a title worth watching.”

If you want to try Acra’s Path for yourself, you will be able to play it along with a number of other VR titles such as The Persistence and Football Nation VR at the upcoming Post E3 #XR Review event taking place in London on 20th June. There will be a number of playable titles, speaker sessions and a panel discussing all the latest XR news lead by VRFocus’ own Kevin Joyce and Nina Salomons. You can find more details on the event here and can book tickets on the Realities Centre Eventbrite Page.

Arca’s Path will be releasing later this year for PlayStation VR, Steam VR, Oculus Rift, Oculus Go, and Samsung Gear VR. For all the latest on the title and to stay up to date on all things VR, keep reading VRFocus. You can see the video below.

Rebellion Release New Screenshots for Arca’s Path

There are surprisingly few virtual reality (VR) videogames that make use of the idea of gaze control, and even fewer that do it well. Dream Reality Interactive and publisher Rebellion are hoping to give this type of control scheme a revival with Arca’s Path.

Arca’s Path has been designed to be a serene and relaxing puzzle title that doesn’t need any controllers to get the user totally immersed within its world.

Those who have tried Arca’s Path compared it to classic puzzler Marble Madness. There is a ball, and the player’s gaze directs it where to go, with the camera slowly following along behind.

The player guides the ball through an obstacle course which is decorated in a beautiful and unique art style that features styled grass, tress and flowers, with pastel-shaded backgrounds that appear to have been inspired by Roger Dean paintings.

The music is provided by electronic music label Ninja Tune, which is responsible for the soothing background that is aimed at bringing the user to an almost Zen state.

It’s quite a switch away from the other VR title that Rebellion is known for, arcade tank battler Battlezone. Developer Dream Reality Interactive are working with Rebellion to bring Arca’s Path to all the high-end VR platforms, PlayStation VR, HTC Vive, Oculus Rift and Oculus Go.

VRFocus boss Kevin Joyce managed to get hands-on with Arca’s Path during E3 2018, where he said: “Arca’s Path VR is by no means a revolutionary experience; a question remains over whether or not the videogame benefits from VR at all. However, it does appear to have the potential to deliver a satisfying platform experience which the player can take at their own pace: the antithesis of those wave shooters, and for that alone it’s a title worth watching.”

The screenshots can be viewed below. Further news on Arca’s Path and other upcoming VR experiences will be here on VRFocus.

Preview: Arca’s Path VR – A Beautiful World to Explore, On the Surface

Wave shooters. Wave shooters are everywhere in virtual reality (VR). What once felt like a good stepping stone to full first-person shooter (FPS) experiences has become the dam that is preventing more inventive ideas from being noticed in the new medium. Dream Reality Interactive’s Arca’s Path VR, set to be published by Rebellion later this year, is not a wave shooter, but it’s certainly looking set to become an experience you should seek out in the muddle.

Arca's Path keyArtGaze-controlled experiences seemed to be the exclusive property of VR 2015-2016, but here in Arca’s Path VR Dream Reality Interactive is breathing new life into the simplistic control scheme. Played on a PlayStation VR (though according to the studio the videogame will be coming to ‘all’ VR formats) the player commands the movement of a ball around elevated platforms by moving their gaze-based cursor to the alignment from said ball they wish it to move. It’s essentially a case of relaying the traditional left analogue stick control onto the centre of the player’s viewpoint, but it does work well.

During this year’s Electronic Entertainment Expo (E3) in Los Angeles, VRFocus got to experience the opening two levels of Arca’s Path VR. The first was a simple no-fail journey along a linear path. Without instruction, the player learns the pacing of manoeuvring the ball – the delay between the ball’s momentum and their own intangible push/pull, the acceleration and near-instant stop caused by the level design and player’s focus on the ball, respectively – upon this simple back-and-forth, before entering a second level which showcases the true ethos of Arca’s Path VR’s physics-based platform action.

The second level brings in new challenges immediately and without warning; lifts, bridges without barriers to prevent falling, high-speed descends similar to the infamous bonus stage from the Mega Drive edition of Sonic the Hedgehog 2. Along with this comes a number of collectibles – which currently have no indication of what they might do – requiring additional skill to pick-up, and the final build will offer time trails in which the player must rampage through each level as quickly as possible to set a high score.

The story of Arca’s Path VR is delivered without dialogue nor narration, instead opting for short graphic novel-inspired cut-outs. These static images tell the tale of a girl who lives in a junkyard, but as a new shipment of waste comes in she finds a magical mask that – for reasons not yet explained – allows her body to take the form of a ball and teleport her to beautiful, brightly coloured worlds populated only with brightly coloured flora. However, a glimpse at later levels offered at the end of the E3 preview build suggests there’s much more going on under the surface; that not every land you’ll be visiting is a lush shade of green.

Arca’s Path VR is by no means a revolutionary experience; a question remains over whether or not the videogame benefits from VR at all. However, it does appear to have the potential to deliver a satisfying platform experience which the player can take at their own pace: the antithesis of those wave shooters, and for that alone it’s a title worth watching.

Rebellion Unveil Abstract VR Adventure Arca’s Path, Due for Release This Year

UK-based indie developer and publisher Rebellion (Battlezone) has announced the first virtual reality (VR) title from fellow British studio Dream Reality Interactive, Arca’s Path, which is due for release later this year.

Arcas Path screenshot1

Dream Reality Interactive has described Arca’s Path as an ‘abstract yet enchanting adventure’, with the experience all about guiding a girl through a labyrinth of dangers in a bid to return home and to reality. The title is set to include an ‘intuitive play style’ that doesn’t require a controller, so by the sounds of it movement will be gaze based.

While Rebellion is well known in the VR industry for its 80’s reboot of tank combat title Battlezone, Dream Reality Interactive has only released one other title since its formation in 2017, an ARKit videogame called OrbuHowever, the team is made up of videogame veterans, founded by former Sony London Studio head, Dave Ranyard, they created PlayStation VR Worlds,  and the critically acclaimed AR interactive book series Wonderbook. The dev team also includes Albert Bentall (who worked on London Heist) and Anna Hollinrake (BAFTA breakthrough artist 2017).

Arca's Path screenshot2

Arca’s Path will be coming to PlayStation VR, Steam VR, Oculus Rift, Oculus Go and Gear VR later this year, with its first public debut happening at the Electronic Entertainment Expo (E3) 2018 next month. The studio is staying quiet about further gameplay details for now, although there definitely looks like there’s going to be plenty of running, jumping and platform footwork involved if the first teaser trailer below is anything to go by. The video also helps to showcase some of the sprawling level designs players will have to navigate, all without the aid of a controller.

With such a prestigious team working on this multiplatform titles Arca’s Path is gearing up to be one of the more interesting and unique offerings set to attend E3 2018. Of course, VRFocus will be at the event to bring you all the latest news and hands-on coverage.

Rebellion Confirm Non-VR Battlezone Gold Edition

If you had to ask us at VRFocus to name our favourite virtual reality (VR) videogames – and in particular those on PlayStation VR, you’d find a number of us will list UK developer Rebellion’s VR adaption of the classic tank-shooter series Battlezone.

BattlezoneIn fact, when we reviewed the title following its jump to PC VR last year, Peter gave it – a then very rare indeed – 5 stars and described it as “intense and addictive” and that “there’s enough here for countless hours of gameplay, so you can comfortably sit cocooned inside these rolling machines of destruction and never get bored, because quite frankly, it’s too much fun.”

Yesterday the Oxford-based developer teased a forthcoming announcement for the title on the videogame’s official twitter account. Further to this a list of achievements for a ‘Battlezone Gold Edition’ leaked – perhaps a slight nod to the rare and highly prized Battlezone Gold Pack that Activision created for the series so long ago. The leak, which specifically featured XBOX One as a platform, became the subject of much heated discussion on the likes of Reddit overnight.

Today Rebellion have confirmed that Battlezone Gold Edition is indeed coming as a non-VR version to XBOX One, as well as to PC, PS4 and even Nintendo Switch later in the year. However, the news did not stop at bringing Battlezone to more platforms, as the Gold Edition contains all existing DLC for the title. Most relevantly to VRFocus readers, Rebellion have also confirmed that non-VR players will be able to do battle with their headset-wearing cousins. 

Unfortunately, while HTC Vive owners will be able to wage war with and against regular PC users, and PlayStation VR owners will be able to fill their PS4 counterparts full of laser they will not be able to do so against each other. Nor will a Rift user be able to shell a Switch user into oblivion either, as Rebellion have confirmed to VRFocus that sadly there are currently no plans to introduce cross-platform play to Battlezone Gold Edition.

Rebellion have released a new trailer for the title so if you’re not familiar with what Battlezone VR was all about you can watch it below.

The VR Job Hub: Unreal Engine, Rebellion, More…

Christmas is coming, the goose is getting fat – and if you’re the goose you might not be quite so happy with this Christmas temp job. Turns out it might be very temporary indeed. Just because we’ve hit December that does not mean that here isn’t a vast array of jobs out there for those of you who might have an interest in the fields of virtual reality (VR), augmented reality (AR) and/or mixed reality (MR).  So we’re back with yet another edition of The VR Job Hub which as usual offers you a selection of different employment opportunities from around the globe. 

This week there’s everything from videogame designers, and Unity developers to interns working at NASA and even a roles for someone in Manchester showing off Lenovo’s Star Wars: Jedi Challenges!

Check out the list below to see if there’s something that sparks your interest.

Location Company Role Link
Cary, NC, US Unreal Engine PR Manager Click here to apply
Oxford, UK Rebellion Senior Designer Click here to apply
Oxford, UK Rebellion Technical Designer Click here to apply
Manchester, UK RMG Star Wars: Jedi Challenges Sales Ambassador  Click here to apply
Redmond, WA, US Oculus Oculus Research VR/AR Software Engineer  Click here to apply
Santa Clara, CA, US Intel Corporation Unity Developer – Virtual Reality  Click here to apply
Bangalore, India Accenture ‘Virtual Reality’ Click here to apply
Hampton, VA, US NASA Internship: “Applying AR and VR visualizations to scientific data sets” Click here to apply
Bangalore, India ICS Consultancy Services Application Lead – Virtual Reality Click here to apply
Glassboro, NJ, US Rowan University Virtual Reality Developer, (Prof Serv Spec, 3) Click here to apply
Coventry, UK Jaguar Virtual Engineer – Visualisation Click here to apply

 

If none of the the above appealed to you, you can always check out last week’s edition of The VR Job Hub which last week took in roles in America, the UK and the Netherlands. Likewise, don’t forget that if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – and you want that position to be featured on next week’s VR Job Hub, then please send details to myself via keva@vrfocus.com and also pgraham@vrfocus.com.

Check back with VRFocus next Sunday at 3PM GMT and every Sunday for the latest roles in the immersive technology industry.

The Best HTC Vive Games of 2017 so far – FORM & Battlezone

So what has VRFocus got in store for its last two videogames that all HTC Vive owners should have in their libraries? One is a fantastical puzzle experience that’s a visual and audible treat, while the other is one of the best action titles available, they are FORM and Battlezone.

FORM

Puzzle titles are ten a plenty on HTC Vive, ranging from the cute and cuddly to the weird and wonderful. Charm Games’ FORM definitely falls into the latter category, mixing up sci-fi elements with surreal visuals.

Set on a remote Alaskan research facility, you play the role of Dr. Devin Eli, a physicist with superhuman powers of geometric visualization, taking a journey to uncover the secrets behind a recently discovered ancient artifact, The Obelisk. As you explore the strange environments built from Dr. Eli’s memories, dreams and fears you’ll have to assemble puzzle pieces, unlock doors and open rifts to alternative realities.

FORM is one of those videogames that seems short – it’s not a massive RPG by any means – but that’s mainly due to its engrossing nature. It’s completely linear, with one puzzle unlocking the next, but it looks and sounds that gorgeous that you probably won’t care.

Just like Syren it didn’t receive VRFocus top marks in our review, sometimes however that doesn’t necessarily mean you shouldn’t try it out, and that definitely goes for FORM.

FORM-VR-Screenshot-02

Battlezone

Lastly VRFocus had to include Rebellion’s tank-based battler Battlezone. It featured on the Oculus Rift best of feature and quite frankly had to appear on here. It’s the only one on the list that’s a dedicated seated experience, requiring a gamepad to play rather than the HTC Vive’s bundled motion controllers but that’s no bad thing.

VRFocus has covered Battlezone quite extensively since it first launched on PlayStation VR last year. If somehow you’ve managed to miss all the coverage, the videogame is a homage to the original 1980 title by Atari where you take control of a heavily armoured tank. Featuring procedurally generated maps that can be made small, medium or large, you’ll have to fight through other tanks, mine layers, gun emplacements, UFO’s and more to succeed.

To aid your destructive onslaught there are a range of tanks to choose from – light, medium and heavy – all with the usual attributes you’d expect for each class. Along the way you’ll be able to collect credits that can be used to swap your weapon load outs, upgrade the tank or by extra lives should you need them.

To say VRFocus enjoyed Battlezone is an understatement. The review gave it five stars and said: “Battlezone is arcade VR action at its finest, with options galore allowing players to uniquely hone their combat strategies. With both extensive single-player and multiplayer modes there’s enough here for countless hours of gameplay, so you can comfortably sit cocooned inside these rolling machines of destruction and never get bored, because quite frankly, it’s too much fun.”

Battlezone image 1

The Best Oculus Rift Games of 2017 So Far – Battlezone & Rick and Morty: Virtual Rick-ality

Now it’s time for the final two videogames every Oculus Rift owner should have. If you owned the headset at the time that they launched then you probably already enjoy shooting futuristic tanks, or creating weird concoctions in a garage laboratory. For those new to the head-mounted display (HMD) then you need to get yourselves Battlezone and Rick and Morty: Virtual Rick-ality.

Battlezone

Battlezone is the first virtual reality (VR) title from British developer Rebellion. Originally arriving for Sony Interactive Entertainment’s (SIE) PlayStation VR when it launched in October last year, the studio finally brought the tank-based shooter to Oculus Rift (and HTC Vive) in May.

It’s an homage to the original 1980 title by Atari – Rebellion bought the rights – which some class as the first VR title (due to players having to put their face into a scope on the arcade cabinet). Featuring both single-player and multiplayer co-op modes, Battlezone has procedurally generated levels so each play through is different, with maps offering small, medium and large options. There’s also several tanks to chose from with more to be unlocked as players progress. Additionally, there’s a wealth of customisation options available, from decking out the tank in new designs to various weapon loadouts and upgrades for the best destructive capabilities.

To say VRFocus enjoyed Battlezone is an understatement. The review gave it five stars and said: “Battlezone is arcade VR action at its finest, with options galore allowing players to uniquely hone their combat strategies. With both extensive single-player and multiplayer modes there’s enough here for countless hours of gameplay, so you can comfortably sit cocooned inside these rolling machines of destruction and never get bored, because quite frankly, it’s too much fun.”

Battlezone image

Rick and Morty: Virtual Rick-ality

For VRFocus’ final videogame it has to be the one and only Rick and Morty: Virtual Rick-ality. From the makers of Job SimulatorOwlchemy Labs, this title is the perfect experience for just having a casual play, with loads of stuff to interact with depending on if you’re feeling creative or destructive.

Based on the hit cartoon show – as if you didn’t know – Rick and Morty: Virtual Rick-ality is about helping the duo complete their wacky adventures. Whilst there’s a story to play through, teaching you about some of the weird and wonderful things you can do, you can just experiment to your hearts content, listening to Rick’s one liners.

While you don’t have to be a fan of the cartoon to enjoy the videogame – like Star Trek: Bridge Crew – there are so many little in jokes and references to the TV show that it’s easy to tell this was made for the fans.

It’s all about picking things up and seeing what does what. Rick and Morty: Virtual Rick-ality is unique on this list for its lighthearted, hands-on approach to gameplay. Yes Wilson’s Heart allows you pick things up, but it’s far more controlled than Owlchemy Labs’ offering. It’s also one of those perfect videogames for VR newcomers, they can go at their own pace and see why people harp on about VR being so interactive.

If you like a few crude jokes and something that’ll make you smile, then Rick and Morty: Virtual Rick-ality should be on your radar.

Rick and Morty screenshot

VRFocus Grabs a Trusty Tank and Heads into the Battlezone

When PlayStation VR launched back in October 2016 one of its day one titles came from British developer Rebellion with Battlezone. Then a few weeks ago Oculus Rift and HTC Vive owners got the pleasure of diving into this cyber world. If you’ve not tried Battlezone out yet then checkout VRFocus‘ first gameplay video of the title. 

Featuring both offline single-player and online four-person multiplayer, Battlezone puts you inside a futuristic tank that’s armed to the teeth with an array of upgradeable weaponry, from cannons and machine guns to artillery and rocket launchers. The videogame is a homage to the original 1980 title by Atari and there’s even an option to recreate the original graphics.

VRFocus reviewed the HTC Vive version of Battlezone, giving it our full five-stars, saying: “PlayStation VR owners have been enjoying Battlezone for months, if you own an Oculus Rift or HTC Vive you don’t need to have second thoughts about this, Battlezone is one of the best VR titles out there.”

Checkout the gameplay video below, and for further Battlezone updates and videos, keep reading VRFocus.

Battlezone Out Now for Oculus Rift and HTC Vive

After months of waiting Oculus Rift and HTC Vive owners will now be able to play Rebellion’s tank-based shooter Battlezone which has officially launched today.

Originally a PlayStation VR day one title, Battlezone puts players in the cockpit of a futuristic tank called the Cobra, taking it into battle against a myriad of opponents, including other small to heavy tanks, minelayers, flying drones and UFO’s. Battlezone is a homage to the original 1980 title by Atari and there’s even an option to recreate the original graphics.

Battlezone image

Featuring both single-player and mutiplayer co-op modes, Battlezone has procedurally generated levels so each play through is different, with maps offering small, medium and large options. There’s also several tanks to chose from with more to be unlocked as players progress. Additionally, there’s a wealth of customisation options available, from decking out the tank in new designs to various weapon loadouts and upgrades for the best destructive capabilities.

For the PC release the studio has optimized Battlezone for Oculus Rift with Touch and HTC Vive, offering new features such as ultra-high resolution textures, customisable super-sampling and higher resolution shadow maps. The title also includes all the updates from the Playstation VR version.

Available on the Oculus Store, Steam and through Rebellion’s own website, for the launch the studio is offering a 15 percent discount for early adopters, dropping the price from £29.99 GBP down to £25.49. Steam lists the discount ending on 18th May, while the Rebellion store has the offer ending on 17th May.

VRFocus reviewed the HTC Vive version of Battlezone, giving the maximum 5-stars, stating: “PlayStation VR owners have been enjoying Battlezone for months, if you own an Oculus Rift or HTC Vive you don’t need to have second thoughts about this, Battlezone is one of the best VR titles out there.”

VRFocus will continue its coverage of Battlezone, reporting back with the latest updates.