PlayStation VR’s Tethered Coming to Oculus Rift and HTC Vive

A couple of weeks after Sony Interactive Entertainment (SIE) launched PlayStation VR Secret Sorcery released strategy adventure title Tethered for the device. Today the studio has now confirmed it’ll be adding support for Oculus Rift and HTC Vive.

Since Tethered’s arrival in October the studio has developed a range of motion controller interactions allowing players to physically use their hands in the world. As such support for Touch, HTC Vive and PlayStation Move have been confirmed.

Tethered - Screenshot18

“Tethered has never looked more beautiful. Harnessing the additional power of PC VR platforms and PS4 Pro, we’ve created an even more magical experience that really helps cement the player’s sense of immersion. With your hands in the world in front of you, reaching out to interact with things feels totally intuitive,” said Alan McDermott, creative director at Secret Sorcery in a statement. “Until now, the player’s perspective was fixed to the clouds, but with motion control, you can physically move through the lovingly hand painted environments and get really close to the Peeps to watch them carry out their tasks! You can even scale your presence so you’re the same size as a Peep (which genuinely heightens the emotional connection the player has with them) or bigger than the island itself (so it appears as a tiny diorama laid out before you). We’ve also included a range of options to allow the player to customize their hands-on experience and, of course, standard controller configuration is still available on all platforms.

“We couldn’t be more excited about bringing our beautiful virtual reality game to Windows PC platform and we can’t wait for Oculus and HTC Vive players to join the quest to save the Peeps from the evils of the night!”

Secret Sorcery hasn’t confirmed when Tethered will be released on Rift and Vive, but when it does VRFocus will let you know.

Simple PlayStation Move Mod Brings Dual Analog Control To PSVR Games

Simple PlayStation Move Mod Brings Dual Analog Control To PSVR Games

PlayStation VR is a very capable headset, but it does have one glaring weakness: the PlayStation Move controllers.

Sony’s positiontally-tracked wands bring your hands into VR with relative accuracy, but they pale in comparison to the HTC Vive’s wands or Oculus Touch controllers. A lot of that has to do with occlusion, as turning away from the PlayStation Camera tracking your position will instantly lose tracking, but there’s also a noticeable lack of a dedicated navigation feature on the device such as a control stick or touch pad. That makes movement in the few first-person games that do use two controllers stiff and awkward, as seen in titles like Loading Human [Review: 4/10].

Winnipeg-based Playhouse Studio may have accidentally stumbled upon an ingenious solution to this problem five years ago, though.

Take a look at the video above for a system called DualPLAY, which was published in November 2012. It shows a peripheral that links the Move to its companion device, the Navigation Controller, that launched alongside the main unit in 2010. In theory it’s a pretty simple add-on for the kit, but here’s the important bit: each Navigation Controller has a DualShock-style analogue stick fitted to it.

What it doesn’t have is its own light for the camera to positionally track, but by tethering the two together you get a workaround that gives you the best of both worlds. As seen in the video, the player can move through the world with the intuitive controls they’ve come to master over the past two decades of gaming while still accessing the full range of tracking featured in Move.

It’s not an ideal locomotion solution; artificial movement with sticks has been known to cause simulation sickness for some VR users, but it certainly gives PS VR owners some much-requested new options.

The video was shot long before PlayStation VR would be revealed, though its creators have gone back to make mention of the headset in the title. It features gameplay elements that have become commonplace in today’s VR industry.

Of course as a third-party experiment and not an official Sony peripheral, it’s not likely that DualPLAY would gather a lot of software support on PSVR in this day and age. But it’s definitely something Sony itself could consider as an inexpensive way for players to further enhance their VR gaming experience without having to release an entirely new controller.

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VRGE VR Dock: Schicke Halterung für verschiedene VR Brillen

Wie bewahrt man seine Virtual Reality Brille möglichst stilvoll auf? Aktuell gibt es nur wenige Optionen und in der Regel beschränken sich die Halterungen auf den Support von einem speziellen Produkt. Dies soll die VRGE VR Dock ändern, sofern das Kickstarter-Ziel erreicht wird. Die neue Halterung soll für die Oculus Rift, die HTC Vive und das PlayStation VR Headset genutzt werden können und bietet auch einen Platz für die Motion Controller.

VRGE VR Dock

Das VRGE VR Dock System könnt ihr entweder auf einen Tisch stellen oder direkt an die Wand hängen. Außerdem bietet das System auch ein kleines Fach, in dem ihr beispielsweise euren Xbox One oder DualShock 4 Controller verstauen könnt. Zudem verfügen die Steckplätze für die Controller über USB-Anschlüsse, mit denen ihr direkt die Controller der HTC Vive laden könnt. Zum Laden der PlayStation Move Controller wird ein Adapter benötigt.

Falls eure Räume mit Sonnenlicht durchflutet sind, dann könnt ihr das Headset auch so in die Halterung einsetzen, dass die Linsen nach unten schauen. Somit beugt ihr Schäden durch starke Sonneneinstrahlung vor.

Doch was müssen VR Nerds für das Produkt auf den Tisch legen? Die Station ohne PlayStation VR Adapter und ohne Oculus Rift Halterung erhaltet ihr als früher Vogel für 59 US-Dollar. Der langsame Vogel bekommt das Kit in verschiedenen Versionen für 79 US-Dollar. Die Standardversion besteht aus eine Oberfläche aus Ahornholz und einem weißen Unterbau. Wer es etwas dunkler mag, der kann für 99 US-Dollar auch zur Version aus Walnussholz mit grauem Unterbau greifen.

VRGE VR Dock

VRGE VR Dock mit Walnussholz

Die Kickstarter-Kampagne ist gerade erst gestartet und läuft noch bis zum 16. Februar. Das Finanzierungsziel liegt bei 30.000 US-Dollar und wir gehen davon aus, dass das Unternehmen dieses Ziel auch erreichen wird. Die Auslieferung der Halterungen soll bereits im April 2017 erfolgen und somit ist die Wartezeit auf das Produkt überschaubar. Zumindest wenn man sie mit anderen Kickstarter-Projekten vergleicht.

Der Beitrag VRGE VR Dock: Schicke Halterung für verschiedene VR Brillen zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!