Vets are now Able to Train in VR

Here at gmw3, we’ve covered numerous times the use of virtual reality (VR) in surgical care and training. As far as we’re aware VR hasn’t been used in the veterinary field. Until now that is, with VR surgical training specialist Osso VR revealing a new partnership with Orthomed, providing immersive training to veterinarians.

OssoVR - RoVR

The collaboration with Orthomed and its parent company, Infiniti Medical, aims to deliver a full library of veterinary procedures using Osso VR’s RoVR platform. Initially, the first module to be released will be for cruciate ligament repair surgery utilising OrthoMed’s Canine Cruciate Repair System.

The surgery involves fixing a tear in the dog’s cruciate ligaments, located in the knee. Using the VR training system trainee vets can practice as many times as required, thus gaining muscle memory which can increase performance, knowledge and confidence.

RoVR is a valuable new resource for veterinarians to gain exposure and practice in performing surgeries. There is a growing body of evidence which shows that repeated participation in VR training leads to increased confidence and more effective clinical outcomes for our pets,” said Jared Finegold, CEO of Infiniti Medical-Orthomed in a statement. “We are proud to be the first animal health company offering VR training technology to veterinarians worldwide.”

OssoVR - RoVR

“Osso VR offers the opportunity to train and assess yourself on any procedure in VR  in order to learn new procedures, and to maintain your proficiency on existing ones.  I’m incredibly excited that we can expand our evidence-backed technology into veterinary care for the first time ever by partnering with Infiniti Medical-Orthomed, a leader in the animal health technology space,” adds Justin Barad MD, CEO and co-founder of Osso VR. 

Osso VR’s orthopaedic training simulator has been helping medical professionals for the past five years, expanding its specialities with interventional procedures and endoscopy. The company also completed a $27 million USD Series B funding round in 2021.

As and when Osso VR add more veterinary procedures to its roster, gmw3 will let you know.

Osso VR Raises $27m To Grow its Surgical Training Solution

Team in Osso VR virtual operating room

There’s been plenty of virtual reality (VR) investment news already this month with the latest coming from surgical training specialist Osso VR. The company has announced the completion of a $27 million USD Series B funding round to help it expand its training platform.

Osso VR Tool Use

The round was led by GSR Ventures, with participation from Signalfire, Kaiser Permanente Ventures, OCA Ventures, Scrum Ventures, Leslie Ventures and Anorak Ventures. The funding will help Osso VR maintain the rapid growth the company saw during 2020 when multinationals like Johnson & Johnson, Stryker, and Smith & Nephew looked towards digital training models because of the pandemic.

“Osso VR is positioned to transform how surgeons are trained on new devices and surgical procedures,” said Dr. Sunny Kumar, a partner at GSR Ventures in a statement. “The Osso platform’s level of immersion provides an experience that mirrors the operating room in a manner more efficient, more accessible, and more effective than any surgical training platform that’s come before.”

Founded in 2016, Osso VR allows surgeons, sales teams and other trainees within the healthcare profession to safely carry out procedures as many times as they like, all inside a highly realistic training environment. With a surgical training library offering 120+ modules in 10+ specialities, these range from orthopaedics and endoscopy to interventional procedures and more. 

Osso VR Screenshot 2020

“After proving the clinical effectiveness of the platform and its unique ability to scale up to the millions of providers around the world, we are ready to accelerate,” said Justin Barad, MD, CEO and Co-Founder of Osso VR. “With this latest round, we plan to exponentially expand our library and platform so that every patient in the world can have the peace of mind knowing they are getting access to the safest, highest-value procedures.”

Currently deployed in over 20 countries, Osso VR is available in multiple languages and used in hospital residency programs at Brown University, Johns Hopkins University and more. Previously, Osso VR raised $14m in its Series A funding round which also featured GSR Ventures.

As Osso VR continues to improve its training platform, VRFocus will keep you updated.

Osso VR Expands Surgical Training Specialties Into Endoscopy & Interventional Procedures

Osso VR Tool Use

There will likely come a time where most surgeons will have received some form of training utilising virtual reality (VR), with several companies specialising in this field. Previously focusing on orthopaedic training, Osso VR has announced the expansion of its VR modules to include specialities such as interventional procedures and endoscopy.

Osso VR Screenshot 2020

The addition of these allow surgeons, sales teams and other trainees to practice techniques within a safe and repeatable environment, ideal in the current climate. And thanks to Oculus Quest support, professionals are able to train and assess themselves anytime, anywhere in realistic settings.

An example of the endoscopy can be seen in the video below, showcasing Osso VR’s highly realistic digital representation. This level of detail was rolled-out in 2020 as the company aimed for film-level quality throughout is platform.

“As an orthopaedic surgeon I have seen firsthand the need for an on-demand training and assessment tool for healthcare professionals,” said Justin Barad, MD, CEO and co-founder of Osso VR. “Initially Osso VR started mainly in orthopaedics, but what we have found is the unique platform we have built has been widely applicable across a range of specialities.  We’re excited to formally launch this expansion in order to reach more healthcare professionals in order to provide value for their patients. This is an important milestone in Osso’s ambitious mission to improve patient outcomes, increase the adoption of high-value medical technology, and democratize access to surgical education worldwide.” 

Osso VR

These improvements have been made possible thanks to Osso VR securing a $14 million USD investment in a Series A funding round led by Kaiser Permanente Ventures, with SignalFire, GSR, Scrum Ventures, Leslie Ventures and OCA Ventures also participating.

Osso VR was founded in 2016 by Harvard-trained orthopaedic surgeon Justin Barad, MD, with the platform currently used by 20+ teaching hospitals and 11 top medical device companies in 20 countries. It has built a medical illustration team consisting of veterans from Industrial Light & Magic, Electronic Arts, Microsoft, and Apple. As further advances are made in the medical VR space, VRFocus will keep you updated.

Qualcomm’s XR Enterprise Program Doubles Membership, Includes Holoride, OssoVR & Talespin

holoride image

Qualcomm has been heavily invested in the XR industry since the early days, creating platforms like Snapdragon XR2 as well as its XR Enterprise Program (XEP) initiative last year. Today, the company has revealed that membership for the programme has doubled in the last twelve months, with over 30 new members joining.

Talespin
Image credit: Talespin

Qualcomm XEP is designed to help accelerate the adoption of virtual and augmented reality (VR/AR) technology by bringing together various solution providers from industries including architecture, aerospace, automotive, entertainment, food & beverage, healthcare, pharmaceutical, transportation, travel and many more.

Inaugural members included collaboration platform Spatial, education specialist VictoryXR and VRtuoso which helps businesses create immersive presentations. Joining this roster is SpringboardVR a software distribution platform for location-based entertainment (LBE), holoride which is putting VR entertainment into cars, surgical training platform Osso VR and workplace training solution company Talespin.

“We are all in on our commitment to driving the XR industry forward on a global scale, while simultaneously advancing XR technology for the enterprise,” said Brian Vogelsang, senior director of product management, Qualcomm Technologies, Inc. in a statement. “We are incredibly proud of
what our Qualcomm XEP members have accomplished in the first year and are confident this collection of innovators will be a key component in meeting the increased demands in enterprise for collaboration and remote work, skills training, education and learning, data visualization, and health and wellness solutions.”

Osso VR - headset
Image credit: Osso VR

“holoride is extremely proud to have entered the Qualcomm XEP, as Qualcomm Technologies is a critical player in understanding what is necessary to ensure holoride readiness for both headsets and vehicles,” said Marcus Kuehne, CXO and co-founder of holoride. “Most consumers feel as though their time in the car is currently wasted. Our mission is to
change that with XR technology that provides passengers a way to be entertained, to learn and to even be more productive while getting from A to B.

New members of Qualcomm XEP:

  • Accenture
  • AppliedVR
  • Atheer
  • CoLearn VR
  • DataMesh
  • DengXian VR
  • Dyadmed
  • Exxar
  • Flow Immersive
  • Healium
  • Holoride
  • HypnoVR
  • Imaginate Technologies
  • ImmersiveRehab
  • Incontext Solutions
  • Jingteng Tech
  • Joinpad
  • Masters Of Pie
  • Maxst
  • MotusXR
  • OssoVR
  • PTC
  • Rescape ME
  • SIM8
  • Springboard VR
  • Talespin
  • UltimateCare
  • Virti
  • Virtuleap
  • VR Education Holdings / Engage
  • Xpllore

Expect lots more Qualcomm announcements in the months to come as more devices using the Snapdragon XR2 5G platform are unveiled. When those occur, VRFocus will let you know.

Osso VR to Bring Film-Quality Detail to its VR Surgical Training Platform

Osso VR - headset

Virtual reality (VR) training platforms need a high level of detail to ensure that they can accurately teach users. This goes double for healthcare-focused solutions so trainees can learn highly specialised skills. Today, surgical training platform Osso VR has announced the rollout of a new experience to further increase the visual quality of its product, achieving lifelike detail in the process.

Osso VR

To improve the visual fidelity of not only anatomical details of patients but also medical tools and the operating environment, Osso VR has assembled a team from the videogame and film industries. The medical illustration team includes alums from Electronic Arts, Microsoft, and Apple, as well as Oscar-winning art director Jonathan Sabella (Marvel, Star Wars).

As the images showcase, the level of detail looks exceptional – and certainly not for the squeamish – from the blood around the knee to the lighting which gives the skin that realistic sheen.

“Osso VR’s team is lightning in a bottle. A once in a lifetime team of leading engineers, artists and educators who have dedicated their careers to optimizing patient safety. This group of Oscar and Emmy award winners bring an experience that is accurate, engaging, and educational making a significant impact on the adoption of our clinically validated platform,“ said Justin Barad MD, CEO and Co-Founder of Osso VR in a statement.

Osso VR

“We’ve reached a level of detail in the anatomy, surgical tools, and the OR environment within the platform that was not previously possible. This will improve our ability to accomplish our mission, improving patient outcomes, driving the adoption of high-value technologies and democratizing access to surgical education globally,” Barad adds.

Designed for surgeons, sales teams and other trainees, Osso VR’s training platform is currently employed by over 20 teaching hospitals and eight medical device companies in 20 countries since it was founded in 2016.

Surgical training – especially when used remotely – is being pioneered by several companies, not just Osso VR. VRFocus has previously reported on developments with Precision OS as well as FundamentalVR this year, as the sector adopts new devices like Oculus Quest. For further updates from this VR sector, keep reading VRFocus.

Medical Sales College to Train Students Using Osso VR Tech

Osso VR, a specialist in surgical training for surgeons, hospital staff, and sales teams using virtual reality (VR) technology has announced a new partnership with Medical Sales College to help its students increase their surgical knowledge through unlimited, hands-on practice.

Osso VR

Medical Sales College is a licensed and regulated college for medical device sales education, providing comprehensive programmes which include orthobiologics, orthopaedic extremity, reconstruction and trauma, and spine and sports medicine. Students work towards a specific skill set that positions them for a career in device sales.

Through the new partnership with Osso VR students can now access surgeon-level experiences in VR on how to use and support the devices they will be selling.

“Many people don’t realize how crucial the medical sales rep’s role is during a surgery,” said Jim Rogers, CEO at Medical Sales College in a statement. ”They are in the OR helping guide the surgeon from start to finish, so it is very important they get practice in that environment. We are always looking for new ways to better prepare our students and maximize their chances of job placement post graduation. Eventually they will have a direct influence on surgical outcomes, and now, they can be confident that they will be ready for the challenging environment of the operating room.”

Osso VR

With the implementation of Osso VR’s technology at the school, Medical Sales College hopes to offer students an extra edge in this competitive industry by providing additional hands-on practice far more than the average rep in training. Students and administrators using Osso VR have access to analytics dashboards, receiving feedback regarding their run-throughs and tailored guidance to help them reach proficiency.

“Success in the OR starts with education for both the surgeons and sales reps, and Medical Sales College offers the most robust training and placement options available in this important career,” said Justin Barad, MD, CEO of Osso VR. “Gaps in training are leading to increased complication rates for patients as newer and more complex technologies and procedures come to market. We are thrilled to have a forward-thinking, innovative partner in Medical Sales College that understands how critical it is to address training gaps and empower new reps entering the market to better assist surgical teams.”

As Osso VR continues to expand its training programmes, VRFocus will keep you updated.

Medical Sales College to Train Students Using Osso VR Tech

Osso VR, a specialist in surgical training for surgeons, hospital staff, and sales teams using virtual reality (VR) technology has announced a new partnership with Medical Sales College to help its students increase their surgical knowledge through unlimited, hands-on practice.

Osso VR

Medical Sales College is a licensed and regulated college for medical device sales education, providing comprehensive programmes which include orthobiologics, orthopaedic extremity, reconstruction and trauma, and spine and sports medicine. Students work towards a specific skill set that positions them for a career in device sales.

Through the new partnership with Osso VR students can now access surgeon-level experiences in VR on how to use and support the devices they will be selling.

“Many people don’t realize how crucial the medical sales rep’s role is during a surgery,” said Jim Rogers, CEO at Medical Sales College in a statement. ”They are in the OR helping guide the surgeon from start to finish, so it is very important they get practice in that environment. We are always looking for new ways to better prepare our students and maximize their chances of job placement post graduation. Eventually they will have a direct influence on surgical outcomes, and now, they can be confident that they will be ready for the challenging environment of the operating room.”

Osso VR

With the implementation of Osso VR’s technology at the school, Medical Sales College hopes to offer students an extra edge in this competitive industry by providing additional hands-on practice far more than the average rep in training. Students and administrators using Osso VR have access to analytics dashboards, receiving feedback regarding their run-throughs and tailored guidance to help them reach proficiency.

“Success in the OR starts with education for both the surgeons and sales reps, and Medical Sales College offers the most robust training and placement options available in this important career,” said Justin Barad, MD, CEO of Osso VR. “Gaps in training are leading to increased complication rates for patients as newer and more complex technologies and procedures come to market. We are thrilled to have a forward-thinking, innovative partner in Medical Sales College that understands how critical it is to address training gaps and empower new reps entering the market to better assist surgical teams.”

As Osso VR continues to expand its training programmes, VRFocus will keep you updated.

Osso VR Helps Train Surgeons To Keep Patients Safe

Doctors and medical professionals train for years, sometimes over a decade, depending on the speciality. Even after training is finished, they never stop having to learn new things, as medical technology is moving all the time. Sometimes technology moves so quickly that it becomes very difficult for doctors, particularly surgeons, to keep up with the technology that can mean life or death for those under their care. Osso VR offers a safe way for surgeons to train with new technology and new techniques in virtual reality (VR).

The team at Osso VR include Dr. Justin Barad, a Harvard and UCLA-trained orthopaedic surgeon who noticed the skills gap created by the development of new medical technology. Although the technology is designed to save lives, the extremely busy schedules of surgeons means that have little opportunity to visit locations offering training in the new technology.

“Osso VR’s vision is to improve patient safety and outcomes by addressing the critical training issues facing the modern surgeon,” says Dr. Barad. “Today, busy healthcare providers’ time is dominated by electronic medical record systems and other obstacles, leaving them little room to take care of patients or even to see their families. Travelling to a remote training course to learn about new medical technology is becoming less feasible and less effective. Osso VR brings these courses to the provider, giving them an on-demand, hands-on way to train with new medical technology allowing them to bring the safest and most effective procedures to their patients.”

The aim of Osso VR’s training is to offer on-demand education to surgeons and other medical personnel in a way that is measurable and repeatable. The analytics contained in the software means that feedback on the performance can be offered, complete with tailored guidance to help users improve.

Osso VR has recently receive a round of funding, totalling $2 million (USD) from SignalFire and Anorak Ventures. “Osso VR is unique, with a founding team that combines the deep domain expertise of leading medical practitioners and device industry veterans with the technical savvy of AAA developers” said Wayne Hu from SignalFire. “We were extremely impressed by the industry feedback on their market ready solution that is the most effective and safest training method for healthcare providers and device company representatives. We couldn’t be more excited to help the team continue to unlock greater access to cutting-edge, life-changing technologies for patients.”

VRFocus will continue to bring you news of medical VR technologies.

US DoE Reveals the Five EdSim Challenge Finalists

The EdSim Challenge, a competition run by the US Department of Education (DoE) to design the next-generation of computer simulations for career and technical education, has announced the five finalists.

For the competition virtual reality (VR), videogame developer, and educational technology communities were invited to submit proposals that the immersive simulation brief, with the finalists chosen out of 249 submissions from across the country.Those five are: Case Western Reserve University, Embodied Labs, Inc., Octothorpe LLC, Osso VR Inc., and Smart Sparrow.

Osso VR

Case Western Reserve University created the Holographic Anatomy to Transform Healthcare Learning, a digital alternative to cadaver-based dissection, teaching medical anatomy using Microsoft HoloLens. Embodied Labs, Inc built The Alfred Lab, a series of VR patient experience labs, training students to become better caregivers of aging populations. While Octothorpe LLC went for an VR experience that uses critical thinking, problem solving, and teamwork to explore subjects such as chemistry and psychology called The Irregular: Sherlock Holmes. 

Osso VR Inc’s., Osso VR is an orthopedic surgical training simulation platform that specializes in realistic, hands-on interaction. And Smart Sparrow’s LifeCraft explores the story of life on Earth through various VR journeys ranging from archeology and biology, to astronomy.

For their efforts each finalist won $50,000 USD as well as development kits donated to the DoE from Oculus and Samsung, with HTC also offering each finalist a VR headset. Additionally, the five will enter the EdSim Virtual Accelerator to refine their submission and develop a prototype.

“We are extremely excited about the quality of solutions submitted to the Challenge,” said Kim R. Ford, Deputy Assistant Secretary delegated the duties of the Office of Career, Technical and Adult Education. “The five finalists cover a wide range of topics and we are confident they will help students strengthen career and technical education, propelling America’s workforce forward in the 21st century.”

That’s not the end though. The Virtual Accelerator phase will culminate in Demo Day, where a panel of judges will get to see the playable prototypes. The judges will recommend the grand prize winner(s) to receive the remaining $430,000 of the $680,000 cash prize pool and additional in-kind prizes from IBM and Microsoft.

VRFocus will continue its coverage of the EdSim Challenge, reporting back with the latest updates.