The Top 10 Educational VR Apps of 2018

2018 has been a great year for immersive technology in education. From the launch of the affordable Oculus Go headset to the transition of the Merge Cube from toy to educational tool to the plethora of ARkit and ARcore enabled experiences that launched on mobile devices, there has been a wealth of opportunities for educators around the world to begin integrating AR and VR in classrooms like never before. Whilst mobile developers seem to be focusing more squarely on AR-enabled content, there have been some stellar virtual reality experiences released for the Vive, Rift and even WMR headsets.

Berlin Blitz

I actually produced a “Best of the Year” list last year (which you can find on my site www.virtualiteach.com) but I specifically focused on educational apps for the Vive. For this year’s list, I’m expanding the range to include other platforms as some excellent content has launched outside of the Steam VR Store. I will only be including apps that were actually released during 2018 though and I would highlight the fact that every app on this list was personally selected by me and this list does not represent the views of VRFocus as a whole.

Before we take a look at the Top 10 itself, I want to give honourable mentions to five apps:

Honourable Mentions

Sharecare VR – This excellent app launched late in 2017 but I didn’t try it in time to include it on my list last year. Being able to stand inside a beating human heart is a breathtaking experience that literally echoes the educational future portrayed in Ready Player One.

Kolb Antartica Experience – A great idea and I love the interactivity with the penguins but it only lasts about three minutes at present. I’ll return to this in 2019 to see how it has developed.

Robotics in VR – This app lets you build a giant Lego EV3 robot then program it to move around a warehouse-sized maze. It’s still early-access but well worth a look.

Dreams of Dali – As weird as you’d expect but great for art students looking for a new perspective on the work of Salvador Dali.

1943 Berlin Blitz – Brilliant use of historical recordings to bring this moment to life in VR. It’s annoying that the app insists on the use of a gamepad controller though!

With the honourable mentions out of the way, let’s dive into the actual Top 10:

Top 10 VR Education Apps 2018

1. Number Hunt (Vive/Rift/WMR)

I absolutely loved the Number Hunt concept as it’s an excellent example of gamification in action. Taking the format a first-person shooter, you find yourself hurtling around a range of vibrant arenas that are populated by anthropomorphised numbers. Your aim is to make target totals before your opponents by shooting these numerical NPCs with a gun that can apply each of the four operations (add, subtract, multiply, divide). It’s great fun and a totally unique approach to practising maths.

2. Nanome (Vive/Rift/WMR)

In the popular SAMR model for technology integration on education, the highest level (Redefinition) is defined as “technology allows for the creation of new tasks, previously inconceivable.” Virtual reality seems to achieve this quite easily, especially when using an app like Nanome – one of the most exciting scientific apps to launch in 2018. Nanome allows the user to interact with an enormous range of chemicals and proteins like never before. It supersizes nanotechnology as if the student was Ant-Man and offers huge potential both in the upper levels of schools, higher education and beyond. Best of all it allows for multiple students to collaborate within the same space!

3. Nefertari: Journey to Eternity (Vive)

Ancient Egypt is my all-time favourite topic to teach and so I’m always eager to try new Egypt-themed VR experiences. This one really did raise the bar though. The app allows you to walk through Queen Nefertari’s tomb, guided by some first-rate narration and interaction points teach students about the history, culture and construction of the tomb. It also boasts some incredibly crisp visuals thanks to the use of super-precise digital scanning and unlike some other Egyptian tomb apps, it’s not terribly dark, which can be off-putting to younger students. It really is great to see educational content being produced with such polish and detail.

4. Becoming Homeless (Vive)

I actually had to double check the release date on this one as I was convinced it came out in 2017 (it was actually launched January 2018.) Stanford VR Lab set the benchmark when it comes to empathetic VR experiences and exploring how VR affects us as human beings and Becoming Homeless is a great example of this. It’s a short but potent experience which sees you step into the shoes of someone who can no longer afford a home. As your situation worsens, you experience the harsh realities of life on the streets first-hand. Powerful and moving, this app can easily be used as a stimulus for writing, a discussion piece in the social studies classroom or an experiment in the psychology classroom.

5. Hold The World (Rift/WMR)

Produced by Sky and featuring the living legend that is Sir David Attenborough, this is unlike any other virtual museum app out there in that it focuses on interaction. This summer I took my kids to The British Museum in London and some of their favourite parts were the various stations where you could actually handle artefacts under the guidance of a resident historian who would explain the significance of each object. Hold The World offers a similar experience at London’s Natural History Museum with the unparalleled Sir Attenborough as your guide. Having selected the object you wish to learn more about, you can then focus on specific parts and dive deeper into its story. Incredible and fascinating in equal measure.

6. Google Tour Creator (Web)

Tour Creator is a web-based tool for building interactive, multi-scene virtual tours. Whilst it’s similar to several other pre-existing platforms, it streamlined the creation process (and made it free) so that it is by far the most accessible tool for educators looking to integrate simple 360 tours across the curriculum. Completed tours can be viewed in stereoscopic mode on iOS and Android devices and it also boasts Google Poly integration for easy sharing of projects. Like many other educators, I hope that it will also integrate with the Expeditions platform in the near future. It may be the only app on the list that isn’t a 6DOF, room-scale experience but Tour Creator offers a great stepping stone for educators new to VR.

7. Apollo 11 VR HD – (Vive/Rift/WMR)

I nearly left this high definition re-release of Immersive VR Education’s landmark title of the list since the original version was a launch title for the Vive and Rift back in 2016. I changed my mind though since even those who have tried the original will find fresh awe and wonder in this stunning update that serves as a testament to how far IVRE have progressed in such a relatively short space of time. The addition of new demo modes which allow you to choose specific scenes from the full experience are also useful for educators looking to facilitate larger groups. Essential stuff.

8. Anne Frank House VR (Rift/Go/Gear)
I’m a huge proponent for using VR to allow students to travel in time and walk through history and this is a superb example of just that. Produced in association with The Anne Frank Museum, this richly detailed experience recreates the infamous Secret Annex where Anne Frank and her family lived in hiding for more than two years during the Second World War. Historically accurate and punctuated by quotes from her diary, it is a truly powerful way to engage young historians with one of the most important stories of the last century.

9. The Kremer Collection VR Museum
I love the whole concept of virtual museums and galleries allowing people without the means of visiting the real places to engage with exhibitions like never before. 2018 saw the release of the Kremer Collection VR experience which many feel raised the bar. This virtual gallery contains more than 70 classic works of Old Masters like Rembrandt rendered in stunning detail and allowing you to get closer than ever before. Each is accompanied by both text and audio, a simple but important accessibility feature that enables a broader range of ages to engage with the artwork.

10. HoloLab Champions (Vive/Rift)

I remember watching previews of this Chemistry themed app from Schell Games in 2017 and thinking it looked fantastic and it didn’t disappoint. There are several virtual lab sims out there nowadays but none offer such a student-friendly approach through the clever gameshow framing of the science. Students are challenged to complete experiments quickly but also safely to become a Champion and unlock various achievements. It’s a canny mix of entertainment and education that is often lacking in other more serious titles and it’s an incredibly engaging way to let students hone their practical science skills in a safe environment.

Can VR Make You Smarter? The VR Games Designed to Educate

Virtual reality (VR) is a great place to while away a few hours in some fantastical universe, go on an adventure, shoot some bad guys, or just relax in some tranquil surroundings. The technology isn’t just for entertainment purposes though as it can be used as an educational tool if you want to get that grey matter fired up. So VRFocus has decided to compile a list of edutainment titles available today that are worth a look.

Number Hunt

Perfectly falling into this category is Number Hunt, a mathematical videogame which was recently launched on Steam Early Access by two-person indie team PaleBlue XYZ. The premise is very simple, all you have to do is shoot numbers wandering around a level. The difficulty comes by the fact that you’re given five specific numbers to achieve on each round, and a gun that can Add, Multiply, Subtract and Divide.

The numbers wandering around range from one to nine, while the target numbers can go all the way up to 900. So you have to use some arithmetic skills to shoot the right numbers and hit those targets as quickly as possible. Plus there’s a time limit so there’s no hanging around.

Featuring both single-player and multiplayer modes Number Hunt is still early in development but showcases one of the best ideas for combining mathematics and fun gameplay.

HoloLAB Champions

HoloLAB Champions

The latest VR title from Schell Games (I Expect You to Die), HoloLAB Champions isn’t actually out just yet as its due to be released on 10th July for HTC Vive. VRFocus decide to include the videogame as it was so close to launch and accurately fitted the edutainment profile. 

Created with support from the Institute of Education Science, HoloLAB Champions is focused on teaching chemistry via way of a game show layout. The single-player experience has each person interact with equipment and materials that they’d find in an actual lab, challenging them to scoop, pour, and burn their way through several mini-labs before the final lab challenge.

Whether you’re already learning Chemistry or just want to know more about the subject, HoloLAB Champions offers a fun approach to the subject.

VRobot robotics in VR

VRobot: Robotics in VR

Another Steam Early Access title, VRobot: Robotics in VR is a far more technological offering than the last two, providing a virtual engineering workspace with all the tools and educational materials needed to build your own mechanised being.

Inspired by the work of past projects helping children engage with STEM subjects developer VRobot decided to create a practical and informative experience to teach anyone across the world about robotic design, without the usual expense.

You’re not going to create a T-800 just quite yet with the software currently offering a basic design to learn about LEGO EV3 Mindstorms. You’ll learn not only how to build it but also the programming side as well. Then in future iterations of VRobot: Robotics in VR more robots will be added.

Brush Up VR Screenshot

Brush Up VR

One for the younger VR players among you, Brush Up VR is a humorous take on teaching children how to better brush their teeth.

Developed by GamesThatWork, Brush Up VR teams the player up with a friendly blue robot named Budd. Armed with a giant toothbrush, the player must brush all the green gunk from Budd’s teeth within the time limit. Failure to do so will be bad for your little blue buddy.

Titanic VR image

Titanic VR

Created by Immersive VR Education – the team behind Apollo 11 VR – Titanic VR takes you beneath the waves to learn about one of the most famous maritime disasters of the 20th Century.

The educational experience is set in the near future, but explores a more-intact 1985 model of the wreck. Players take on the role of Dr. Ethan Lynch, Associate Professor of Maritime Archaeology at the fictional University of Nova Scotia. With funding from a mysterious investor, Dr. Lynch and his PhD Candidate Jean Robinson have set out aboard a research vessel to dive the wreck and answer questions that have remained submerged for a century.

The Steam Early Access version features seven dive missions and seven lab missions, with additional content to be added over the course of the next 6 to eight months.

Star Chart

One of the earliest educational apps for devices like HTC Vive and Oculus Rift, Star Chart is a VR planetarium where you can look up at the night sky and through the solar system to see a real-time simulation. Explore all 88 constellations as well as out nearest planets, from the smallest moons of Saturn to the coldest, darkest, farthest reaches of Pluto.

Google Earth VR_user

Google Earth VR

For those interested in a more terrestrial journey then there’s always Google Earth VR. Launched for free in 2016 for HTC Vive, the app then came to Oculus Rift the following year. Allowing you to explore virtually anywhere on Earth, from the driest deserts to the busiest cities, the most recent update to the app also introduced Street View, so you can get an even better look at the world around you.

Discovery VR

The Discovery Channel doing what its does best, just this time in 360-degrees. A one stop shop for the channels many immersive productions, the app originally launched in 2015 with nine short experiences. Since then the content has expanded dramatically, showcasing films from shark-infested shipwrecks to freeboarding the windiest street in the world.

3D Organon VR Anatomy image 1

3D Organon VR Anatomy

Designed as a fully-featured VR anatomy atlas, 3D Organon VR Anatomy enables users to learn about the human body, with full 3D male and female body models and systems including: Skeletal, Connective, Muscular, Arterial, Venous, Nervous, Lymphatic, Heart, Respiratory, Digestive, Endocrine, Urinary, Reproductive, Sensory organs, and Integumentary (skin).

Supporting both HTC Vive and Oculus Rift 3D Organon VR Anatomy is one of those apps designed for users who want better sense at what makes the body tick.

Operation Apex

Time to head below the ocean waves again just this time for very different reasons. Operation Apex teaches players all about the underwater eco-system while on the hunt for a Great White shark. They play a marine scientist looking for the largest Great White ever known but in the process need to scan the local aquatic life to build up data and a better understanding of what’s being hunted.

Edutainment Title Number Hunt Comes to Steam Early Access

Since the days of the early microcomputers, edutainment titles have been a source of both joy and frustration for children and parents. While some children might prefer something with more action and less learning, its hard to deny that virtual reality (VR) can be used to positive effect when it comes to education. Developer PaleBlue XYZ hopes to tap into that potential with VR mathematics videogame Number Hunt.

Most shooters only test your reflexes and aiming skills, Number Hunt adds in an additional twist in that you need to make your your calculations are correct before you open fire.

Addition, multiplication, subtraction and division are all weapons at your disposal, which can be controlled with the press of a button, and you’ll need to choose the right one before taking aim at any of the numbers on the screen in order to achieve the target number.

Up to four players can engage each other in a battle of arithmetic and shooting skills. Players can unlock special skills such as the Pluzooka, Double Barrel and Negative Charge by gathering the power-ups.

Number Hunt was created by a two-person team, and is currently in Steam Early Access, with plans for the title to be released as a full version in November 2018. The developers hope to add more levels as well as add new achievements and support for a range of other languages.

The Early Access version has support for both single player and online multiplayer, with five maps available. Players can customise their character in the lobby area and create teams. A claw machine will soon be available which will let players unlock special prizes.

The team at PaleBlue XYZ are hoping to engage the community to get feedback and new ideas, with various support channels available via the official PaleBlue XYZ website.

Number Hunt is compatible with HTC Vive and Windows Mixed Reality devices, and is priced at £19.49 (GBP). Further information can be found on the Steam Store page. As usual, VRFocus will continue to bring you the latest on new and upcoming VR content.