Women in the Metaverse: Veronica Lynn Harper

Multidisciplinary artist Veronica Lynn Harper knows no bounds. With over 15 years of experience in 3D character design and asset development, she’s worked with some of the gaming industry’s most notable trailblazers — including Sony, Electronic Arts and Atari. She’s even hosted themed events for Disney and Blizzard and spoken on a panel for women at the Sundance Film Festival.

With Web3 on the horizon, Veronica’s next ventures include exploring new forms of digital storytelling and turning them into more immersive experiences. She’s already created a roster of digital collections — such as downloadable stories, an upcoming NFT collection and much more.

As part of our ongoing series, we recently sat down with Veronica to chat about her humble beginnings, her upcoming projects in the Web3 space and what her idea of a more immersive, opportunistic internet might look like one day.

Beginnings

From her earliest memory, Veronica recalls having a distinct passion for art and various forms of expression — whether it was through sports, dance or creating things with her hands, voice or brain. From a childhood Disney fandom to attending Cirque du Soleil and Broadway musicals, she especially adored the stylisation behind animation and how it was able to captivate audiences — even when the characters weren’t real. 

Her passion for creative storytelling even persuaded her grandparents to bring her to MGM Studios — where she was able to watch creators “writing and drawing on the spot” and witness processes unfolding in real-time. “Once you study characters and emotions, it’s fun to create stories around them,” she says.

Veronica cites Dan Platt, an established character designer and clay artist, as her first mentor. He guided her through tools and techniques of sculptural form, equipping her with the right foundational knowledge to kickstart a career in 3D design.

Today, she’s found a way to marry her earlier passions of storytelling, practical art and 3D rendering. Amongst her latest projects are fine art statues, textiles in fashion and creating digitised iterations of her work through VR, AR and XR experiences.

A modern-day Rorschach

Veronica has often been referred to as a “modern-day Rorschach”. Converging sight and sound, she uses music to induce a flow state and allows it to conduct her creation process, crafting visual iterations of each sound and its vibrational pattern. Depending on her audio of choice, her shapes will differ. 

“Patterns teach people about flow state, passion and what they’re doing,” she says. When detailing her process, she uses the analogy of a surfer riding a wave — when they’re able to “carve out a shape during flow state, they communicate with the water. Their design will be different, depending on how they’re in that space and in that moment.” 

The same can be said for artwork: “If that’s translated in a pure way without any thoughts breaking up the flow state, you’ll get the truest, most real thing in that experience.”

Veronica has tried to practice on her own materials with music, quickly digitising pieces and creating patterns that she feels will be easily transferable within various different industries (such as interior design, digital 3D stories, fine art or collectables). She has also deployed different music genres to guide her work — including tropical house, jungle bass, psytrance, EDM, dubstep and hip-hop.

By applying sound patterns to fashion, she’s seen this as a good way to measure whether her viewers will connect with them as intensely as she has. “You can make rad art and nobody feels anything, but I like to make art that other people have experienced things from — [art] that has made them feel more connected or that has given them something in return.”

Veronica has painted for several DJs at major music festivals (such as Lightning in a Bottle and Envision) — work she cites as some of the greatest experiences in her career thus far. In the last year, virtual concerts have become all the rage — with artists like Ariana Grande, Travis Scott and most recently, the Foo Fighters taking to metaverse stages to reach wider and more diverse audiences. 

In light of this, one of Veronica’s next projects includes dressing DJs and other musicians on stage with clothing that will bear the patterns of their musical genius. However, she’d also like to achieve this within a metaverse space, driving visuals with her motion-capture suit and building 3D assets that can be digitised and live anywhere. Having recently consulted with Nike about carrying her concepts into virtual spaces, she’s learning both digital and practical pipelines — which make her comfortable with art-directing for both physical and digital realms.

Capturing movement

To Veronica, flow state is “harmony between mind, body and energy, as well as mental and physical health.” Her relationship with movement and sound has formed an ideal foundation for her upcoming NFT collection, which features stunning, almost-pearlescent visual stills of her movement in stasis.

To create these images, Veronica works with various motion capture partnerships — one being OptiTrack, a motion-based capture system — and the other being Xsens, a type of wearable equipped with inertia-based sensors. Her motion capture gloves, which capture stunningly nuanced hand movements through the support of machine learning, are produced by the team at Stretchsense

She’s also partnered HTC Vive and Faceware for all of her facial animation work. Additionally, she is a huge supporter of Wacom and Logitech — all while developing visuals with software Maya, Substance, Photoshop, Zbrush, Marvelous Designer and Clo3d.

Building a more inclusive Web3

On the topic of building a more inclusive internet, Veronica has stressed the importance of a digital workforce — particularly in a post-COVID climate. “If you can do anything web or digital-based, your survival rate is better. Especially for countries that don’t have drivable access to studios for sustainability,” she says. By continuing to form and hold new partnerships, she hopes to experience new tech and showcase new ways for it to be used. 

Like many women in tech, Veronica also speaks of being a female minority throughout the course of her career. Having worked in the games industry for over 15 years, she recounts being one of three females in a team of 500 asset developers at Sony and one of 250 women at Electronic Arts. In recent years, she’s been pleased to see more women join the gaming space — an effort she’s always been eager to support.

Going forward, Veronica hopes to see a version of the internet that is open to everyone of all backgrounds, sexual orientations, ages and identities. Moreover, she notes that the very nature of the metaverse is all-inclusive — meaning that it should continue to bridge both practical and digital worlds. In Web3, “tech will continue to evolve and it is at the voice of the people.”

Her advice to other women? “If you want something to change or be different, apply to a team where you feel something is missing.”

What’s next?

Some of Veronica’s most recent work includes a project with leading design firm Gensler, where she’s providing upcoming visual content for buildings with built-in digital media, a large AT&T wall in Dallas’ Discovery District and other upcoming public installation projects. 

She’s also accepted representation from the renowned Patrick Jones Gallery, which is also based in Dallas. Famous contemporary notable artist offerings include Banksy, Andy Warhol, Invader, Arsham, Dicke and more. She’s also designing practical art sculptures and wall art with downloadable digital NFT stories.

She’s also the mastermind behind a series of bespoke 3D renderings — including a character named Bunnii — which she’s brought to life in Unreal Engine’s MetaHuman Creator. She plans to animate her renders with her motion capture gear.

Currently, Veronica is seeking partnerships for art installations for public art, museums, events, conventions or stage performances — whether that’s on a digital or a practical stage. She’s even in the midst of working on an XR stage in Unreal Engine, where she hopes to recreate the same energy she’s sparked at real-world gigs.

To find out more about Veronica’s next projects, be sure to follow her Twitter, YouTube, Instagram and LinkedIn pages for more updates. Her work can also be further explored on her official website.

Anything (Not Just Art) Can Be an NFT

When digital artist Beeple sold an NFT of his work for $69 million USD, he quickly became one of the top three “most valuable living artists” in the world. The fact that he was given this title in lieu of selling a non-tangible image was the subject of confusion, surprise and abject scrutiny.

Photo by © mundissima – Shutterstock.com

NFTs have since become the newest way for collectors to trade and claim ownership of unique digital assets. They’ve also simultaneously become a particularly despised advent by spectators and online users — particularly gamers, who have visibly struggled to accept the technology with open arms. To be fair, their abjection towards NFTs and blockchain hasn’t come out of left field. Without understanding any greater context, the idea that cartoon apes could be selling for hundreds of thousands of dollars is understandably absurd.

Nevertheless, the idea that NFTs are just expensive cartoons is a myth — one that’s most likely been fuelled by the fact that blockchain technology hasn’t been widely utilised yet. The distinct construction of an NFT allows them to have several use cases outside of serving as collectable art.

In this article, we’ll review why anything — not just art — can be an NFT. We’ll also cover some use cases of the things that can — and likely will — more frequently come in the form of an NFT as we venture closer into Web3. 

The science behind NFTs

In summary, an NFT (non-fungible token) is a digital representation of an item — with authenticity, ownership and transaction records that are registered on a blockchain (specifically the Ethereum blockchain). Thanks to this technology, it’s virtually impossible for any NFT-based digital assets to be hacked or copied.

Since NFTs are non-fungible, there’s always only one of them per digital item. They’re equipped with powerful encryption, ensuring that they’re ultra-protected against any duplication and tampering. This makes them a particularly useful tool for industries where it can be difficult to establish ownership or determine authenticity. Users of NFTs get exclusive ownership rights, where their ownership can be verified and where owners can store specific information inside of them.

Photo by © Rokas Tenys – Shutterstock.com

Furthermore, much evidence suggests that NFTs are presenting a new way to manage the idea of revenue streams — allowing for industries to tokenise assets and for creators to wield greater control over their generated profits. For example, an artist can sell an item directly as an NFT as opposed to relying on an intermediary to help do it for them. This allows them to keep more of their profits, rather than letting a middleman take a cut.

Where will we see the formation of NFT marketplaces? Will we one day become acclimated to an equivalent of our current Web2 marketplace for goods and services?

What else can be an NFT?

As we’ve mentioned previously, the most popular NFTs right now include digital artwork and images sold through collectable markets. However, as just about anything can be an NFT, here are some of the things you’re likely to see become tokenised in the not-so-distant future.


Music

Since the internet’s earliest days, music technology has been tied to the sharing, purchasing and owning of music. From the days of illegal P2P file sharing to today’s popular streaming services in Web2, artists have grappled to survive in an industry that would allow them to receive the lion’s share of their profits.

Enter music NFTs, which are unique certificates of ownership. Their ability to run securely on blockchain technology has given artists a new ability to remove intermediaries (such as Spotify or Apple Music) and assume full ownership of their work. Selling their music as NFTs also gives artists the capability to pocket their full earnings, better track their revenue streams and directly interact with their fans. In this dynamic, the control is essentially granted to artists and their fans — not their record labels.

Popular artists such as Grimes, Deadmau5 and Kings of Leon have already reaped the benefits of selling their music as NFTs, generating millions of dollars in sales from single items alone.

Fashion

Like the music industry, NFTs have also taken the fashion industry by storm — shifting the market in ways never before seen. Dolce and Gabbana recently made headlines by selling a digital Glass Suit, which sold for nearly $6 million USD — the most ever generated from a piece of NFT fashion. This was an important milestone for the fashion world, as it was the first time that a diverse set of assets was sold inside a singular package — in this case, it was a digital wearable, a physical item and a user experience.

Web3 companies like Boson Protocol are further revolutionising the fashion world, creating new trading ecosystems and giving fashion NFTs greater underlying utilities that will allow users to sell both digital and physical wearables in the metaverse. At this year’s upcoming Metaverse Fashion Week in popular metaverse platform Decentraland, users will have the opportunity to buy digital items with redeemable physical twins.

Access Tickets

Long-gone are the days where physical tickets are required to enter an important event, such as a concert, a theatre production or a sports game. Inventions such as QR codes have helped make tickets digitally unique, but they’ve also taken away their special keepsake utility. Digital tickets now get lost in the shuffle of emails or PDFs, rather than functioning as special memory tokens for those who want to remember a special day.

Authenticity is also a common issue in the traditional ticketing system. Fraudulent tickets are common, sometimes forcing fans to pay additional fees and subjecting them to security risks and a lack of customer trust.

NFTs are steadily presenting a better alternative to ticketing, where event organisers can simply mint a required number of tickets on a chosen blockchain platform. The NFT tickets can be coded to set a sale price or run as an auction where attendees can bid. The tickets can then be securely kept in users’ Ethereum wallets, where they can be accessed via mobile devices.

Real Estate

NFTs can be used to represent ownership of physical assets, making them a particularly handy asset for the real estate industry

In the case of fractional ownership, for example, homeowners might be able to sell parts of their property to a number of investors by issuing tokens on the blockchain. If investors hold these tokens, they could receive a rental income and even split profits on capital appreciation upon sale (or both).

Moreover, buyers may even be able to buy and sell fractional ownership in rental properties — even in liquid markets without an intermediary. This opens up a wealth of possibilities for investors, allowing better options to be created for those looking to unlock equity without having to move or borrow funds.

Borrowing may also even be affected by NFT technology. One day, it might be possible for people to take out a mortgage by issuing an NFT that’s backed by ownership of a property. Investors may one day meet the ability to purchase an NFT that represents any part of a debt, while holders could be able to receive repayments via blockchain technology, which would be relative to how much they lent out.

Final thoughts

While the future of NFTs might seem uncertain, they’re likely to become more ubiquitous once they’re used for greater purposes and once they acquire greater layers of utility.

As NFTs continue to create new forms of production and consumption, more industries are likely to invest in new business models that support new ways of ownership and monetisation. We look forward to documenting whatever comes next.

NFT-based Playable Novel Quantum Noesis Launches in March

Looking for the next blockchain-based play-to-earn videogame that combines a deep narrative with puzzle-solving? Well, next month developer Synesis One will be rolling out browser-based video game Quantum Noesis, an NFT-based graphical novel that uses the Solana blockchain.

Quantum Noesis

Quantum Noesis‘ story takes place only a few short years into the future, in the year 2035, at a time when the first true artificial intelligence (AI) is on the cusp of achieving sentience. That worries a few folks who want to see the AI destroyed. You’re there because EVI (short for Electronic Virtual Intelligence) has gamified parts of her security transforming vulnerabilities into audiovisual puzzles in the process, thus making the fight easier for humans.

As the novel plays out you’re challenged to solve 36 ever increasingly difficult puzzles, winning SNS tokens if you’re the first to solve a given puzzle, complete one of the twelve ‘chapters’, or finish the entire title. Over 1,000,000 Synesis tokens will be awarded, with 8,000 possible rewards for players to claim including a grand prize of 100,000 SNS.

“We wanted to create a unique experience,” explains game designer and producer Tracy Spaight. “In Quantum Noesis, you have to use your wits and creativity to solve puzzles to advance the story, which is told in the visual language of a graphic novel.”

Quantum Noesis

Even though Quantum Noesis is a browser-based videogame, like most blockchain titles a buy-in is required. Synesis One explains: “To access the game and claim rewards, players need a Solana-based wallet and a Kanon NFT or an equivalent amount of SNS tokens.”

Built on Unity, Quantum Noesis is due to be released on March 31, 2022.

When it comes to blockchain gaming there is a growing collection of titles available, all of which gmw3 will be covering. So far these include Blankos Block Party and Splinterlands. For continued updates on this new gaming medium, keep reading gmw3.

How Can the Gaming Industry Embrace Blockchain?

With all the talk of metaverses, NFTs and blockchain, one might think that the gaming industry would be among the most accepting of this new technology. Given how quickly gamers are to embrace other new technologies (see Virtual Reality (VR), Augmented Reality (AR) and motion controls) it is easy to think the industry would love this addition.

Headset Blockchain
Image credit: Shutterstock

However, a cursory glance over Twitter and Reddit shows that the majority of gamers and gaming professionals are opposed to this new feature within the industry. Most of the complaints are understandable, but are prone to change as time goes on:

  • There is a growing concern over the environmental impact of blockchain technology.
  • The addition of NFTs into gaming franchises feels more like a cash grab than a change in gaming’s quality of life.
  • The current phase of ‘play-to-earn’ games appears to be lacking in quality, they prioritise earning cryptocurrency and suffer from play to win mechanics.

We must remember that any emerging technology will likely experience a critical reception at first. Even Mixed Reality (MR) and motion controls had very loud critics at the time of release. In fact, it took a long while for third-party developers and publishers to capitalise on the motion controls for the Nintendo Wii. If we mirror this with blockchain technology, especially at this early stage, we can expect many of these issues to be ironed out or adapted by gaming companies to unleash their full potential.

Videogame developers and publishers do need to rethink the market and demographics from this point on. Web3 and the metaverse technologies are too important to ignore, so how might the industry embrace the blockchain?

Environmental Impact

Currently, many games and metaverse clients are running on the Ethereum network which can be very energy hungry. Reported by CoinTelegraph: “In 2021, transactions on Tezos were more than 35,000 times more energy-efficient than transactions on Ethereum”. It’s likely that blockchain videogame projects will need to be moved across to a different network, such as Tezos. In fact: “a single transaction on Ethereum took roughly 30 kWh, the equivalent to powering a house in the US for a whole day. In contrast, a transaction on Tezos took 0.0016 kWh or less than the energy required to charge an iPad for 10 minutes.”

There’s no denying that blockchain and cryptocurrency do use a lot of energy – it’s a large part of why the networks tend to be so robust and secure – because they are running so many computers as nodes on the chain. However, according to a May 2021 report from Galaxy Digital, the leading crypto network, Bitcoin, uses less energy than two other leading financial systems – Global Banking and the Gold Industry. 

Statista then produced a report, as summarised by MakeUseOf, in December 2021 claiming that the Ethereum network, while hungry for power, usage of energy equates to approximately half the use of the Bitcoin network.

We can see the yearly approximate energy breakdowns as follows:

  • Gold industry – 240.61 TWh
  • Global Banking System – 238.92 TWh
  • Bitcoin Network – 113.89 TWh
  • Ethereum Network – 44.5 TWh
  • Tezos Network – 0.001 TWh

If gaming pioneers and publishing leaders can utilise networks like Tezos, for example, the draw on energy will be significantly less than it is currently. As the industry does begin to welcome the new technology, this energy usage will grow as millions of gamers start playing, but the progression in energy efficient networks and global clean energy sources will ensure huge improvements for the future.

How is the Tezos network more energy efficient? Because, unlike networks like Bitcoin and Ethereum, Tezos runs on a system called ‘proof-of-stake’ rather than ‘proof-of-work’. 

With proof-of-stake, the crypto miners must invest crypto in forming new blocks on the blockchain, this helps to prevent corrupt blocks as the miner would lose revenue. Blocks with the most staking get added to the chain. This results in faster additions to the ledger. Proof-of-work acts more like a competition in which miners can compute more equations to provide safety on the block. This means a transaction takes far more time as miners compete, which then leads to more energy drawn from the grid.

The NFT “cash grab”

Let’s start this section with one sentence which must be kept in mind going forward ‘NFTs aren’t just pictures of monkeys and pixelated JPEGs’. Whenever we tend to see NFTs (Non-Fungible Tokens) in the news it’s usually for one of a few reasons: an NFT sold for a ludicrous amount of money, NFT artwork has been stolen or NFTs are seen as a shaky investment.

An NFT can be so many things. Yes, they can be pictures of apes and they can cost a lot of money, which will either depreciate or appreciate in value. They can also be tickets to a concert or a fan club meeting holding little to no value; they can be MP3s from an upcoming musician; they can be an item from a videogame.

Currently, what is most important is not what the NFT contains, but what an NFT actually is. An NFT is an encoded transaction that is backed up by the security of blockchain technology. Each NFT contains an alphanumeric code that ties it to the consumer’s cryptocurrency wallet e.g. Metamask, Coinbase, etc. This code is, basically, the digital receipt for a digital item.

What we must remember is not the receipt itself – as an email receipt is sent out whenever we buy something online – but the fact that it’s unique to you which provides much more security of purchase. It cannot be copied, because the nodes in the blockchain constantly verify the information.

How NFTs can be introduced into gaming is a task for intelligent development teams. There will always be people and companies who will look to either exploit or make a quick buck. In order for NFTs to have a meaningful place within videogames, the idea of flipping a digital asset to make money must be lessened or removed entirely and the consumer needs a valid reason for NFTs to be included.

Perhaps an indie developer wants to raise extra funding to complete the final stages of a project without the middleman of crowdfunding websites. If that game is tied into an NFT, the developer could sell unique versions of the game and transfer the revenue raised into capital to finish the game. Another route could be the preservation of digital DLC or retro game data; maybe a game is slowly losing players after a long life and the servers are due to be shut down. An NFT may be able to package up the files to give a sense of ownership.

The arguments against NFTs are certainly valid; gaming companies aren’t often viewed with much optimism and often consumers believe they are being monetised far too much. There’s also a sense that cross-progression and universality will never happen within the gaming sphere, purely because the environment is too reliant on financials over experience. Would Activision, Epic Games and Mojang really work together to allow skins and items to work in each other’s games? Only time will tell.

Playing-to-Earn

Play-to-earn games have been around for a couple of years by this point. They’re an odd amalgamation of traditional gaming genres and an opportunity to earn money (cryptocurrency) through particular gameplay mechanics. Some games allow players to sell NFT assets – in-game items, monsters, cards, depending on the game – on open markets, while others offer very small amounts of cryptocurrency for completing in-game tasks.

This era of playing to earn is steadily growing and offering some players a way to monetise their hobby. Where you fall on whether this is a good concept or not, is down to your own ideals. One thing is certain, the actual gameplay within many of these games is often capitalising on repetitive feedback loops.

Whichever game you end up choosing to try, tends to suffer from a feeling that the crypto came before the content. Vocal opposition to these games, on social media, often believe that games and publishers who announce themselves as using play-to-earn are doing so purely for the cut of the money they receive with every transaction. 

Play to earn games can be seen as existing within a grey area of gaming, after all, no AAA studio has, as yet, implemented these features in their games. Of course, that doesn’t mean they aren’t coming. So many studios tend to stay ahead of the curve and have likely been looking into monetising play since blockchain and NFTs began sweeping across the world.

However, the biggest PC gaming platform, Steam, has banned any and all blockchain games for the foreseeable future. While the company hasn’t specifically vocalised why, it has been speculated it’s because these games have an impact on real-world concerns, such as fraud and volatile NFT and crypto markets.

Gaming is a tricky industry to monetise for the players, outside of streaming and eSports. In any competitive game, the idea of selling an item that will benefit the buyer would be seen as paying to win. For example, in the game Gods Unchained, which is a play to earn card game, players can open packs of cards (the cards are NFTs) and sell them on the marketplace. Some of the cards being sold are high-level cards that offer the owner a better chance of winning the game.

This tactic, for many players, is seen as paying to win games with ease, thereby earning more in-game benefits and, in this case, more crypto payouts. Therefore players with a larger amount of capital can invest their money in high power NFTs to gain an advantage over players with lower capital.

This brings us around to another issue with some of these pay to earn games. Many titles require the player to stake money in the game, often before even playing. While some require less money upfront, others, like Axie Infinity need players to sometimes spend £150 upwards to get going. This entry fee limits those who then play, creating a smaller audience.

There’s no doubting that the idea of monetising how we play games is incredibly appealing. Many of us would love to earn a bit of pocket money for playing games we enjoy, however, the current model being applied by early adopters must broaden to encompass more players. The creators behind Axie Infinity, Sky Mavis, have recently expressed a need to bring the game to mobile platforms as a free to play game, which would garner many more players.

So, how Does Gaming Embrace Blockchain?

Honestly? In three ways. Firstly, having patience and watching how blockchain technology develops. Biding time and seeing how early adopters use the space is vital to discovering pitfalls and successes. Large publishers are eager to explore this trend and hopefully adopt it for their future games, but its inclusion must feel genuine and offer something to the game.

Secondly, listen to the players. Whether the players hold positive or negative views, they are the audience and they will vote with their money. If they don’t like a gaming mechanic, the game will lose its player base swiftly; and if the game relies on players using a marketplace and buying crypto tokens, the financials will crash hard costing players and developers thousands.

Lastly, inspire innovation. Innovative and blue sky thinkers exist within gaming. They’re often the developers or designers who charge ahead with new technologies such as motion controls or virtual reality and make something truly exceptional. It’s these creators who will look at blockchain technology and see something different, something beyond NFTs, crypto wallets and currency rewards. Through these creators, gaming can not only accept blockchain but thrive with it. However, it’s going to take time, sincerity and enthusiasm from everyone involved.

Owning the Internet

One of the great paradoxes of the internet economy today is that while most of its building blocks are derived from the efforts of individuals, the profits are largely seen by intermediary platforms. From open-source code to user-generated content to the labour a gig worker provides, it’s usually the platforms hosting their contributions that see the lion’s share of the reward.

The emergence of Web3 and the metaverse, however, promises to upend that status quo and allow individual users to retain full ownership of their digital assets, without the involvement of a third party. That in turn means users will be able to enjoy all the benefits that ownership confers, from holding items as they grow in value to freely selling your digital possessions. All of that is enabled by blockchain technology.

Web3 - Metaverse
Image credit – Shutterstock

Blockchain and the Keys to Ownership

A blockchain is essentially an ever-growing ledger recording information and storing it securely, verifying its authenticity with cryptography. It grows via a process known as mining, whereby computers on the network solve increasingly complex mathematical problems in order to securely add new records – meaning that new transactions are verified and recorded without the interference of one central authority. While there’s far more to delve into on the subject, to get involved with digital ownership, that’s about as much as you need to know.

Blockchain has traditionally been most associated in the public consciousness with cryptocurrencies such as Bitcoin, which uses it to maintain a record of every transaction that is both decentralized and secured by cryptography. But that is far from the technology’s only use and with the introduction of new Web 3.0 opportunities underpinned by blockchain currently underway, that perception is shifting.

For instance, it’s blockchain technology that is powering the next stage of the internet and the emergence of new virtual worlds known collectively as the metaverse. Without huge platforms acting as gatekeepers, a new decentralized creator economy is emerging, allowing users to create and own a host of digital items. So what will those ownership opportunities look like?

NFTs

NFTs (non-fungible tokens) have experienced an explosion of popularity in recent years. Just like cryptocurrency, they are powered by blockchain, from which proof of their ownership is derived. The key difference is in their non-fungibility, however – or to put it more simply, they are non-interchangeable and therefore unique. While cryptocurrency functions as a monetary system, with any individual unit being exchangeable for another, an NFT is a unique asset.

And NFTs really can be anything, from a piece of digital art to a weapon in a videogame, to a trading card. It’s worth pointing out that while NFTs are sometimes believed to be the digital items themselves, that isn’t true. Anyone can copy and paste a jpeg of a piece of digital art, but the NFT itself is simply an entry on the blockchain keeping track of who has ownership of the original.

Depending on your outlook, you might struggle to see where the value is coming from, but it’s helpful to equate an NFT-owner with an art collector. The technology gives ephemeral digital possessions the exclusivity of real-world art objects. The Mona Lisa, for instance, is endlessly reproduced, but it’s the copy in the Louvre that is, by some estimates, worth $50bn.

It’s far from purely digital artists making the most of the technology, with the world of sports just one of the sectors exploring the area. The NBA, for instance, is offering collectable highlights sold as packs much like trading cards and football clubs such as AS Roma are working on metaverse fan experiences that include ownership of digital collectables.

Cryptopunks - NFTs
Editorial credit: mundissima / Shutterstock.com

Avatars

With the metaverse emphasizing decentralization as it does, one exciting possibility is for a user’s digital representation or “avatar” to carry over between different worlds. Indeed, services are already emerging with that exact functionality, and with that comes an opportunity to maintain a digital wardrobe. 

Anyone who has played a video game in recent years will be familiar with the digital items that have long been part and parcel of the form, such as cosmetic items that change the appearance of your character. Some developers have opened up creation tools to users, allowing them to create items and sell them in a marketplace – albeit one that isn’t controlled by users. 

The next stage is for digital items that aren’t just limited to one game, but instead, stay with your avatar wherever it goes. That future, as it turns out, is already here – with Nike just one of the companies already betting big on the desire for digital accessories.

Digital Land

It stands to reason that if you can own the items decorating your avatar as you explore a digital space, you can own the space itself. As such, a host of companies have recently emerged offering users the opportunity to claim a piece of the metaverse for themselves. Take Somnium Space, which offers users ownership of virtual spaces via the Ethereum blockchain, or Upland, which maps NFT properties in the metaverse to the real world. 

The incentives to own digital land are many and are not so different from the incentives for owning physical land. Owning land in any specific digital world means you can benefit when that platform grows, for instance, turning you from a spectator to a participant. At the same time, that land is yours to do whatever you want to attract others and monetize – from building experiences to advertising.

The bottom line is that the metaverse, powered as it is by the creativity of users, will allow users to own anything that can be imagined. For creators, that means accessing the full value of their creations. For buyers, it means a truer form of digital ownership that more closely tracks the real-world definition – instead of being dictated by the terms and conditions of any one digital platform.

To find out more about NFTs, Web3 and the metaverse at large, take a look at gmw3’s other guides.

Will NFTs Offer Musicians a More Profitable Future?

If a tree falls in the forest, does it make a sound? To be fair, the same can be asked about music. If it can’t be shared with anyone other than its creator, then what value does it truly hold?

Photo by © Ascannio – Shutterstock.com

Since its early days, the landscape of the internet has transformed how music files are shared, consumed and monetised. From the days of Napster to the kingship of current streaming services, continuous advancements in digital technologies have played a key role in scaling the music industry over the course of our digital era. Within the last decade, digital streaming platforms like Spotify have further revolutionised how people consume music — serving as an intermediary between artists and labels and charging users a small fee for unbounded access and customised offerings. 

However, Spotify has not shied away from its own controversy — with recent reports accusing the streaming giant of not giving artists the lion’s share of their generated revenue. On the flip side, blockchain technology is now presenting new ways for artists to directly market the rights to their work without any need for intermediaries. It’s now widely predicted that thanks to the growing adoption of NFTs in the music industry, popular music streaming services are now treading through murky waters. 

So, what’s next for digital music sharing? First, let’s do a quick recap on the history and current pitfalls of digital file-sharing and streaming services. We’ll then break down what music NFTs are and how we may see blockchain technology eventually cannibalise the music streaming industry as we know it.

The earlier (and slower) days of music file sharing

Before we all gained access to the World Wide Web, the practice of making computer files available to anyone across a unified network was completely unheard of. But once the internet became a household concept, file sharing quickly became one of its most revolutionary advents. When the internet became mainstream, we saw the opening of Pandora’s box for unbridled access to licenced digital music, downloads and illegal file-sharing.

Those old enough to remember the early days of file-sharing might recall using now-antiquated P2P (peer-to-peer) sharing applications (such as Napster or LimeWire) to download audio or video files. Few things can still match the excitement of completing a day-long download of a new track on a 56k modem — but the unfair utility of these platforms was known by everyone (and was even behind one of music’s biggest controversies).

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Of course, the key issue behind regular music downloading was piracy. Unlicenced music was often sourced from illegally uploaded audio files, uploaded to live on the hard drives of millions of users and then shared across a vast network, allowing zero royalties to be absorbed by the artists themselves. Everyone loved having access to their favourite music without having to pay for it, but everyone also knew they weren’t exactly supporting the industry’s greater backbone. Today, we can see how this concept helped redefine the way we think about issues such as copyright, intellectual property and monetisation.

Digital service providers (such as Spotify and Apple Music) eventually became the preferred way for users to share and consume music online, helping to curb illegal file sharing and serving as a middleman between artists and record labels. Unlike peer-to-peer sharing applications, streaming services have actually incentivised listeners to fork out a small amount of money in exchange for access to continuous streaming, a near-unlimited music library and personalised recommendations created through sophisticated data collection.

Many experts believe that in the wake of illegal P2P sharing, Spotify should be credited for saving the music industry. According to Bill Werde, former editor of Billboard and current director of the Bandier Program in Recording and Entertainment Industries at Syracuse University: “Before there was streaming, the [music] business had lost revenue for 15 straight years. Once streaming took hold, those losses flattened out. Now, over the last four or so years we’ve seen growth.”

From the sounds of it, Spotify has ostensibly saved the music industry from a long reign of music piracy. So, why is this belief not shared by everyone in the biz?

The problem with today’s music streaming platforms

In the last fiscal year, Spotify has reportedly generated a total of $8 billion USD in collective revenue. With 100 million subscribers across the globe, the platform has proven to be popular in multiple markets worldwide. Apple Music is the streaming giant’s closest competitor, boasting approximately half of Spotify’s global subscriber base.

What’s the deal, then? Well, it appears that the other main incentive behind their paid subscription model — the idea that users can pay for artists to be fairly remunerated for their work — hasn’t quite become the utopic alternative to illegal downloading, if you ask several big names in music. 

Last year, a long list of UK artists including Paul McCartney, Kate Bush and Stevie Nicks wrote a petition to Prime Minister Boris Johnson, calling for new legislation to protect artists against unfair compensation. Organised by the Musicians’ Union, the letter argued for a change in legislation that would “put the value of music back where it belongs — in the hands of music makers.” 

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Independent artists who also found themselves frustrated with inequity organised a series of protests (called “Justice at Spotify”) that took place in front of the streaming platform’s various worldwide offices. Led by electronic artist Julia Holter, the group demanded increased payments to right holders and greater transparency for musicians. 

With current clauses in place, the majority of revenue generated from streaming fills the pockets of the labels. A good chunk of major labels reportedly take 50-80% of artists’ royalties, leaving them with less than half of their income before further cuts are taken by managers and distributors. And as for session musicians? They typically receive nothing.

To worsen matters, streaming became a primary source of revenue for most musicians in the post-pandemic climate. An average of 80% of musicians’ income reportedly comes from touring — which means that the inability to tour, play gigs or sell merchandise in person has left most artists in some sort of financial turmoil.

This blatant discontent in the music industry has most certainly placed Spotify on the docket. No musician wants to be left financially helpless — and the sustainability of a platform that leaves artists scrambling to earn a living has the fair right to be questioned.

Will artists eventually be able to leverage a system that will allow them to get the maximum value out of their creations, all while allowing them to feel empowered by the platforms that they use? Does NFT technology present a viable solution to this problem?

NFTs: a new way to access music

Non-fungible tokens (or NFTs) are unique digital assets, with ownership that can be established and stored on a digital ledger via blockchain technology. 2021 saw the rise of NFTs — primarily in the form of digital art. Now-popular monikers such as Beeple, Bored Ape Yacht Club and CryptoPunks probably come to mind.

However, NFTs aren’t just expensive cartoons traded and touted by elite figures and celebrities. Anything — from a song to a concert ticket to a digital contract — can be an NFT. In the music world, an NFT can simply be defined as a rare collectable file that is unique. Think of it as an original painting or an autographed vinyl cover — there are many different copies of these items and more can be reproduced, but the NFT version will always be one of a kind.

Saxo Bank, a Danish investment bank, publishes a set of ten “outrageous predictions” each year. At the end of 2021, one of their predictions has been outlined quite clearly:

“Musicians are ready for change, as the current music streaming paradigm means that labels and streaming platforms capture 75-95 percent of revenue paid for listening to streamed music. In 2022, new blockchain-based technology will help them grab back their fair share of industry revenues.”

What benefits can NFTs offer artists?

While the NFT marketplace may currently look like a chaotic art-trading auction, the future appears to be very bright for NFT technology. An NFT-based platform won’t just offer artists a new way to verify ownership of rights — it will also allow them to distribute rights without needing the help of intermediaries (for example, Spotify or Apple Music).

NFTs won’t just allow artists to monetise their content in real-time — their technology will also allow them to do so directly and fairly. As it currently stands, Spotify’s current model doesn’t direct each individual subscriber’s fees towards the actual music they listen to — instead, all subscription fee revenues are shared based on each artist’s total number of streams. “Smart contract” blockchains, however, would distribute music directly to listeners without any centralised intermediaries taking a cut. 

As blockchain technology will enable artists to be paid in real-time, this will also allow them to more accurately and consistently track their revenue streams. This means that NFTs will concurrently transform how listeners and consumers will be able to support musicians. Cryptocurrencies will also ensure that fans’ contributions are going directly into the wallets of their favourite artists, giving them the peace of mind that they’re actually supporting their work.

While this all might sound quite idealistic and easier to execute in theory, a creator’s economy will also provide independent artists with more creative ways to connect more directly with their fans and followers through NFTs — something not offered by rigid, standardised platforms like Spotify. Artists won’t just be restricted to sharing audio files — they’ll also be able to tack greater utility onto their NFTs, such as access to exclusive content, merchandise, backstage passes and much more.

Without an intermediary in place to choose how funds are aggregated and distributed, artists will be able to customise their streaming rates and choose how much they charge for any piece of content. Likewise, fans will also have full control over how much they choose to contribute to an artist’s work. If someone feels that an artist’s work is worth $10k or even $100k, they’ll have the opportunity to place that full amount into their hands. In short, the fans and artists will make the ultimate decisions — not the platforms.

In the words of Dallas-based rapper Rakim-Al Jabbaar: “NFTs will give artists another outlet to create exclusive content for fans in a more artistic fashion. In the future, we’ll see the value of songs appreciate, like Basquiat paintings.”

Which projects have been successful so far?

Several artists are already starting to discover the potential offered by digital assets. From musicians to filmmakers to podcasters, figures in several corners of the entertainment industry are now using NFTs to tokenise and monetise their content.

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Last year, Canadian electronic artist Grimes sold her first NFT collection for a total of $6 million. American DJ and producer 3LAU recently auctioned unique NFTs of his vinyl collection Ultraviolet, raking in an unbelievable $11 million in total earnings. Legendary EDM artist Deadmau5 has entered the NFT space with RAREZ, his own digital collectable line. Fans who join the RAREZ community are offered the ability to purchase ‘packs’, all while getting the chance to earn NFTs with varying levels of rarity. Other artists that have jumped on the NFT train include Paris Hilton, Shakira and Serj Tankian.

Will we see blockchain-supported streaming services also come to the fore? It appears so.

Catalog is a new digital record store that allows artists to release tracks as NFTs through an open music market. And taking a leaf from the model of Web1 platforms, music platform Audius has launched its own fully decentralised, peer-to-peer NFT music streaming service. Audius allows users to upload their own music and monetise through tokens, rather than through generated royalties. Both creators and users are also able to upload content for no cost and without the oversight of a third party.

Austin Virts, head of crypto marketing at Audius, highlights the significance of allowing an NFT streaming service to enter the music space: “There hasn’t really been anywhere [until] now for individuals who are not signed to a major record label to develop and grow an audience. Audius [is] utilising blockchain technology to provide the platform for over 90% of artists who are being pushed around and not catered to by massive record labels.”

What does this spell for the streaming industry and the future of music?

While music streaming platforms were originally presented as an alternative to online piracy, they haven’t quite gotten the remuneration model right. 

This inequity problem has positioned NFTs to cause a complete revolution in the music industry — and it appears that both artists and investors are ready for it. Should these centralised streaming services fail to adapt to the newer demands and constructs of the music market, they will very likely face significant disruption to their business models.

As we enter a new era of the creator economy, it’s clear that both artists and fans want to see all aspects of their business models be characterised by the ideas of creative control, greater autonomy and community. Web3 is a new space that might be noisy, confusing and nascent — but it’s very clearly building a better, more profitable future for artists and creatives.

It’s time to empower musicians, allow them to take back greater control of their work and allow them to create ecosystems around themselves, rather than to place them within ecosystems that are no longer allowing them to survive. This is what Web3 is here to do.

Demystifying Ethereum Token Standards

The Ethereum blockchain has risen to popularity on the back of its programmable nature, allowing for the construction of decentralized applications, smart contracts, NFTs (non-fungible tokens) and cryptocurrencies. 

Those seeking to better understand the platform will doubtless have come across terms such as ERC-223 and ERC-777 and wondered what they refer to. Simply put, they refer to community standards that have been officially adopted by the blockchain, allowing developers to build interoperable tokens that behave in predictable ways.

If you’re still scratching your head, read on to avoid the crushing embarrassment of confusing your ERC-20s for your ERC-721s.

Crypto gmw3 Version

Why Have Different Token Standards?

The list of things that can be accomplished on a blockchain is ever-expanding. Left alone, however, every new innovation would have to rebuild from the ground up. Token standards are there to ensure the foundations are already laid and to ensure compatibility between tokens on the same standard and the smart contracts that issue them. That way, when a new token is issued, it remains compatible with existing decentralized exchanges, for instance. 

The prefix ERC itself stands for “Ethereum Request for Comments”, and refers to application-level standards and conventions. Token standards are just one type among more than 20 finalized standards contained within the category, with many more in the review and draft stage. Aside from tokens, they cover everything from wallets to smart contracts.

Let’s take a closer look at some of the token standards to see how exactly they differ from one another.

ERC-20

First proposed in 2015, ERC-20 is perhaps the most important standard, a basic understanding that fungible (interchangeable) tokens on the Ethereum network rely on – whether they are virtual currencies, voting tokens or anything in between. Popular ERC-20 tokens include Chainlink ($LINK) and Tether ($USDT).

The standard contains a list of rules dictating things like the total token supply, how tokens can be transferred, and how transactions are approved. The six mandatory code functions of the standard are: totalSupply, balanceOf, transfer, transferFrom, approve and allowance.

Taken together, these act as a standard interface for enabling all aspects of the sending and receiving of ERC-20 tokens. But the standard was found to have some issues, not least the existence of a bug in the transfer function where tokens can be transferred to an incompatible account and destroyed in the process.

ERC-223 

That spurred the development of new standards such as ERC-223, which has the capacity to display errors and cancel faulty transactions. A new function is included in the standard,  tokenFallback, which ensures that tokens can only be sent to smart contracts with the appropriate functionality. If they are not, only the gas fee is wasted.

ERC-721

Both aforementioned token standards are for fungible tokens, but ERC-721 is the standard interface for non-fungible tokens. That means tokens that are non-interchangeable and therefore unique. They are typically used to prove ownership of a particular digital asset, with the technology powering the boom in PFP series such as CryptoKitties.

The standard enables smart contracts to issue tokens that have different values to other tokens issued from the same smart contract. As such, NFTs have a variable tokenId that makes them unique. Web 3 applications are able to read that and convert it into a unique output such as the combination of accessories on a character, or a specific seat for a physical event. 

ERC-777

ERC-777 is another fungible token standard improving over ERC-20. Instead of mostly being about fixing bugs like ERC-223, ERC-777 actually extends token functionality with new features. It was designed to make token transfers easier, allowing developers to know whether a smart contract can receive tokens before they are sent, for instance. The standard also offers more control to users with the ability to black- and whitelist addresses, as well as being backwards compatible with ERC-20.

ERC-1155

Finally, ERC-1155 is notable for being a token standard that can contain both fungible and non-fungible assets, allowing a smart contract to deal with a combination of token types such as ERC-20 and ERC-721. The thinking behind the standard is to simplify transactions involving both kinds of token while also fixing problems with ERC-20 and ERC-721 standards. That means more efficient trades and the bundling of transactions to reduce gas fees.

All these standards originated as Ethereum Improvement Proposals which are creatable by anyone but must garner support from the community before being adopted. If you have any ideas for the next generation of Ethereum token standards, get involved!

Global Crypto Events to Attend in 2022

2022 is set to be an incredibly exciting year for everyone in the crypto, blockchain and NFT communities. With Web3 on the horizon and in-person events starting to return, it’s never been a better time to bring together the forces of creators, entrepreneurs, developers, investors, enthusiasts and even those looking to dip their toes into the crypto world.

To keep everyone posted, we’ve put together a list of upcoming crypto and Web 3 events in 2022. As more details are announced, we will be updating this list over time.

Denver
Skyline of Denver, Colorado Beyond a Green Park. Photo by © Darryl Brooks – Shutterstock.com

February

Ethereum Denver (11-20 February)

Ethereum Denver (also known as ETHDenver) is a member-owned Community Innovation Festival located in Denver, CO. It’s also the first event-based DAO (Decentralised Autonomous Organization) in the world.

Situated in the mountainous landscape of Colorado, the goal of ETHDenver is to “bring diverse creativity around a common purpose” and empower participants to “shape this new world, while cementing the Rocky Mountain region and the State of Colorado as a thriving hub of Ethereum and blockchain innovation.”

Sign up here

March

ETHRio (14-17 March)

Located in Rio de Janeiro, Brazil, Ethereum Rio (ETHRio) is planned to be a “gateway for international blockchain projects in the Latin American region.”

With a goal to make Rio de Janeiro a regional Web3 hub, ETHRio hopes to build a successful place for communities to meet, serve as a starting point for blockchain projects and connect with an international network.

Sign up here

Avalanche Summit (22-27 March)

The week-long Avalanche Summit will take place this March at the Poble Espanyol in  Barcelona, Spain. More details TBA.

Sign up here

NFT.LAND (22-25 March)

Based in Las Vegas, NV, NFT.Land will be sponsored by TokenSmart and take place at Caesar’s Forum. Here, like-minded individuals from across the world — including artists, collectors, developers and entrepreneurs — can gather to discover and share knowledge on NFTs.

Sign up here

DeFiCon (25-26 March)

A non-profit conference, DeFiCon will take place this March in Brooklyn, NY. Here, all innovators and crypto-enthusiasts are invited to hear from “top protocols, investors, activists, creatives, builders and more.”

All proceeds from DeFiCon will also be donated to charity, all while also helping to unify the crypto community within one space.

Sign up here

ETHDubai (29-31 March)

Based in Dubai, UAE, ETHDubai invites all passionate devs and contributors to join over anything related to Ethereum, DeFi, NFTs, EVM scaling, gaming and decentralisation/community-related projects. Attendees can expect to see great speakers, workshops for both experts and beginners and a surplus of awesome social events.

Sign up here

NFT | LA (28-31 March)

This March, NFT | LA will combine immersive metaverse integrations, a large conference event and LA’s energetic nightlife scene to create “one integrated conference experience.” With a panel of over 50 confirmed NFT, Web3 and culture pioneers, it’s expected to be one of the largest NFT events of the year.

The 4-day event will also be split into three respective settings — a daytime conference event, a nighttime event and a metaverse event for those who can’t make it IRL.

Sign up here

Paris
View of Paris from the tourist level on Montparnasse. Photo by © Radoslaw Maciejewski – Shutterstock.com

April

Non-Fungible Conference (4-5 April)

With The Sandbox listed as one of its co-editors, Non-Fungible Conference is poised to be one of the biggest European NFT events this year. This highly-anticipated 2-day event will allow spots for up to 1500 attendees, over 100 talks and panels and 4 content tracks. 

Attendees can also attend various talks, panels, workshops and experiences that will “bring together artists, projects, platforms, collectors and investors from the global NFT community.”

Sign up here

Celo Connect (4-5 April)

Celo Connect will be held at the Llotja de Mar de Barcelona this year in Barcelona, Spain.

Sign up here

ETHPortland (7-9 April)

Located in Portland, OR, ETHPortland brings together ETH folks from the Northwest. This year’s event will feature a large panel of speakers from Coinbase, Hummingbot and other reputed crypto/NFT platforms.

Sign up here

Paris NFT Day (12 April)

This year marks the first edition of Paris NFT Day at Station F — the world’s biggest startup campus in Paris, France. This event is “community-oriented to spread the word, help educate and onboard newcomers”, in addition to serving as a place for those in the NFT community to meet, exchange ideas and build friendships.

Sign up here

Paris Blockchain Week Summit (13-14 April)

As the flagship event of Paris Blockchain Week, the Paris Blockchain Week Summit will bring together more than 3000 attendees, 70 sponsors, 250 speakers and 100 media partners.

This 2-day event will feature sessions about leveraging blockchain, traceability, digital governance, international regulatory cooperation and much more. It will also feature renowned speakers from top blockchain and digital asset companies, where industry leaders will share stories and insights on the market and its future prospects.

Sign up here

ETHAmsterdam / devconnect (18-25 April)

ETHAmsterdam will take place this April in Amsterdam, Netherlands. More details TBA.

Sign up here

Also based this year in Amsterdam, devconnect is a week-long, in-person gathering featuring independent Ethererum events. The event’s focus is on depth-first gatherings, rather than size-focused events — with an overall aim to bring the Ethereum community together through more close-knit, small-group sessions. These events will be hosted by a range of leading experts in these domains.

Sign up here

Alliance Summit 2022 (20-21 April)

Based in Amsterdam, Netherlands, the Alliance Summit focuses on the next wave of innovation in the crypto gaming community. This event aims to bring the community together, calling on all creators, builders and operators to “ideate, share knowledge and collectively envision” what the future of crypto gaming will look like in Web 3.

Sign up here

FOMOLAND (21-22 April)

FOMOLAND is set to be one of Europe’s biggest NFT events this year. Based at the Hotel Sempachersee in Nottwill, Switzerland, this exciting event will bring together leaders in the NFT creation and technology space — all within the heart of the metaverse.

Sign up here

May

spaghettETH (3-8 May)

This May, spaghettETH welcomes “developers, entrepreneurs, creatives, PAs, regulators and newbies” into Italy’s first dedicated Ethereum event. This event looks forward to bringing together the Italian crypto community, allowing both speakers and attendees to build “new bridges for a decentralised, more efficient and transparent future.”

Sign up here

BlockSplit (17-18 May)

Located in Split, Croatia, BlockSplit brings together blockchain startups, developers, researchers, investors, marketeers, designers and more. With spaces for up to 300+ participants and 30+ speakers, attendees will have the opportunity to experience insightful talks about blockchain technology, both technical and non-technical workshops and other fun, collaborative opportunities.

Sign up here

Permissionless (17-19 May)

Based in sunny Palm Beach, FL, Permissionless (in partnership with Bankless) will be an event to remember — with an assemblage of yachts, food vendors, refreshments, bar crawls, street parties and other exciting ways for those in the wider community to meet, celebrate, exchange ideas and create lasting memories. Here, some of the biggest names in the industry will speak on topics ranging from the metaverse, NFTs, gaming, institutional adoption and much more.

The conference will be organized into three separate tracks to serve a diverse mix of builders, developers, artists, gamers and investors.

Sign up here

Prague,-,Charles,Bridge,,Czech,Republic
Prague – Charles Bridge, Czech Republic. Photo by © TTstudio – Shutterstock.com

June

UTXO.22 (4-5 June)

Based in Gabriel Loci, Prague, Czech Republic, UTXO.22 is an open community cryptocurrency conference that will take place this June. This exciting 2-day event will feature 50+ lectures, 100 hours of content and spaces for up to 1000 visitors.

Sign up here

ETHPrague (10-12 June)

Organized by the Institute of Cryptoanarchy, the ETHPrague hackathon will take place in idyllic Prague, Czech Republic. The aim of this event is to “tackle challenges that will arise in the next decade”, under the belief that Ethereum will play a major role in solving them. 

Sign up here

ETH Montreal (14-23 June)

Based in Montreal, Canada, Ethereum Montreal (ETH Montreal) aims to “help build a strong, collaborative community of developers and entrepreneurs.” The event hopes to focus on building decentralised applications, demos and presentations of Ethereum projects, as well as hackathons and critical dialogue about blockchain technology and its future potential.

Sign up here

NFT.NYC (21-23 June)

NFT.NYC is an event you won’t want to miss. Cited as one of the first “major” NFT conferences in the world by the New York Times and TIME Magazine, it may just be the event to splurge on attending in 2022.

NFT.NYC will include spots for up to 5,500 attendees and 135 sponsors — including industry leaders such as OpenSea, Coinbase, Polygon and many more.

Sign up here

ETHNewYork (24-26 June)

ETHNewYork will host the greater Web 3 community of New York City. More details TBA.

July

ETHSeattle (8 July)

This July, ETHSeattle will take place in Seattle, WA. Upcoming speakers include the COO of Sandbox, the Head of Growth at ConFund, the Founder of Gitcoin and many more. More information TBA in the coming months!

Sign up here

ETHBarcelona (TBD)

Based in Barcelona, Spain, ETHBarcelona aims to combine “art, altruism, activism and blockchain.” The event is currently accepting applications from sponsors, speakers and volunteers. Additional details TBA.

Sign up here

Metaverse Summit (16-17 July)

This summer, the Metaverse Summit will be held in Paris, France. Builders, entrepreneurs, investors and experts from the fields of gaming, 3D design, VFX, VR, AR and Web 3 are all invited to share insights, build friendships and collaborate.

This exciting 2-day event will feature a range of activities — including talks and workshops — that aim to cover different subjects related to the future of the metaverse and Web 3. Each of these activities will be hosted by top entrepreneurs and leading industry experts.

Sign up here

ETHCC (19-21 July)

Paris is the place to be this summer. Located at the Maison de la Mutualitie in Paris, France, the fifth iteration of the Ethereum Community Conference will take place this July. It is the largest annual European Ethereum event, with the main focus on technology and community.

Attendees of this non-profit, 3-day event can expect to increase their knowledge through a long list of conferences, workshops and important networking and learning opportunities.

Sign up here

August

DeFi Security Summit (27-28 August)

Set to be held later this summer at the Paul & Mildred Berg Hall at Stanford University, the first annual DeFi Security Summit seeks to unite the crypto community to learn more about DeFi — a “merging suite of applications for decentralised asset management over blockchain technology.” 

Sign up here

Lisbon,,Portugal,Skyline,With,Sao,Jorge,Castle
Lisbon, Portugal skyline with Sao Jorge Castle. Photo by © TTstudio – Shutterstock.com

November

Web Summit 2022 (1-4 November)

Cited as one of the world’s premier tech conferences, Web Summit 2022 will be held this November in Lisbon, Portugal. Partnered with 200+ sponsors, Web Summit allows up to 42,000+ attendees, 850+ investors and 1,500+ startups.

This year, several industry leaders in the crypto, NFT and blockchain spaces are set to attend. Notable speakers from last year’s event include Nicolas Cary (founder and CEO of Blockchain.com), Facebook whistleblower Frances Haugen, actress/comedian Amy Poehler, Black Lives Matter co-founder Ayo Tometi and many more.

Sign up here

ETH San Francisco (4-6 November)

ETH San Francisco is touted as the world’s largest Ethereum hackathon, providing an opportunity for attendees to “work alongside the developers, industry experts, advisors and companies who are making the infrastructure and applications that will power the new decentralised web.”

This 2-day event will also feature speakers from leading platforms such as Coinbase, Ethereum Foundation and many more.

Sign up here

December

DevCon Bogota (Q4)

Set to be featured this year in Bogota, Colombia, DevCon is an exciting Ethereum conference for “developers, researchers, thinkers and makers” to come together. Further details TBA.

Sign up here

Stay tuned for more!

So, which events are you most excited about this year? Or which ones will you be attending? We’d love to hear your thoughts!

We’ve also heard about more conferences coming up in the future. To stay informed, be sure to have a look at our public spreadsheet (which we’ll be updating regularly).