Gran Turismo Sport Confirmed for October

Today, Sony Interactive Entertainment (SIE) has officially confirmed the release date for PlayStation VR compatible title, Gran Turismo Sport. The racing tile will arrive on 18th October and as you might expect there are plenty of special editions going to be available.

Pre-orders have already launched on the European PlayStation.Store, with the standard version retailing for £49.99 GBP, while the Digital Deluxe Edition will cost you £59.99. For that extra tenner you’ll get:

  • Mazda LM55 Vision GT
  • Mitsubishi Lancer Gr.B Rally Car
  • Subaru WRX Gr.B Rally Car
  • SRT Tomahawk Vision GT
  • Ford Mustang Gr.B Rally Car
  • Ford Focus Gr.B Rally Car
  • Audi R18 TDI
  • Audi Sport Quattro S1 Pikes Peak ‘87
  • Peugeot RCZ Gr.B Rally Car
  • Toyota FT-1 Vision GT Group 3
  • GT-R NISMO GT3 N24 Schulze Motorsport
  • Corvette C7 Gr.3
  • Livery Sticker Pack
  • Chrome Racing Helmet
  • 2,000,000 credits

gran turismo sport screenshot 2

But that’s not all. There will be three further editions available for those die-hard fans, the Gran Turismo Sport Collector’s Edition; the Gran Turismo Sport Steel Book Edition and the Gran Turismo Sport Day 1 Edition.

Polyphony Digital has just completed a closed beta phase as it finishes polishing off the title in preparation for launch. It’ll contain three main game modes: Campaign, Sports Mode, and Arcade Mode, although as VRFocus has previously reported, not all of the videogame will be playable in virtual reality (VR). Instead there will be a a VR Tour Mode, which will only allow one-on-one races.

VRFocus will continue its coverage of Gran Turismo Sport, reporting back with any further announcements.

E3 2017: Gran Turismo Sport’s VR Mode Only Supports One-On-One Races

E3 2017: Gran Turismo Sport’s VR Mode Only Supports One-On-One Races

The Gran Turismo series is known for its hyper-realistic racing simulation, stunning graphics and encyclopedic list of cars and tracks. Over the years it’s earned its status as one of the most respected racing franchises on the planet. When we heard the latest game in the series, Gran Turismo Sport, would support PlayStation VR (PSV), we set our expectations high.

Sadly, Gran Turismo Sport’s VR Tour mode is sounding increasingly limited. We already knew that the entire game wouldn’t support VR but speaking to Rooster Teeth at E3 last week, legendary series producer Kazunori Yamauchi of developer Polyphony Digital revealed that the game would only support one-on-one races in VR.

Yamauchi noted that VR’s “really high rendering loads” made it hard to support the entire game in VR. Without PSVR you can play with a huge number of cars on the track across a variety of modes. It’s not all bad news though; all of the 177 cars in the game can be driven in VR, though only a third of the 19 tracks will be available.

That’s disappointing to hear, especially considering Gran Turismo Sport was originally meant to be a part of PSVR’s launch window line-up late last year. We’ve seen other PSVR racing games like Driveclub VR and Dirt Rally offer fairly robust experiences compared to their original versions, though they admittedly take a hit in the visuals department. We’ve gone hands-on with Gran Turismo Sport at E3 this week, so we’ll soon be able to tell you if the sacrifices to gameplay have meant the game’s impressive presentation remains intact.

Gran Turismo Sport is releasing this fall on PS4. Perhaps once it’s out Polyphony Digital can follow up with a full VR game.

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Sony Releases Avalanche Of Gran Turismo Sport Screenshots For E3

We have hit the end of day two (proper) of this year’s Electronic Enteratainment Expo (E3) at the time of writng and as usual there has been a smorgasbord of trailers, art and screenshots. There’s still plenty to go through as well and whilst we at VRFocus have already previewed the Bethesda Softworks trinity of The Elder Scrolls V: Skyrim VR, DOOM VFR, and Fallout 4 as well as other titles like Moss there’s also still plenty to discuss as well.

One videogame title that is set to include virtual reality (VR) features, but has not discussed it that much is PlayStation 4’s Gran Turismo Sport. Which of course is being supported by the PlayStation VR. Whilst there’s been discussions about the new racing wheel created by Thrustmaster in partnership with the videogame. The developers themselves have said very little with a lot of the racing spotlight arguably taken by its rival Forza.

Perhaps however this is because they would much rather the game did the talking. Which may explain when it come to Gran Turismo Sport Sony’s media release plesantly featured enough b-roll footage to shoot a small documentary and many, many screenshots. So from Dragon Trail to Blue Moon Bay and from the Nürburgring to in-game menus here is every single one in that pack.

VRFocus will be back with more news, features, previews and interviews from E3 throughout the rest of the week.































See Every PlayStation VR Game from E3 2017

PlayStation VR has sold over 1 million units and had more success in sales compared to the HTC Vive and Oculus Rift. VRFocus has put together a list of games that we know are coming to the PlayStation VR. If you prefer watching all the games coming to PlayStation VR, scroll down to the bottom to view it.

1. FARPOINT – Impulse Gear

Farpoint is a first-person shooter on the PlayStation VR. When it launched, it debuted at number two in the UK Sales chart and is sold alongside the new Aim controller. Starting with a bloke putting on a PlayStation VR in his basement he then finds himself transported to an uncharted alien world filled with all manner of enemies.

Survive in an unknown alien world after a crash, search for fellow human survivors whilst shooting hoards of alien creatures. The new DLC Cryo Pack coming on the 27th of June, a 2 player co-op with challenge levels in an ice world.
Farpoint: Cryo Pack screenshot

2. TINY TRAX – FuturLab

This VR game is a multiplayer racing title based on slot car racing. You can play with up to four friends or race AI opponents. Taking inspiration from toys by Scalextric and Carrera, FuturLab has created a title that evolves slot-car racing in a way only videogames can do.

Featuring both a singleplayer – against AI – or an online multiplayer for up to four people, Tiny Trax includes six vehicles to select before heading out onto the track. Friends can select either single races or go for a tournament to test their skills.

3. ROM: Extraction – First Contact Entertainment

Is a first-person shooter set in the year 2076, where you must throw, slow and shoot your way through extraterrestrial-bots inspired by classic arcade shooters, the studio only released one image, showing a vicious looking robot. First Contact Entertainment describes ROM: Extraction’s gameplay mechanic as “Throw, Slow & Shoot.” Whereby players will have the ability to slow down time – called “Reflex” power – to help defend themselves against these dangerous looking, extraterrestrial robots. The videogame will be a first-person shooter (FPS) using motion-based controls, three difficulty settings and global and local leaderboards.

It also supports the Aim controller.

ROM Extraction - Overrun level4. GRAN TURISMO SPORT – Polyphony Digital

Gran Turismo Sport was original slated for release at the end of 2016, but the developers were forced to push back the release date to 2017. Polyphony Digital are known among fans as being perfectionists, so it was not a huge surprised that an ambitious project such as Gran Turismo Sport ended up taking extra time.

The game now has a new Racing wheel designed exclusively for Gran Turismo Sport on the PlayStation 4. Specifically designed specially to enhance the experience of playing Gran Turismo Sport, the upcoming driving and racing simulator from Polyphony Digital on the PlayStation 4. Gran Turismo Sport is also offering virtual reality (VR) compatibility, which in combination with Thrustmaster’s racing wheel, could offer even more immersion to players.

GT Sport screenshot

5. THESEUS – Forge Reply

THESEUS is a third person action-adventure where you play the titular character on a quest to slay the Minotaur from the ancient Greek mythology.

Taking inspiration from titles such as ICO, Shadow of the Colossus and the Last Guardian, Forge Reply has gone for a third-person viewpoint for its VR adventure, with Theseus employing a mix of static and dynamic cameras to aid immersion and gameplay.

Theseus screenshot6. THE PERSISTENCE – Firesprite

Play this survival horror game where you wake up from a cryrosleep in the year 2521. Survive an experiment gone horribly wrong to save the ship.

Sneak around and hide behind cover, being stealthy will feel natural in VR and give you the upper hand.

The Persistence screenshot7. Bloody Zombies – nDreams

Bloody Zombies is a side-scrolling brawler set in London. It supports one to four players online or locally. Follow the story of four lone survivors and fight zombies who appear as 2D cardboard cut-outs in a virtual environment.

Bloody Zombies Screenshot8. V! No Heroes Allowed R! – SIE Japan studio and Acquire

A real-time strategy game announced at the 2016 PlayStation Press Conference and will be released in Japan in 2017. You’ll play as the demon load with the aim to conquer the world.

Play the the God of Destruction and fight against those heroes of justice by using the food cycle, breeding monsters and repelling incoming heroes while conquering strongholds.

9. Legion Commander – ChangYou

Is a Chinese developed game set in a medieval-themed world and strategic gameplay where you assume the role of a commander. You have to build up your team to enjoy PVE and pvp, each battle lasts about 5 minutes and you will win the game after you destroy the enemy’s forts.

It’s cross-platform and is supported by HTC Vive, Oculus Rift, PSVR, Google Daydream and Samsung Gear .

Legion Commander artwork10. Archangel – Skydance Interactive

Archangel is coming exclusively two PSVR for two weeks before coming to any other platform. In this story-driven shooter where you become a six-story-high war-machine and fight against the tyrannical HUMNX.

AI-controlled teammates in different vehicles will need your protection and will support you when your shields have failed.

Archangel_2_SandCity_APC11. SUPERHOTVR – Superhot

SUPERHOTVR is finally coming to PlayStation VR, after debuting on Oculus Rift and HTC Vive.

SUPERHOT had heaps of critical acclaim at launch, and its VR version received equal praise. We can only assume the PlayStation VR version will be equally beloved.

superhot vr - first screenshots 8

12. DOOM VFR – Bethesda Softworks

The acclaimed shooter is finally coming to PlayStation VR, but this isn’t simply a port of a game you’ve already played, but an all-new installment built for VR.

Developed by id Software, the studio that created the DOOM franchise, DOOM VFR casts the player as the last known human survivor of the demonic invasion of the UAC’s Martian research facility.

13. The Elders Scrolls V: SKYRIM  – Bethesda Softworks

Bethesda’s beloved The Elder Scrolls V: Skyrim is making its way to VR on PlayStation 4.

Publisher Bethesda Softworks has announced that The Elder Scrolls V: Skyrim is set for a November 2017 release on PlayStation VR, and all of the original console downloadable content (DLC) will be included with both the digital and physical editions of the videogame.

14. Star Child – Playful

Star Child was announced with a short trailer during Sony’s E3 press conference.

Star Child takes place on an alien world, filled with mysterious creatures and futuristic space ships. The man-made interiors of the planet hide many incredible fluorescent and neon creatures, all of which are sure to look incredibly imposing in VR.

15. The Inpatient – Supermassive Games

The Inpatient is an adventure videogame with the player, in first-person, interacting with non-player characters in a hospital environment.

It acts as a prequel to Until Dawn, before the Sanatorium fell into disarray. The Inpatient takes place some time in the 1950s.

16. Final Fantasy XV: Monster of the Deep – Square Enix

Final Fantasy XV: Monster of the Deep will offer PlayStation VR players the opportunity to explore the world’s oceans, lakes, ponds and rivers and participate in a wide variety of fishing challenges. Many returning characters from the original Final Fantasy XV will appear in the videogame, including familiar faces such as Noctis, Prompto, Ignis, Gladiolus, and more.

17. Bravo Team – Supermassive Games

Bravo Team, appears to be a military first-person shooter (FPS). Releasing at the end of the year for PlayStation VR, Bravo Team will be one of the first competitive multiplayer VR shooters for the platform.

18. Moss – Polyarc

In Moss you will be focusing on puzzle solving and exploration, slowly finding your path forward through these huge stages. Butterflies and insects appear huge next to your mousey character as they are entirely dwarfed by trees and other creatures – something that becomes very obvious when coming face-to-face with a hungry snake.

19. Sparc – CCP

Sparc is a skill-based, physical sport, where two players use PlayStation Move motion controllers to aim and throw projectiles at each other inside a virtual arena, all the while defending themselves by dodging, blocking, or deflecting incoming attacks from their opponent.

Sparc includes multiple two-player game modes where players can compete against their friends or find challengers via online matchmaking. Additionally, a selection of single-player challenges and training modes are included, plus a wide range of customization and personalization options for competitors.

Thrustmaster Gran Turismo Sport Racing Wheel to be Unveiled at E3

Expert joystick and peripheral makers Thrustmaster will be demonstrating several new products at the Electronic Entertainment Expo (E3) 2017 next week, including a new Racing wheel designed exclusively for Gran Turismo Sport on the PlayStation 4.

The new racing wheel was designed specially to enhance the experience of playing Gran Turismo Sport, the upcoming driving and racing simulator from Polyphony Digital on the PlayStation 4. Gran Turismo Sport is also offering virtual reality (VR) compatibility, which in combination with Thrustmaster’s racing wheel, could offer even more immersion to players.

Gran Turismo Sport was original slated for release at the end of 2016, but the developers were forced to push back the release date to 2017. Polyphony Digital are known among fans as being perfectionists, so it was not a huge surprised that an ambitious project such as Gran Turismo Sport ended up taking extra time. The Thrustmaster Gran Turismo Sport wheel will be demonstrated at the Sony PlayStation booth.

Thrustmaster will also be premiering other products at E3, including another racing wheel for Windows 10 and Xbox One at the Microsoft Xbox One booth, and at the Thrustmaster booth, the team will be offering demonstrations of Elite Dangerous using Thrustmaster joysticks, a demo of Dovetail Games’ title Flight Sim World and an event exclusive DCS World F/A F18, which was only recently announced by developer Eagle Dynamics.

In addition, Thrustmaster will be joined at its booth by racing videogame partners such as Codemasters to demonstrate their racing wheel products and Thrustmaster also plans to announce a new partnership with an automotive supplier, including a new product demonstration.

VRFocus will bring you further information on Thrustmaster’s products and E3 exclusives once it becomes available.

VR vs. In Other News (December 2016)

Welcome back to another edition of VR vs. Your weekly feature from yours truly, in which I take on a subject, usually to do with something going on in the virtual reality (VR) industry or a topic that is presently under discussion (for whatever reason). Andd, through an array of words – sometimes even known to include a workable joke – I give you my personal take on things as an observer. Be that laying out some truths of the ‘hard’ or ‘home’ variety or just give you something to go think about you maybe have not previously.

However, something I introduced last month was a detour into the realm of ‘other news’. That’s stories we’ve just not covered here on VRFocus for one reason or another. Be they small minor updates, or stories that fell by the wayside due to time or other things coming along of a more urgent need to inform you.  This quickfire barrage of news was, I was pleasantly surprised to note, actually quite popular with people as they learnt a lot of things in a short space of time and got to see how VR is changing things across quite a wide spectrum of industry.

Soooo, let’s make this a semi-regular thing shall we? As with last time these are things we’ve not covered for whatever reason, if you’ve seen the story on another new outlet or in a forum, great. But that’s not the point of the list.

  • We get things underway with a report on market growth. Now, we love these. There doesn’t seem to be a week goes by without us getting a couple of them. The latest from Technavio however focuses not on VR head-mounted displays (HMDs) but instead on VR gloves. The market for which is, according to the report set to expand with a CAGR (that’s a compound annual growth rate) of a pretty significant 82% over the course of this year through to 2020.Whilst the American and European markets are expected to be strong, the Asia-Pacific market is set to become the fastest growing section of the market by 2020, taking nearly 24.5% by 2020. With a CAGR of 126% and sales expected to reach $12.31 million (USD).
  • Speaking of the market: VR was listed as one of the top eighteen technologies set to shape the future of healthcare by analysts Frost & Sullivan in a new report that looks into just what the year 2025 will bring in terms of technological growth and application. Other technologies include things such as digital avatars, medical tricorders (yes, exactly like Star Trek) and advances in artificial intelligence (A.I). You can order a copy of Vision 2025 – Future of Healthcare here.Wearable-Technology-and-Health
  • Over to the world of jobs in the industry itself, as we know from Sunday’s weekly visit to The VR Job Hub the merry-go-round of roles never stops. But, it’s always interesting when one company starts taking an interest in a specific group of staff at another company. Such is the case with Tesla, who recently acquired the services of Andrew Kim, a Senior Designer on Microsoft’s Hololens team and former member of the XBox One S design team who is now working as Lead Designer at Tesla.  This in itself would not be strange however Tesla also acquired a member of the Hololens team last year in computer vision expert Yekeun Jeong. Will there be any more hires for Tesla with Hololens experience and what does it all mean? We’ll be keeping an eye on Tesla’s activities, certainly.
  • The PlayStation Experience 2016 livestream featured a number of livecast segments after the main event, one of which showcased EVE: Valkyrie courtesy of CCP Games’ Andrew Willans and Teddy Keefe. You can see the session in full below.
  • Then there was the one for Gran Turismo Sport, with PlayStation.Blog interviewing Kazunori Yamauchi.
  • If you wanted to see the ‘sizzle trailer’ produced for the event you can also see it here.
  • Did you know VLC can now handle 360 degree video clips and images? It’s true. At least in a new technical preview courtesy of the developers VideoLAN which utilises the technical skill of Giroptic to show off 360 content in a variety of ways. You can get it from here.
  • Virtalis have had a busy few months, with a number of different announcements. Their latest sees them enter into an agreement with Lockheed Martin to provide two new VR simulators to help with training helicopter pilots. Based on the company’s existing Helicopter Crew Reality System (HCR), which has been used as part of Virtalis’ historic dealings with VR training. If you think VR training is new, Virtalis has been working with the UK’s Royal Air Force (RAF) for almost two decades on VR helicopter training. That’s quite something.
  • Want to pet a cheetah? You can. At of all places Canberra Airport in Australia thanks to some augmented reality (AR) trickery introduced by APositive. As you might expect at an airport there’s a tourism connection here, with the installation promoting a visit to the National Zoo & Aquarium. Indeed the screen itself was partially funded by the government tot he tune of just under $250,000 (AUS). It all comes hot on the heels of a Star Wars: Rogue One takeover of Gatwick Airport in London that included a new 360 degree experience called Rogue One: Recon.
  • Speaking of AR, research from the University of Central Florida has shown that the technology employed in Google Glass, and, one presumes by extension similar wearables may not be better than natural vision in all ways. With the brain having to take in multiple things – the true vision and the vision being seen on top of that – the resultant multitasking needed can see a downgrade in your reaction time. Depending on what you’re doing that could have some potentially serious issues.”The idea here is to explore to what extent displayed secondary information might interfere with the primary task at hand, such as driving,” Mark Neider, of UCF explains. “What our data suggests is secondary information presented on a heads-up display is likely to interfere, and if that happens while driving, it may be distracting and dangerous.”
  • From Australia, to America and now on to China! Deepoon have revealed a new partnership which will see them bring their VR HMD, software and associated infrastructure to the Shanghai Oriental Pearl Tower. A building which is truly marvelous in its design.
  • Back to PlayStation Experience once more where we never got to see the trailer for Bossa Studios’ PlayStation VR title Surgeon Simulator ER. Will Nigel Burke hold to his oath to do no harm? Well… no. I mean have you seen Surgeon Simulator before?
  • And lastly, we covered the announcement of StarBlood Arena but the trailer itself was revealed a while afterwards. You can find more PlayStation VR action below.

That’s all for this time around. I’ll be back next week with the final VR vs. prior to Christmas and after that we’ve still got to look back over the course of the year and to what awaits us in 2017 ahead.