The Best PlayStation VR Games of 2020

PlayStation VR third anniversary

After four years the PlayStation VR is still going which is an accomplishment considering the lifespan of most virtual reality (VR) headsets. Even with PlayStation 5 now available, Sony Interactive Entertainment (SIE) has ensured continued compatibility whether you’re new to VR or not. For PlayStation VR owners there’s been plenty of content to choose from in 2020, so here’s 10 of the best.

PlayStation VR

Unlike previous years, PlayStation VR’s dominance has wained and with it, all the exclusives the platform was known for. There are still a couple on the list below, but most of the titles now tend to be multi-platform. That’s no bad thing as there are some great videogames on offer.

The Best PSVR Games of 2020

Marvel’s Iron Man VR

Let’s start with an exclusive though, in fact, PlayStation VR’s biggest exclusive of the year, Marvel’s Iron Man VR. After a series of delays developer Camouflaj released the highly anticipated title during the summer, providing players with the first proper chance to don the famous suit.

With a pair of PlayStation Move controllers you can take to the skies to battle new enemies, learning how to use the Repulsor Jets to dodge enemy attacks as well as shoot them. As the campaign progresses you can customise the suit with various offensive and defensive capabilities to suit the missions. This is the closest to being Iron Man you’ll ever get.

Iron Man VR

Paper Beast

One of the more unusual VR experience to arrive this year, Pixel Reef’s Paper Beast is a surreal puzzle adventure inside a world created from big data. In this simulated ecosystem, bizarre creatures have come to life, exhibiting similar characteristics to real-world animals.

The main campaign revolves around interacting with the creatures and environment to solve the various challenges, providing some awe-inspiring visuals along the way. In addition to the campaign, there’s a sandbox mode where you can build your own worlds. One of those videogames which showcase how unique VR can be.

Paper Beast

Final Assault

Originally released last year for PC VR headsets, after much work Phaser Lock Interactive managed to bring WWII strategy game Final Assault to PlayStation VR.

With a single-player campaign as well as cross-platform multiplayer, Final Assault is fully featured when it comes to content. You command ground and aerial troops like a table-top boardgame, dropping them in to lead an attack or setup defensive positions before pushing forward. The aim being to destroy your opponents base. Lots of fun if you like real-time strategy (RTS) titles.

Final Assault

Pixel Ripped 1995

When it comes to retro nostalgia in VR ARVORE’s Pixel Ripped series has got you covered. The latest is Pixel Ripped 1995, taking you back 25 years to a time where sprites were transitioning into 3D graphics.

Considered a golden era for videogames, Pixel Ripped 1995 features six levels containing nods to titles such as Streets of Rage, Mortal Kombat, Road Rash, Star Fox, Sonic the HedgehogCastlevania and many more. You play as Dot who needs to vanquish her arch enemy the evil Cyblin Lord, aided by a 9-year-old videogame fan called David. Gameplay jumps between 2D and 3D, where you have to deal with challenges both onscreen and off. Certain to put a smile on any players face.

Pixel Ripped 1995

Gorn

Not one for younger players unless you go straight into the settings to switch the gore off, Gorn is pure over-the-top violence in a comedic, cartoon style. You’re a gladiator and the aim here is to survive brutal arena fights using whatever weapons come to hand (or just use your hands).

No crimson paint is spared as you break bones and dismember opponents with knives, axes, maces, bows and even environmental obstacles. Everything has a bouncy, ragdoll effect, so enemies can be flung around whilst the weapons wobble around like giant sponges. Addictive in its simplicity, Gorn is also quite the workout due to the physical exertion of beating cartoon gladiators senseless.

Dreams

One for those who love to be creative as well as play videogames, Dreams was a major launch for PlayStation 4 early in the year, with VR support added a few months later.

Developer Media Molecule has created a title where you can play its own single-player experience as well as those from the rest of the Dreams community. If you want to delve deeper then there’s a massive selection of tools to build whatever you want, from a simple art piece to a videogame which can be shared with the world. A videogame with limitless possibilities.

Dreams - PSVR

Pistol Whip

Another 2019 title which finally made it to PlayStation VR, Cloudhead Games’ Pistol Whip is a rhythm-action videogame like no other. Evoking films like John Wick you can become an action-movie badass, shooting enemies and dodging to a thumping soundtrack.

With 15 on-rail ‘Scenes’, the gameplay is intense and physical, encouraging you to move out the way of bullets whilst firing off as many of your own. The visuals are just as dramatic, creating an all-encompassing experience which will make you sweat. Plus there are plenty of modifiers to make things harder whilst upping that score for top leaderboard positions. Then early next year PlayStation VR owners will be treated to free DLC Pistol Whip 2089.

Pistol Whip

Until You Fall

It was on VRFocus’Best Oculus Quest Games of 2020‘ list and now Schell Games’ Until You Fall has made it here as well. This is a hack-n-slash roguelite where death is cruel and the gameplay even more so.

It’s all about melee combat, fighting through the procedural world of Rokar where each run-through isn’t quite the same but you can become stronger in the process. Attack, block and parry relentless foes. Should you fail then returning to the hub means you can upgrade weapons or select new ones to change your strategy. Energetic like Gorn, however, Until You Fall requires far more precision.

Until You Fall

Star Wars: Squadrons

This videogame needs little introduction as it was the major release in October, strapping pilots into either Rebel or Imperial ships to battle in that far off galaxy. While you don’t necessarily need to be a fan of the franchise, it certainly helps when playing Star Wars Squadrons.

With single-player and multiplayer modes, in the story-driven campaign, you swap between the two opposing faction’s narratives, jumping into a selection of craft like the X-Wing or Tie Fighter. Over in multiplayer you have those same options, teaming up in a crew to take down Capital ships or engage in online dogfights. Great if you’re after a more comfortable, sat down VR experience.

Star Wars: Squadrons

The Walking Dead: Saints & Sinners

As the chaos of 2020 has managed to avoid a zombie apocalypse why not put yourself into one voluntarily with The Walking Dead: Saints & Sinners. A survival game set within a partially flooded New Orleans, make new friends, enemies and take down a few walkers along the way.

As a drifter you encounter warring factions vying for the few resources which remain whilst trying to scavenge your own in the derelict buildings and streets. Craft useful items and new weapons, blades are silent but will tire you out where guns have great stopping power as well as attracting attention. Outside of the main campaign, there’s The Trial horde mode if you just want some arcade action, killing waves of walkers. Plenty to keep you entertained and for practising those survival skills.

The Walking Dead: Saints & Sinners

The VR Game Launch Roundup: Miniature Marvels

Pixel Ripped 1995

There’s never a dull moment in the world of virtual reality (VR) and next weeks list of titles is proof of that. As VRFocus likes to do every Friday, here are five videogames set to release in the coming days.

Megalith

Megalith – Disruptive Games

An online PvP which originally launched for PlayStation VR in 2019, Megalith puts you in control of giant titans. In teams of two, the aim is to not only defeat other titans but also command minions to attack opponents defences, helping them by destroying walls and towers in the way.

Final Assault – Phaser Lock Interactive

Final Assault is a tabletop style RTS set during WWII where players can select from six divisions to take into battle, each with its own specialised ground and aerial units. Offering single-player and multiplayer options, looking over the battlefield players can quickly drop troops down to take or defend positions with the end goal being to destroy the enemy base.

  • Supported platforms: PlayStation VR
  • Launch date: 12th May
Final Assault

Pixel Ripped 1995 – ARVORE

Pixel Ripped 1995 is a love letter to old-school gaming, set during an era when videogames were moving from 16-bit sprites into 32-bit 3D titles. Mixing together various genres from the 1990s including action RPGs, brawlers, platformers, space shooters, and racing games, the gameplay offers an eclectic retro mix.

  • Supported platforms: PlayStation VR
  • Launch date: 12th May (Americas only)

Mini Motor Racing X – The Binary Mill

A tiny racer franchise offering both single-player and online multiplayer modes (supporting up to four players), Mini Motor Racing X features over 50 courses to master with multiple day, night and weather variants, loads of extra cars to unlock and upgrade and more.

Mini Motor Racing X

Zen Universe – ZenART

An early access app where you can explore highly-detail realistic 3D environments and legendary places of myth. Virtual guides help you learn about a location’s history.

Final Assault to Hit European PlayStation VR Shores Next Week

Final Assault

At the end of March real-time strategy (RTS) title Final Assault finally came to PlayStation VR, but only for North American players. Developer Phaser Lock Interactive has recently confirmed that the title will now make its way to the European PlayStation Store in a few days.

Final Assault - PSVR

The studio made the announcement via Twitter, locking down Tuesday 12th May for the launch, expanding the player base for those all important multiplayer matches.

It has been a little while coming, with the PC VR version released almost a year ago. As VRFocus learnt from an interview with Phaser Lock Interactive’s CEO Michael Daubert, the delay was down to trying to make frame rate, easily achieved on PlayStation 4 Pro, not so on the original PlayStation 4. This did mean sacrifices had to be made such as unit caps.

All the work has meant that both PC and console players can face one another, pitting their WWII forces in battle. Offering both single-player and multiplayer modes, Final Assault is a tabletop style RTS where players can select from six divisions, each with its own specialised ground and aerial units.

Final Assault

Looking down on the battlefield, players can quickly drop troops down whilst individually or group manoeuvring jeeps, tanks, and artillery to take over or reinforce strategic positions, call in planes to patrol the skies or execute airstrikes on enemy troops. Or when they’ve unlocked their top tier armaments assault the enemy base with bombing runs and other heavy weapons.

When reviewing the original PC version of Final Assault VRFocus said: “There’s plenty to love about Final Assault. Providing a leaner less complicated approach to RTS gameplay, most fans of the genre apart from the die-hard stalwarts should find there’s enough depth and reply value to keep coming back for hours on end.”

Phaser Lock Interactive isn’t stopping the franchise there, with more content and updates planned for the near future. Plus the studio is also working on a new project with a focus towards PlayStation VR and Oculus Quest.

VRFocus will continue its coverage of Phaser Lock Interactive and its VR projects, reporting back with all the latest news.

Final Assault Studio Developing New Project For Oculus Quest & PlayStation VR

Last week Phaser Lock Interactive released Final Assault for PlayStation VR, allowing the console players to engage in cross-platform war with PC VR opponents. When VRFocus interviewed the studios’ CEO Michael Daubert he revealed that the porting process to PlayStation 4 hadn’t been easy and that an Oculus Quest version currently wasn’t being considered. However, the studio has other plans in store with a new virtual reality (VR) title in the works.

PlayStation VR third anniversary

Due to the limitations Phaser Lock Interactive encountered when porting Final Assault to PlayStation VR and testing Oculus Quest’s potential, Daubert noted that their next videogame would be looking at these two popular headsets first: “We’re already moving into a new project that we’re in preproduction and the Quest and PlayStation VR are our base models.”

While he wouldn’t go into further details about the new project because it was at an early stage Daubert did discuss the studios’ intentions for maximising the Oculus Quest platform: “Now we’ve had the Quest for some time we’re building from the bottom up, so we’re really taking into account what the Quest is great at, where its power lies and making sure we’re building the systems in the right direction for that optimisation and still delivering high-quality game mechanics and gameplay but understand the limitations of what the Quest has.”

To date, Phaser Lock Interactive has released Final Approach, Final Approach: Pilot Edition, Twisted Arrow and of course  Final Assault. Most of which involve miniature vehicles and some real-time strategy (RTS), so there’s a good chance the team will stick with what they know – who doesn’t love some tabletop VR gaming?

Final Assault

Available for Oculus Rift, HTC Vive, Valve Index, Windows Mixed Reality and now PlayStation VR, VRFocus’ PC review found Final Assault provided hours of entertaining gameplay in both single-player and multiplayer modes: “There’s plenty to love about Final Assault. Providing a leaner less complicated approach to RTS gameplay, most fans of the genre apart from the die-hard stalwarts should find there’s enough depth and reply value to keep coming back for hours on end.”

When Phaser Lock Interactive releases further details about the new project, VRFocus will let you know.

Final Assault PSVR Review: Like Playing An RTS In A Toy Box

The accessible VR RTS from Phaser Lock, Final Assault, is now out on PSVR. Check out our thoughts on the port in our full review!

When virtual reality arrived years ago, there were a few genres people often expected the tech to benefit most. We heard how horror, racing, and music and rhythm games would be revolutionized once they started to implement headsets, and in many ways they have been.

One genre I didn’t anticipate getting much of a boost from a VR headset is real-time strategy, but play just a few minutes of Final Assault, and it will quickly be evident how virtual reality can innovate even the most unexpected of genres.

Final Assault is a cartoonish take on the RTS genre. With its vibrant battlefields and exaggerated character models, it’s a game that looks as serious as something on Nickelodeon. The sound design is similarly lighthearted. This isn’t a harrowing war story. It’s an animated feature, set in a fictional WWII-like arena but never so much as flying an actual Nazi flag. But what this colorful setup hides is a respectable commitment to its gameplay, amplified in ways only VR can. 

Across several game modes including two kinds of campaigns against NPCs, free play, and cross-platform PvP, Final Assault pits players in a tug-of-war for resources. With classic lane-centric map layouts skillfully organized to promote constant tactical considerations, the only thing childish about the game is its color palette. Each side manages a squad of their choosing, split among several Hero characters, and each of them provides a few variations on your available army. Resources must be managed carefully, with cooldown timers affecting strategy as much as enemy movement. Let your guard down too soon or mismanage your soldiers and you’ll be waving the white flag in no time.

final assult psvr plane

A long list of troops, tanks, dogfighters, and more round out a fun roster of war toys and it’s up to you to decide who to deploy as well as where and when to send them into battle. Each unit serves a definitive purpose and part of the fun comes in experimenting to find the right combat strategy.

Have a fighter jet hit the skies and watch as it takes on enemies high above the battlefield. Send in an infantry truck full of soldiers and watch them storm the gates. Your soldiers are reliable enough to wage war on their own should you simply drop them into battle, but the more satisfying moments come when you lead them directly to where you want to focus your attack, even drawing their precise route with the VR controls. Conversely, it’s just as exciting to feel the good anxiety of the genre when the enemy is assaulting your side of the map and your resources are depleted, suddenly seeming agonizingly slow to refill.

These are staples of the genre, and seasoned fans may expect to find these same scenes in any RTS, but virtual reality truly does bring the whole experience to another level. With the headset on, you become the ever-present overseer of the entire battlefield. Combined with the cartoonish style of it all, Final Assault revealed its best but least expected attribute: it makes one feel like a kid with a toy box full of action figures. 

final assault psvr plane shots

Zooming in on over the shoulders of your heroes, dropping cars here, tanks there, hanging an airstrike right over the enemy base, it wasn’t long into my time with Final Assault before I felt like I had time traveled to 20 years ago, like I took a Saturday as a kid, turned my toy box upside down, and let my imagination run wild. 

This is all made better by difficulty options that let you ease into the war as slowly or quickly as you want. It can be hectic at first glance, with individual battles happening all over the bombed-out streets, but I found starting on easy allowed me to not only learn the VR controls, but also worry less about my defenses, letting me take in each scene up close, admiring the excitement in every corner of the warzone.

Comfort

Final Assault uses VR wands, and you can choose which handles troops and which navigates your resource menu, even swapping between them whenever you want to. It’s convenient in that way, but the actual movement may cause trouble. Typically I’ve only ever gotten nauseated while playing VR with first-person games where I’ve walked too closely to walls. But with Final Assault, the pinching and zooming across each map leaves me feeling sick after less than an hour each time. As always with VR, your experience may vary greatly from mine in this regard, but because these motion controls somewhat mirror my legacy issue of walking near walls, I’d caution that you may have a similarly queasy experience if that’s been your problem with VR in the past too.

final assault psvr ground battle

Final Assault PSVR Review Final Verdict

There’s a fun focus on planning and improvising in Final Assault, making it an engaging, albeit somewhat less involved, entry for the genre even if it wasn’t on a headset, but in virtual reality, the RTS shines as an imaginative chest of colorful toys. Just make sure when you’re planning your attack to call in a supply drop of dramamine.


Final Score: :star: :star: :star: :star: 4/5 Stars | Really Good

final assault psvr pro con list review

You can read more about our five-star scoring policy here.


Final Assault is out now on PSVR for $29.99, but has a launch discount promotion currently active. The game is also available on PC VR headsets, you can read our review of that version here.

The post Final Assault PSVR Review: Like Playing An RTS In A Toy Box appeared first on UploadVR.

Final Assault for Oculus Quest Isn’t in Development, Isn’t ‘Out of the Question’ States Phaser Lock CEO

This week Phaser Lock Interactive finally brought its real-time strategy (RTS) title Final Assault to PlayStation VR, offering cross-platform gameplay with PC VR players. When VRFocus spoke with the studios’ CEO Michael Daubert about development he did mention some changes had to be made to ensure fairness across the platforms. The topic of Oculus Quest also came up and how a port is very unlikely. 

Final Assault

Todd Bailey, Creative Director at Phaser Lock Interactive mentioned to VRFocus last year that a port to the standalone headset: “may be possible.” With Facebook recently confirming that over 20 titles had managed to achieve over $1 million USD in revenue, making an Oculus Quest version seems like a forgone conclusion, not so says Daubert.

Chuckling, he said: “We would love to be on the Quest. It’s not feasible. The Quest would be such a challenge, it’s just a different beast in itself.”

One of the core characteristics of Final Assault is its PvP multiplayer mode and the fact that all players no matter the supported headset can engage in online battles together. “If we did do a Quest version it probably wouldn’t be cross-platform because we just wouldn’t be able to support that,” Daubert notes. “We want to make sure we’re delivering the same experience across all platforms. With that being said it doesn’t mean a Quest version is out of the question, it’s something we’d have to do a deep dive into and really explore what that would look like.”

Final Assault

So if Phaser Lock Interactive did decide to make a version of Final Assault for Oculus Quest then it would purely be for the headset, designed to make use of its particular features. Most likely cutting back on all the troop’s players can deploy to maintain a smooth experience.

VRFocus reviewed the PC version of Final Assault for its launch last year, giving it a decent four-star rating whilst saying: “Much, in the same way, VRFocus enjoyed Brass Tactics, Final Assault is another superb example of why table-top gaming works in VR.”

As Daubert has previously mentioned, Phaser Lock Interactive still has further plans for Final Assault. So as details are released VRFocus will let you know.

PlayStation VR’s Final Assault Port Will Bring More Players But Significantly Alter Strategies

Today sees Phaser Lock Interactive launch its real-time strategy (RTS) title Final Assault for PlayStation VR, offering cross-platform multiplayer gaming with its PC-based brethren. But as VRFocus has learnt in a new interview with CEO Michael Daubert, porting the title proved to be a technical juggling act. Just like real warfare, this has provided gains and losses.

Final Assault

The table-top RTS has been available for PC VR headsets for almost a year and last summer Phaser Lock Interactive confirmed work was well underway on a PlayStation VR port. In fact, the port was completed in 2019 until the team hit a little snag: “We were working on the PlayStation Pro. So the pro was two months worth of work, easy port over we were happy with it and then the classic (PlayStation 4) was like taking a step back to the 90s, I felt like we were working on the N64 again,” mentions Daubert.

This meant the team had to finely optimise the PlayStation 4 version to make frame rate. “The good thing is nothing changed on the play mechanics or the game mechanics themselves, it still plays the same way,” he notes. “The major changes are in art on the classic and then we had to put unit caps.”

Originally, Final Assault allowed PC players to wage massive wars with no units caps whatsoever, that’s all about to change. “PlayStation just does not allow that,” says Daubert. “So players moving into this are going to see a change in play style. They’re not going to be able to create these huge balls of death and push them forward on the infantry, they’re going to have to find different strategies which is kind of a new challenge for the players.

“It’s not changing it drastically, it’s just going to a more realistic expectation when it comes down to RTS’s, exactly how much micromanagement and how much you can have on the screen at one time.”

Final Assault

To ensure matches are fair no matter which headset players are using the cap is universal: “The cap is for all versions across all platforms. Because we are cross-platform we had to balance on the PC and the PlayStation side,” he states.

While mainly technical, this decision was also made with help from Final Assault’s Discord community, asking them what they could live and not live without. So while troops might be a little more limited the addition of PlayStation VR players will expand the match pool. “What we want is that player base, that user base so that when they go into that PvP queue we’re knocking down those times waiting for a game. We’re bringing in a brand new player base when it comes to the PSVR and we’re excited for the PC people to get some ‘fresh meat’.”

PC players – and those on PlayStation VR – will also have new content to play with: “We wanted to reward the PC players that have been sticking with us through these five months of porting because we haven’t been able to do a lot of updates or patches because we’ve been so heads down in getting the port done we’re giving two new vehicles and two new maps; called our Vanguard DLC,” Daubert adds.

Fans of Final Assault will also be pleased to know Phaser Lock Interactive has more plans in store with Daubert confirming:  “With this launch the game is not finished. We consider Final Assault will never be finished, it is something we will constantly be supporting. So we want to be adding new updates, we’ll be doing patches; making sure balancing patches are getting in there, listening to the players and making sure their concerns are heard.”

As Phaser Lock Interactive continues to support Final Assault, VRFocus will keep you updated on the latest updates.

WW2 RTS Final Assault Storms Onto PSVR Next Week

Sony’s PSVR indie streak keeps on going; Phaser Lock Interactive’s Final Assault hits the headset next week.

The World War 2-era VR real-time strategy game (RTS) arrives on PSVR on March 31. This version of the game will feature cross-play with the previously-released PC VR versions too. Cross-play between consoles and PC is a great way to ensure you’ll find players to face off with online.

Not only that but the launch is accompanied by new units, maps and customization options. These features will also be implemented into the PC VR version of the game. They’ll add to the base game, in which you can challenge friends to 1 vs 1 matches in which you guide units through maps, leading an all-out assault on the enemy base.

We were quite fond of Final Assault when it arrived on other platforms. While simple, the incredible detail and fun matches make it easy to recommend.

“Final Assault is not nearly as elaborate or detailed a game as the original Warcraft: Orcs & Humans was for its time, and it probably won’t make the same waves in VR that the former made for the traditional RTS genre,” we wrote. “However, it’s safe to say that what we’ve reached is something akin to the Advance Wars of VR; Final Assault successfully establishes a powerful set of VR strategy mechanics that are instantly enjoyable, delivering equivocal depth and a permeating sense of awe.”

Whats more, we’ve tried the game on PSVR before and found it runs basically just as well as the PC VR version.

Will you be picking up Final Assault on PSVR? Let us know in the comments below!

The post WW2 RTS Final Assault Storms Onto PSVR Next Week appeared first on UploadVR.

The VR Game Launch Roundup: Combat Boredom With These new Titles

VRFocus brings you another list of virtual reality (VR) videogames for users of all leading headsets to enjoy over the next week. Make sure to check out the accompanying video for a preview of each title’s gameplay and make sure to follow all our social channels to get further updates including reviews, re-releases and possible expansion packs.

Orders Of Magnitude – Ouroboro Soft Inc.

In this educational virtual reality science experience, learn about the whole observable universe at multiple scales. Explore everything from a tiny atomic nucleus to the whole Milky Way, all there to be explored. Featuring data taken from various scientific databases, users can visualise galaxies and stars as well as delving deep into human brain and DNA atoms.

Lies Beneath – Drifter Entertainment

From White Door Games, the studio behind Robo Recall: Unplugged and Gunheart, this new horror survival videogame is set in the town of Slumber, Alaska. College student Mae is on a mission to save her father from the townsfolk and creatures who have infected her hometown. You must fend off hordes of these monsters with your arsenal of various weapons, including shotguns, knives and explosives while solving various puzzles along the way. Also coming to Oculus Rift 14th April.

Good GoliathGood Goliath – Knocktwice Games

In this wave-based arcade-action title, you play as a weaponless gentle giant who has woken from a slumber and must defend himself using any surrounding objects. Throw, catch and dodge any obstacles thrown at you in this storybook-style comical world featuring a full campaign.

Final Assault – Phaser Lock Interactive

Quick thinking is essential in this World War 2-themed action title, where you must command your troops as they enter into massive battles on land in tanks and in the air with dog fights. Previously released in 2019 on other leading headsets, VRFocus awarded the PC edition a 4/5.

  • Supported Platforms: PlayStation VR
  • Launch Date: 31st March

Final AssaultGuns’N’Stories: Bulletproof VR – MiroWin

This action-packed western-style shooter fully immerses you into a Wild West setting as you encounter and fight off a series of cartoonish enemies. Duel wield various classic and modern weapons and move quickly avoiding incoming bullets in a series of detailed and varied locations.

Final Assault Makes its Incursion Onto PlayStation VR in March

Phaser Lock Interactive launched its WW2-themed real-time strategy (RTS) title Final Assault almost a year ago for PC-based virtual reality (VR) headsets. When VRFocus spoke with the studios’ creative director Todd Bailey last summer he mentioned that with the PC version finished they were working on the PlayStation VR port. Today, it has been confirmed that Final Assault will be coming to the headset next week.

Final Assault

Offering cross-platform gameplay between PlayStation VR, Oculus Rift/Rift S, HTC Vive, Valve Index, and Windows Mixed Reality headsets, Final Assault is a tabletop style battle between Allied and Axis forces offering both single-player and multiplayer modes.

Players are able to select from six divisions, each with its own specialised ground and aerial units as they seek to dominate their opponent. With a god-like overview of the battlefield, they can manoeuvre jeeps, tanks, and artillery in massive ground battles whilst executing airstrikes and bombing runs to destroy the enemy base.

“We feel we found the sweet spot on mixing RTS and Moba gameplay, taking what we feel is the best of the best that has ultimately ended up creating a new genre that can only exist in VR. And our game leans more on the PVP gameplay, and let’s face it, there are not a lot of cross-play multiplayer games out there. So now bringing in the PSVR users we hope to increase the player base and give more opportunities for fast matchmaking across all the headset,” said Phaser Lock Interactive CEO Michael Daubert in a statement.

Final Assault

In conjunction with the PlayStation VR launch, Phaser Lock Interactive will be adding new units, maps and customisation options for all platforms, so there’s no difference in content.

VRFocus reviewed Final Assault for launch, giving it a decent four-star rating whilst saying: “Much, in the same way, VRFocus enjoyed Brass Tactics, Final Assault is another superb example of why table-top gaming works in VR.”

Final Assault is scheduled for launch on 31st March for PlayStation VR, rounding off a bumper March for VR videogames. As further updates for the RTS title are released, VRFocus will let you know.