VR vs. It’s Coming Home

The World Cup is over, five weeks of intense football which descended on Russia and allowed many of us to have a brief respite from the craziness that seems to have engulfed the world in the last few years. Somewhat depressingly it won’t even be another four years before the next competition, instead it will be four and a half as everyone awaits winter in Qatar so that people have a vague hope in hell of actually being able to play there.

Four and a half years. In that time we’ll have a European football competition, not to mention another Olympics. I can’t help but wonder as to what will change in that time. If we look back to the last World Cup in 2014, which took place in Brazil, it’s astounding how far technology has come along in as small a time as this. From a virtual reality (VR) point of view it’s been a heck of a big leap, although many of you likely won’t think that. Yes, there’s still a long way to go, but there’s wireless VR now. Stuff that makes the DK1 look positively archaic. VR hasn’t taken over the world, but it has permeated nearly every facet of what makes the world tick.

History, design and enterprise, retail and finance, science, medicine, history and archaeology, agriculture, engineering, videogames, board games, television and film and… sport.

So, going back to that topic, how many of you watched the World Cup – let’s say more than once? I’d imagine quite a few of you. To be honest I was less enthused about this competition than I have for any previously. I pretty much left England alone during the first few rounds, I checked in on the quarter-final at the exact moment the opposition scored. Which should’ve been warning enough. Still I was disappointed when England went out as you may have noticed if you follow us on Twitter.

Ah well.

Maybe that’s the jading of an England fan, fate’s most gleeful puppet weighed down by however many years of hurt it is now. Perhaps it’s just because I’ve gotten so much older. Or just my interests no longer align as much as they did a decade ago. It’s likely some sort of combination of the three but I really wasn’t enthused in watching. Of course, if I had the opportunity to watch the game in person things would be different, I’d take in any game I could regardless of the country. Because watching a match is one thing, being at one is another. So, at this point I’d like to ask my first question again with an extra caveat – how many of you watched the World Cup in VR?

I’d imagine not many of you. For the record, I didn’t either.

But why not? It’s not like there weren’t many options to do so. In the UK we had the ability to do so thanks to the BBC, who have continued their investment in VR, something they’ve been taking in many different directions but that they have also incorporated into their sports coverage. If my interest would be peaked by being at a match, shouldn’t I be wanting to watch it in VR? After all that’s the point. You’re taken there! You ARE there! Well, yes. But how many times have we seen coverage like that and what it actually is, is you sitting in a room watching a big screen? A lot of the time when it’s a social platform, like (ironically) Bigscreen this is fine. Absolutely fine. It suits its purpose. But if you’re going to be doing sport in this area the VR needs to be more than that. I don’t want a cosy living room with a window. I want to be in the crowd, yes but somewhere I choose. I want to be on the pitch. I want to see what player X can see and at the moment… we really can’t. We’re getting there yes, there’s the stuff that Intel are doing. There’s also the highlights that NextVR are doing for things like wrestling which are getting to the point where VR for sport should be.

BBC VR Football - World Cup 2018
The BBC’s option fell into the ‘room with a view’ trap.

If VR sport were baseball we’re still on first base, there’s a runner on second, but we’ve not got much say in what they’re doing. All we can do is try to get there to that point. Will we be there in four and a half years? I hope so. Will everyone else have the patience to wait?

And that’s my third, and last question for the week.

 

BBC Reveals Two New VR Experiences Celebrating The RAF And Suffragettes

BBC Reveals Two New VR Experiences Celebrating The RAF And Suffragettes

So far UK broadcasting group the BBC has delivered some of the most powerful VR experiences yet seen in headsets. From the fantastic underwater exploration of Life in VR to the storybook novelty of The Turning Forest, the organization has produced content that truly capitalizes on the format. Good news, then; it’s got more of that on the way.

The BBC today announced two new VR experiences set to release later this year. One, Make Noise, celebrates the centennial of the suffragette’s movement in which women campaigned to win the right to vote while the other, 1943: Berlin Blitz, does the same for the UK’s Royal Air Force (RAF).

Make Noise is a vibrant-looking piece that will employ the use of the viewer’s voice. Inspired by leading suffragette Emmeline Pankhurst’s call for people to “make more noise”, viewers will hum, sing and shout along to the experience, changing the world around them in the process. The journey will take you through various stages of the suffragette movement, narrated by actor Nikki Amuka-Bird. It features archive material from the BBC including the voices of real-life suffragettes. It’s developed by the BBC’s new VR Hub with the help of Anagram.

Berlin Blitz, meanwhile, recognizes the work of the RAF by recreating a bombing run over Berlin that was attended by BBC journalist Wynford Vaughan-Thomas on September 4th 1943. You’ll find yourself in the Lancaster bomber, the most successful heavy bomber used by the RAF in the Second World War. This piece was created by BBC Northern Ireland and Immersive VR Education and will be on display at the RAF’s International Royal Air Tattoo in Fairford from July 13th – 15th.

Look out for these experiences to release on a VR headset near you later this year.

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BBC VR Hub Celebrate the Suffragettes and the RAF With Make Noise and 1943: Berlin Blitz

When the BBC decides to create immersive content there always seems to be good reason behind it, with the company focused on highlighting important subject matter. Today is no different, with the BBC VR Hub announcing two new virtual reality (VR) experiences; Make Noise and 1943: Berlin Blitz.

Make Noise

Created by BBC VR Hub with Anagram, Make Noise has been inspired by the suffragettes and Emmeline Pankhurst’s advice to ‘make more noise’, using a combination of voice technology and VR. Viewers will need to hum, sing and shout along with narrator Nikki Amuka-Bird as they are transported through a series of colourful and abstract worlds that represent the stages of the suffragettes’ struggle.

“BBC VR Hub exists to excite audiences by creating the most enthralling experiences imaginable using the power of VR, and both of these do that, but in very different ways. Make Noise uses voice technology in an innovative way to put you in the shoes of the suffragettes, encouraging you to follow their example and use your voice to change your world. It’s empowering, profound and yet playful, and a great example of why we should follow Emmeline Pankhurst’s advice and ‘make more noise’”, said Zillah Watson, head of BBC VR Hub in a statement.

The second experience 1943: Berlin Blitz puts viewers in the shoes of BBC war correspondent Wynford Vaughan-Thomas. Using the original radio broadcast of Vaughan-Thomas’ report taken from the BBC Archive, the VR experience allows users to retrace his journey on a genuine bombing raid to Berlin at the height of the WWII.

Created by BBC Northern Ireland and Immersive VR Education (Titanic VR), 1943: Berlin Blitz celebrates the 100th  anniversary of the RAF.

Berlin Blitz

1943: Berlin Blitz on the other hand uses VR to breathe new life into the BBC Archive, using an extraordinary piece of journalism to transport you to Berlin at the height of the Second World War,” adds Watson. “It really gives a sense of just how brave the RAF and the BBC’s war correspondents were back then, and providing new context for the threats our colleagues face today when reporting from dangerous situations. For now they’re both available at a small number of select events and screenings, and we hope to launch them to the public later in the year.”

Both experiences are scheduled to be released later this year although no platforms have yet been specified. At the end of this week 1943: Berlin Blitz will be shown at a special preview during the RAF’s International Royal Air Tattoo in Fairford from the 13th – 15th July. For any further updates from the BBC on its VR projects, keep reading VRFocus.

This Week In VR Sports: World Cup Developments And ESports Matches

As the events of the World Cup continue it is time for another entry of This Week In VR Sport. Every week VRFocus brings you a number of sports and eSports related virtual reality (VR) and augmented reality (AR) stories. Keeping to the theme of the beautiful game there are two stories on the World Cup this week including download numbers for the BBC World Cup VR App and a VR penalty kick experience. Elsewhere, the Onward Invitational eSports event has been continuing and a number of matches are now available to watch including one with the developers.

BBC World Cup VR App Downloaded Over 325K Times

BBC VR World Cup 2018

Getting to the topic of the FIFA World Cup 2018 right away, it has been revealed that the BBC World Cup VR app has been downloaded over 325,000 times. The app allows views to enjoy a wide range of content from the event in immersive VR and put themselves closer to the sport then ever before. The number of downloads, though tiny in comparison to non-VR viewing of the World Cup is still an impressive number on its own. It shows that there is a growing audience for the media even if there is still a long way to go.

All of the 33 World Cup games from the BBC, including the final, are to be available via the BBC Sport VR 2018 FIFA World Cup app. According to the figures, as reported by Broadcast, non-VR viewings of the World Cup have passed more than 40 million live and on-demand request for the BBC’s coverage across BBC Sport and BBC iPlayer.

It will be interesting to see if the number of downloads for the VR app continue to grow as the World Cup continues or if we have already hit the peak. VRFocus will be sure to let you know should the BBC reveal more data.

Onward Invitational Matches Available To Watch

As VR videogames continue to become more common in the eSport’s scene the VR League and ESL have been putting select titles into the limelight. Recently, during the Onward Invitational, eSport team Stack Up went head-to-head against the Onward development team, Downpour Interactive in a heated multiplayer match. Since it’s airing the whole match is available to watch YouTube and can be seen just above.

The other matches from the Onward Invitational are becoming avaiable to watch on the same YouTube channel as well with a number already up at the time of writing. This includes Mob Squad versus Globocherm,SMC Tactical versus Globochem and Mod Squad versus Beginners.

The Onward Invitational is ongoing so for all the latest from the VR League, keep reading VRFocus.

Test Your Penalty Shoot-Out Skills In New VR Experience

The Straits Times

Finally this week, another piece of World Cup goodness. If you have been thinking you could do a better job then some of the players when it comes to penalty kicks there is now a VR experience that will let you prove it. The Straits Times has created a lightweight VR penalty shoot-out challenge for fans of the World Cup and lets them pick from the 32 countries taking part and try to lead them to victory.

Needing to score the as many kicks as possible, players will start from the bottom and work their way up through the rounds until they are in the finals. As you progress so to do the other teams, with a performance comparison available at the end of the experience to see how they fared. The experience is designed for mobile devices but can also be enjoyed on a computer using a mouse. You can try it for yourself here.

That is all for This Week In VR Sport. For more on immersive sport news keep reading VRFocus and remember to check back next week for another This Week In VR Sport.

BBC Introduces VR Technology to Home Design TV Show

The BBC has been quietly experimenting with virtual reality (VR) technology in various ways for a while now, mostly with its online content, offering up a small range of special 360-degree videos. The broadcaster are now taking it a step further by introducing the technology into an upcoming TV show.

A new property design show called Watch This Space will be broadcast on BBC Two, produced by Endemol Shine’s Remarkable Television. The eight-part series will use VR technology to help couple redesign their homes.

The show will be hosted by Angela Scanlon, who recently became recognisable for her work hosting the Robot Wars revival. The format of the programme will involve two couples who are disagreeing about the best designs for their home. Those couples will work with architects Laura Clark and Robert Jamison.

The two architects will product two competing briefs, which will include a VR recreation of what the completed design will look like, allowing the homeowners to step inside the redesigned property. The plan is to use photo-realistic effects to completely showcase how the property will look under each brief. The couples then need to pick which design they prefer.

Scanlon said, “Watch This Space will ingeniously use virtual reality, so couples can try out new designs without lifting a rusty hammer or spending a single penny. I’ve lost weeks of my life trawling property websites and lingering too long outside the shiny windows of estate agents, so I am absolutely delighted to be involved in this ground-breaking series and to see technology being used in this way for the first time on a British property show. It’s all about improving rather than moving right now and helping homeowners create their dream homes is just magic.”

The BBC have yet to confirm when the series will be broadcast, but VRFocus will be sure you keep you updated on this show and other new uses for VR technology.

This Week In VR Sports: Higher Resolutions All Around

VRFocus is back once again to bring you another entry of This Week In VR Sport. With a number of sports related virtual reality (VR) and augmented reality (AR) stories, this week has a theme of looking to the future at bigger, better and more immersive quality content. The BBC reveal their plans to provide Ultra HD and VR coverage of the Fifa World Cup 2018, UAE deliver the first real-time, 360-degree VR broadcast and NextVR release a new high-resolution format alongside highlights from the NBA Finals.

BBC To Show World Cup 2018 In Ultra HD & VR

BBC VR World Cup 2018

Ahead of the upcoming Fifa World Cup 2018 in Russia, BBC Sport have announced that they will be able to enjoy the event in Ultra HD and VR in new trials of the technology. This will include a fully immersive stadium experience which will be put the viewer into their own hospitality box thanks to the power of head-mounted displays (HMDs). All 33 matches that will be broadcast by the BBC will be available to watch for free on the BBC Sport’s VR 2018 World Cup application. 29 of those matches will be shown on BBC One in Ultra HD as well.

The Ultra HD experience will be access through a high-speed internet connection and will be made available on a first-come, first-served basis. The HD stream will be available to watch from BBC iPlayer as soon as programme coverage beings but users will be limited to “tens of thousands of people”. Those wanting to have the optimum viewing experience are encouraged to have a 40 megabit per second (Mbps) internet connection.

Matthew Postgate, BBC chief technology & product officer, said: “From the very first tournament on TV in 1954 and England’s finest hour in 1966, to the first colour World Cup in 1970 and then full HD in 2006, the BBC has brought major live broadcasting breakthroughs to UK audiences throughout the history of the World Cup. Now, with these trials we’re giving audiences yet another taste of the future.”

The VR app will be made available in the coming weeks for iOS and Android devices along with a release on Samsung Gear VR, Oculus Go and PlayStation VR.

UAE Creates History With Live VR Telecast Of Football

Arabian Gulf League

By taking advantage of the latest technology and a dedicated 600 Mbps connection, video feeds from camera rigs of up to five cameras were captured and stitched together into one single 360-degree video in real time, being distributed to viewers with low-latency. This achievement was made possible by Spanish broadcaster and producer Mediapro, UAE telco Etisalat and, most importantly, the UAE Pro League Committee (PLC) and premiered at the final of the UAE Arabian Gulf Cup at Hazza bin Zayed Stadium in Al Ain.

Viewer were able to download the Etisalat’s AGL VR Seat Experience app, which is available on both iOS and Android, and immersive themselves in a virtual VIP seat where they were able to take in the full excitement of the match. The broadcast of course required a lot of planning and work on the day to ensue that the five camera wre stitched together into a single 360-degree video in real time.

Ammar Hina, TV Broadcast and Production Director at PLC, recalls: “We at PLC launched our strategy two seasons ago. Part of this strategy was to work more intensively on technology to redefine the audience experience of live football. The idea for broadcasting in VR also came two seasons ago.”

The project started back in 2017 were the team was tasked with designing the workflow to allow for this broadcast to take place. One of the biggest roadblocks for the event was the bandwidth required. For the VR requirement and the multiple camera rigs that were being used a strong connection was needed. The end result was a dedicated connection with a minimum of 600 Mbps that was offered by Etisalat, a long-time partner of PLC.

Humaid Sahoo, CEO of E-Vision, the broadcasting arm of Etisalat, said: “We are delighted to partner with the Pro League Committee to unveil the region’s first virtual reality app to broadcast live football matches, enabling our consumers to experience the thrill of the games from the comfort of their homes.”

The premiere of this solution was a success and the parties plan to use it more in the future. VRFocus will be sure to bring you all the latest on this story as it develops.

NextVR and NBA Digital To Feature The 2018 NBA Finals

NextVR NBA FInals

Lastly this week, NBA Digital and NextVR will give fans a chance to see the highlights of the 2018 NBA Finals featuring the Golden State Warriors vs. the Cleveland Cavaliers for free, available on-demand in VR. Alongside this, NextVR are also making a new high-resolution format publicly available that will deliver the most realistic and immersive VR experience to date.

The day following each game of the Finals, fans will be able to access the highlights in the NBA Finals channel within the NextVR application and see the key moments from the games in stunning VR. The new high-resolution format will deliver increased resolution and sharpness to head-mounted displays on all existing VR platforms, with higher-end displays such as the HTC Vive Pro realizing the most dramatic impact for fans’ viewing pleasure.

“Improving fidelity and realism is critical for the success of virtual reality media. This upgraded format adds detail, sharpness and enhanced 3D depth to our broadcasts, greatly increasing realism and overall sense of presence,” said David Cole, NextVR co-founder and CEO. “While all users will see an immediate improvement, this only scratches the surface of the capabilities of this format and our technology platform. More advanced headsets slated to ship in the future will take even greater advantage of this new VR broadcast technology.”

Fans using the NextVR app on headsets such as the HTC Vive Pro and Samsung Odyssey will be able to enjoy the most visually stunning VR experience to date, with other platforms seeing a range of benefits from the new high-resolution format. The NextVR app is available now on Oculus Go, PlayStation VR, HTC Vive, HTC Vive Pro, Windows Mixed Reality, Samsung Gear VR, and Google Daydream.

That is all for This Week In VR Sport. For more on immersive sport news keep reading VRFocus and remember to check back next week for another This Week In VR Sport.

BBC zeigt WM 2018 per VR-Livestream für Oculus Go, Gear VR & PSVR

Die Fußball-Weltmeisterschaft 2018 steht vor der Tür und sorgt für weltweite Begeisterungsstürme bei Freunden des Rasensports. Die meisten Zuschauer verfolgen die Spiele bei Public-Viewing-Events oder vor dem heimischen TV, doch dieses Jahr bietet sich in Großbritannien erstmals die Möglichkeit, in virtuelle Gefilde einzutauchen und die Runden mit einer VR-Brille zu verfolgen. Möglich macht dies die BBC, die insgesamt 33 Spiele per VR-Livestream in einer kostenlosen App für Oculus Go, Gear VR und PlayStation VR (PSVR) überträgt. Ob man auch aus Deutschland heraus auf die VR-Liveübertragungen Zugriff erhält, bleibt zunächst noch abzuwarten.

Fußball-Weltmeisterschaft 2018 – BBC strahlt VR-Livestreams der Runden für Oculus Go, Gear VR und PlayStation VR (PSVR) aus

Dieses Jahr findet die WM 2018 vom 14. Juni bis zum 15. Juli 2018 in Russland statt. In Großbritannien veröffentlicht die öffentlich-rechtliche Rundfunkanstalt BBC zu diesem Anlass die eigene App BBC Sport’s VR 2018 World Cup, um insgesamt 33 der Spielrunden per VR-Livestream für Oculus Go, Gear VR und PlayStation VR (PSVR) kostenlos zur Verfügung zu stellen.

FIFA-World-Cup-2018-BBC-VR-Livestream-Oculus-Go-Gear-VR-PlayStation-VR-PSVR

Innerhalb der VR sollen verschiedene Umgebungen zur Auswahl stehen. Entweder befinden sich die Zuschauer in ihrem eigenen komfortablen Raum, um bei den spannenden Spielen in einer luxuriösen Box ein Privatvergnügen zu erhalten oder sie verfolgen den Ballwechsel hinter einem der beiden Tore und dürfen in einem immersiven Stadiumerlebnis mit ihren Lieblingsmannschaften mitfiebern. Neben dem VR-Livestream soll zudem ein HD-Livestream in 4K-Auflösung zur Verfügung stehen.

Welche Spiele während der Gruppenphase innerhalb der Virtual Reality ausgestrahlt werden, ist bereits auf einem offiziellen Terminkalender einsehbar.

Die App soll in naher Zukunft kostenlos für iOS und Android sowie für Konsole erscheinen. Ob man auch aus Deutschland Zugriff auf die VR-Livestreams erhält oder ein ähnliches Angebot veröffentlicht wird, steht aktuell noch nicht fest.

(Quellen: BBC | Upload VR)

Der Beitrag BBC zeigt WM 2018 per VR-Livestream für Oculus Go, Gear VR & PSVR zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

BBC to Stream World Cup 2018 Matches in UK on PSVR, Cardboard, Oculus Go & Gear VR

The BBC is bringing live coverage of all 33 of its licensed World Cup 2018 matches from Russia to a new dedicated app, dubbed BBC Sport VR – FIFA World Cup Russia 2018. The app will support Gear VR, Oculus Go, PlayStation VR, and Google Cardboard; as with all BBC iPlayer content, it’s likely to be region locked to the UK though.

“Users will be transported to a fully immersive stadium experience, through headsets, as if they are sitting in their own hospitality box,” reports BBC Sports.

The VR app is said hit the respective app stores closer to the first match, which starts on June 14th with the Russia vs. Saudi Arabia match to kick it off.

Image courtesy BBC

User can expect a wide range of supporting content in the app, including live match stats that pop-up from the virtual coffee table, and different camera angles so users can watch from a standard viewing position, or sit behind either one of the goals to get up-close and personal with the goal keeper. A daily highlights package and other on-demand content will also be available through the app on multiple virtual big screen TVs in the VR environment.

Both the BBC and ITV hold exclusive rights to transmit the World Cup in the UK, while US viewers will rely on coverage from Fox, Telemundo and NBC Universo, making international streaming a strong unlikelihood.

VR users outside the UK might investigate BigScreen VR for less formal transmissions of World Cup 2018 coverage, as the screen sharing app lets you watch anything on your monitor and share it with other user in VR regardless of their location.

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Explore the Ocean’s Ecosystems as BBC Earth: Live in VR Emerges for Lenovo Mirage Solo

The Lenovo Mirage Solo standalone headset has now arrived offering Google’s WorldSense motion tracking and access to the Daydream platforms range of virtual reality (VR) titles. For early adopters of the device the BBC has launched BBC Earth: Live in VR which makes use of the headsets extra functionality.

LifeinVR

Created by BAFTA award-winning videogame studio Preloaded in collaboration with BBC Studio’s VR team, BBC Earth: Life in VR represents the first generation of titles using WorldSense, allowing the user to enter a real-time world and witness first-hand the creature behaviours and relationships that sustain the ocean’s rich and diverse ecosystems.

Taking viewers to the Californian Pacific Coast the app starts by following a mother sea otter as she forages in the coastal waters before heading into rich kelp forests. BBC Earth: Life in VR then heads even deeper plunging into the depths of an oceanic trench to encounter a range of animals from microscopic plankton to giant squid and a gargantuan sperm whale.

“It’s extremely exciting that BBC Earth content has been chosen to launch the Lenovo Mirage Solo with Daydream headset,” said Bradley Crooks, Head of Digital Entertainment & Games, BBC Studios in a statement. “Working with Google to bring BBC nature content to VR allows us to provide our audiences with a fresh, exhilarating level of immersion and is an evolutionary step in natural history storytelling.”

LifeinVR

This is actually the second instance of BBC Earth: Life in VR on the Daydream platform as it first launched for Google Daydream View back in February.

VRFocus caught up with some of the team from BBC Studios, BBC Earth and Preloaded to learn more about the app, how it came about and what they wanted to achieve in the video below. BBC Studios Head of Interactive Tim Burton also revealed work on a new project called Is Anna Okay? which is due to premiere at Sheffield Doc/Fest this summer. For further updates on the BBC’s VR projects, keep reading VRFocus.

Life In 360°: Through Adversity to the Stars

When it comes to 360 degree videos, most as I’m sure you’ve seen aren’t that long, and are more often around 4 minutes maximum in length. Certainly, most that we show off on Life In 360° seem to be around 90 seconds to 3 minutes long.  This particular video, made by the BBC, is somewhat longer than that. In fact, it clocks in at a pretty impressive 18 minutes.

Life In 360° / 360 Degree Video

Britain’s Royal Air Force (RAF) celebrated its centenary earlier this month. If you were wondering about the post’s title ‘Through Adversity to the Stars’ (sometimes ‘Through Struggle’) is the English translation of the RAF’s Latin motto Per ardua ad astra. Created during the latter period of World War I, the RAF is the oldest independent air force in the world.  In celebration of this the BBC went on board one of its longest serving aircraft: The Panavia Tornado. For nearly 40 years, the supersonic Tornado attack bomber has been at the heart of the RAF’s operations, from the Cold War to current missions over Iraq and Syria operating a dual role as both an attack and reconnaissance aircraft.

2019 marks the end of its tenured service, with its roles likely taken on by the Lockheed Martin F-35 Lightning II from 2020. The Tornado has also been used as part of the Italian Air Force and the Royal Saudi Air Force.

RAF Tornado
An RAF Tornado GR4 taking on fuel from a Voyager aircraft. (Image via the UK Ministry of Defense.)

Boarding an RAF Tornado in Liverpool, the Today programme’s Sarah Montague was taken for a flight by Wing Commander James Heeps, who put the jet through its paces and also touched on the history of the RAF itself.

You can consider this entry yet another example of 360 degree video being used in aviation and something of a history less of military too. We will be back on VRFocus later this week with another example of Life In 360°. Will we be up in the air once more? Probably not; but you’ll have to wait and see what will be going on.