Minecraft Earth Early Access Now Available In Australia, Mexico and Sweden

After an initial launch in New Zealand and Iceland, Minecraft Earth early access is now available in Australia, Mexico and Sweden. The game is gradually rolling out across a few countries at a time, seemingly in smaller markets first.

While it’s still launching in early access, this gradual launch is not restricted and is available to anyone, provided you’re in one of the supported launch countries. Minecraft Earth previously launched a closed beta for select players only, and early access marks the first time the game is available publicly.

This is Minecraft’s response to Pokemon Go and other map-based mobile games that get you out of the house and exploring the real world, intertwined with AR elements. You can build structures, craft weapons, collect materials by exploring your real-world neighborhood and fight monsters in AR during the “adventure” events scattered across the map.

I downloaded the app today and gave it a try. While it’s still early obviously, there are some really fun elements that hark back to 2011 and give me major Minecraft nostalgia. The game still has a lot to offer that I haven’t checked out yet, but it does also feel somewhat distinguished from other similar AR games like Pokemon Go and Harry Potter: Wizards Unite.

There’s still no concrete word on when the game will launch in some of the larger markets like the US or the UK. The best indicator we have is on the Minecraft Earth site, which just indicates it will launch in more countries “in the coming weeks.”

Be sure to keep an eye out for more Minecraft Earth coverage from us in the next few weeks. If you’re in one of the supported early access countries and you’ve tried the game out, let us know in the comments below.

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New AR And VR Game Releases For October 2019

Every month we aim to round up each and every AR and/or VR game release for you in one single place — this is October 2019’s list. Check the bolded and underlined entries for ones we feel are particularly worth your time.


Curious about what’s coming this month to a VR headset near you? Then we’ve got you covered. And don’t forget to watch VRecap every Friday and The VR Download live every Thursday to stay on top of the top news stories, top new releases, and enter into our weekly VR game giveaways.

If you’re a VR game developer planning to release a game soon — let us know! You can get in touch with me directly by emailing david@uploadvr.com or hit all of the editorial team by emailing tips@uploadvr.com. Please contact us about your upcoming releases so that we can know what you’re working on and include you in release lists!

Unless otherwise stated, all PC VR releases are the Steam versions.

Rift, Vive, Index, and Windows VR Game Releases For October 2019

Drums of War ($14.99) – October 1st – Rift, Vive, Index, Windows VR
Mars City ($6.99) – October 1st – Rift, Vive, Index
Ghost Productions: Wraith VR Total Knee Replacement Surgery Simulation (Free) – October 1st – Rift, Vive, Index, Windows VR
Imaginator ($24.99) – October 2nd – Rift, Vive
Struggle ($14.99) – October 3rd – Rift, Vive
101010 (Free) – October 3rd – Rift
Arabian Stones – The VR Sudoku Game ($4.99) – October 3rd – Rift, Vive, Index
Hyper Storm ($7.99) – October 3rd – Rift, Vive, Index
Funny Archery (Free) – October 4th – Vive, Index
Space Vikings Raiders VR ($9.99) – October 4th – Rift, Vive, Index, Windows VR
Linea VR ($5.99) – October 4th – Rift, Vive, Index, Windows VR
Home (Free) – October 6th – Vive
Epic Fun (Free) – October 7th – Rift via Home
Asgard’s Wrath ($39.99) – October 10th – Rift via Home (Our Review)
Instacalm VR ($4.99) – October 10th – Rift, Vive, Index
SoundTriggersVR ($49.99) – October 10th – Rift, Vive, Index
VR Toon Help Me ($5.99) – October 10th – Rift via Home
The Exorcist: Legion VR Deluxe Edition ($24.99) – October 10th – Rift, Vive, Index (Our Review)
Explore Fushimi Inari (Free) – October 11th – Rift, Vive
Bandit Point ($9.99) – October 11th – Rift, Vive, Index, Windows VR
VRAdventure ($4.99) – October 11th – Vive, Index
KENDO ($9.99) – October 11th – Vive, Index
Dwarven Defender ($7.99) – October 11th – Rift, Vive, Index
Noise ($2.99) – October 13th – Rift, Vive, Index
Spectro ($19.99) – October 15th – Rift, Vive
Tunnel VR ($2.99) – October 16th – Vive, Index
Desolatium – Chapter 1: Sanatorium (Free) – October 16th – Rift, Vive, Index
Kamile: The Fall ($4.99) – October 16th – Rift, Vive, Index, Windows VR
LOW-FI Alpha Dev Build ($35) – October 17th – Rift, Vive, Index, Windows VR
Snowman ($9.99) – October 17th – Rift via Home
Elite Escape ($3.99) – October 18th – Rift, Vive, Index, Windows VR
Song Beater: Quite My Tempo! ($14.99) – October 18th – Rift, Vive, Index, Windows VR
Premium Bowling ($19.99) – October 18th – Rift, Vive, Index, Windows VR
Tech Support 2077 (Free) – October 18th – Vive, Index
The Broken Seal: Arena ($4.99) – October 20th – Rift, Vive, Index, Windows VR
Borderlands 2 VR ($TBD) – October 22nd – Rift, Vive, Index (PSVR Review)
Audio Trip ($TBD) – October 24th – Rift, Vive, Index, Windows VR

Journey for Elysium ($TBD) – October 31st – Rift, Vive
MetrixVR ($TBD) – October 2019 – Rift, Vive, Index
Epic Fun ($TBD) – October 2019 – Rift, Vive, Index, Windows VR
Trauma Simulator ($TBD) – October 2019 – Rift

Oculus Quest, Go, And Gear VR Game Releases For October 2019

Dreadhalls ($9.99) – October 3rd – Quest
Kingspray Graffiti ($14.99) – October 17th – Quest
Color Balls ($4.99) – October 17th – Go, Gear VR
Neon Blast VR ($2.99) – October 17th – Go, Gear VR
Green Beret: Rebels Operation ($4.99) – October 17th – Go
Knockout League ($19.99) – October 17th – Quest (PC VR Review)
Discontinue (Free) – October 17th – Go
Synth Riders ($TBD) – October 31st – Quest

PSVR Game Releases For October 2019

Carly and the Reaperman – Escape from the Underworld ($19.99) – October 2nd
Concrete Genie ($29.99, Limited VR Support) – October 8th (VR Content Review)
Warzone ($14.99, Single-Player Only)October 15th
Wands ($19.99) – October 15th (Mobile VR Review)
Minotaur Arcade Volume 1 ($14.99) – October 21st

AR Game Releases For October 2019

Minecraft Earth Beta – October 21st (New Zealand and Iceland) – Smartphones (More details)


As a point of emphasis: reach out to david@uploadvr.com or tips@uploadvr.com to let us know about your upcoming VR game releases!

Editor’s Note: This list will be continuously updated.

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Tabletop AR Project Tilt Five Partners With Tabletopia And Monocle Society

Tilt Five announced two new tabletop AR game partners with Tabletopia and Monocle Society.

Tilt Five recently launched their Kickstarter campaign for a consumer-grade AR platform focused on tabletop gaming. The Kickstarter surpassed its funding goal of $450,000 in under 24 hours and will continue until October 28. Anyone that pledges $299 is promised a 31.5-inch square board to use for tabletop AR games along with one pair of compatible AR glasses. We went hands-on with the tech recently.

One of the big questions accompanying the Kickstarter was what tabletop games would actually be supported, with the project page originally promising a partnership with Fantasy Grounds, a virtual tabletop system that sells officially licensed digital add-ons for games such as Dungeons & Dragons. In a mid-campaign update, Tilt Five says Monocle Society and Tabletopia will join as partners. Monocle Society plans to bring their storytelling card game Weave to the platform, which they describe as “half tarot, half roleplay, all story.Tabletopia, meanwhile, is a service offering a variety of games like chess and various card games alongside a large collection of modern games. In the update, Tilt Five says that with Tabletopia even if “your friends don’t have Tilt Five, they can still join in via PC, phone, or tablet.” The standard online web version of Tabletopia is available now if you want to see how it works.

As of this writing, Tilt Five raised $1,357,825 from 2,602 backers.

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Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction

Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters-themed multiplayer experience using a newly revealed Sony AR headset prototype.

According to the demo video (linked below), the unnamed “R&D prototype” looks to include both 6DOF head-tracking as well as hand-tracking, and appear to be a standalone unit similar to Microsoft HoloLens.

A few pieces of equipment are also shown, including a curious wrist-mounted affair that may very well be a haptic device. In the video’s description, Sony says the AR experience uses the company’s latest visual, tactile, and auditory technologies, although it hasn’t qualified it with any further technical info.

And yes, they’re shooting proton energy from their hands.

Called Ghostbusters Rookie Training, the AR experience is exclusively coming to Ginza Sony Park in Tokyo, and is said to last about an hour. Although the experience was slated to begin on the 12th, commemorating the 35th anniversary of the Ghostbusters, the center was closed until today due to Typhoon Hagibis. The experience is set to end on December 8th.

Although entrance is free, if you’re looking to sign up, be warned that it’s going to be conducted entirely in Japanese, and requires group communication. Otherwise you can sign up here (Japanese).

As reported by Next RealitySony is also using its prototype in a few other experiences, including a museum featuring ’60s style fashion and music, and an outdoor park with interactive AR installations.

There’s no word on whether the company plans on productizing the AR headset, or creating a developer platform such as Magic Leap One. Whatever the case, we’ll be keeping an eye out for impressions to come from the experience to see just how serious the company is getting with its prototype.

The post Sony Reveals AR Headset Prototype in New Ghostbusters Location-based Attraction appeared first on Road to VR.

Hands-On With Tilt Five, The Consumer-Grade Tabletop AR Gaming Platform

Tilt Five (official website) is an upcoming consumer-grade AR platform that aims to bring tabletop gaming to life right before your eyes. We tried it out for ourselves at PAX West last weekend.

Have you ever wanted to see your game of Dungeons & Dragons come alive on the table? Is your fantasy group spread out all over the country or world making you wish you had a virtual table for everyone to play at? Tilt Five is trying to make these ideas a reality with their new tabletop AR platform by bringing tabletop gaming to life in front of you.

The Tilt Five tabletop is a consumer AR platform that will sell for $299 MSRP when it launches sometime in the future. Tilt Five CEO Jeri Ellsworth and her team are launching a Kickstarter campaign on September 15th that’ll include more details on their launch timeline as we get closer to 2020. Ellsworth did say they were aiming for the middle of next year to make sure the platform was available for general consumers, they’ll have a few beta tests before then. The board will run off a USB connection through Linux, Windows, and mobile.

“We have 110 [degree] field of view that fills the whole game board. When you lean in close you get more detail and that’s a unique property of our system,” says Ellsworth. “Occlusion free. All the other systems overlay graphics on your hands.”

Unlike the Magic Leap One or HoloLens that send images to your eyes via a lens, the Tilt Five system has two HD projectors in the headset that fire down to the board itself that gives you a direct return of light to your eyes, putting everything on the board in focus.

My hands-on demo with a version of the board included interaction with a tower defense map and a handful of simple party games that are meant to introduce a user to the system. Each experience I had was promising and enjoyable, despite not testing out any of the more complicated pieces of software Tilt Five says it has in development through third parties.

tilt five product image glasses and controller

I got to play with their wand controller and test various mini games to see how it worked in tandem with the board. One was a carnival shooter where I had to take out certain color blocks while another focused on the manipulation of cubes. Both were incredibly simple in their execution but did have me excited at the possibility of playing a board game with my family on the board.

It was a great display of augmented reality that was especially impressive due to how lightweight and small the tech was, although the team still has a lot to prove in how more advanced software works on the platform. The occlusion had minimal issues, I didn’t see any image overlay on my hands. The image was clear and reactive to how I moved, even when the board was bent and twisted. I didn’t get to try more fleshed out software during my time with the glasses and board.

While the games I played were interesting, the focus of the Tilt Five Tabletop platform goes far beyond short party games. The potential is in the ability to play full Dungeons & Dragons campaigns with the augmented reality board, either at the same table or online.

“Let’s say you’re the DM and because everyone gets an independent view into the space you can set up an elaborate map with all your monsters and your dungeons without other players knowing,” Ellsworth said. “Your friends can’t see it until that dramatic moment when you click that button and the monster pops out. It’d be a nice leg up on [the] storytelling front.”

Ellsworth, who has previously worked at Valve and started the now defunct CastAR, told me that she has learned from her previous attempts at working in the augmented reality space. Unlike CastAR, Tilt Five won’t develop games or other third party services like server maintenance in order to avoid becoming overwhelmed. They’ll be fully focused on developing the hardware while they try to bring in external developers who are interested in creating software for the board (which they already have “dozens” of, according to Ellsworth).

Some games currently in development include the AI combat arena game Gladiabots by GFX47, the twin stick shooter Kill All Zombies by Beatshapers, and puzzler Chuck’s Challenge by Niffler, among others. Ellsworth also said that more announcements would be coming this month, including news on their fantasy tabletop endeavors.

I enjoyed my time with the Tilt Five gameboard and can see how much potential it has. My only concern is what sort of support they can get from third party developers, including major brands in the tabletop role playing space, as well as other games.

“I think the difference between our offering versus other VR or AR offerings is that we’re really focused,” Ellsworth said. “We know what we do well and you know how to message that really well. And so I think that’s gonna come across in our Kickstarter.”

tilt five carnival ar tabletop game


You can follow Tilt Five on Twitter to keep up with their latest announcements. 

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Insomniac Games Announces ‘Seedling’, Launching on Magic Leap in November

Insomniac Games, the talented game studio behind non-VR games like Spider-Man (2018) and VR games like Edge of Nowhere (2016) and The Unspoken (2016), today announced their first AR game called Seedling, coming to Magic Leap in November.

Without doubt, Insomniac Games is one of the most experience VR development studios to date, and now they’re turning their experience in immersive entertainment toward augmented reality.

Today at Leap Con, the company announced Seedling, an upcoming title for Magic Leap which is due to launch in november. As an AR experience, the approach is very different from anything Insomniac has done in VR, this time involving alien plants that the user must care for. The studio tells Road to VR that the experience will rely on real-world time, as plants slowly grow and need tending to over the course of many (real world) days.

Image courtesy Insomniac Games

The studio says the game has a story to tell that goes beyond just growing an alien garden, but they’re not saying much about what it will encompass or how it will be told.

Magic Leap is working with Insomniac as a publisher on the title, and while the experience was built by a small team, Insomniac tells us that Seedling has been in development for nearly a year and a half.

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‘Dr. Grordbort’s Invaders’ Launches Today for Free on Magic Leap One, New Trailer Here

Weta Workshop’s long teased AR shooter, Dr. Grordbort’s Invaders, launches today on Magic Leap One, coinciding with Magic Leap’s first developer conference, L.E.A.P. Con.

We expected to hear plenty about the game at the conference, as it hasn’t ever been publicly demoed before and there would be no better place to give press and developers a first crack—that is until late last week when the company announced it would be coming to all Magic Leap One users at the start of the conference, taking place October 9th – 10th in Los Angeles. And like everything else on headset’s fledgling library of apps, it’s free.

Image courtesy Magic Leap

Arriving with today’s launch of the robot-shooting AR game comes a slick new trailer, showing some of the action through the lenses of the headset.

In the trailer, we get a glimpse at robots spawning through the floor, flying bots coming through the ceiling, and windows opening up to other worlds where robots shoot at you with plasma balls, which you ostensibly have to dodge. Using your open palm, a movement recognized by the headset’s gesture recognition, you can seemingly create a shield to push away incoming bots.

What isn’t seen is the trailer is anything regarding the game’s progression system, weapons besides the ‘Righteous Bison’ (based on a real model), and whether or not the game’s theorized multiplayer function is actually coming.

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The game is the result of a multi-year collaboration between Weta Workshop and Magic Leap, making it one of the a first big investments in premium gaming content for the headset. Apps planned for the headset include Angry Birds AR and a yet unreleased NBA app, so we’re hoping to learn more about the headset’s growing number of apps at this year’s L.E.A.P. Con.

We have feet on the ground in LA, so check back soon for our first impressions of Dr. Grordbort’s Invaders and all things Magic Leap.

The post ‘Dr. Grordbort’s Invaders’ Launches Today for Free on Magic Leap One, New Trailer Here appeared first on Road to VR.

‘Star Wars: Project Porg’ AR “experiment” Announced for Magic Leap

ILMxLab, Lucasfilm’s immersive media group, today announced Star Wars: Project Porg, an augmented reality “experiment” built for Magic Leap. In the experience, players will interact with the big-eyed fuzzy creatures introduced in The Last Jedi, with some helpful guidance by C-3PO himself.

Just ahead of this week’s Leap Con conference, ILMxLab has announced the Star Wars: Project Porg “experimental demo” for the headset. As of now it’s unclear if the studio plans to release the experience to Magic Leap owners, or if it’ll be kept for demo purposes only. However, back when the studio first revealed the Trials on Tatooine (2016) VR experience, it did eventually make it publicly available for Vive users after keeping it close to the chest for a while.

Whether or not you’ll be able to download it on Magic Leap right away, the company at least says attendees of Leap Con can expect to see the demo this week. Inside, they’ll need to earn the trust of the porgs by interacting with them, including “[teaching] them how to maneuver real-world environments […].” The iconic C-3PO will be present to help the player learn to care for the critters.

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ILMxLab says in the announcement of Star Wars: Project Porg that they’ll be talking more about the experiment on stage during the Leap Con keynote on Wednesday, as well as a session during the conference.

Road to VR will be on the ground at Leap Con to bring you the latest, stay tuned!

The post ‘Star Wars: Project Porg’ AR “experiment” Announced for Magic Leap appeared first on Road to VR.

Magic Leap to Launch AR Shooter ‘Dr. Grordbort’s Invaders’ Next Week

Magic Leap’s first annual L.E.A.P. Con dev conference is set to open its doors next week, and while we expected to hear a lot about Weta Workshop’s upcoming AR shooter Dr. Grordbort’s Invaders there, Magic Leap today announced that the game will be heading to Magic Leap One headsets on October 9th.

Dr. Grordbort’s Invaders has long been held as the Magic Leap One’s premier IP, as the company has worked with Weta Workshop on the game since well before the New Zealand-based conceptual design & effects studio created the iconic robot-shooting concept video first seen back in 2015.

No demos have been made available to the public, so at this point it’s hard to say exactly Dr. Grordbort’s Invaders is all about. What we do know is this: it’s an AR shooter that pits you against steampunk-style robots, of which at least two characters are voiced by Stephen Fry and Rhys Darby.

It could have a multiplayer component too, as evidenced by a recent Magic Leap job posting and an image showing several players wearing Magic Leap One headsets, but with little else to go on it’s simply too early to say.

Dr. Grordbort’s Invaders will be Magic Leap One’s first publicly available game, with others planned including the recently announced Angry Birds FPS: First Person Slingshot.


We’ll have feet on the ground at next week’s L.E.A.P. Con, so check back soon for more Magic Leap One news.

The post Magic Leap to Launch AR Shooter ‘Dr. Grordbort’s Invaders’ Next Week appeared first on Road to VR.

First-person ‘Angry Birds’ AR Game is Coming to Magic Leap This Fall

Angry Birds, the mobile breakout hit, is coming to Magic Leap in a brand new game called Angry Birds FPS: First Person Slingshot. Due to launch this Fall, the game is quite literally a first-person take on the physics-based slingshot smasher game.

Rovio Entertainment’s Angry Birds franchise is one of the smartphone world’s earliest smash-hits. The original game of the same name has more than 100 million installs on Android, according to the Google Play store. The entire franchise has achieved some four billion downloads, according to the company.

Now, in partnership with Resolution Games, Rovio is bringing Angry Birds FPS: First Person Slingshot to augmented reality on Magic Leap this fall. While the original mobile games give players a side-scrolling view as they launch birds from a slingshot in an effort to knock down wobbly forts, Angry Birds FPS will put the slingshot in players hands, allowing them to launch birds from a first-person view and walk around the opposing structure for the best vantage point.

The game is heading to the Magic Leap One headset this Fall, though an exact release date and price haven’t been announced.

Image courtesy Rovio, Resolution Games

This seems like a smart approach for a game on Magic Leap One, since the structures to be destroyed are naturally distant from the user, and understandably small, which hopefully means that field of view clipping won’t present much of an issue.

While Angry Birds has a distinct family-friendly allure, it’s doubtful that a demographic of younger kids will be playing Angry Birds FPS on Magic Leap’s $2,300 developer kit headset any time soon, though getting the franchise onto the platform could be a win in the long term, and a fun distraction for the developers experimenting with the headset today.

This won’t actually be the first time that Angry Birds found itself experimenting in the VR/AR space. Way back in 2015 the company showed a glimpse of Angry Birds VR running on a Gear VR headset, though the title never saw a public release.

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