When it comes to big open virtual reality (VR) worlds with social features there does seem to be a growing abundance of them, such as Somnium Space, Sansar, OrbusVR: Reborn and Nostos to name a few. Another on that list which is currently in Steam Early Access is Galaxity by Korean developer Mammossix. Launched earlier this year, VRFocus caught up with the team to find out more about the project and their plans for the future.
Supporting PC headsets like Oculus Rift, HTC Vive, Windows Mixed Reality, Valve Index, Oculus Go and Samsung Gear VR with cross-platform integration, Galaxity is one of these open worlds all about community and social interaction, completely free to download and start exploring.
The current version allows users to customise their appearance with a variety of hair, skin, clothing and colour options, play various mini-games such as football, baseball car racing and even zombie survival, as well as being able to hang out with friends at a movie theatre and watch YouTube videos. Users can be friendly towards each other or engage in a little duelling when the need arises.
All of this takes place in one singular city at present. One of Mammossix’s goals is to expand the landscape to offer greater exploration opportunities, adding in famous cities like London and Paris. Users will also one day be able to create their own buildings and homes so they can have their own social space to invite friends around.
Mammossix hasn’t set a timeline of any of these features just yet or how long it plans on being in Early Access. One of the unique benefits of Galaxity is that signing into your Facebook account through the software means your data will be stored to play on any of the aforementioned headsets.
The full interview with Mammossix CEO Charles Yoo can be viewed below. Or take a look at VRFocus’ other interviews from Gamescom including Somnium Space, Pixel Reef, Dark Curry, Carbon Studio, Cortopia Studios and Fast Travel Games. For further updates from Mammossix including the addition of new features to Galaxity, keep reading VRFocus.