Star Trek: Bridge Crew The Next Generation DLC Out Now for PC VR Headsets

Probably Ubisoft’s biggest virtual reality (VR) title to date, Star Trek: Bridge Crew arrived last year to worldwide acclaim for Oculus Rift, HTC Vive and PlayStation VR. Then a couple of months ago the PlayStation VR received an update adding The Next Generation themed DLC, allowing players to enter the universe of Picard and his crew. While PC fans have had to wait, today the DLC has now become available.

Star Trek: Bridge Crew - TNG DLC

Star Trek: Bridge Crew The Next Generation isn’t just a casual makeover of the original videogame, with all the buttons and switches like the 90’s series. As the DLC is paid for, fans will also get two new mission types, Patrol and Resistance, plus enhancements to the Ongoing Missions mode.

These new missions will see players come face to face with some of Star Trek’s most well known and feared alien races,  long-term federation adversaries the Romulan Empire will appear in Patrol, a mode allowing players to explore openly, encountering enemies and objectives as they travel. As for Resistance the hint is in the name, coming across the ever deadly Borg, will your resistance really be futile? Pursued by a relentless Borg cube, players need to complete a series of objectives to prepare for a showdown against it.

Players who were fans of the Engineering role will now find it replaced with Operations. This role tasks that particular player with assigning crewmembers to different stations to activate features like precision targeting and shield modulation, as well as conducting repairs.

Star Trek: Bridge Crew

With the new DLC available for all formats it doesn’t matter if you’re playing on PlayStation VR, HTC Vive, Oculus Rift, Windows Mixed Reality, or in a non-VR format as the title is completely cross compatible.

Star Trek: Bridge Crew The Next Generation DLC is available now via the Oculus Store for £12.49 GBP/ £15 USD, and should be available on Steam soon. For any further updates on the title, keep reading VRFocus.