A couple of months back VRFocus reported on indie developer One Hamsa announcing that its futuristic tennis title Racket: Nx would be fully launching in July 2018 having spent just over a year in Early Access. VRFocus can confirmed that will be happening today.
Racket: Nx might be inspired by sports like tennis, the actual experience itself turns the difficulty up a notch to ideally make use of virtual reality (VR). Players enter a 360-degree domed arena surrounded by a variety of different panels. Once a match starts the players must rack up their high score by targeting score panels with extreme precision before the timer runs out. To add to the challenge, players also need to maintain their health bar by avoiding penalty-dealing death panels as well as restoring health by hitting health panels.
With a glowing ball whizzing around the arena it can be difficult to keep track of it – especially when you get to the warp panel levels. So sound plays a major part in the Racket: Nx experience, developed in conjunction with Waves Nx Spatial Audio Technology that captures the audio in 6 channels. This provides players with accurate 360-degree spatial surround sound enabling them to track the ball even when it’s not within their field of vision.
And just to make sure you’ve got ultimate control of the ball when you do spot it, Racket: Nx also comes equipped with a grappling hook tool, enabling players to instantly retrieve the ball for another quick serve.
Featuring a selection of single-player and multiplayer game modes, Racket: Nx’s solo mode offers score-based challenges across dozens of stages of varying difficulty. Then in Arcade players compete for global highscores in an infinitely intensifying survival mode. On the competitive multiplayer side, local and online multiplayer modes feature a competitive league with head to head matches, a skill rating system and rankings.
Racket: Nx includes cross-platform online play between HTC Vive, Oculus Rift, and Windows Mixed Reality devices. For any further updates on the videogame or the studio, keep reading VRFocus.