Felix & Paul Studios’ Jurassic World: Blue Episode 2 Stomps onto Oculus Rift, Oculus Go and Gear VR

You might not believe it but it’s been 25 years since the original Jurassic Park launched in cinemas. And to celebrate Felix & Paul Studios has released Jurassic World: Blue Episode 2 for Oculus Rift, Oculus Go, and Samsung Gear VR. 

Jurassic World Blue Chapter2.1

Having launched Jurassic World: Blue Episode 1 last month, Episode 2 follows the eponymous Velociraptor in her fight for survival scouring for food and searching for signs of life while a volcanic eruption threatens all life on Isla Nublar.

“Integrating live action filmmaking with visual effects and animation to deliver a seamless, immersive experience for the audience was no easy feat,” said Paul Raphaël, co-founder and creative director at Felix & Paul Studios. “Each unique chapter of Jurassic World: Blue highlights how 3D, 360-degree experiences can create a visceral, emotional cinematic experience for users. The new Oculus Go headset is the ideal vehicle to bring this fascinating new form of entertainment to a mass audience.”

Created by Felix & Paul Studios, Universal Pictures and Facebook’s Oculus – with visual effects and animation by Industrial Light & Magic (ILM) and sound by Headspace Studio, Jurassic World: Blue delivers a single, continuous take, combining live-action and CG in 3D 360° virtual reality (VR).

Jurassic World Blue Chapter2.2

“25 years ago, this franchise broke new ground in cinematic experiences and technical achievements, and we couldn’t be more thrilled to see it realized today in VR with the incredible visuals and immersion that Jurassic World: Blue delivers,” adds Colum Slevin, Head of Experiences, Oculus. “With the recent launch of Oculus Go, and both chapters now available across multiple devices, we’re excited that fans around the world will be able to enjoy this iconic series in a whole new way.”

The follow-up to 2015’s highly acclaimed VR experience Jurassic World: Apatosaurus, Chapter 2 of Jurassic World: Blue is available now for Oculus Go, Oculus Rift and the Gear VR. For any further updates from Felix & Paul Studios, keep reading VRFocus.