Neko Atsume Purrfect Celebrates 10th Anniversary With VR Collaborations, Easter Eggs And More

Neko Atsume Purrfect is celebrating ten years of kitty consumption with a new event, featuring crossovers with Breachers, Walkabout Mini Golf, and Gorilla Tag.

Released in 2023, Neko Atsume Purrfect Kitty Collector is putting the cat in capture with their new collaboration event, Nekomania, letting you seek out your cute feline mascots across different VR games. Across the participating Quest games, players can complete various missions to obtain feline-themed items and Easter eggs across unique collectibles.

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The official website features the full rundown, but here are the VR games participating in the collaboration event:

  • Neko Atsume Purrfect Kitty Collector
  • Gorilla Tag
  • Breachers
  • Walkabout Mini Golf
  • DigiGods
  • Brazen Blaze
  • X8

The Neko Atsume series began life as a casual mobile game and has since spun out onto VR, first in 2018 for the PSVR and then in 2023 with Neko Atsume Purrfect Kitty Collector on Quest. In our first impressions, we found its simple gameplay and mixed reality support to be a boon for newcomers to VR, saying, “Hit-Point's done a nice job adapting this virtual cat playground for VR, and the casual pick-up and play approach makes it a better fit for Quest than it ever was on PSVR.”

Neko Atsume Purrfect Kitty Collector's Nekomania event kicks off on February 21 at 10am PT on Quest, ending on March 20 at the same time. It's also on sale for half price at $9.99 across this event.

Neko Atsume Purrfect Hands-On: Cute VR Intro For Newcomers
Neko Atsume Purrfect feels like a great introductory game for VR newcomers. Our hands-on impressions:

One True Path – Part 1 Hands-On: An Intriguing Genre-Bending Adventure

One True Path - Part 1 presents an intriguing genre-bending VR adventure, and the full release arrives today on Quest & Steam. Here are our full impressions.

Previously released in early access, One True Path is a narrative-driven game from the team behind A Fisherman's Tale, InnerspaceVR. Now entering full release, you're tasked with uncovering the mystery behind the murder of Jack Stevenson, author of the Fiendish Fates gamebook series. This involves exploring three of his wildly different worlds that include a post-apocalyptic western, classic sci-fi and gothic mystery.

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We went hands-on before today's launch on Quest 3, taking an hour to complete Part 1. Jack's narration while his lifeless body remains collapsed on his desk immediately sets an intriguing tone that held my interest throughout. Without spoiling anything, I'm impressed by how well InnerspaceVR balances these entertaining narratives across each world while offering new insights into Jack's life. This adventure varies your journey across Jack's novels at set intervals, instead of sticking to one story at a time.

Each novel provides different abilities that match the novel's tone, even if they aren't especially in-depth. Shooting enemies as an outlaw cowboy after stunning them with an electric blast is pretty fun, as is slicing through undead skeletons with a fancy sword. The sci-fi novel is more like a puzzle game, offering welcome variety beyond a new environment. For example, one sequence involves switching between bodies and moving them to power up a room before you can leave.

I'm not someone who ever read through any 'Choose Your Own Adventure' style gamebooks, though I appreciate how the game leans into this theme despite the linear progression. You don't have much freedom in One True Path usually beyond deciding which book's route to take first. That said, accidentally encountering a “bad ending” gave me a good laugh as I realize how foolish that decision was in hindsight.

Whether you're back in his office or exploring a novel, One True Path also restricts movement to teleporting between set locations. As someone who prefers stick-based locomotion, it's a minor disappointment though hardly a dealbreaker, yet there are some moments where the visuals were blurrier than expected. Still, the cel-shaded presentation generally looks great, and that's backed up by a fitting soundtrack.

Presently, there's no indication for when Part 2 will follow and while this isn't a particularly big journey yet, it didn't need long to grab my interest. InnerspaceVR previously called this a pilot for its upcoming project and going by Part 1, I'd say One True Path is off to a great start. I'm keen to see where the studio takes this concept next.

One True Path is out now for $1.99 on Steam and the Meta Quest platform, and the full release has introduced support for Quest 2.

One True Path – Part 1 Hands-On: An Intriguing Genre-Bending Adventure

One True Path - Part 1 presents an intriguing genre-bending VR adventure, and the full release arrives today on Quest & Steam. Here are our full impressions.

Previously released in early access, One True Path is a narrative-driven game from the team behind A Fisherman's Tale, InnerspaceVR. Now entering full release, you're tasked with uncovering the mystery behind the murder of Jack Stevenson, author of the Fiendish Fates gamebook series. This involves exploring three of his wildly different worlds that include a post-apocalyptic western, classic sci-fi and gothic mystery.

0:00
/1:24

We went hands-on before today's launch on Quest 3, taking an hour to complete Part 1. Jack's narration while his lifeless body remains collapsed on his desk immediately sets an intriguing tone that held my interest throughout. Without spoiling anything, I'm impressed by how well InnerspaceVR balances these entertaining narratives across each world while offering new insights into Jack's life. This adventure varies your journey across Jack's novels at set intervals, instead of sticking to one story at a time.

Each novel provides different abilities that match the novel's tone, even if they aren't especially in-depth. Shooting enemies as an outlaw cowboy after stunning them with an electric blast is pretty fun, as is slicing through undead skeletons with a fancy sword. The sci-fi novel is more like a puzzle game, offering welcome variety beyond a new environment. For example, one sequence involves switching between bodies and moving them to power up a room before you can leave.

I'm not someone who ever read through any 'Choose Your Own Adventure' style gamebooks, though I appreciate how the game leans into this theme despite the linear progression. You don't have much freedom in One True Path usually beyond deciding which book's route to take first. That said, accidentally encountering a “bad ending” gave me a good laugh as I realize how foolish that decision was in hindsight.

Whether you're back in his office or exploring a novel, One True Path also restricts movement to teleporting between set locations. As someone who prefers stick-based locomotion, it's a minor disappointment though hardly a dealbreaker, yet there are some moments where the visuals were blurrier than expected. Still, the cel-shaded presentation generally looks great, and that's backed up by a fitting soundtrack.

Presently, there's no indication for when Part 2 will follow and while this isn't a particularly big journey yet, it didn't need long to grab my interest. InnerspaceVR previously called this a pilot for its upcoming project and going by Part 1, I'd say One True Path is off to a great start. I'm keen to see where the studio takes this concept next.

One True Path is out now for $1.99 on Steam and the Meta Quest platform, and the full release has introduced support for Quest 2.

Drums Rock Adds Linkin Park Tracks In New DLC Pack

The latest Drums Rock DLC music pack includes five of Linkin Park's most recognizable songs.

Now live on Quest, Steam, and PlayStation VR2, the new tracks are pulled from the band's year-2000 debut album Hybrid Theory, and its 2003 follow-up Meteora. Featuring some of Linkin Park's biggest hits, these songs are available separately or as part of a bundle. Here's the full set list:

  • In the End
  • Numb
  • Faint
  • One Step Closer
  • Somewhere I Belong
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Drums Rock is an arcade VR game in which players drum their way through hell, fighting demons and monstrous bosses to the beat of legendary songs. Throughout the last two years, Drums Rock received a healthy series of updates, including songs from Green Day and Disturbed, Simple Plan, Cyberpunk 2077, and more.

Drums Rock and the Linkin Park Music Pack DLC are available now for the wider Meta Quest platform, PS VR2, and Steam.

Alien: Rogue Incursion's Major Quest 3 Patch Now Live After Brief Delay

Alien: Rogue Incursion's first major Quest 3 patch is now live, promising atmospheric visual enhancements and more.

Now available following the recent Alien: Rogue Incursion launch on Quest 3, developer Survios confirmed the first major patch for the standalone version is now available. Notably, Patch 1.01 promises visual enhancements that include restoring blood to the environments, fixes for minor visual bugs and adjustments to fog color and intensity.

Other tweaks include performance and stability updates, alongside fixes to the Xenomorph AI's behavior. An issue previously occurred where Xenomorphs wouldn't rotate correctly after doing wall jumps. Additional changes include “various minor bug fixes and optimizations,” and you can read the full patch notes here.

Patch 1.01 had initially planned to launch last week following criticisms about the Quest 3 version. However, Survios later announced that this update had been briefly pushed back because “some patch elements needed more time to ensure they meet our quality bar.” We'll aim to check out this new build soon.

Alien: Rogue Incursion is available now on PS VR2, PC VR, and Quest 3.

Alien: Rogue Incursion Review - A Promising Yet Imperfect Entry
Alien: Rogue Incursion delivers tense, atmospheric narrative-focused VR action horror that falters in its repetition. Here’s our full review.

Update Notice

This article was initially published on February 21, 2025. It was updated on February 28, when the patch became available.

Zero Caliber 2 Reconfirms PC VR Plans As A Spin-Off Enters Development

A PC VR release for Zero Caliber 2 is “in the works” and the developer confirmed plans for a spin-off game.

Released last year on Quest, you may recall that the initial Zero Caliber 2 reveal confirmed the VR FPS sequel was also heading to Steam. While XReal Games later informed UploadVR that “we'd have to see a really high demand” for a PC VR release, the studio advised earlier this week that the Steam release is back on track.

“We now have a working [PC VR] build - no release date yet as we still have quite a bit of fine-tuning to do. Soon though!” confirmed the team.

Following this news, yesterday then saw XReal Games release Patch 8 for Zero Caliber 2. While notable changes include removing the Christmas-themed items and six new challenges that unlock 'OSA' themed skins, the developer also announced it's working on a new Zero Caliber spin-off. Nothing further was revealed about this upcoming game, and more details will be shared “when the time is right.”

XReal Games also used the Patch 8 blog to highlight “serious challenges” facing VR developers, touching upon similar concerns to our recent report. The studio criticized last year’s App Lab merge for creating “abysmal” store visibility, while pointing to Meta “aggressively pushing” Horizon Worlds, manufacturers redirecting their focus to MR/AR, and more. Despite this, the studio states it's committed to “keeping the single-player/co-op shooter genre alive” in VR.

Zero Caliber 2 is out now on the Meta Quest platform, and the Steam release date is currently unconfirmed.

Zero Caliber 2 Review: A Thrilling VR Action Romp
Zero Caliber 2 is a strong follow-up to the original game, delivering a thrilling action-packed VR romp. Our full review.

Neon Genesis Evangelion Is Getting An Official XR Game Next Year

An official Neon Genesis Evangelion XR game is in development, aiming to kick off a new trilogy based on the anime.

Developed by Korean studio Pixelity Inc (Teahouse of SoulsThe Patcher), the team announced that it's signed a licensing agreement with Japanese animation studio Khara, Inc to design and develop the currently unnamed game. Pixelity confirmed the first installment is planned as a trilogy “based on the world and events of all 26 episodes” from the original anime TV series, and it's scheduled to launch next year.

Text says "Neon Genesis Evangelion XR Game Development Announced"

This action-adventure title sees you portraying an original character, letting you explore this world which involves “taking on quests, and engaging in thrilling battles - all while following the timeline and key events of the anime.” Pixelity also advised the upcoming game features interactive and cooperative gameplay with familiar characters. Not much else was confirmed, and the studio states to, “stay tuned for more updates and sneak-peeks about the game”.

Initially aired in 1995, the Neon Genesis Evangelion anime series remains critically acclaimed to this day. Focused on the fight between paramilitary group NERV and the Angels, this isn't the first time the post-apocalyptic mech series has been adapted for XR. However, these have never been widely available beyond Japanese theme park attractions like Evangelion VR - The Throne of Souls and the Evangelion XR Ride.

No platforms have been confirmed yet, but the first installment for the Neon Genesis Evangelion XR game targets a 2026 launch.

Meta Will Give $50 Million To The Top Horizon Worlds Creators

Meta will give out a total of $50 million dollars to creators of the most "fun and engaging" Horizon Worlds experiences.

These Meta Horizon Creator Fund payments will be "tied to worlds’ contributions to the overall ecosystem across time spent, retention, and in-world purchases, so there are a variety of different ways for creators to maximize their earnings"

Separately, Meta is launching a $1 million "mobile-focused" competition on March 11.

Back in 2021, Meta launched a somewhat similar $10 million creator fund when rebranding the platform from Facebook Horizon to Horizon Worlds. And in 2022 it launched a smaller $500,000 fund for "unique, innovative, and engaging worlds".

The new Horizon Creator Fund dwarfs both previous efforts, and arrives amid significant concerns about Meta's focus on Horizon Worlds over store apps.

Meta Horizon Desktop Editor Now Available In Early Access
The Meta Horizon Desktop Editor has asset importing and TypeScript support to build “high-fidelity worlds” with “complex game logic”.

The Horizon Creator Fund announcement comes as Meta just launched the Horizon Desktop Editor in early access, letting creators use their PC to import assets and write TypeScript to build "high-fidelity worlds" with "complex game logic".

Meta is also enabling Horizon Worlds' in-world monetization features, which let world creators charge for items and experiences, in 18 new countries from Monday: Australia, Austria, Belgium, Denmark, Finland, France, Germany, Iceland, Ireland, Italy, Netherlands, New Zealand, Norway, Poland, Spain, Sweden, Switzerland, and Taiwan, in addition to the currently supported US, UK, and Canada.