VR Driving Simulator T3R Will Be Showcased at Tokyo Game Showcase

Though not as massive as similar events such as E3 or Gamescom, the Tokyo Game Show is a respected event, which often features some developments, hardware and videogames born from China, Japan and the rest of East Asia. Middleware technology and videeogame developer Silicon Studio have announced that it will be attending the event and bringing along its virtual reality (VR) driving simulation, known as T3R.

At the Silicon Studio booth demos will be available of T3R, which has been described as a hyper-realistic driving simulation which has been utilised by professional drivers.

The T3R VR driving simulator uses a racing chair in combination with a realistic dashboard and wheel layout, along with 360-degree spatial images and 4-axis motion technology that can recreate driving conditions.

To create this sense of realism, popular racing simulator videogame Assetto Corsa is used as the basis. Assetto Corsa was released by Italian developer Kunos Simulazioni Brand and has become one of the most popular and well-regarded driving sims available on PC. Silicon Studio have melded Assetto Corsa’s highly praised gameplay with its custom-developed optical post-effect middleware, YEBIS in order to create T3R.

Silicon Studio will be showing the T3R demonstration along with a demonstration of Street Fighter V Arcade Edition, which will feature implementation of the real-time global illumination system ‘Enlighten’. Both of these will be available at the Tokyo Game Show during the business days 20th-21st September, which is restricted to press and those working in the game industry.

Attendees wishing to try the available demos will be accepted in order of arrival. In the case of high demand, numbered tickets may be issued. There will also be a demonstration corner, where staff will be explaining the functions and implementations of YEBIS and Enlighten middleware.

For further coverage of VR at the Tokyo Game Show will be here on VRFocus.

Zone of the Enders: The 2nd Runner – Mars Gets YEBIS Visual Overhaul, SteamVR Support Confirmed

It’s a telling sign of the growing popularity of virtual reality (VR) when more and more well known studios start to bring their IP’s to the medium. There’s been Square Enix with a couple of titles, Monster of the Deep: Final Fantasy XV and Million Arthur VR: Character Command RPGor how about Bethesda with The Elder Scrolls V: Skyrim VRFallout 4 VR and DOOM VFRThen in September during Sony Interactive Entertainment Japan Asia’s (SIEJA) PlayStation press conference for the Tokyo Game Show another gaming juggernaut entered the fray with Konami’s remaster of Zone of the Enders: The 2nd RunnerNow the studio has confirmed the adoption of YEBIS to improve the videogame’s visual quality.

YEBIS is an optical post-effects middleware created by technology and game development company, Silicon Studio Corporation, allowing developers to utilise various effects such as glare, depth of field, color correction and anti-aliasing in post process with live action video or CG real-time visuals.

Zone of the Enders The 2nd Runner-MARS YEBIS image 2

Using the software Konami has dramatically overhauled Zone of the Enders: The 2nd Runner – Mars for 4K resolutions, with YEBIS providing a wide range post-effects and upgrades to HDR and VR support.

“I cannot forget the excitement of the day we implemented “YEBIS”, when we saw many characteristic post effects of “ANUBIS” now shine with the brightness of the current generation standards, compared to how they first looked 15 years ago,” said Noriaki Okamura, Producer of Zone of the Enders: The 2nd Runner – Mars in a statement.

In addition to the YEBIS announcement, Silicon Studio Corporation have also confirmed that the title will support SteamVR, opening up the possibility that Zone of the Enders: The 2nd Runner – Mars will be released on both Oculus Rift and HTC Vive.

Zone of the Enders: The 2nd Runner – Mars is set to release in spring of 2018 for PlayStation 4, PlayStation 4 Pro, PlayStation VR and Steam. It was originally released in 2003 on PlayStation 2, and again for PlayStation 3 in HD bundled with the original Zone of the Enders as part of the Zone of the Enders HD Collection.

VRFocus will continue its coverage of Zone of the Enders: The 2nd Runner – Mars, reporting back with the latest updates.