CES 2020 Interview: VRgineers has an 8K Vision

Unless you’re a big global company with plenty of money to burn standing out at the world’s largest technology event, CES can be a little difficult. Even so, that didn’t stop Prague-based VRgineers, the virtual reality (VR) headset manufacturer behind XTAL from trying to make an impression. The company attended the event to showcase its new 8K resolution headset and did so in style, bringing a massive flight-sim rig for guests to test the improved resolution. This also proved to be an opportune moment to chat with CEO and co-founder Marek Polcak about the 8K XTAL.

VRgineers XTAL

From the outside the new XTAL 8K looks no different from its 5K sibling, offering that striking crystal design, the wide 180-degree (FoV) as well as the built-in hand-tracking from Ultraleap. It’s only when you put on the headset that the difference becomes clear.

First and foremost VRgineers has designed the XTAL to be an industrial headset, suited to companies and organisations which require high-resolutions and wide FoVs for an unincumbered VR experience. This has led XTAL down the simulator route, flight-sims in particular. Because of this specialism, VRgineers has been working with the likes of the US Airforce and US NAVY to aid in their training programs. During CES 2020 it was announced that Vance Airforce Base in Oklahoma will be the first to receive the 8K version, helping upgrade its training centre.

Hence why VRgineers chose to bring a massive pneumatic rig to the expo, where guests had to climb up and in via a ladder to have a go. The setup featured full flight controls and for that added feel of realism, the XTAL was attached to a flight helmet. It’s the fine detail which sets the 8K headset apart from other VR devices. The landscape outside the cockpit looked nice enough but it was the clarity of all the dials and switches which truly impressed – understandable why the US Airforce was using it.

VRgineers XTAL

After a nice flight around Dubai airspace, it was time to talk with Polcak about the XTAL 8K and the work that went into upgrading the headset. Check out the interview below to see what he said and to see the rig in action. The new XTAL is expected to be commercially available in the second half of Q1 2020. For further updates, keep reading VRFocus.

VRgineers to Debut Upgraded “8K” XTAL Ultrawide VR Headset at CES 2020

This week at CES 2020, VRgineers, makers of the enterprise-focused XTAL headset, plan to debut the latest version of their ultrawide FOV headset which will use a 4K display for each eye, which the company calls “8K,” and bring improved lenses and a video passthrough add-on.

VRgineers introduced their ultrawide XTAL headset two years ago and have been regularly tweaking it with improvements since then. The latest version of the headset, which the company says will debut this week at CES 2020, will bring “significantly better picture quality and readability.”

That’s thanks to new high resolution LCD displays which offer 4K resolution per-eye, which the company calls “8K.”

Quick note: We’re putting the “8K” in quotes because here it doesn’t refer to the same 8K that would come to mind for most of us when thinking of TVs or monitors. While the headset’s total horizontal resolution is claimed at 8K pixels, that’s split across each eye, meaning the effective resolution is 4K horizontally, and shorter vertically than you’d expect from an 8K TV resolution. We think this is confusing, so as with other headsets that use similar nomenclature, we put “8K” in quotes to help our readers understand that it’s being used differently than they might expect.

VRgineers says the new XTAL headset also has “improved lenses,” a pass-through video add-on for AR applications, and a version with a helmet-mount to attach the headset to helmets for simulator applications.

Image courtesy VRgineers

Aside from those changes, the latest XTAL appears to use the same hulking design and include the same features as earlier versions: a claimed 180 degree field of view, eye-tracking with automatic IPD adjustment, SteamVR Tracking, and Ultraleap hand-tracking. Ostensibly the newest version of the headset will be priced at the same €6,190 as the prior version, but we’re awaiting confirmation.

Alongside the news of their upgraded XTAL headset, VRgineers also says a software update planned for late Q1 will benefit the new and existing XTAL headsets with a “new warping algorithm with precise depth and size perception,” which will hopefully address the distortion issues we’ve seen consistently on XTAL headsets in the past.

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