Take a First Look at the Dystopian World of The Last Worker

A joint project between Wired Productions, Writer/Director Jörg Tittel’s production company Oiffy and Wolf & Wood (The Exorcist: Legion VR, Hotel R’n’R), The Last Worker first appeared during the Venice Film Festival last year. Today, the developers have released a brand new trailer giving you a better look inside the fictional e-commence giant that is Jüngle.

The Last Worker

Very much a critique of corporations like Amazon, The Last Worker is set inside the Jüngle Fulfillment Centre (JFC-1), a huge sprawling complex the size of Manhatten that’s completely automated; apart from one man. Of course, all this automation has been at the expense of people’s jobs – and possibly their lives.

The new trailer is delivered like a customer tour, with CEO Josef Jüngle claiming he has nothing to hide and so much to offer as you peek inside the 650 million square foot JFC-1. Rows of boxes as far as the eye can see disappear into the distance and in the middle of it all is you, the last human being to wander these seemingly endless halls of products.

The Last Worker features quite the selection of talent. From Wolf & Wood’s expertise to the hand-crafted art style of comics legend Mick McMahon as well as the voice talents of Ólafur Darri Ólafsson, Jason Isaacs, Clare-Hope Ashitey and David Hewlett. This is a narrative adventure coming to multiple platforms focused on “humanity’s struggle in an increasingly automated world.”

The Last Worker

The Last Worker is a true labour of love and I’m lucky to be working with the best creative talent money can’t buy,” said Writer, Director and Producer Jörg Tittel in a statement. “With people like these, one can’t help but deliver the goods, but should we fail, I hope Mr. Jüngle can give me a job?”

As The Last Worker, you’ll have to solve puzzles, defend yourself against rogue robots and a whole lot more if you wish to make it out of JFC-1 in one piece.

“We have all become attached to the characters in The Last Worker. Seeing them transition from Mick McMahon’s sketches and then brought to life by such amazing actors has been a fantastic process to be a part of.” Said Ryan Bousfield, Creative Director of Wolf & Wood. “I’m extremely proud of the innovative approach taken by our team to create a rich and exciting world that is as immersive on screen as it is in VR. We’re looking forward to showing you the first elements of gameplay.”

The Last Worker is scheduled to arrive at some point this year, supporting Meta Quest 2, SteamVR, Nintendo Switch, PlayStation 5 and Xbox Series X|S. For further updates on the project, keep reading gmw3.

Hands-On: The Last Worker Shows Incredible Promise On Oculus Quest

This upcoming narrative-driven VR game proves it’s one to watch out for at the Venice Film Festival. Read on for our The Last Worker preview!

The Last Worker stands apart from everything else in competition for this year’s Venice VR efforts. Unlike the many short films and experiences it’s battling against, this is just a taster of a wider narrative – more of an E3 demo than a finished whole. I don’t envy the judges that have to weigh this slice up against heavy hitters like the Tilda Swinton-narrated Goliath but, for what it’s worth, I think The Last Worker would get my vote.

The Last Worker Preview: Trailer

Precious little has been shared about this joint effort from Oiffy and Wolf & Wood outside of an ominous trailer and yesterday’s reveal of a voice cast that includes Jason Isaacs. And, while it’s still hard to pin down exactly what The Last Worker is, the demo peels back just a few layers of the overall package. You’re Kurt (Ólafur Darri Ólafsson), a world-weary, long-serving worker for the Jungle corporation, which is an enormous and largely autonomous delivery outfit (and no, the real-life inspiration isn’t exactly ambiguous). When we open, it doesn’t look like things are going too well for our hero. To be specific, he’s rampaging through what looks like a warehouse in a giant mech, swatting drones and punching through walls. Not your average day at the office, then.

It’s a real record scratch “Yup, that’s me” moment before we’re whisked off to another segment that seems to form the bulk of the game. Here, Kurt meets a faulty Jungle companion bot, Skew (Isaacs), that insists on taking him through the first-day tutorial to operate the hovering craft he commandeers, even though it’s clear Kurt has been on the job a little too long.

That’s a whirlwind overview, but there’s a lot of elements within these 10 minutes that make The Last Worker one to watch in 2022. The game has an assured confidence to its storytelling and a high level of production that feels rare in VR right now. For starters, it straight up looks better than most games I’ve played on Oculus Quest (it’s coming to SteamVR and flatscreen too), even if that’s down to its handpainted art direction. It allows the teams to get far more out of the visuals than we’re used to seeing on Quest, from the exaggerated wrinkles lining Kurt’s forehead to the tiny details decorating his craft and making it feel like a real, lived-in vehicle.

It helps, too, that the game’s design is incredibly immersive. Controlling the craft from a seated perspective can be a little nausea-inducing (I had to turn the comfort settings to moderate), but helped me move through the environment convincingly, and the lonely halls of the Jungle depot provide great moments of awe-inspiring scale. Mostly, though, I’m interested to see where writer/director Jörg Tittel takes the game’s story. We’re only given hints, but The Last Worker seems to have the makings of something memorable, unafraid to switch up perspectives and deliver narrative sequences in new and unexpected ways that are unique to VR and all from inside a world I’m genuinely curious to explore.

the last worker

I’m more cautious as to how The Last Worker will work as a game, though. The opening action segment, in which a weaponized mech mimics your arm movements, definitely works well but overstays its welcome after a few minutes. The second segment, meanwhile, doesn’t give much of a sense of what you’ll ‘do’ in the game. Controlling the crafts feels immersive and convincing, but will most of the game simply be about following Skew? Or are there more elements to it?

A lot of strands to follow, then, making it tough to say anything too definitive about The Last Worker as it stands. But the game’s decisive focus on narrative and immersion, mixed with top-notch production have me hopeful that the developers have something special on their hands. We’ll have to wait until next year to find out for sure.

The Last Worker arrives in 2022 for Oculus Quest, PC VR and flatscreen devices. What did you make of our The Last Worker preview? Let us know in the comments below!

Enjoy Enhanced Visual Horror With The Exorcist: Legion VR for Oculus Quest 2 Today

The Exorcist Legion VR

For Oculus Quest horror fans Wolf & Wood’s The Exorcist: Legion VR is a must-have, offering an episodic experience full of mystery and demonic presence. The studio has announced that it’s been working on improving the visuals for both the Oculus Quest and Quest 2 versions, with the later getting 90Hz support and more today.

The Exorcist - Quest Update

Like many other Oculus Quest 2 videogames such as Down the Rabbit Hole and Superhot VR before it, the addition of 90Hz allows for a smoother gameplay experience, bumping it up from 72Hz. The Exorcist: Legion VR has also seen a substantial texture update, with improved resolution, shaders and lighting. Further fine-tuning the title for the standalone platform players will notice new animations, improved physics interactions, in-game documents that are easier to read and the inclusion of the Torch in Chapter 5 from the PC edition.

“We’re very proud of the incredible visuals that Wolf & Wood has achieved with this Quest 2 upgrade to Exorcist,” said Douglas Nabors, Fun Train CEO in a statement. “The reception to the franchise on Quest has been spectacular, and we’re crafting new plans for it in the not-to-distant future. Stay tuned!”

On top of all that, the update from Wolf & Wood also includes:

  • Out of bounds System:
    • Player position is now reset to a safe position if out of the play area for over 5 seconds
    • Countdown and UI to explain repositioning
  • Development
    • Move forwards, backwards and diagonally while the menu is open – Strafe is blocked due to menu interactions.
    • Improved memory management
    • General teleport improvements: player no longer has to look directly down at the floor to teleport.
  • Fixes:
    • Add fail-safes for the cross occasionally disconnecting from the kit and becoming unusable.
    • Bug, where hands would sometimes get stuck in the hover state and the player, would not be able to make a fist.
    • General fixes and additional rules to catch any potential issues
Oculus Quest 2

Inspired by the famous horror film, The Exorcist: Legion VR takes place across 5 chapters: First Rites, Idle Hands, Skin Deep, Samaritan and The Tomb, each approximately 30 minutes long. You play a Boston homicide detective tasked with investigating a series of ritualistic murders, with each chapter having its own unique story which is then part of a large narrative.

“It’s the presentation where The Exorcist: Legion VR shines. It is not long or complex, but it has bags of atmosphere and says what it needs to say with panache,” VRFocus said in its four-star PlayStation VR review. “The sense of presence is used effectively to give you a properly immersive horror experience.”

The Exorcist: Legion VR is available for most major VR platforms. As Wolf & Wood and Fun Train release further updates VRFocus will let you know.

LIVESTREAM: Playing All Of The Exorcist VR On Oculus Quest 2

For today’s livestream we’re doing a full playthrough of The Exorcist: Legion VR on Oculus Quest 2! If you’re curious about how we livestream the way we do then look no further than this handy guide for general tips and this guide specific to our Oculus Quest setup.


Now that we’ve gotten through launch week for the Oculus Quest 2, in which we streamed a bunch of enhanced Quest games, showcased SideQuest wireless PC VR streaming, talked about it all in our virtual studio, and even spotlighted every zombie game on the Quest store, we can get back to focusing on specific games per stream. And today, that’s The Exorcist: Legion VR. David’s streamed it before several years ago on HTC Vive, but now he can play it wirelessly on a standalone device.

We’re going live with our Exorcist VR playthrough livestream at about 1:20 PM PT today and will last for around an hour or two, give or take. We’ll be hitting just our YouTube and we’ll be streaming from an Oculus Quest 2 via Chromecast and with colleagues in Discord chat to help with questions.

 

Livestream: The Exorcist VR Full Playthrough On Oculus Quest

Check out the stream here or embedded down below:

You can see lots of our past archived streams over in our YouTube playlist or even all livestreams here on UploadVR and various other gameplay highlights. There’s lots of good stuff there so make sure and subscribe to us on YouTube to stay up-to-date on gameplay videos, video reviews, live talk shows, interviews, and more original content!

And please let us know which games or discussions you want us to livestream next! We have lots of VR games in the queue that we would love to show off more completely. Let’s get ready to go!

Rock Star Simulator ‘Hotel R’n’R’ to Launch on PSVR May 28th, Trailer Here

Hotel R’n’R, the rock star lifestyle simulator, is headed out of early access on PC VR headsets soon, which will coincide its release on PSVR.

Developers Wolf & Wood Interactive say the full version is set to release on May 28th, which will be available on SteamVR headsets, Oculus Rift, and PSVR.

Hotel R’n’R landed on Steam and the Oculus Store for Rift back in late August, serving up plenty of opportunity to approach destruction with a creative flair. As a failed musician who struck a deal with the Devil, you smash up different physics-based hotels with over 30 weapons, letting you take out a bit of that pent up rage in the process.

In addition to single player mode, the game also supports up to five players in its ‘Pass and Play’ mode, which lets you compete against your friends in a number of mini-games.

Wolf & Wood are also known for creating VR titles The Exorcist: Legion VR (2017) and A Chair in a Room: Greenwater (2016). 

The post Rock Star Simulator ‘Hotel R’n’R’ to Launch on PSVR May 28th, Trailer Here appeared first on Road to VR.

Rockin’ Smashathon Hotel R’n’R Leaps Onto PlayStation VR Later This Month

Hotel R'n'R

There are times when you may just want to let loose, do something you wouldn’t normally do, hell even tear the place up a little. For those particular moments, there’s Wolf & Wood’s Hotel R’n’R, a homage to the excessive days of rock n roll. Originally a PC VR release, soon PlayStation VR owners will be able to join in the fun.

Hotel R'n'R

It’s a well-known fact – or more wild unsubstantiated rumour – that to be a rock legend you need to have done a deal with the devil, and that’s precisely where Hotel R’n’R starts.

As a struggling musician you make a deal and in return your new horned friend asks you for a little favour, smash up all the hotels on your world tour. In any way you see fit.

“We have six hotel suites and almost everything can be destroyed – from the mini-bar to the bathroom all the furniture, fittings, windows and even some of the walls. On the surface it seems like a frantic ‘smash ’em up’ but the timer doesn’t start until you’ve made enough noise, so it’s best to explore and plan before you alert the Maid,” says Ryan Bousfield, Director of Wolf & Wood in a statement. “This combined with the huge variety of weapons, modifiers and enhancers means that a bit of setup is the best way to score highly.”

Hotel R'n'R

Like any stay in a hotel once your stay is up you’ll get a receipt for all the damages, with management, lawyers and hospitals all take a cut. The higher the better, so long as you don’t get arrested.

The PlayStation VR edition will launch on 28th May alongside new gameplay modes, weapons and levels. PC players won’t miss out as Hotel R’n’R will be leaving Early Access the same day, with all the same improvements.

“Making Hotel R’n’R wasn’t expected after two narrative-horror games but it has been a lot of fun, even doing the final testing in isolation we’re still coming up with new ways of setting things up and sending clips to each other in the team Discord. R’n’R is definitely about showing off a bit but that’s what rockstars are about too so I think it makes sense,” Bousfield adds.

As Wolf & Wood continues to release further VR titles, VRFocus will keep you updated.

Hotel R’n’R Gets Massive Party Mode Update Today

Wolf & Wood’s manic VR smash ’em up, Hotel R’n’R, gets a much needed Party Mode today.

Hotel R’n’R launched in Early Access earlier this year. It’s a game about smashing up hotel rooms and racking up expenses with an increasingly deranged inventory. When we played it earlier this year we had a lot of fun smashing things up and pushing the limits of the game’s physics. It was, however, in need of a bit more substance.

Today’s Party Mode update should bring just that. It allows players to access Setlists, which feature five challenges usually paired to strange weapon combinations. More importantly, though, this mode isn’t tied to the progression of the game’s main campaign, where you have to rack up points to buy certain weapons.

Instead, Setlists provides full access to the game’s entire arsenal right off the bat. You’ll need it to complete tasks like locating specific items or shooting apples off of people’s headsets. It’s also designed to double down on the game’s pass-and-play element, letting friends take turns in causing carnage over the course of a session. There’s also a new ‘Frat Jerk’ skin debuting in the game as part of the update today.

Hotel R’n’R won’t be coming out of Early Access with this update, so expect yet more content in the weeks and months to come. Elsewhere, Wolf & Wood’s excellent VR horror series, The Exorcist: Legion VR, is currently on sale on PSVR as part of an excellent Halloween sale.

Will this update convince you to jump into Hotel R’n’R? Let us know in the comments below!

The post Hotel R’n’R Gets Massive Party Mode Update Today appeared first on UploadVR.

The Exorcist: Legion VR Deluxe Edition Arrives This Month With Enhancements

There’s nothing like a good virtual reality (VR) scare to make the hairs stand up on the back of your neck and get the heart pumping. Especially in October for Halloween season. Popping up on Steam, Wolf & Wood is soon to release The Exorcist: Legion VR Deluxe Edition, a remastered version of its horror series.

The Exorcist: Legion VR Deluxe Edition

Listed for release this month, The Exorcist: Legion VR Deluxe Edition will be the full five episodes with enhanced graphics and animations says the developer. Additionally, the new edition with feature improved movement controls, Valve Index controller support and Oculus Rift S optimisations.

Details regarding price and launch date have yet to be revealed, however, purchasing the current complete series costs £18.95 GBP on Steam, so expect it to be a similar price. Wolf & Wood hasn’t confirmed if any of these enhancements will come to the PlayStation VR version, or as an update for those that have already bought the title.

The Exorcist: Legion VR features 5 scary chapters: First Rites, Idle Hands, Skin Deep, Samaritan and The Tomb. Every chapter is around 30 minutes in length, each having its own unique story which is then part of a large narrative. You play a Boston homicide detective tasked with investigating a series of ritualistic murders, including a priest at a local church. They have all the makings of a serial killer but it soon becomes apparent that the cause is far more demonic.

The Exorcist: Legion VR Deluxe Edition

“Its the presentation where The Exorcist: Legion VR shines. It is not long or complex, but it has bags of atmosphere and says what it needs to say with panache,” VRFocus said in its four-star PlayStation VR review. “The sense of presence is used effectively to give you a properly immersive horror experience.”

For those after something a little less scary and more destructive then Wolf & Wood has just released Hotel R’n’R on Steam Early Access. Taking place in various hotel rooms, you’re a musician who has made a deal with the devil for fame and fortune. To repay the demon all you need to do is cause a lot of damage.

VRFocus will continue its coverage of Wolf & Wood, reporting back with the latest updates.

The Exorcist VR Deluxe Edition Improves Graphics And More

If you haven’t bought into Woof & Wood’s The Exorcist: Legion VR series yet, a great chance is coming.

Steam just listed The Exorcist: Legion VR Deluxe Edition for release in October. According to the store page, it contains all five episodes of the series for PC VR headsets. Not only that but there are apparently enhanced graphics and animations as well as upgraded movement controls. The game also features native support for the Valve Index controllers and Rift S.

Each episode of Legion VR originally released over the course of 2017/2018. Though the series has an overarching story, each episode takes you to a new environment to investigate different cases.

No price is given for the deluxe edition, but buying each episode on its own could come to around $25. Expect it to be in that range, if not a little cheaper.

We reviewed the full season of Legion VR back in 2018, awarding it 9/10. We said it was easily one of the best VR horrors experiences out there. “It honestly felt like I could hear the voices inside my own head and I could feel the heat from my crucifix as I stared down the faces of demon and eradicated the evil within,” David Jagneaux wrote. “The Exorcist: Legion VR will turn even the most hardened horror fans into whimpering piles of fear.”

This release was perhaps inevitable; the game launched on Oculus Quest earlier this year as a full package. No word yet on if the PSVR edition could see a similar release.

Since its release Wolf & Wood has gone on to launch a new game in Early Access. Hotel R’n’R is quite different from the developer’s usual brand of scares. You smash up hotel rooms as quickly and efficiently as possible.

The post The Exorcist VR Deluxe Edition Improves Graphics And More appeared first on UploadVR.

Preview: Hotel R‘n’R – Be That 80s Rockstar

Limp Bizkit’s ‘Break Stuff’ may have waxed lyrical way back in 2000 about venting anger by smashing stuff up but for musicians, that’s almost second nature. Not modern artists of course but back in the 70s and 80s it was almost a rite of passage for rock stars to destroy the hotel they were staying in. While they could afford the repair bills most normal folk probably haven’t thrown the TV off the balcony into the pool below. Which is where Hotel R’n’R comes into scratch that destructive itch.

Hotel RnR

The work of Wolf & Wood, the team behind epic horror series The Exorcist: Legion VR, the team have melded classic rock folklore with that urge to break stuff. Supposedly all the great stars of that era signed some sort of deal with the Devil to become rich and famous, and that just so happens to be where Hotel R’n’R kicks in with you playing a failed rock musician who just didn’t have the skills and ends up in Hell. One quick signature later and you’re back up top with one mission, break a lot of stuff.

Hotel R’n’R’s premise really is that simple. Grab a bottle, and smash it on the floor. Pick up a toaster and hurl it out of the window. Basically, take whatever you can find and make sure none of it looks like new when you leave. All so you can rack up as big a bill by the end as possible, which is the scoring gauge. Each level has several challenges to accomplish which will then unlock the next hotel, just be prepared for plenty of repetition.

The first couple of goes are great fun, working out what breaks and what you can actually achieve. That joy becomes a little dampened when trying to progress when you realise more tools are required to really up the score. Luckily, Hell has a handy Pawn Shop where you can spend your monies on useful items like boxing gloves, baseball bats and even C4. The better the item the more exorbitant the cost, so that first hotel room starts to become real familiar as you destroy it for the 50th time.

As Hotel R’n’R is still in Early Access there are still a few small issues to resolve. Tracking seems to be one. During the smashathon hotel management naturally come knocking, first a maid, then the manager and finally security – once security arrives it’s all over. When the maid and manager turn up you can stop them coming in by way of three locks on the door, requiring a quick bit of handy work to keep things sealed. This proved tricky at points – using an Oculus Rift – with hands either sticking or simply not moving at times, which isn’t ideal for this fast-paced section.

There also seemed to be some inconsistency when stuff breaks (or doesn’t break). Lobbing a vase across the room there’s a 50/50 chance of it breaking while ripping a clothes rail off worked but using it to damage other items didn’t. Which all got somewhat frustrating when trying to complete a challenge.

What’s good though is the attention to and level of detail in the hotel. Drawers can be ripped out, sinks smashed, fruit has a satisfying splat when connecting with a wall and the TV can be thrown! There are also several mini-games located in Hell should you want a break whilst still earning cash.

Hotel R'n'R

Hotel R’n’R is mindless virtual destruction at its most brazen and chaotic. Wolf & Wood offer players what every good VR title should, lots and lots of interactivity that gets you moving, immersing you in a digital world which almost seems real. It isn’t perfect by any means and certainly isn’t one for the puzzle aficionados out there but don’t discount Hotel R’n’R’s devilish gameplay too quickly.