LBE Specialist PlatformaVR Rebrands to Joy Way, Moves Into Home Content Development

When it comes to virtual reality (VR) developers the general trend usually starts with making one or two titles for home headsets like Oculus Rift or HTC Vive, hopefully making some money in the process. As that can still be tricky, then branching out into either licensing or producing content for location-based entertainment (LBE) purposes to build a revenue stream. PlatformaVR, on the other hand, has chosen the opposite path by moving from LBE into home content, rebranding to Joy Way in the process.

Brain vs ZombiesPlatformaVR started back in 2017 by opening its first location in Moscow, adding further locations across the course of 2018/19. In a similar vein to others in the sector like The VOID, PlatformaVR went down the route of creating exclusive content instead of using content distribution platforms such as Synthesis VR or SpringboardVR, developing The Poisoner, The Arrival and Match for customers to enjoy. 

It was last year that the company began delving into the home consumer market by releasing titles like Wave Circles and  Mace and Grace. Those early endeavours have now become the sole focus as PlatformaVR abandons LBE and becomes Joy Way to mark its new turning point.

Confirming the news in an email to VRFocus, Joy Way’s Elena Kadyshkina said: “All titles that had been developed for location-based facilities were sold to our partners so that, moving forward, we can focus exclusively on development of VR games for home use.”

Change RangerCurrently, Joy Way has two VR videogames in development, Brain vs Zombies and Change RangerBrain vs Zombies is a puzzle shooter where you have to kill each level’s weird looking (avocado-shaped) zombies using a limited number of bullets. Puzzles won’t necessarily involve shooting the zombies directly, either calculating the rebound trajectory, having to blow something up or knocking one into another for example. 

Change Ranger is all about time manipulation. Taking the role of a time hacker who can freeze time, you’re placed in scenarios where you’re outnumbered and outgunned. Using those time skills you can make changes to the world so when the time flow is restored you’re no longer in danger.

Both titles are scheduled for launch in February across Steam and Oculus stores. At the moment a demo is available for both on their respective Steam pages. For further updates keep reading VRFocus.

Wave Circles VR Rhythm Game Slides Onto Steam For Fitness And Fun

Wave Circles VR Rhythm Game Slides Onto Steam For Fitness And Fun

Looking for another stylish way to test your hand-eye coordination and stamina? Game studio PlatformaVR is gearing up to release its new VR rhythm game Wave Circles on May 23, pushing players to bust a move to the beat in a dance space dripping with neon colors.

Wave Circles differs from Beat Saber, a wildly popular virtual reality rhythm game, in a handful of ways. Instead of slicing through boxes on beat and dodging walls, Wave Circles aims for more flowing movement in longer sustained inputs through the game’s waves. There are also pads that you punch or hit and the different songs mix these elements up while throwing in some sharp hazards for you to dodge occasionally as well.

At launch, Wave Circles will feature 17 songs and 51 different beatmaps crafted by the development team to work through. These beatmaps vary in difficulty, so you can engage in some comfortable gameplay or heighten the intensity with a group and friends to see who performs best on the toughest tracks and beatmaps. If you or your friends feel so inclined, Wave Circles will also launch with a beatmap creation system. Create, play the creations of local friends, or grab some online and keep the experience fresh for as long as you want.

If you’re interested in using VR gaming as a workout, the Beyond mode is your ticket. This mode is tailored for fitness and will get your heart rate up with specific songs and beatmaps. Additional features are planned for future updates, as well.

Wave Circles will be available on May 23 for HTC Vive, Oculus Rift, and Windows Mixed Reality VR via Steam for $9.99. The team plans to continue to support the game with five new songs released each month and, eventually, a campaign mode with daily objectives.

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PlatformaVR Gets Into the Rhythm With Wave Circles for HTC Vive

Rhythm action videogames are making a triumphant return thanks to virtual reality (VR) technology – or more precisely  Beat Saber – with others including Audio Shield, Audicaand Harmonix’s newly announced Dance CentralLocation-based entertainment (LBE) VR specialist PlatformaVR has now entered the market with its first home consumer product  Wave Circles.  

Wave Circles

Still in an early prototype form, Wave Circles is far enough along that PlatformaVR has released this initial version for gamers to take a look at. Currently only supporting HTC Vive and HTC Vive Pro, Wave Circles is a rhythm action experience where you play pre-recorded beatmaps and create your own ones with your body.

There are two songs to play through, each with an easy and difficult setting. In time with the music you have to catch circles and hit the coloured blobs with your hands. What’s far more interesting is the feature to create your own beatmaps and share them with your friends – a feature the likes of Beat Saber has only seen through third-party mods.

You’ll need MP3 files of your favourite tunes to start with and then using the HTC Vive controller hit the trigger for circles and the touchpad to make the blobs. At this stage sharing your created beatmaps with a friend is slightly more complicated than hitting a share button, so head to PlatformaVR’s Itch.io webpage for in-depth instructions and the link to download  Wave Circles.

Wave Circles

Wave Circles is still a work in progress, with PlatformaVR looking for feedback as it adds further features and more polish.

PlatformaVR is a Russian startup which opened its first free-roaming location in Moscow in 2017. Since then it has expanded, going international by adding a location in Orlando, Florida in collaboration with MindQuest Escape Games. Most recently, the company was at CES 2019 in January to open its second US-based free-roaming centre at Bally’s Las Vegas.

The centre’s display PlatformaVR’s own unique experiences, The Arrival, The Poisoner, and MATCH, with plans to establish new locations in London, UK and Los Angeles, US. As development continues on Wave Circles VRFocus will keep you updated.