How To Play SteamVR Games Like Skyrim VR On Oculus Quest

How To Play SteamVR Games Like Skyrim VR On Oculus Quest

It’s only been a day since the Oculus Quest released and there is already a way to stream SteamVR games to the headset. It’s far from a perfect solution, quality is very shaky, and most of the button mapping is completely borked currently, but it’s a step in the right direction! Just don’t expect 1:1 perfect streaming because it is definitely not that.

Streaming SteamVR to Quest is possible via sideloading VRidge and using the RiftCat desktop app. We have a whole guide on it here, but I’ll summarize the steps in this article for this specific method.

Here is a video I recorded of myself playing Skyrim VR on Oculus Quest using this method — but please be aware the actual quality inside the headset is lower than the footage makes it seem since this video is recording my desktop view.

How To Stream SteamVR Games To Oculus Quest

Most of the steps of what to do can be found here, on the official RiftCat website. First you need to put your Quest in Developer mode and make sure you enable installing apps from uknown sources. Then, you’ve got to download the VRidge APK and the Android ADB tool. Using that tool you can install the VRidge application onto your Quest.

You’ll also need the RiftCat desktop app. You can use the app for free, but only for a few minutes. The full version costs about $15, but offers unlimited use. Within the application you can customize the streaming quality, resolution, and other settings. On Very High it worked pretty well for me but did stutter sometimes, have artifacts, and smear visuals occasionally. This is still a very early build.

Once you’re ready to go just go to your Library in the Quest and then navigate to the “Unknown Sources” tab to VRidge. Next, launch RiftCat and then click the big play button to have it launch SteamVR. You need to unplug any PC VR headsets and shut down the SteamVR app first in order for RiftCat to trick the SteamVR backend.

Streaming SteamVR To Oculus Quest Issues

The biggest issue with this method is the stream quality. I didn’t notice a ton of latency between my actions and the game recognizing them, but the visuals took a big hit. This is not something that’s easy to stream, so it just doesn’t look as good as a dedicated PC VR headset will. Games like Skyrim that don’t require constant quick reflexes will eventually be playable once the button mapping issues are ironed out, but shooters or quick rhythm games are probably another story.

With our testing today we tried to play Pavlov but we couldn’t even get the menu to open because of the finicky button mapping. Beat Saber worked fine though streaming custom songs since it only really uses trigger inputs to navigate menus.

Hopefully they’re able to keep updating RiftCat and VRidge so it offers expanded functionality on Quest. It’s not going to replace your PC VR headset, but it’s a cool feature to have the option to stream SteamVR games on Quest.

Let us know if you have any questions or comments down below!

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RiftCat Finally Brings Its VR Streaming Software To iOS

RiftCat Finally Brings Its VR Streaming Software To iOS

Streaming PC VR content to an iPhone is finally possible thanks to RiftCat.

The company this week launched the long-promised iOS version of its VRidge software. Available on Android since 2016, VRidge streams PC VR content straight to your phone. You can then insert your phone into a VR viewer like a Google Cardboard headset. It’s a low-cost workaround to access PC VR games, though it’s far from perfect. While players will lose positional tracking, they can still tilt their head to look around.

Now, obviously, you’re not going to be playing tracking-heavy games like Vacation Simulator or Superhot VR. But RiftCat does reason that the platform is good for sampling seated VR experiences like Subnautica, Elite Dangerous and Project Cars. You can see some of those apps in action in the short video below.

Recently RiftCat also added the ability to use other smartphones as three degrees of freedom (3DOF) motion controllers. So, if you have three smartphones to hand, you could theoretically play the likes of Beat Saber with the software. We did just that in an Oculus Go, actually.

It’s a fun experiment but in no way a proper replacement for a real PC VR headset. It’s also worth noting that the rise of standalone VR headsets like the soon-to-release Oculus Quest is providing cheaper ways to get into high-quality VR. How RiftCat copes with the increase in affordable VR will be an interesting story to follow. VRidge is available for free in 10 minute sessions, but a one-time payment of $14.99 also gets you unlimited access.

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RiftCat’s Latest VRidge Solution Turns Your Smartphone Into a Controller

For several years now RiftCat has allowed SteamVR users to stream virtual reality (VR) content to their smartphones using its software solution VRidge. A low-cost solution to using more expensive VR headsets, RiftCat has recently updated VRidge as well as releasing a new product, the VRidge Controller.

VRidge Beatsaber

The new piece of software essentially turns a smartphone into a controller for VR experiences, whether that’s a gun, a hand, sword or anything else. The app also allows up to two smartphones to be used simultaneously – great for videogames like Beat Saber. It is also compatible with other tracking devices e.g. Daydream controller provided with Lenovo Mirage Solo.

VRidge Controller not only supports the motion control functionality of normal VR headset controllers but also their particular buttons, like triggers, menu and grip.

The app is part of a larger ‘Tracking Update’ for VRidge, updating to version 2.3. This brings new tracking methods allowing you to use an Xbox controller or mouse with a keyboard to emulate VR controllers within SteamVR.

Be aware that you will need the core VRidge software for VRidge Controller to work.

VRidge Controller Menu

VRidge’s last update, version 2.2, concentrated on standalone devices, introducing support for the Oculus Go and HTC Vive Focus.

There are two versions of VRidge, one is the full version while the other only a trial. The free version includes complete functionality, but you can only use it for 10 mins per session. If you enjoy the demo the full version costs €14.99 EUR. VRidge Controller retails for £4.49 GBP on Google Play, for any further updates from RiftCat, keep reading VRFocus.

I Played Beat Saber On Oculus Go With Two Controllers Using RiftCat

I Played Beat Saber On Oculus Go With Two Controllers Using RiftCat

Want to play Beat Saber on Oculus Go or other low-end VR devices? There’s a way, though we wouldn’t necessarily recommend it.

VRidge Controller is the latest release from RiftCat, a company best known for its PC VR streaming app. The $4.99 download turns your Android smartphone into a three degrees of freedom (3DOF) pointer-based controller similar to a Go or Daydream remote. That means you can flick your wrist to slash a sword in Skyrim, for example, but not reach out to thrust it forwards or anything of that sort. Many PC VR games would still be unplayable.

Beat Saber Oculus Go? It’s Possible… But Not Very Good

You can connect two phones to the service, though, allowing you to play apps like Beat Saber, or just pair one phone with an existing motion controller. Here’s us playing it with the help of Oculus Go; the controller on the right is the standard Go remote and the one on the left is a first generation Google Pixel. It’s a bit of a Frankenstein’s monster of VR.

As you can see, once I’d turned off many of the options I was able to have a little fun playing. My phone controller was very jittery (RiftCat says quality varies depending on the phone) and I couldn’t realign them. I had to turn obstacles off because I couldn’t move my head and I had to turn failing off because, well, it was really hard even on Easy difficulty. I can imagine it being slightly better on Vive Focus with 6DOF head tracking, but not dramatically so.

How It Works

But here’s the catch; the app only works through streaming with VRidge on another phone or standalone VR headset. You couldn’t use this as a replacement controller for your Rift, for example. So if you have a VR PC but no PC VR or standalone headset, jumping into Beat Saber would require three phones for inferior 3DOF controls. It’s not exactly sounding like a great alternative to buying a headset anymore, is it?

It does make slightly more sense if you have a standalone device and want to sample what’s available on PC. Still, without 6DOF tracking in either the headset or the controllers, it’s bound to be pretty awkward.

To get it to work you’ll need to download the standard VRidge software on your platform of choice. Then you have to connect the first device for streaming and then to phone connects to that. Once it’s connected your phone will turn into a surrogate motion controller. The touch screen will include buttons staple VR interactions like gripping objects, pulling triggers and accessing menus.

RiftCat told me that it is considering making the application separate for use with other headsets in the future. For an app that started life as an easy workaround to buying a PC VR headset, though, this is all starting to get a bit complex. We’ll just keep waiting for that rumored Oculus Quest port, thanks.

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HTC Vive Emulator VRidge 2.1 Update Expands NOLO and Language Support

Mobile virtual reality (VR) users who want to experience high-end VR have been able to do so since 2016 via RiftCat’s HTC Vive emulation software VRidge. Having released the 2.0 update for VRidge back in January, RiftCat has now rolled out the 2.1 version, adding greater language support on top of several other additions.

The software works in tandem with the PC-based RiftCat client, but users were having issues with the connection screen on the 2.0 version, with poor information being relayed to users. The update addresses this, improving the handshake between VRidge and RiftCat client as well as keeping users better informed. Additionally, it will also tell them when the mobile app has a different version to that of the desktop client – both apps need to be updated to see each other.

The new version will now support 13 different languages in total: Czech, Chinese (Traditional), Chinese (Simplified), Danish, Dutch, English, French, German, Spanish, Polish, Portuguese (Brazilian), Russian and Turkish.

And for NOLO VR users the improved version now includes wireless support. They’ll now be provided with an option to connect it to VRidge wirelessly, so a combination of both systems allows for a full wireless room-scale VR experience.

In addition to the above improvements RiftCat has created a “Discover” tab in the RiftCat client so everyone will be able to find videos detailing what they can do with VRidge, the LIVE settings concept has now been expanded upon, and USB tethering has now been made easier alongside numerous bug fixes.

Available through the RiftCat website, both pieces of software are free to download. The free version of VRidge still supports SteamVR, Oculus Rift (with Revive), Gear VR and Google Cardboard but sessions only last ten minutes. The full version of VRidge retails for €14.99 EUR. For further updates on VRidge from RiftCat, keep reading VRFocus.

HTC Vive Emulator VRidge Gets Upgraded

Back in 2016 a company called RiftCat released software that would allow people with an inexpensive mobile virtual reality (VR) device such as a Google Cardboard to get a taste of the high-end VR experience. That software, VRidge, is now getting a 2.0 update.

VRidge is a subscription-based service that allows people with a smartphone-based VR device such as Google Cardboard or Samsung Gear VR to purchase videogames through the RiftCat library of high-end VR titles, then stream them to smartphone VR so they can be enjoyed without needing an expensive PC rig or a HTC Vive headset.

And upgraded version of the software is now on its way. The developers say the code base is being entirely re-written, and several new features are being added. New features include a re-designed user interface, support for dynamic quality adjustment during streaming to account for network speed and other factors that could affect quality.

Multi-language support is being added as is support for additional integrations of third-party solutions, and overall stability has been improved. Users with an Nvidia card can also now take advantage of Nvidia’s Moonlight streaming option instead of the in-built VRidge streaming. A host of bug fixes are also being applied.

The new code base will be used as a foundation to add more features, such as additional hand controllers, streaming performance optimisation and more tracking options. The development team stress that the software is still in Beta phase, and are encouraging the community to contact the RiftCat team with regards to any problems they encounter. As the developers point out on their blog, there are over 10,000 different Android devices, so trying to find a compatible solution for all of them is bound to be a challenge.

Beta access to the 2.0 upgrade of VRidge will be available from 30th January, 2018. Further details can be found on the RiftCat website.

As usual, further news on VRidge and other new and innovative VR software can be found here on VRFocus.