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New Half-Life: Alyx No VR Mod Removes The Best Thing About The Game
A new ‘NoVR’ mod from the GB_2 Development Team lets you play through Half-Life: Alyx without a VR headset… if you really want to.
Following previous attempts at No VR mods for Half-Life: Alyx, GB_2 Development Team’s free mod lets you complete the story without a VR headset. “This is our biggest update yet, and we have no plans of slowing down,” the team announced, after initially launching this mod last month. “The entire game can now be played from start to finish, with the Gravity Gloves fully implemented along with combine fabricators providing weapon upgrades.” However, GB_2 states “bugs may still be present but a save reload will fix that,” and 9 out of 42 Steam Achievements cannot currently be earned.
As you can see in the video below (which contains major spoilers from the end of the campaign), the mod appears to technically work, although the conversion of some VR-specific interactions leaves parts of the game feeling pretty lifeless.
Regular UploadVR visitors don’t need to be told that Half-Life: Alyx is widely considered one of the best VR games of all-time, so news of a No VR mod may seem sacrilege. It cannot be understated how integral VR functionality is for Alyx, and many will understandably argue that removing VR dilutes the game. In our own Half-Life Alyx review back in 2020, we called it “a triumphant return; a stunningly produced, meticulously refined capping off of the past four years of VR learnings.”
Adapting Alyx into a more traditional FPS experience is a tricky ask, as the game is designed around the physicality and presence granted by playing with a headset. The enemy design and attack patterns, for example, were made for the slower pace of combat, manual reloading and aiming mechanics afforded by VR. Taken out of VR with automatic reloading and the precision of mouse aiming, Alyx’s combat would probably be quite boring.
It’s a sentiment shared by some of the development team too. In March 2020, Half-Life: Alyx project lead Robin Walker (via Polygon) said that while feelings varied across the team, he wasn’t personally worried about flatscreen mods:
“There are a set of people on the team that are concerned about that. Personally, I’m not concerned about it at all. The reason is pretty simple: The game just wouldn’t be much fun as a standard release. It will clearly demonstrate to people why we did this in VR … It will be a very crisp way of seeing all the stuff we got for the move into VR. If people play [a modded version on a standard display] and say this is just as good, that will teach me a lot. I will realize I’m wrong, and we didn’t get as much as we thought, and I love to know whenever I’m wrong.”
Beyond NoVR, there’s plenty of Half-Life: Alyx mods worth exploring. Between Monomyth, Return To Rapture, Half-Life: Incursion and more, Alyx’s modding community continues adding renewed longevity to Valve’s first-person shooter. To learn more, check out our full interview from last April with CoreyLaddo and ANB_Seth, where we discussed their respective Levitation (also supported in NoVR) and Gunman Contracts mods.
Pistol Whip Official Modding Tool Enters Open Beta
Cloudhead Games revealed that the official Pistol Whip modding tool arrives next month for PC VR, and you can try it now through an open beta.
First revealed during our Upload VR Showcase Winter 2022, Pistol Mix is the anticipated modding tool for creating custom scenes in Pistol Whip which, unsurprisingly, is only available for the PC VR edition.
“Build a custom Scene from the ground up, including audio track, selection and placement of enemies, environment design, colours and lighting, then share your custom ‘Remixed’ Scene with the world on mod.io” confirms Cloudhead. You see this in action below:
While Pistol Mix officially launches on May 31, the open beta is now live for anyone looking to try it sooner. Available to download through Cloudhead’s Discord server or mod.io, custom creations can then be shared and downloaded through this platform. Once the tool reaches full release remixes will be accessible directly inside the headset from Pistol Whip.
Pistol Whip is available now on the Meta Quest platform, PC VR, Pico 4, PSVR, and PSVR 2, though keep in mind Pistol Mix is a PC VR version exclusive.
Call of the Sea VR Sets Sails For Quest 2 Today
Call of the Sea VR brings the Bafta-nominated puzzle adventure to virtual reality, and it’s out today on Quest 2.
Developed by Out of the Blue and published by Raw Fury, Call of the Sea VR relies on puzzle-solving over combat. Set in the 1930s, this tells the story of Norah Everhart, whose family suffers from a mysterious illness. As Norah, you investigate her husband Harry’s disappearance on a South Pacific island near Otaheite (Tahiti), after he vanished while searching for a cure. With only his photo and island coordinates to work from, Norah sets off on an “otherworldly tale of mystery and love”.
Initially launched for PC, Xbox, and PlayStation, Call of the Sea first appeared in 2020, later being nominated for BAFTA’s Debut Game in 2021 and Best Immersive Game at the 2022 Raindance Immersive Awards. Judging by the above gameplay trailer, this VR adaptation doesn’t appear to deviate much from the original flatscreen release, beyond expected additions like motion controls and 360 degree immersive environments.
Call of the Sea is out today on Meta Quest 2 and Meta Quest Pro for $19.99.