Facebook to Shutter ‘MARVEL Powers United VR’ & Other First-party Titles, Refunds Now Available

MARVEL Powers United VR (2018) and other Oculus Rift exclusives developed by Sanzaru Games are officially going offline next March.

Marvel Powers United VR, Ripcoil (2016), and VR Sports Challenge (2016) are no longer available for purchase or download, however Oculus says current owners can continue playing through March 1st, 2021.

After that date, the company tells Road to VR that it’s making the entirety of Marvel Powers United VR and Ripcoil inaccessible, which also includes any single-player content. Oculus suggests uninstalling the games afterwards “to avoid dead space taken up on your device.” It’s uncertain if the same is true for VR Sports Challenge, as it’s a single-player collection of minigames with no online play component.

If you purchased any of those games, it’s important to note that refunds are not automatic. Users need to reach out to Oculus Customer Support to specifically request a refund for the games.

Marvel Powers United VR was no doubt one of the most expensive games to secure as a Rift exclusive—it was featured in the original Rift’s first retail bundle back in 2018—so the decision to take it offline and refund its users couldn’t have been an easy one to make. Considering how the game was rated at launch though, having received middling scores across Metacritic and the Oculus Store itself, it seems the game suffered from the same ailment as all mediocre online VR games, namely inconsistent concurrent user numbers. You could chalk it up to its overall gameplay loop; it was essentially just a super hero-flavored wave shooter.

And like a self-fulfilling prophecy, when user numbers are consistently low, people tend to not stick around for long before writing off a game entirely. It’s notoriously tough to lure players back once the damage is done and initial opinions are formed, even after multiple updates and rebalances.

Ripcoil was one of Sanzaru’s first VR games, arriving alongside VR Sports Challenge (2016) for the launch of Oculus Touch back in December 2016. Ripcoil is a futuristic VR sports game that is a bit like Pong, albeit it in the first person. It’s been long criticized in user reviews as being essentially dead though, and also features a questionably uncomfortable sliding locomotion scheme which may have turned off a good percentage of players from the get-go.

It also appears that VR Sports Challenge was removed from direct store access too, although since it’s a single-player game with no online component, it’s possible existing users may be able to play after the March 1st cutoff date.

In any case, it seems Facebook is cleaning house somewhat following the company’s decision to sunset the Rift hardware platform entirely. Sanzaru Games was acquired by Facebook earlier this year, so purging underperforming first-party Rift content may simply be a cost-savings measure moving forward to a near future dominated by the company’s second standalone headset, Oculus Quest 2.

The post Facebook to Shutter ‘MARVEL Powers United VR’ & Other First-party Titles, Refunds Now Available appeared first on Road to VR.

Oculus Will Have 50 Touch Titles on Dec. 6, Revealing Full List Next Week

Oculus Will Have 50 Touch Titles on Dec. 6, Revealing Full List Next Week

If you’ve purchased an Oculus Rift and Touch, it is time to start getting excited.

An Oculus spokesperson confirmed to UploadVR the company plans to have 50 Touch titles available for the debut of Oculus Touch on Dec. 6. The titles likely represent a mishmash of content that had been originally released for Steam and the HTC Vive combined with original titles funded by Oculus as well as upgrades to gamepad-controlled VR games. Oculus said it plans to reveal the finalized list of content next week.

We’ve already reviewed three of these titles: Medium, The Unspoken and VR Sports Challenge. These experiences suggest the fully realized Rift and Touch system is off to a very good start when it comes to content, and adding some of the best of what’s available on HTC Vive would be a dream come true for Touch buyers. Back in October we got a look at 30+ titles coming to Oculus during its launch window.

If you own a Rift and are considering Touch, you might be running out of time to get yours before the holidays as new orders might ship Christmas week. Tune back into UploadVR in the coming weeks for detailed analysis of the new controllers and how they measure up to the HTC Vive.

One thing worth noting is Google has been reluctant to confirm whether its two killer apps, Tilt Brush and Earth VR, would be coming to Oculus. Their absence on Oculus Touch would be notable, and we aren’t holding our breath for a surprise reveal of these apps in the initial launch titles.  Google’s Daydream platform just launched and features excellent Google apps also absent from the Oculus mobile Gear VR platform. It’s a bit unfair to expect Google to support Oculus immediately, but we hope that focusing on Daydream and Steam doesn’t mean they are keeping those apps from Oculus permanently. That said, it is an area we are watching closely as it would be a major bummer if larger competitive tension between Facebook and Google keeps excellent apps from Oculus.

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‘VR Sports Challenge’ Review: More Than Just The ‘Wii Sports’ of VR

‘VR Sports Challenge’ Review: More Than Just The ‘Wii Sports’ of VR

The best selling video game of all time is Wii Sports. This title came bundled with the Nintendo Wii console from which it derives its name, and to date has sold over 82 million copies, by virtue of its bundled nature. Wii Sports served as an instantly playable demonstration of what the Wii’s motion controls were capable of from the get-go. Since everyone knows how to play tennis, swinging a small white remote to move a digital racket helped newcomers connect with this never-before seen platform.

Today, gaming once again has a new platform to contend with: Virtual reality. And once again, traditional sports are being used to teach us how to play all over again.

VR Sports Challenge is the first virtual reality title from Sanzaru Games, an organization best known so far for Sonic Boom on the 3DS and its remastered ports of both God of War and Sly Cooper. VR Sports Challenge will be bundled for free with the highly anticipated Oculus Touch controllers when they release on December 6th, 2016. The game lets you try your new virtual hands at four sports: baseball, basketball, hockey, and American football. However, rather than relegating itself to a simple collection of mini-games, VR Sports manages to create a surprising amount of depth and cohesion which should serve as an example for how to do games of this ilk going forward.

Everything in VR Sports is tied together by the idea of Franchises. No matter what sport you’re playing it all connects back to an overall franchise that can be managed from a virtual office space. In your new mahogany throne room you have the chance to examine your trophies, pick your sponsors, and switch up your team name as you go. Franchise mode helps the disparate athletic experiences in VR Sports feel as if they belong to something bigger. This is a welcome shift from the play-it-and-move-on routine that other gaming collections typically stick to and feels reminiscent of the sporting theme of RIGS.

The sports themselves are also surprisingly deep. While you do have the chance to simply play 3-point shootout, hockey fighting, home run derby, or other vertical slices of each game, the core experiences each do their best to create a more fulfilling experience.

In football you play as both the quarterback coordinating the perfect drive, and the all-star receiver he is passing to. In basketball you switch from player to player as the ball is passed and you jockey for the perfect scoring position. In hockey you play as the goalie until you make enough saves and then, suddenly you find yourself in the skates of a forward making a fast break towards the opposite net, etc. etc.

Each position you move to offers a new way to use the Touch controllers and this really is the core of what VR Sports is all about. It’s a showcase for these new devices, a sort of hyper-extended tutorial that keeps the process of discovery feeling fresh and fun. Each blocked shot, swished basket and perfect pass teaches you something new about Touch and helps bond you to the product.

This isn’t to say that the experience is perfect, however. VR Sports tries to do a lot. There’s at least a dozen different game mechanics across all the different sports. Most of these work well and many of them are truly brilliant utilizations of the controllers, but some of them have their problems. If you’re not careful you’ll miss the occasional shot in hockey, fumble a dribble in basketball or strike out in home run derby. Most, if not all of these can be avoided by adjusting your sensors, body position or adding a little extra concentration, but they are notable none the less.

Multiplayer is also sorely missed in VR Sports Challenge. It’s a blast to pass the headset around your living room and watch your friends try to score touchdowns and hit home runs, but it would have been amazing to have some sort of competitive mode both locally and over the internet, especially in 2016 where online multiplayer is essentially a requirement for competent sports titles.

Final Score: 8.5 – Great  

VR Sports Challenge is a fantastic entry point for Oculus Touch users and a truly enjoyable experience in its own right. It has hours of content, nearly infinite replayability, and enough creatively designed game modes to keep you coming back again and again. This is much more than a simple launch-day mini-game collection and if this is the type of game Oculus is giving away for free, we can’t wait to see what it comes up with next.

Read our Game Review Guidelines for more information on how we arrived at this score.

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‘VR Sports Challenge’ Is New, Improved And The Perfect Bundled Title For Oculus Touch

‘VR Sports Challenge’ Is New, Improved And The Perfect Bundled Title For Oculus Touch

“We honestly don’t know,” Tin Guerrero said the day before the big keynote for this year’s Oculus Connect conference in San Jose. “We’re looking forward to finding out along with everybody else.”

The next day, Guerrero sat in the audience of the main event along with thousands of other virtual reality fans, developers, and journalists as a steady stream of Oculus executives took the stage to make major announcements concerning the future of the Facebook-owned, virtual reality corporation. At last, the discussion turned to the price and release date for Oculus Touch — the company’s long awaited hand tracking VR controllers.

Along with a $199 price point and a December 6 release date, another slide flashed upon the massive ballroom’s giant projector screens. This one announcing which two games would be bundled for free with every purchase of the Rift. There on the screens was the news Guerrero and his team at Sanzaru Games had been hoping for. Their creation, VR Sports Challenge, had been selected.

Creating a bundled title is a huge accomplishment for any game studio as it usually means a huge influx of capital from hardware manufacturers that are willing to balance their inability to sell the game at full price with a major cash subsidy. The costs of making a game are all front-loaded during development and then you wait with baited breath to see if the market will respond and you’ll be able to turn a profit. Being named a pack-in for a major platform removes that ambiguity and essentially guarantees a successful game in one moment. This is a huge win for Sanzaru, but it is not exactly a shock.

The best selling video game of all time on a single platform is Wii Sports at 82.69 million copies (for context, the next highest is Super Mario Bros. at 40.24 million). A copy of Wii Sports was bundled in with every Nintendo Wii console sold for the first several years of the insanely popular systems life. The Wii, like Oculus Touch, was also a brand new idea for consumers that centered around motion controls. Nintendo decided that the best way for a mass audience to understand its new hardware was to pack in a game that combined it with the familiar mechanics of well known sports. This worked phenomenally well for the Japanese juggernaut, and now our friends in Menlo Park seem to be adopting a very similar strategy.

Bundling a game like VR Sports Challenge may not be an original idea for a new motion platform, but from what we saw at the show it has the potential to be every bit as successful as the phenomenon that proceeded it.

VR Sports Challenge is new and improved since it was last seen at a pre-GDC Oculus event months ago. At that time only the three-point challenge for basketball, and the passing challenge for football were being shown. At OC3, the game was almost complete with a massive deluge of new content and features.

First and foremost lets talk about the sports themselves. This most recent version of VR Sports Challenge now lets you play football, basketball, baseball and hockey with a variety of game modes to chose from. For baseball there’s home run derby; for basketball there’s three point shooting and a five on five mode; for football there’s a catching challenge as well as a quarterback experience; and for hockey there is a goalkeeping challenge and a fist-fighting section as well.

Guererro also revealed on the show floor that the game will have a loose single player campaign complete with cut scenes and a FIFA-esque manager mode that tasks you with creating the most dominant sporting franchise in the world.

Seeing this single-player mode also revealed more of the world building and personality of this game. As the inclusion of hockey fist fights may have already indicated, VR Sports Challenge is a game with a healthy sense of humor. The cut scenes are funny, the visuals are cartoony, and there are easter eggs hidden in the ads and backgrounds of each mini game that are sure to draw a chuckle or two.

According to Guerrero, there will be no multiplayer and no DLC for VR Sports Challenge at all. Sanzaru’s mission was to create a game that, “focused on nailing skill and fun” rather than trying to shoehorn in a complicated multiplayer system.

VR Sports Challenge is addictively fun and captures that same “hey let me try that” evangelistic opportunity that Wii Sports gave Nintendo years ago. After watching a friend nail a three-pointer or crack a home run in immersive, hand-tracked VR, it’s almost impossible not to want to take a turn.

We will have a full review of VR Sports Challenge as its launch date gets closer. In the meantime, however, we’re hoping that one of the first games you’ll  get with Oculus Touch will also be one of the best in its early lineup.

This Week in VR Sport: American Football, Virtual American Football & More.

Welcome again to your weekend round-up of everything relating to virtual reality (VR) and also augmented reality (AR) in any and all fields relating to sport. This last week of course saw a number of sports related games released as part of the PlayStation VR launch line-up, the best of which you can discover in our feature series we’ve been publishing for the last fortnight. There’s even a piece entirely dedicated to sport games.

NextVR To Provide VR Highlights of University of Notre Dame vs Stanford University

NextVR has previously broadcast American Football games and will do so again with tonight’s game between Standford and Notre Dame. As with previous outings NextVR will use multiple cameras located around the field providing viewers with different angles and vantage points to watch the proceedings. As reported on Friday, NextVR will release several 360-degree highlight packages throughout the game, concluding each quarter with audio commentary from University of Notre Dame alumnus, Heisman Trophy winner and Pro Football Hall of Fame inductee Tim Brown and NBC announcers.

NextVR notre-dame-football

“We are pleased to be working with NextVR, in conjunction with our long time media partner NBC Sports, to pilot new fan experiences that bring them closer to the action,” said Dan Skendzel, Senior Associate Athletics Director for Media and Branding.

NextVR will also be offering exclusive content from Brown. Available on-demand in mid-November fans will be able to access behind-the-scenes game day experiences including tailgating, the Notre Dame player walk to Notre Dame Stadium and other pre-game festivities. The NextVR app is available through the Samsung Gear VR platform.

Sanzaru Games Release New Screenshots For VR Sports Challenge

Sticking with American Football, Sanzaru Games have released new screenshots for their title VR Sports Challenge. At the beginning of the week we showcased some of the newer American Football screens that showed off the Oculus title in action. However we did not show you the other set of screenshots relating to basketball. You can see these below.

VRSports_Basketball_Dunk09 VRSports_Basketball_Dunk08 VRSports_Basketball_Dunk07 VRSports_Basketball_Dunk06 VRSports_Basketball_Dunk05 VRSports_Basketball_Dunk04 VRSports_Basketball_Dunk03 VRSports_Basketball_Dunk02 VRSports_Basketball_Dunk01 VRSports_Basketball_3Point94 VRSports_Basketball_3Point93 VRSports_Basketball_3Point92 VRSports_Basketball_3Point91 VRSports_Basketball_3Point90 VRSports_Basketball_3Point89 VRSports_Basketball_3Point88 VRSports_Basketball_3Point87 VRSports_Basketball_3Point86 VRSports_Basketball_3Point85 VRSports_Basketball_3Point84 VRSports_Basketball_3Point83 VRSports_Basketball_3Point82 VRSports_Basketball_3Point81 VRSports_Basketball_3Point80 VRSports_Basketball_3Point79 VRSports_Basketball_3Point78

For more of the latest sports and VR combinations as well as all the other news, updates, and features relating to both VR and AR, to check back regularly with VRFocus.

See How VR Sports Challenge Football Gets Your Head in the Game in These Screenshots

This weekend has been rich with sport virtual reality (VR) coverage, including the sport roundup yesterday, VOKE VR bringing mass live VR coverage of sporting events to India, and now these latest screenshots of VR Sports Challenge Football (American, not British).

VR Sports Challenge Football has one of the more intricate types of gameplay for a Football title in VR, and you can see how much detail has been put into it from both its aesthetics and controls. Give the screenshots down below a look over to get a real feel for the title.

For more of the latest screenshots to come from upcoming VR titles, as well as all the news, updates, and features in the world of VR, make sure to check back with VRFocus.

VRSports_Sack03 VRSports_Sack02 VRSports_Sack01 VRSports_Huddle11 VRSports_Huddle12 VRSports_Routes01 VRSports_Huddle10 VRSports_Huddle09 VRSports_Huddle08 VRSports_Huddle05 VRSports_Huddle06 VRSports_Huddle07 VRSports_Huddle04 VRSports_Huddle03 VRSports_Huddle02 VRSports_Huddle01

See How VR Sports Challenge Football Gets Your Head in the Game in These Screenshots

This weekend has been rich with sport virtual reality (VR) coverage, including the sport roundup yesterday, VOKE VR bringing mass live VR coverage of sporting events to India, and now these latest screenshots of VR Sports Challenge Football (American, not British).

VR Sports Challenge Football has one of the more intricate types of gameplay for a Football title in VR, and you can see how much detail has been put into it from both its aesthetics and controls. Give the screenshots down below a look over to get a real feel for the title.

For more of the latest screenshots to come from upcoming VR titles, as well as all the news, updates, and features in the world of VR, make sure to check back with VRFocus.

VRSports_Sack03 VRSports_Sack02 VRSports_Sack01 VRSports_Huddle11 VRSports_Huddle12 VRSports_Routes01 VRSports_Huddle10 VRSports_Huddle09 VRSports_Huddle08 VRSports_Huddle05 VRSports_Huddle06 VRSports_Huddle07 VRSports_Huddle04 VRSports_Huddle03 VRSports_Huddle02 VRSports_Huddle01