Vive Tracker Dev Kits Are Shipping to Developers, Applications Remain Open

vive-tracker-and-accessories-4HTC promised to give away 1,000 Vive Tracker dev kits in an effort to kick start an ecosystem of accessories and VR game implementations for the motion-tracked accessory. Now the company says the first shipments are on their way to developers.

After receiving 2,300 applications for the Vive Tracker dev kit, HTC says the first units have been shipped. The Vive Tracker is slated to launch to consumers in Q2, though an official price and exact release date has yet to be given.

“We are already seeing fresh thinking for VIVE Tracker and we couldn’t be more excited by the breadth and depth of the applications we’ve received,” said Daniel O’Brien, GM, US and EMEA, HTC VIVE. “For us, the tracker represents an important investment in the VR community to grow the future of VR without limits on experimentation.”

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Vive Tracker Capabilities Detailed in Developer Documentation

HTC says that despite the number of requests received, they’re keeping the application process open. It isn’t clear if among those 2,300 applications all 1,000 allotted units were claimed and the company is considering handing out additional units, or if there’s still some of those 1,000 units yet to be assigned to developers.

The post Vive Tracker Dev Kits Are Shipping to Developers, Applications Remain Open appeared first on Road to VR.

Vive Tracker Powers Google Daydream Wireless Room Scale Hack

Vive Tracker Powers Google Daydream Wireless Room Scale Hack

Back at CES we met a small creative studio with some big technical plans for the HTC Vive’s upcoming Tracker peripheral.

The team’s name was Master of Shapes, and they were one of the groups that HTC had gathered to showcase some of the many applications for the new device. Specifically, they made a technical demonstration for makeshift local multiplayer VR, called Cover Me. The tracker was attached to a phone, which itself was attached to a gun peripheral, allowing someone to look into a VR user’s world and help them out by shooting enemies. The potential for multiplayer was huge, but it also showcased how the Tracker could be used to make smartphone-based headsets positionally tracked.

At the time, Master of Shapes said that was “fully doable”. Now? It’s been done.

 The team today posted a look at its experiments attaching the Tracker to Google’s Daydream View, a device that doesn’t positionally track a user’s head movements. With a 3D printed mount, the Tracker is stuck on the front of the headset and tracked by the same base stations that track the Vive itself. The team’s work on Cover Me meant it had already figured out how to translate the Tracker’s positional data to Android phones, thus it was quickly able to make a true mobile room scale VR experience.

In the blog, Creative Director Adam Amaral noted that the experience wasn’t as solid as the traditional Vive setup and, since there are no Daydream games that have implemented positional tracking tech, the team used its demo for Cover Me instead.

“I will say the daydream with added room scale is pretty awesome,” Amaral wrote. “There is something really cool about having no tether and sharper resolution.”

The concept is purely experimental, but Master of Shapes plans to keep on with the experimentation. Speaking to UploadVR, Amaral said the team was also going to look at attaching the device to Daydream’s remote controller, which currently offers tracking in only a few directions. In theory, adding the Tracker to the device could make it a fully tracked device akin to Vive’s own wands. He also teased that the company has been using the Tracker with a phone supported by Google’s Tango 3D mapping tech too.

This could also turn Cover Me itself from a game in which one player is in VR, and one is using a phone, to two players being fully in VR. People with both a Vive and a smartphone-based headset could experience new types of VR content.

We’re not sure how viable the concept is in the market, but it’s still a fascinating concept. The Vive Tracker is expected to release in Q2, and there are plenty of developers that want to get their hands on it.

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Vive Tracker Dev Kits Start Shipping, Sees 2,300 Applications

vive tracker

HTC’s anticipated Tracker peripheral for the HTC Vive is unsurprisingly proving popular with the VR developer community.

A few weeks back HTC opened up applications for developer kits for its new device, which is expected to launch fully sometime in Q2 2017. Companies working on VR content can sign up to request free units. HTC was offering 1,000 dev kits to help kick start the ecosystem, but it’s seen more than double that number of applications. 2,300 of them, to be precise.

The first of these applicants to be approved should be getting their kits this week — they started being sent out last week — giving them likely a few months’ headstart on developing content before launch. To apply, developers had to fill out a form that asked them how many units they would like, and to detail the projects they were working on. In a blog post, the company noted that it is committed to reviewing every single application for a kit, and is keeping the process open for longer than they originally projected to do so.

The Vive tracker is a peripheral that’s essentially designed to be attached to real world objects, bringing them into the virtual world. We’ve already seen it used for baseball games, fire fighting simulations, and even attached to smartphones to create a rudimentary form of local multiplayer in VR. The device has huge potential to open up the types of experiences that are possible in VR.

Paired with Valve’s new base station prototypes, which will be shipping to developers later this year, we could start seeing vastly more immersive VR experiences on Vive very soon. HTC is also set to release a new headstrap with integrated audio for the Vive around the same time as the Tracker.

It’s not yet clear how much the Tracker is going to cost. GDC is right around the corner, though, and we’ll hopefully get some answers there.

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Vive Tracker Dev Kits Start Shipping, Sees 2,300 Applications

vive tracker

HTC’s anticipated Tracker peripheral for the HTC Vive is unsurprisingly proving popular with the VR developer community.

A few weeks back HTC opened up applications for developer kits for its new device, which is expected to launch fully sometime in Q2 2017. Companies working on VR content can sign up to request free units. HTC was offering 1,000 dev kits to help kick start the ecosystem, but it’s seen more than double that number of applications. 2,300 of them, to be precise.

The first of these applicants to be approved should be getting their kits this week — they started being sent out last week — giving them likely a few months’ headstart on developing content before launch. To apply, developers had to fill out a form that asked them how many units they would like, and to detail the projects they were working on. In a blog post, the company noted that it is committed to reviewing every single application for a kit, and is keeping the process open for longer than they originally projected to do so.

The Vive tracker is a peripheral that’s essentially designed to be attached to real world objects, bringing them into the virtual world. We’ve already seen it used for baseball games, fire fighting simulations, and even attached to smartphones to create a rudimentary form of local multiplayer in VR. The device has huge potential to open up the types of experiences that are possible in VR.

Paired with Valve’s new base station prototypes, which will be shipping to developers later this year, we could start seeing vastly more immersive VR experiences on Vive very soon. HTC is also set to release a new headstrap with integrated audio for the Vive around the same time as the Tracker.

It’s not yet clear how much the Tracker is going to cost. GDC is right around the corner, though, and we’ll hopefully get some answers there.

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HTC Receives 2,300 Submissions for Vive Tracker, Developer Shipments Begin

During CES 2017 in January HTC announced two new accessories for the Vive head-mounted display (HMD), the Vive Deluxe Audio Strap and the Vive Tracker. Later on the same month the company then opened applications for developers to get hold of the latter device, to which its had a very successful response.

HTC has revealed today its received over 2,300 submissions from the Vive developer community, with only 1,000 free trackers available. Due to the volume of applications, HTC will be keeping them open as it continues to review every submission. 

Vive Tracker IMG 1 - Flat

 “We are already seeing fresh thinking for VIVE Tracker and we couldn’t be more excited by the breadth and depth of the applications we’ve received,” said Daniel O’Brien, GM, US and EMEA, HTC VIVE. “For us, the tracker represents an important investment in the VR community to grow the future of VR without limits on experimentation.”  

Developers that got in early and have seen their submissions approved should begin to see the trackers arrive as shipments began last week.

The interest for the Vive Tracker comes from its ability to be attached to real world objects allowing them to be brought into a virtual world. Intern this should allow companies to prototype and market more immersive controllers and accessories, helping drive the growth of the Vive eco-system.

VRFocus will continue its coverage of the Vive Tracker, reporting back with any further updates.

HTC Vive Tracker: Reale Objekte per USB in die virtuelle Welt integrieren

HTC veröffentlichte vor Kurzem ein Dokument, dass aufzeigt wie der neue Vive Tracker funktioniert. An den kompakten Apparat kann man an eine Vielzahl von Objekten und Accessoires befestigen. Dadurch kann man Waffen, Tischtennisschläger, ein Telefon oder eine Kamera in die virtuelle Welt nehmen. Dem Nutzer sind keine Grenzen gesetzt.

HTC Tracker Golf Schläger

Realistische Simulationen durch den Vive Tracker

Der Tracker ermöglicht extrem realistische Simulationen für unterschiedliche Aktivitäten. Auf der CES 2017 in Las Vegas wurden verschiedene Demos für das Gerät vorgestellt. In Exoplanet verbindet man den Tracker mit einer Kamera zum virtuellen Fotografieren auf dem virtuellen Planeten. Cover Me kombiniert Tracker, Smartphone und eine Pistole zum Shooter. Die Demo ROM hebt das Niveau an, denn aus der Pistole wird ein Maschinengewehr und statt Smartphone taucht man per VR-Brille in den Shooter ein. Mit Manus VR und Noitom verknüpft man den Tracker mit Handschuhen und kann dadurch virtuelle Objekte anfassen und bewegen.

Der Tracker bringt VR Games auf ein neues Level, dass für eine neue Ära an Arcadespielen sorgen könnte. So könnten statt eines Controllers in Zukunft Baseball Schläger in einem virtuellen Stadion verwendet werden. Ein weiterer Vorteil des Geräts wäre in der Ausbildung von professionellen Fachkräften. Diese könnten ihren Beruf zukünftig in Virtual Reality üben.

Vorteile für HTC Vive Besitzer

Für alle Besitzer einer HTC Vive gibt es ein paar Extras. Der Tracker ist kompatibel mit der Basisstation und dem VR-Headset.  Zusätzlich wird ein Add-on mitgeliefert, dass per USB am PC angeschlossen wird, um eine kabellose Verbindung des Geräts zu ermöglichen.

Dadurch sollen Tracker und Accessoires für die meisten Haushalte relativ einfach zu verbinden sein, da man nicht erst die vorhandenen Controller entfernen muss, um die neuen Teile zu verbinden. Das USB Add-on ist aber nicht notwendig, wenn man auf den traditionellen Controller verzichtet.

Wir dürfen gespannt sein, inwiefern sich die VR durch die neue Technologie verändert. Der Vive Tracker wird in den kommenden Monaten veröffentlicht.

(Quellen: Tom’s Hardware)

Der Beitrag HTC Vive Tracker: Reale Objekte per USB in die virtuelle Welt integrieren zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Vive Tracker Includes USB Add-on To Connect The Additional Accessory

Vive Tracker Includes USB Add-on To Connect The Additional Accessory

HTC recently released a document (PDF) detailing how its upcoming Tracker is supposed to function. The small puck-sized unit is meant to be attached to a range of objects and accessories, bringing physical guns, baseball bats, phones, cameras and much more into virtual reality with you.

The Tracker holds enormous promise for extending 1:1 physical simulation to a wide range of activities. An example we saw at CES was a firehose, with the Vive Tracker attached to the end for a realistic firefighting experience.

The system could dramatically lower the cost for high-end simulation systems that look, sound and feel very much like the real thing. The device could potentially lower the cost of training so a wide range of professionals could practice their jobs using VR. The Tracker could also dramatically expand the types of games seen at VR arcades. Imagine, for instance, batting cages, but instead of mechanical arms throwing the balls, batters are swinging at virtual pitches.

Owners of the HTC Vive who have the headset in their homes already will also benefit from extra accessories as well. The Trackers should be compatible with the base stations and headset already in the homes of HTC Vive buyers. We’ve also confirmed with HTC that a Tracker can connect wirelessly through the headset in place of one of the existing Vive controllers. In addition, though, the Tracker will ship with a USB add-on that plugs into your PC to wirelessly connect the unit. This should make adding the Tracker and its related accessories relatively easy for most setups since you won’t have to disconnect your existing controllers to add the new piece. That said, if you did want to save the extra USB port on your PC and only use the new accessory, you could do so through the headset’s connection and leave out the traditional controller, according to HTC.

We can’t wait to see how these devices end up changing the VR ecosystem when it ships in the coming months. It is also notable, however, that Oculus is attaching its Oculus Touch controllers to the Rock Band guitar so that object can be tracked in VR as well. Could that be the first of many tracked Rift accessories?

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HTC Vive Opens Applications to Lend 1000 Trackers to Developers for Free

HTC Vive has had a fairly successful start to the year with CES 2017 showcasing new technology like the Vive Tracker and Vive Deluxe Audio Strap for example. The former has garnered significant interest since then, due to the fact that it can be attached to real world objects to bring them into a virtual world. For developers keen to get their hands on one of the devices today’s the day, as HTC has now opened applications.

Whether you’re a video game developer, accessory manufacturer, or a creative studio interested in virtual reality (VR), now’s your chance to get the newly announced Vive Tracker for free. HTC wants to kick-start development for the new device, so from now until 7th February 2017 all you need to do is apply in time to secure one of the 1000 units available. Apart from all the usual details HTC wants to know your project and how you plan on using the tracker, whether its for a piece of sporting equipment or tracking the cat.

Vive Tracker IMG 2 - Side

The Vive tracker is just another one of HTC’s initiatives to spur VR development around the world. This month has seen the launch of ‘VR For Impact‘, a $10 million USD initiative created to support positive impact and change in collaboration with the United Nations (UN), helping the organisation achieve it Sustainable Development Goals by 2030.

For all the latest HTC Vive news, keep reading VRFocus.

HTC Is Sending 1,000 Vive Trackers To VR Devs For Free

HTC Is Sending 1,000 Vive Trackers To VR Devs For Free

The HTC Vive Tracker presents a lot of new possibilities for VR software, and the company is making sure developers make the most of it.

Vive today opened up applications for developers to get their hands on one of 1,000 Tracker units before they launch later in the year. Successful studios will get one of an “initial batch” of Trackers, according to an official blog post. The application process is open for two weeks, closing on February 7th.

To sign up you’ll need to fill out a form, listing details about both your company and the project you’re working on. Notably, there’s a field to write how many Trackers you require, though HTC will have final say on that and reserves the right to recall the units at any time. “Companies providing more detail in their application with clear goals on how they plan to use Tracker will have a higher chance to receive one of the developer kits,” the form reads.

As the name suggests, the Vive Tracker is another peripheral that’s positionally tracked by the Vive’s base stations, just like the headset itself and its compatible controllers. The difference here is that you can attach the kit to any sort of real world object to bring an accurate representation of it into the virtual world. We’ve already seen the kit attached to the end of baseball bats and fire hoses, while other developers are pairing it with phones to enable local multiplayer in VR and even feet to enable full body tracking for virtual avatars.

Giving out units to developers is not a new concept for HTC. Working with SteamVR creator Valve, the company issued hundreds of free developer kits for the Vive itself, many of which were obtained through a similar sign-up form. Though undoubtedly costly, it’s an effective way to kick start the development of content for the platform.

The Vive Tracker is rolling out to the public in Q2 2017. A final release date or price has not yet been set.

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