Bericht: HTC arbeitet an 4K-VR-Headset für 2018

Einem Bericht zufolge plant HTC, nächstes Jahr eine neue VR-Brille auf den Markt zu bringen. Sie soll ein 5,5 Zoll großes OLED-Display mit 3840 x 2160 Bildpunkten mitbringen. Laut der nicht wirklich zuverlässigen Quelle soll die HTC Vive in China 82 Prozent Marktanteilen bei PC-Headsets besitzen und in Kürze eine Preissenkung bevorstehen.

DigiTimes: Neue HTC Vive nächstes Jahr

Die taiwanische Quelle DigiTimes ist berühmt und berüchtigt für ihre Wirtschafts-Gerüchte, die ungefähr eine gefühlte Trefferquote von 50 Prozent besitzen. Man sollte die Angaben von Markt-Beobachtern, die DigiTimes als Quelle nennt, also nicht unbedingt zu ernst nehmen. Ende 2016 hatte eine andere taiwanische Quelle seine Gerüchte aus der Küche einem interessierten Publikum serviert: Demnach hätte der Hersteller bereits im Januar diesen Jahres auf der CES ein drahtloses 4K-Headset vorgestellt.

Sicher dürfte allerdings auch ohne Insider-Kenntnisse sein, dass HTC an der nächsten Generation der Vive arbeitet. Auch die Angaben zu Display, Auflösung und Veröffentlichungsdatum sind realistisch – das Jahr ist schließlich noch lang und OLED-Bildschirme in der Größe und mit dieser Auflösung kein Hexenwerk. DigiTimes erwartet, dass HTC beim Display auf einen chinesischen Zulieferer setzt. Ein Beispiel für eine Lösung mit zwei Displays wäre der Prototyp von Kopin, der nach Plänen des Herstellers Ende 2018 in die Produktion gehen kann. Es löst auf ein Zoll mit 2048 x 2048 Bildpunkten auf und erreicht damit eine Pixeldichte von 2900 ppi.

Ansonsten geht DigiTimes in dem Bericht davon aus, dass eine Preissenkung der HTC Vive in Kürze erwartet wird. Zudem soll der chinesische Hersteller die Vive Focus kürzlich herausgebracht haben – was ein wenig schief ist, denn wie bekannt, hat HTC die autarke VR-Brille nur vorgestellt und ein Veröffentlichungsdatum erst Anfang 2018 in China versprochen. Einen Preis für das Standalone Headset hat der Hersteller noch nicht genannt.

(Quelle: DigiTimes)

Der Beitrag Bericht: HTC arbeitet an 4K-VR-Headset für 2018 zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Hidden Fortune to be Remastered for Vive Focus

This week finally saw HTC unveil its long awaited standalone head-mounted display (HMD), the Vive Focus. The new headset which was originally announced by Google to use the Daydream platform is no longer occurring, with HTC now using its own proprietary system, Vive Wave. Due to arrive first in China next year, today developer Archiact has announced that it’ll be remastering its puzzle videogame Hidden Fortune for Vive Focus.  

Now called Hidden Fortune: Unexplored, the original title first arrived for Samsung Gear VR earlier this year and then Google Daydream. It’s a virtual treasure hunt, where players wield a mystical wand to gather hidden objects, beat tricky challenges, and uncover the story.

Hidden Fortune: Unexplored screenshot

Now though, Archiact has the ability to make Hidden Fortune: Unexplored even more immersive using Vive Focus’ inside-out tracking technology World Sense. With the addition of room-scale, the fantasy-scapes of Hidden Fortune can be explored freely, allowing players to peek under tables or reach up high on tip-toe to search every nook and cranny.

“With a hidden object game like Hidden Fortune, we knew it would make the perfect untethered experience,” said Ed Lago, senior producer at Archiact in a statement. “The gameplay has been remastered to add room-scale exploration and more vertical freedom. Players will get to rediscover the beauty and mystery of Outcast Cove like never before.”

Archiact has released Hidden Fortune in an episodic format, with the first being Outcast Cove and then Episode Two: Shanty Seas in September. The DLC was free for those who’d purchased the first episode, while new players were able to get hold Chapter One for free and purchase Episode Two for $5.99 USD. Each offers three levels of difficulty.

Currently it seems as though Hidden Fortune: Unexplored will just feature just Outcast Cove, as the studio had to improve the walkable spaces for players to roam and discover.

Hidden Fortune: Unexplored will be available through Viveport for the HTC Vive Focus in 2018. As yet there’s been no official date set for the headset launch next year.

VRFocus will continue its coverage of Archiact, reporting back with the latest updates.

Vive Focus: 2018 auch im Westen, erster Hands-on-Bericht

Kurz nach der Vorstellung der autarken VR-Brille bestätigte HTC das Ende der Google-Daydream-Unterstützung. Damit fällt auch die zeitnahe Veröffentlichung in Europa und Amerika aus. Nun wird bekannt, dass sich der Erscheinungstermin der Vive Focus lediglich verschiebt und die Brille nach dem Start Anfang 2018 in China später im Westen erhältlich sein soll. Zudem gibt es einen ersten unabhängigen Erfahrungsberichte zur Vive Focus.

Vive Focus: Erster Erfahrungsbericht

Sie kommt also doch noch – später im kommenden Jahr will HTC die Vive Focus auch im Westen auf den Markt bringen. Wie in China wird HTC auch im Rest der Welt auf den eigenen Store Vive Wave setzen, den das Unternehmen zusammen mit der Brille vorgestellt hat. Den Store konzipiert der Hersteller als offene Plattform, sodass er mehrere VR-Headsets mit Software versorgen können soll.

Ob sich das Warten lohnt, muss sich noch zeigen. Richard Lai von Engadget hat die in China vorgestellte Vive Focus in die Hand nehmen können und schreibt einen ersten Erfahrungsbericht. Erst zwei Wochen vor dem Termin hatten Entwickler demnach die autarke VR-Brille erhalten und Software anpassen können. Insgesamt standen sieben Demos bereit. Einige davon klappten noch nicht so gut, was wohl an der kurzen Vorlaufzeit lag.

Insgesamt beschreibt Lai das Tragegfühl des Headsets als gut – dank eines neuen, lederartigen Kissens und einem geringerem Gewicht als bei der HTC Vive. Wie von uns vermutet, gibt es ein Einstellrad für den Linsenabstand. Hinzu kommen ein Kopfhöreranschluss, Lautstärketasten und eine Micro-USB-Schnittstelle, um den Akku der Brille aufzuladen. Weiterhin besitzt die Vive Focus Stereolautsprecher. Die klingen nach Angaben von Lai zwar nicht toll, aber sie sind laut und erfüllen ihren Zweck.

Über das Display weiß man noch nicht viel, außer, dass es sich um einen hochaufauflösenden AMOLED-Bildschirm handelt. Die Pixeldichte soll ähnlich hoch, vielleicht sogar ein wenig höher als bei der HTC Vive sein, schreibt der Tester. Das gelte auch für das Field of View, womit die Erfahrung einem sehr vertraut vorkomme.

Gutes Tracking, Hitzeprobleme

Während die autarke Brille dank zweier Kameras die Umgebung mit sechs Freiheitsgraden trackt, muss der einzelne Controller mit drei Freiheitsgraden auskommen. Damit ähnelt er den mobilen Lösungen von Samsung und Google. Allerdings ist derzeit das Tastenlayout noch nicht optimal – in der finalen Version könnte sich das aber noch ändern. Das Head-Tracking funktionierte bei einigen Spielen sehr gut, das beste Tracking insgesamt bot die Spielportierung Spark of Light. So ist es dank der sechs Freiheitsgraden möglich, sich beispielsweise vorzulehnen, um ein Objekt näher in Augenschein zu nehmen. Auch das Tracking des Controllers funktionierte gut.

Allerdings zeigte sich bei dem Vorproduktions-Modell noch ein Problem: Es überhitzte und zeigte eine entsprechende Warnung an. Durch den verschobenen Marktstart der Vive Focus hat HTC allerdings auch die Zeit gewonnen, noch einige Kleinigkeiten zu verbessern. Spannend wird es aber sein, zu welchem Preis HTC die autarke Brille anbieten kann. Auf unserer Wunschliste stehen aber auch 6-DoF-Controller sowie die Möglichkeit, das VR-Headset optional mit dem PC verwenden zu können.

(Quellen: VR Focus, Engadget)

Der Beitrag Vive Focus: 2018 auch im Westen, erster Hands-on-Bericht zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

HTC Partners with Unity for One-Click Vive Focus Publishing on Viveport

HTC has delivered a comprehensive Vive Focus proposition for developers, and the contribution to on-boarding new content continues with a newly announced partnership with Unity Technologies. The Unity engine will incorporate a one-click solution for publishing on Viveport, targeted at Vive Focus content but also including PC-based head-mounted displays (HMDs).

HTC Vive Focus headset

The Vive Focus was announced late last night and represents HTC’s first step into the standalone HMD market. The Vive Focus does not require tethering to a PC, nor external cameras or the mounting a smartphone handset within the unit. Instead, the Vive Focus contains all hardware required for a virtual reality (VR) experience within the HMD itself.

Designed to be a lightweight, easily portable VR HMD, the Vive Focus features an AMOLED display and is powered by a Qualcomm Snapdragon 835 processor. The HMD also features inside-out tracking with six degrees-of-freedom (6DoF) head-tracking and a 3DoF controller.

The partnership with Unity Technologies will allow software developers creating content that takes advantage of the Vive Focus platform an easier path to distribution. Unity will integrate Viveport into its content platform and also integrate Vive’s in-app payment and VR advertisement functions into its development system, with an initial focus on the China market.

Additionally, Unity will provide an ‘intuitive’ way for developers to utilise the newly announced Vive Wave VR SDK. Vive Wave is an open platform designed to unify the various mobile HMDs currently available as soon to launch in China, which at present includes support from the likes of Pimax, Pico, Coocaa, 360QIKU, Thundercomm, Idealens and Nubia.

Vive Wave - Logo

No release date nor price point has yet been announced for the Vive Focus HMD in China, however it is currently believed that the device will be shipping to developers in the very near future.

Furthermore no details on its western counterpart, believed to be known as the Vive Eclipse, have yet been revealed. Google has confirmed that the HMD will no longer support the Google Daydream platform, however exactly what distribution platform the HMD will use is not yet known. VRFocus has contacted HTC for further information on the western launch of a Vive standalone HMD and will continue to keep you updated with all the latest information.

VR vs. Daydream: HTC Vive Focus Side-Steps Google’s VR Platform

HTC Vive’s standalone head-mounted displays (HMDs) came into the public consciousness back in May of this year when the company was revealed to be partnering with Google at Google I/O. Since then new information has trickled out from the company slowly, but the attention has turned to the Chinese market, with the Vive Focus being announced late last night.

Vive Focus headset

The Vive Focus is the frontline of a new virtual reality (VR) ecosystem HTC has developed for China. Vive Wave is an open platform that will allow multiple HMDs from different manufacturers to develop content through a unified platform – similar to Microsoft’s efforts with the Windows Mixed Reality platform – and the company’s existing distribution platform will remain central to the Vive Focus’ software retail model following the announcement of new Viveport subscription packages. Where then, would Google’s Daydream platform fit into the model?

It had previously been clarified that HTC Vive was in fact working on two different versions of the standalone HMD: one for China and one for western markets. It’s no longer the case that the Google Daydream platform will remain integral to the western edition of the standalone HMD, currently believed to be known as the Vive Eclipse, however we’re yet to hear anything about a release since Graham Breen, HTC Vive Program Manager, discussed the situation with VRFocus back at Gamescom, Cologne, in August.

Rikard Steiber, President Viveport and SVP, reiterated that there would be two editions of the standalone HMD earlier this month, but HTC remain tight-lipped about what the western edition of the HMD will use to distribute content.

Google’s own Clay Bavor, VP, Virtual and Augmented Reality, tweeted early this morning that the partnership between Google and HTC for a Google Daydream HMD had been terminated, but that Google content will still be available for the standalone HMDs from HTC. He then reiterated that the previously announced Lenovo standalone HMD for Google Daydream is still going ahead.

Of course, it’s highly possible that HTC will want to utilise both Vive Wave and Viveport for the western edition of the standalone HMD also, but no further information relating to that has yet been made available. VRFocus has of course contacted HTC for further information.

Where this leaves Google Daydream is another discussion, however. It’s no secret that Google has been desperately trying to secure unique content for the platform and that the push for VR on the Pixel 2 and Pixel XL 2 has been somewhat muted compared to the first generation handsets. Only time will tell whether the cancellation of a Vive branded HMD supporting the Google Daydream platform will see the first major platform holder close its doors on VR.

HTC’s Vive Focus Confirmed for Western Release

HTC Vive President China, Alvin Graylin Wang, revealed the forthcoming Vive Focus late last night, a new standalone head-mounted display (HMD), the HTC Developer Conference in Beijing. To showcase this headset, virtual reality (VR) videogame Spark of Light from Pillow’s Willow VR Studios was displayed, and in a press release the developer confirmed that the HMD will launch in 2018, first in China followed by the rest of the world ‘later that year’.

HTC Vive Focus headset

“We chose to use Spark of Light on stage as this game shows the distinguishing features of our new headset in an optimal way,” Alvin Graylin Wang explains. “For example this wireless headset with integrated processor, allows the user to move more freely in the virtual world. For example, Spark of Light has a high level of details and with our headset you can really lean forward and have a look at all the beautifully created visuals in the game.”

Commenting on HTC’s new developments, Pillow’s Willow VR Studios CEO Andy Lürling stated: “Besides the introduction of the Vive Focus, also Vive Wave was introduced. This is HTC’s open platform for VR, meaning that our games, without extra work, now are playable on many VR headsets of different manufacturers.

“This really can be seen as a new step to maturity of the VR market.”

Pillow’s Willow VR Studios’ Chief Creative Officer, Peter Kortenhoeven adds: “With our proprietary DreamLight system we have anticipated on this next generation headset with integrated processor. With its higher frame rate than the mobile phones versions, the visuals we created just give a so much better experience for the players of our games.”

Spark of Light screenshot

According to Pillow’s Willow VR Studios, the HTC Vive Focus will be available in 2018, first in China followed by the rest of the world later that year. Spark of Light is set to be available on the Vive Wave platform, and is already available to download on the Samsung Gear VR and on Google Daydream.

VRFocus has contacted HTC Vive for further information regarding the western launch of the Vive Focus, and will keep you updated with any further developments.

HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. While HTC is only releasing the headset in China, and not in the West as previously announced, the company is using Vive Focus as the impetus for its own mobile VR platform that aims to resolve what HTC calls a “highly fragmented” mobile VR market in China, and become a common platform and storefront across disparate hardware vendors.

Vive Wave essentially does for mobile VR what Valve’s OpenVR does for desktop; it allows a large range of third-party devices onto what HTC describes as an “open” platform and serves up Viveport VR content all under one roof. It’s a pretty bold step by the company to do for China what Google is trying to do for the West with Daydream, and it seems the scale is much larger in scope given the number of partners already on board and the types of headsets capable of entry.

HTC has already signed up twelve hardware partners in China that will support Vive Wave and integrate Viveport content into their future products, including 360QIKU, Baofengmojing, Coocaa, EmdoorVR, Idealens, iQIYI, Juhaokan, Nubia, Pico, Pimax, Quanta and Thundercomm.

Image courtesy HTC

Vive Wave is said to be an open platform and toolset that will make mobile VR content development easy and also allow high-performance device optimization for third-party partners. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories. These accessories could include Leap Motion, VR input gloves, 6DoF controllers and even eye-tracking solutions if manufacturers are so willing, Engadget reports.

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HTC Scraps Plans to Bring Daydream-based Vive Focus to Western Markets

According to the report, China-based developers were told they can port their HTC Vive content to Vive Wave with the choice of either adopting 3DoF controller input or by supporting 6DoF input with “additional accessories.” HTC Vive’s Associate Vice President Raymond Pao said that existing Daydream and Samsung Gear VR content could even take less than a week to port to Vive Wave, a process that the company says will be easier for developers using Unity thanks to the new one-click process to publish to Viveport.

The basic list of compatible mobile headset types is fairly wide, encompassing smartphones that slot-in to a separate headset, smartphones tethered to the headset via cable with single or dual panels, or a standalone headset with single or dual panels. The company boasts support for multiple CPU architectures, although it’s admittedly optimized for Qualcomm Snapdragon. The stipulation for entry is Android 7.1 and higher.

Hardware manufacturers haven’t been so cavalier in the West with mobile VR headsets, so a ‘OpenVR for mobile’ isn’t as plainly necessary here as it is in China. While Western crowds won’t likely ever see Vive Wave, it’s certainly an interesting experiment to follow along with.

The post HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform appeared first on Road to VR.

HTC Scraps Plans to Bring Daydream-based Vive Focus to Western Markets

HTC revealed their new standalone Vive Focus headset today, poised to launch into the Asian market. Earlier this year the device was teased to be heading to Western markets as part of Google’s Daydream platform in 2017, but now HTC confirms they’ve canceled those plans.

The Vive Focus headset was actually first announced for the Western market back at Google I/O 2017 in Q2. Though it was unnamed at the time, it was said that the headset would make its debut as part of Google’s Daydream platform. Later in 2017, HTC announced that the same standalone headset would also launch in Asian markets except it would draw content from the company’s own Viveport platform.

SEE ALSO
HTC Announces 'Vive Focus' Standalone VR Headset

Today, following the announcement of the Vive Focus for Asian markets, HTC has confirmed to Road to VR that it has canceled plans to bring the Daydream version of the headset to the US and other Western markets.

“We still have a great relationship with Google, but will not be bringing a standalone device to Western markets on Daydream,” a spokesperson for the company tells us. “We’re looking closely at our hardware roadmap, and will share when there is more to come for Western users next year.”

Google’s VP of VR and AR, Clay Bavor, mirrored the message on Twitter. However, Bavor confirmed that the Lenovo Daydream headset, which was announced earlier this year alongside the Daydream version of the Vive Focus headset, is still in the works and seemingly on track for a launch in 2017.

The cancellation of the Western variant of the Vive Focus comes off as a rather sudden reversal, and seemingly strange timing as the headset was due to launch in the next few weeks. HTC has offered little detail on what prompted the change in strategy, but it seems that competition from its closest rival, Oculus, may be part of the equation.

In October Oculus announced a low cost standalone headset, the Oculus Go, priced at $200 and due to launch early next year. The company also demonstrated a more advanced standalone headset, the Oculus Santa Cruz Prototype II which features inside-out positional tracking and motion controllers.

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Meanwhile, HTC is still battling financial difficulties spanning the last several years. Though their Vive division appears to be a bright spot in an otherwise cash-strapped company, the VR market is still small compared to the their overall business. The troubles prompted HTC to sell off some talent and IP to Google for $1.1 billion earlier this year.

The post HTC Scraps Plans to Bring Daydream-based Vive Focus to Western Markets appeared first on Road to VR.

Vive Focus: HTC stellt autarke VR-Brille vor

Auf der Vive Developer Conference in Bejing hat HTC nun eine neue VR-Brille für den asiatischen Markt vorgestellt, welche ohne Anbindungen an einen PC oder ein Smartphone funktioniert und dennoch mit einem System für das Positional Tracking ausgestattet ist.

Vive Focus

Während HTC die US-Version der Focus mit WorldSense-Tracking von Google ausstatten will, scheint die Focus selbst auf ein eigenes Verfahren zu setzen. Nicht verwunderlich, denn die Brille wird nicht auf den Google Play Store setzen, sondern auf die Wave Plattform von HTC.  Leider gab HTC während der Präsentation noch keine Informationen über die Spezifikationen der VR-Brille bekannt, aber da sie auf dem Snapdragon 835 VR Referenzdesign basiert, könnte die Brille einen 2,560 x 1,440 AMOLED Bildschirm mit 90Hz befeuern und ein FOV von 100 Grad bieten. Zudem kann man an der Unterseite der Vive Focus einen kleinen Schieberegler erkennen, der wohl den Abstand zwischen den Linsen regeln wird.

Vive Wave

Wer jedoch grenzenlose Freiheit mit der autarken Vive Focus erwartet, der wird von der Eingabemethode sicherlich enttäuscht sein. Die Vive Focus wird zwar die Kameras an der Frontseite für das Positional Tracking nutzen, jedoch nicht für das Tracking des Controllers. HTC setzt auf eine kleine Fernbedienung zur Eingabe, so wie auch die aktuell Samsung Gear VR und die Google Daydream View.

Die Vive Focus wird exklusiv für den chinesischen Markt entwickelt und vorraussichtlich wird HTC bereits in Kürze das Pendant für die westlichen Märkte vorstellen, denn immerhin soll auch diese autarke Brille noch in 2017 starten. Und die Konkurrenz schläft nicht: Oculus hat kürzlich mit Oculus Go auch eine autarke Brille ohne Positional Tracking vorgestellt und mit Santa Cruz eine autarke Brille mit Positional Tracking in Aussicht gestellt, die auch mit trackbaren Controllern zusammenarbeitet. Die ersten Development Kits der Santa Cruz Brille sollen im nächsten Jahr an Entwickler verschickt werden.

(Quelle: Road to VR)

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HTC Announces ‘Vive Focus’ Standalone VR Headset

Today during the Vive Developers Conference in Beijing, HTC revealed the Vive Focus, a standalone VR headset with inside-out positional tracking. The headset is positioned for the Chinese market.

Update (11/14/17): HTC has confirmed to Road to VR that the company is cancelling plans to bring a Daydream-based version of the Vive Focus headset to Western markets, including the US and Europe. More details here. This article has been updated to reflect the new information.

Original Article, Updated (11/13/17): Vive Focus is the name of the standalone mobile VR headset which was initially teased way back at Google I/O 2017 in May. The device, which is based on a Qualcomm’s Snapdragon 835 VR reference design, is a standalone headset, which means it has everything on board (compute, display, battery, etc) and doesn’t rely on a host PC or a snap-in smartphone.

In addition to being standalone, the Vive Focus headset features on-board cameras which are capable of inside-out positional tracking which means users’ heads are tracked through space without the need for external sensors or beacons. Though the US version of the headset is due to debut with Google’s impressive ‘WorldSense’ tracking (our preview here), so far we see no mention of WorldSense for the Vive Focus, so it may be relying instead on tracking software from Qualcomm or in-house from HTC.

Vive China President Alvin Wang Graylin reveals the Vive Focus on stage at VDC 2017 | Image courtesy HTC

While other inside-out VR headsets—like Oculus’ Santa Cruz prototype and the Windows VR headsets—also use their inside-out tracking tech for positionally tracked motion controllers, the Vive Focus appears to use a simple controller with trigger and trackpad that will only track rotation (similar to Gear VR and Daydream View).

The headset will run HTC’s newly announced Vive Wave platform. Described as an “open” platform, Vive Wave seeks to consolidate content from China’s mobile VR market which HTC calls “fragmented.” Details are still emerging, but it sounds like Vive Wave is aiming to function for the Chinese mobile VR market like Valve’s SteamVR functions for the US desktop VR market—a device agnostic content platform with an open door for third-party headset makers to access content.

Details on the Vive Focus price and release date have yet to be announced. Detailed specs like resolution, field of view, and battery life have not been revealed either, though HTC has noted that the display is AMOLED. However, since the headset is based on a Qualcomm reference design, it’s likely that the Vive Focus will closely match the specs we dug up on the reference design earlier this year.

– – — – –

The Vive Focus is specifically aimed at Asian VR markets. Though a variant of the headset was due to launch in Western markets by the end of 2017, HTC confirms they’ve scrapped those plans. Announced earlier this year at Google I/O 2017, the US version of the headset was to be based on Google’s Daydream platform, from which it would draw VR content, and feature Google’s WorldSense positional tracking (which we previewed earlier this year). The Western version of the Vive Focus headset was expected to be based on nearly identical hardware (with Qualcomm’s Snapdragon 835 SoC at its core).

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