HTC’s Cheaper Vive Cosmos Play Headset Won’t Be Sold To Consumers, Shifts Focus To Enterprise

Six months ago HTC announced a new, cheaper version of its Vive Cosmos PC VR headset named Vive Cosmos Play.

The headset switched out the original Cosmos’ six-camera inside-out tracking setup for a cheaper, four-camera solution. The idea was to release a headset to cater to the lower-end of the consumer PC VR market, costing around $499. But, after six months of silence, HTC confirmed to UploadVR that the device is shifting in focus.

In a statement issued to us, the company confirmed Cosmos Play is now aimed toward “enterprise and institution”, meaning that HTC now plans to focus on museum and educational uses for Cosmos Play.

“As we continue to create new technologies across XR, we strive to provide the best possible experience for our customers,” the statement reads. “Feedback from our customers is very important to how we create our products, and in hearing directly from them, we’ve decided that our 4-camera version of Cosmos—known as Cosmos Play—is best suited for certain enterprise and institution (such as museum or educational) use cases.

“The product will now be targeted to businesses and institutions looking to use VR as a viewer, technology showpiece, or VR conference solution. We’ll continue to work with key business customers to evaluate the best opportunities for our products.”

The company also confirmed that Cosmos Play won’t be sold online through its consumer website.

Where Cosmos Play Now Sits In The HTC Line-Up

Vive Cosmos Faceplates

Cosmos Play, then, joins HTC’s growing list of business-focused VR headsets for western markets. Since the launch of the HTC Vive in 2016, the company has released a total of six new VR headset models, four of which (not including Play) are enterprise-focused. The upgraded HTC Vive Pro was replaced by the Pro Eye and the standalone Focus was replaced by the Focus Plus (though, interestingly, both Focus headsets are billed as consumer devices in the Chinese market). These, however, are all relatively expensive headsets with high-specifications.

It sounds like HTC now wants Cosmos Play to cater to the lower-end of HTC’s enterprise business. Whereas the Pro Eye’s eye-tracking and SteamVR setups might make them useful at an office, for example, the low-friction, inside-out tracking setup seen in Cosmos Play could make it better suited for events or public installations. That said, the ongoing COVID-19 pandemic has left it uncertain when conferences and expos will return, not to mention such events where thousands of attendees would all swap out the same VR headset.

Cosmos Play’s departure from the consumer angle leaves HTC with just two gaming-focused VR headsets. The $699 Cosmos was first released last year and the $899 Cosmos Elite, which swaps out HTC’s inside-out tracking for a return to Valve’s SteamVR solution, released alongside Half-Life: Alyx back in March. But the Cosmos series seems to have struggled – the headset currently ranks as the least-used of major VR headsets on the monthly Steam hardware survey reports and HTC’s Dan O’Brien acknowledged a “rough” start for the series earlier this year.

Finally, HTC also teased a compact VR headset earlier this year, codenamed Project Proton. The idea behind it is a lightweight VR display that’s tethered to a smartphone, though HTC also teased it could one day stream VR content over 5G. It’s just a concept for now, though, so don’t expect to hear anything more about it anytime soon.

In January we wrote that leaving the consumer market might be in HTC’s best interests, given increased competition from Facebook, Valve, Sony and other upcoming devices like the HP Reverb G2. With this week’s Cosmos Play update, that eventuality seems closer than ever.

The post HTC’s Cheaper Vive Cosmos Play Headset Won’t Be Sold To Consumers, Shifts Focus To Enterprise appeared first on UploadVR.

HTC Unveils Three New Vive Cosmos Headsets: Elite, Play, and XR

Buckle up, this one’s a doozy. HTC today introduced three new variants of its Vive Cosmos VR headset. Joining the original Cosmos is Cosmos Elite, Cosmos Play, and Cosmos XR. The four variants of the headset aim to cover a diverse set of customer interests.

After a bumpy launch for Vive Cosmos back in October 2019, and a new CEO taking the reins at HTC, the company is effectively relaunching Cosmos by introducing a series of Cosmos headsets which seek to appeal to a wide range of VR users from the novice to the high-end enthusiast and everywhere in-between.

Image courtesy HTC

Each Cosmos headset uses the same foundation as the original—which means the same flip-up head-mount design, fresnel lenses, and 1,440 × 1,700 LCD displays with hardware IPD adjustment—but the variants take advantage of the headset’s interchangeable faceplate to offer different capabilities. To help make sense of all of this, here’s a quick outline first, with more details further down.

  • Vive Cosmos Play – $500
    • Entry-level
    • Inside-out tracking (4 cameras)
    • Cosmos controllers
  • Vive Cosmos – $700
    • Mid-tier
    • Inside-out tracking (6 cameras)
    • Cosmos controllers
  • Vive Cosmos Elite – $900
    • High-end
    • SteamVR Tracking (includes two base stations)
    • Vive wand controllers
  • Vive Cosmos XR – Price unannounced
    • Developer kit made for pass-through AR
    • Inside-out tracking (4 cameras + 2 HQ pass-through cameras)
    • Cosmos controllers

Vive Cosmos Play

Image courtesy HTC

Cosmos Play is HTC’s entry-level VR offering which has four cameras for inside-out tracking, and the same controllers as the original Cosmos. From photos it appears the Play will not include integrated audio, but instead provide a 3.5mm headphone jack for users to plug in their own headphones.

With less tracking coverage than the original Cosmos (which has six cameras), HTC is positioning the Cosmos Play as ideal for casual VR experiences. The company also calls the headset an entry-point into VR because users can choose to upgrade it in the future with faceplates from the other Cosmos variants.

HTC plans to offer the Cosmos Play for $500, though a release date hasn’t been announced.

Vive Cosmos

Image courtesy HTC

This is the original Cosmos as it launched back in October; its faceplate adds two additional cameras over the Play (for a total of six) which increase inside-out tracking coverage (specifically, more vertical coverage), and it will continue to use the same controllers that it launched with.

HTC will continue to offer Cosmos at the same $700 price point that it established at launch.

The Cosmos faceplate (with the two extra cameras) will become available as a separate accessory in Q2 for $200; it’ll be able to attach to any of the other Cosmos variants.

Vive Cosmos Elite

Image courtesy HTC

Vive Cosmos Elite is targeted directly at the enthusiast crowd and comes equipped with a SteamVR Tracking faceplate and includes two Vive wand controllers and two tracking base stations.

SteamVR Tracking is the same tracking technology used in the original Vive. Though it requires external base stations to function, SteamVR Tracking is considered a gold-standard of VR tracking for its precision and accuracy, which makes it an appealing choice for VR enthusiasts who don’t mind mounting tracking hardware around their room.

What many enthusiasts will mind, however, is the necessary inclusion of the Vive wand controllers with the Cosmos Elite. Though they track well thanks to SteamVR Tracking, the Vive wands are widely considered last-gen VR controllers due to their use of a trackpad and grab button. More recent VR controllers have coalesced around thumbsticks (rather than trackpads) and grab triggers or pressure-sensitive grab handles (rather than grab buttons); even HTC’s own Cosmos controllers have thumbsticks and grab triggers.

Cosmos Elite will be available in Q1 and priced at $900—which puts it in direct competition with the company’s own Vive Pro ($900) and Valve’s Index ($1,000). Pre-orders for Cosmos Elite will start next week on February 24th.

Image courtesy HTC

HTC plans to offer the Cosmos SteamVR Tracking faceplate (which the company calls the ‘External Tracking Faceplate’) as a standalone accessory which can attach to any of the other Cosmos headsets. That creates a path for any other Cosmos headset to be upgraded into the SteamVR Tracking ecosystem… but you’ll still need to shell out for separate base stations and controllers.

Ostensibly one could buy Cosmos Play at $500 and the External Tracking Faceplate for $200, making a Cosmos Elite for $700 (sans base stations and controllers). HTC also says Cosmos Elite will support outside-in tracking just like the other Cosmos headsets, but you’d need to pick up a pair of the Cosmos controllers for input. A bit convoluted, perhaps—but hey—that’s Cosmos’ modularity in action, right?

Vive Cosmos XR

Image courtesy HTC

Vive Cosmos XR will launch as a developer-focused headset aimed at pass-through augmented reality. Pass-through augmented reality uses cameras to show the outside world inside of the headset and then projects virtual imagery into the feed of the real world; the headset will be able to do pure VR too.

Though all Cosmos headsets support a pass-through video view, the Cosmos XR comes equipped with its own special faceplate that adds two more front-facing cameras to the headset which bring a higher quality and wider field of view pass-through feed than the cameras built into the core Cosmos headset, HTC says.

Image courtesy HTC

However, the HQ pass-through cameras on the Cosmos XR faceplate appear to be positioned below the user’s eye-line which may make for an odd perspective unless HTC is doing some computer-vision trickery to adjust the view.

HTC says Cosmos XR will launch in Q2 as a developer kit; pricing has not been announced, but the company promises to share more at GDC next month.

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So there you have it. The complete Vive Cosmos lineup, and HTC’s vision for an ecosystem of modular VR headsets. How does it all stack up to other headset options on the market? Let us know what you think in the comments.

The post HTC Unveils Three New Vive Cosmos Headsets: Elite, Play, and XR appeared first on Road to VR.

HTC’s Vive Cosmos Family Grows Adding Three Modular Faceplates and Headset Options

When HTC announced its Vive Cosmos headset at CES 2019 one of the main features touted was the modular front faceplate, the idea behind it being future versatility depending on customers needs. Today, the company has officially unveiled three faceplates as well as hardware options to arrive in the next few months.

HTC Vive Cosmos Elite
HTC Vive Cosmos Elite

Now dubbed the Vive Cosmos Series, in addition to the standard Vive Cosmos which has been available to purchase since October 2019 for £699 GBP the family of headsets will soon include the Vive Cosmos Elite, Cosmos XR, and Cosmos Play. Each one is aimed at a different demographic, from the entry-level consumer up to enterprise use cases.

“Our customers want an incredible VR experience and we are proud to announce a new family of products tailor-made for VR use-cases of all types,” said Yves Maître, CEO, HTC in a statement. “Vive Cosmos is truly the most versatile headset yet. From consumers just discovering VR for the first time to the demanding business user, Vive Cosmos offers stellar quality, comfort, and the ability to evolve VR and XR journeys over time – from changing faceplates to adding options like wireless.”

While their functionality might be slightly different all three designs still feature Vive Cosmos’ core specifications, a combined resolution of 2880×1770 (1440×1700 per-eye) using an LCD display, a hinged front to easily drop in and out of VR, inside-out tracking and 6DoF motion controllers.

Vive Cosmos Elite

First up is the Vive Cosmos Elite which provides both inside-out and external tracking capabilities. Compatible with SteamVR lighthouse base stations (v1.0 & v2.0) the design removes two of the standard Vive Cosmos tracking cameras whilst support Vive’s ecosystem of peripherals including the Vive Tracker.

The device will be available both full kit and front faceplate options. The Vive Cosmos Elite bundle will retail for $899 USD, supplied with the External Tracking Faceplate, 2 SteamVR base stations, and two Vive controllers, made available later in Q1 2020. If you already own the Vive Cosmos then the External Tracking Faceplate will be offered as a stand-alone accessory in Q2 for $199.

HTC Vive Cosmos XR
HTC Vive Cosmos XR

Vive Cosmos XR

The Vive Cosmos XR, on the other hand, will be for mixed reality (MR) use cases, likely geared towards enterprise applications. Looking like some multi-eyed alien, the design features four cameras for inside-out tracking plus two new pass-through cameras.

HTC states that these allow “a near-complete passthrough field of view that utilizes the majority of the VR display,” offering up to a 100-degree field of view (FoV). That would be a marked improvement over other XR headsets like Microsoft HoloLens or Majic Leap 1.

Like the Vive Cosmos Elite the Vive Cosmos XR will be available in both headset bundle and single faceplate versions depending on whether customers own the system or not. No prices may yet been made available for either, with a developer kit set to be released in Q2 2020.

Vive Cosmos Play

Finally, there’s the baby of the bunch, the Vive Cosmos Play. This is squarely aimed at introducing VR to new customers. The design is a stripped-back model with only four inside-out tracking cameras and no external headphones.

Said to offer a more affordable option not only for the general public but also for business or museum environments looking at putting on public VR experiences, a price for the Vive Cosmos Play hasn’t been announced.

From the sounds of it (possibly due to the reduced tracking capabilities), HTC Vive suggests the Vive Cosmos Play is ideally suited to entry-level VR experiences, listing in the press release Viveport Video, Angry Birds VR: Isle of Pigs, The Curious Tale of the Stolen Pets, and A Fisherman’s TaleSlightly unusual and begging the question as to how it would fair with more advanced titles.

HTC Vive Cosmos Play
HTC Vive Cosmos Play

When all of these headset bundles and faceplates are finally out that’s going to make for quite the product lineup. To begin with, the Vive Cosmos Elite will be available for pre-order online from 24th February. As further updates on the Vive Cosmos Series are released, VRFocus will let you know.