Feeling the Scenic Burn With VZfit

VZfit

I’ve always wanted to explore more of Scotland. It isn’t that far away and I’ve only visited as far north as Glasgow, so there’s a whole Highlands adventure to be had. The need to get out and about has never weighed heavier than it has recently and I‘m sure many of you have already decided on where you’d want to travel first. But what about right now? And what if you could explore far-flung places whilst you get healthier at the same time? That’s been the goal of VirZOOM for the last few years, and with the recent arrival of its VZfit app for Oculus Quest making it easier than ever, now seemed as good a time as any to get back on the bike.

VZfit

If you’ve not heard of VirZOOM before the company originally started out in VR hardware, launching a virtual reality (VR) bike controller in 2016 in combination with two apps VZfit Play and VZfit Explore. The first featured a bunch of basic mini-games such as riding horseback whilst lassoing people or piloting a helicopter through a canyon. But it was the latter VZfit Explore that really caught people’s attention, using Google Maps’ Street View imagery so you could cycle through Rome or the Alaskan mountains.

On your bike…

And it’s that experience that has been refined into VZfit, enabling you to cycle almost anywhere in the world, without leaving your living room. It’s this sole feature that sets VZfit apart from every other VR fitness app on the Quest platform. Whilst all the rest focus on rhythm action elements here you can simply enjoy the open road – and it certainly helps the whole illusion having a desk fan on nearby wafting a gentle breeze.

Opening up VZfit you’re presented with two options, continue with or without a bike. Without and you’ll hop onto the virtual ‘exerboard’ (more on that later), or with and you can connect a cadence sensor to use a normal exercise bike. VirZOOM has now moved to just being a software company so it doesn’t make the bike controllers anymore – which VRFocus was using – instead, opening up its software so that adding a $20 sensor to an exercise bike you already own removes a lot of the friction.

VZfit

It can still be a little fiddly, to begin with, however, as you still need the Oculus controllers whilst sat on the bike to go through the options and get yourself set up. The quickest way was to dive straight into a pre-set course like the nice long roads of Colorado. There’s a wealth of options to tailor and refine your cycling experience, selecting a nice leisurely 10-mile cycle or going for a gruelling 50+ miles. Once on a ride, it’s best to delve into the in-game options as you can adjust what information is shown like distance and time, comfort options and crucially…turning.

This is essentially a cycling title after all so you can choose to steer around corners by physically leaning, aiding that immersive aspect. It does feel a little weird leaning left and right on a stationary bike yet after a few miles that natural feeling does kick in. You can always select auto turn if it isn’t to your liking.

Street View in VR

What you really want to know is how well Google Maps’ Street View imagery translates into VR, taking flat 2D images and dropping you in the centre. Good, to a point. Now let’s be clear here, the method doesn’t offer a seamless journey through picturesque countryside because each image is taken a few metres apart. So a long open US road with distant mountains works very well, whilst a tight, winding road in Europe doesn’t fair as well. Also, the fewer cars the better, it does break reality somewhat when there are too many flat cars in view.

VZfit

Google’s imagery can also be a little erratic so certain parts of the road may jump between different parts of the day for example. Thankfully, these moments weren’t too often. One option VZfit gives you is the ability to make your own route, pinning an A point and B point on a map to cycle. I set up a route around Lock Ness – part of my Scottish adventure – and there were no real issues, just a pleasant ride around the loch. The only downside was not being able to actually stop, jump off the bike and take in the view.

Most importantly, it sure as hell beats staring at the four walls of my living room whilst providing some much-needed motivation. I quite quickly forgave the occasional janky imagery as it was refreshing to cycle somewhere new. Even more so when it came to mountainous regions which my fitness level is nowhere near achieving in the real world. Plus you can always adjust the tension on the bike for an increased workout.

No bike required

So what if you don’t have an exercise bike, don’t want one or simply don’t have space for one? As mentioned, that’s where the exerboard comes in and where VZfit really adds value for money. As the screenshots showcase, think of the exerboard as a circular exercise mat on wheels, the more you move the faster it’ll go – not too fast mind you.

VZfit

You can still head out on all the same routes, no difference there, but you’re not on your own as there’s a trainer with you. They’ll be up in front encouraging you to keep moving with a bunch of workout routines for you to copy. These range from jogging on the spot to lunges, knee raises and loads more, about 50 at the moment, making you work muscles you’d forgotten about.

Because this option provided a full-body workout with less hassle than grabbing the bike from the corner of the room, using the exerboard soon became my go-to choice in VZfit. Being able to grab the Oculus Quest, open up the app and continue a route from where I left off was faultless, and fun. There’s even a basic radio offering a selection of genres if you need some music – use this Spotify trick if you have a premium account. You can also take a selfie next to a famous monument should the mood take you.

I could walk 500 miles…

VZfit is part of this new slate of VR titles for Oculus Quest which offer a subscription model. Rather than a one-off videogame price you sign-up for a monthly membership – like a gym but without all the mirrors and having to, you know, leave the house – which is $9.99. You can download the app and try it out for seven days before deciding on a membership to see if it’s right for you.

Signing up for a subscription is always a personal choice, weighing up finances, value for money and whether the service is good enough against rivals. As I like to travel, for me VZfit ticks both mental and physical wellness boxes. My body’s getting the workout it needs and my mind has room to breathe and discover new places. So I don’t see the monthly admission cost as too much of a sting to cycle the fjords of Iceland.  

Explore the World and Exercise With VZfit on Oculus Quest

VZfit

VirZOOM has been in the virtual reality (VR) fitness game for quite a while now, starting off with a bike controller in 2016. But hardware – especially VR peripherals – is a difficult business to be in, seeing VirZOOM pivot to being a software company that allows you to cycle around the world on a standard exercise bike. Today, VirZOOM has announced the launch of VZfit, its complete fitness app for Oculus Quest.

VZfit

Fitness has become an exciting part of the VR industry, with apps like Supernatural and FitXR heavily promoting their healthy credentials whilst others including Beat Saber, Synth Riders, Audio Trip and more equally provide energetic sessions which can be tracked using Oculus Move or YUR. But they all tend to be rhythm action experiences, whereas VZfit is still sticking to its cycling roots whilst expanding its potential by removing the bike altogether.

VZfit‘s unique feature is the use of Google Maps so you can cycle around almost anywhere in the world, following pre-created routes or your own. If you have an exercise bike then an additional cadence sensor is all that’s required to connect the app to the bike. However, VZfit’s latest addition is the ‘exerboard’ which allows you to follow a virtual trainers workout routine with feedback and encouragement along the route.

“We wanted to combine the limitless possibilities of the world around us with the limitless possibilities of VR,” said Eric Janszen, Co-founder and CEO, VirZOOM in a statement. “Take a selfie at the Coliseum or in front of the Sydney Opera House, or simply take a trip down memory lane – whatever location you choose, with VZfit a world of adventure is literally at your fingertips. Our experiences have always been an exhilarating mix of the real world and the fantastical, but this is the most accessible VR fitness app that uses global exploration as a key motivator, making it so fresh and engaging that exercise almost becomes the side product. Especially in a time when none of us can travel in reality, it already has our community completely hooked.”

VZfit

“After the success of VZplay and Explorer, we wanted to reduce the friction of needing special cardio hardware so we could expand our reach to anyone wanting to stay fit and healthy,” adds Eric Malafeew, Co-founder and CTO, VirZOOM. “We also wanted to expand beyond pure game play to tap into those travel aspirations and the endless options available to us in the real world.”

VZfit is available today for Oculus Quest. The app is free to download with a 7-day trial period available to test it out. After that it’s a subscription service costing $9.99 USD per month with VirZOOM also planning on rolling out a discounted annual membership in the near future. For further updates on VZfit, keep reading VRFocus.

VZfit Fitness Service Comes To Oculus Quest Store With Google Street View

VZfit launches its subscription fitness service this week on the Oculus Store for Quest with smart bike and Google Maps Street View integration.

The workout service hits the Oculus Store on April 15, though it was previously available for Quest outside the store. VZfit’s focus is on transporting users to exercise virtually anywhere around the world using Google Maps Street View.

The street view data is taken and mapped onto the environment around you, allowing you to work out in any environment and move along roads while exercising just like real life. The developers, VirZOOM, say there’s over 10 million miles of street view data to explore using the app, which also allows you to workout with a friend and create your own virtual exercise routes.

vzfit oculus quest

VZfit has Strava and Fitbit support, alongside connectivity with “most smart bike devices and trainer sensors.” The app works with and without cardio machines — there are full body workouts as well — but you’ll also be able to purchase a cadence sensor (VirZOOM recommends this one) if you want to connect the app to a stationary exercise bike that doesn’t have smart bike functionality.

VirZOOM says the app is aimed at “mid-level fitness groups who are looking for regular, 30-minute exercise sessions.” Beta testing on thousands of Quest users suggests most users are in their 30s or 40s, with an “almost even” split between males and females.

vzfit oculus quest

The app is adopting a subscription model with a free 7-day trial and then $9.99 a month. A discounted annual membership rate will be “available soon”. Developers say the service also supports popular music that can play during your workout through feed.fm and you can have “unlimited” family accounts through a single Oculus ID.

VZfit is available April 15 on the Oculus Store for Oculus Quest.

Community Download: Is VR Exercise The Future Of Home Fitness?

Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate. For today’s Community Download, we want to know if you think VR exercise could be the future of home fitness workouts?


Now that we live in an age of social isolation and stay-at-home orders from governments around the world, finding novel ways to stay active and fit is more important than ever. Gyms are often closed nowadays and working out at home like normal with videos or over web conferences doesn’t do it for lots of people.

That’s where VR can come into play. Not only is it great to stay connected with others, but there are some truly great VR exercise apps out there too. With the likes of Beat Saber serving as a major catalyst for thousands of VR users around the world, as well as apps such as BoxVR and Supernatural that focus specifically on helping you exercise and stay fit, there’s never been a better time to get fit at home.

But is this really what the future looks like for at-home fitness? Will VR exercise be ubiquitous enough that gyms, trainers, and users will start to use it as often as a Peloton, Bowflex, eliptical machine, treadmill, or other common exercise equipment? Could a VR headset replace at-home gyms in the future?

Let us know what you think of the prospect down in the comments below and recommend any tips you have for working out in VR!

The post Community Download: Is VR Exercise The Future Of Home Fitness? appeared first on UploadVR.

VirZoom Quest Review: Your Exercise Bike Takes Off With The Oculus Quest

VirZoom pairs VR with an existing stationary bicycle or bike trainer to create workout experiences. Read our full review of using it with Oculus Quest to find out whether it’s worth a try.

When we first reviewed VirZoom’s exercise-bike VR programs, they had just launched for Rift, Vive, and PSVR. The idea is that you pop on your headset, fire up your stationary bike or load your bike into a bike trainer, and either choose to explore with VZFit Explorer, wandering through Google-Maps-supplied 3D landscapes, or play games in VZFit Play. A sensor tracks your bike’s cadence, the rotations your pedals make in a minute, and uses that to transmit speed to your in-game avatar.

This year VZFit moved from those platforms to the Oculus Quest, building in positional awareness of your headset for the first time. It also works on the Oculus Go. In addition, the company announced that it was changing its pricing model, offering VZFit games for free on a rotating basis, one free VZFit Explorer ride, demos of all rides, and reducing annual memberships for premium access to all experiences from $119.95 down to $99.95 per year. (A monthly version for $9.95 remains.) Premium membership includes unlimited multiplayer action.

As of the time of this writing, VZFit is no longer available for any wired headsets.

virzoom sensor kit exercise bike

Both VZFit Explorer and VZFit Play use the headset and a $99 VZFit Sensor Kit, which includes a sensor that attaches snugly to one pedal crank with elastic bands, and a thumb button that clips onto your handlebars for easy controls while riding. If you’re used to using the Oculus UI, navigating menus is a snap. You can opt for an included tutorial or dive right into the games or ride experiences.

VZFit Explorer puts you in the middle of curated rides through Google’s Street View, with some provided by VirZoom and some created by Premium users. Selections ranged from the first couple of Tour de France stages to scenic rides in more than a dozen locations including Arizona, snowy wastelands, and Ireland.

Because this is a dynamic recreation of Google’s sometimes-wonky Street View 360-degree photography, VZFit Explorer contains some artifacts. Stitching between sections of the landscape around you isn’t always fluid, 3D objects are typically rendered as flat when you approach, and the nice trail-of-dots pathing guide that VZFit Explorer puts in to guide you can sometimes seem to lead to a wall right up until the moment you hit that point and everything straightens out.

All that said, this is a surprisingly immersive experience, and it’s easy to lose track of time wandering through cool-looking landscapes. Whether you’re pedaling across icy tundras or red-rock deserts, VZFit Explorer truly does add something to your workout. Pair it up with your favorite tunes and it’s at least as entertaining as those reruns you’ve been binging on Netflix.

The replay value here is nearly infinite, assuming that VirZoom and other users — or you! — continue to supply routes to take. The only major drawback in terms of usability is that tight turns are incredibly hard to do, particularly if you’re using a bike on a bike trainer (where you don’t want to lean too far for fear of torquing your wheels). The positional use of the headset means you lean to turn, and the natural thing to do is to lean your body, not just your head.

This means there’s a little learning curve (and some neck flexibility) required to handle turning in game if you don’t have one of those fancy stationary bikes that lean with you. There was at least one VZFit Explorer map where I gave up midway through because it included a hairpin turn. There was just no way I could turn sharply enough to do more than bump up against the invisible walls at the edges of the encounter without backing up repeatedly.

For more gentle curves, the app does a great job of tracking headset movements, making minor adjustments as you ride. The speed varied with pedal cadence in a way that feels natural, and the overall experience feels easy and fun.

VZFit Play takes this same concept and gamifies it, putting you in nine experiences: for example, in a tank, on horseback in the Wild West, riding a flying Pegasus or helicopter, or driving a race car. These experiences are fun novelties, and crank up the adrenaline of the ride. I especially enjoyed the Pegasus encounter — the horse’s transition between gaits and launches into flight were both smooth and visually entertaining.

The best games, like the Pegasus encounter or “Le Tour” (a fun competitive ride with other virtual bicyclists) don’t require heavy use of the A button. Even with VirZoom’s button clipped to the handlebars, it can be a trial to use for those games where you are required to hold it down for extended periods to aim and shoot lassos or rockets. We especially appreciated the subtle positioning changes made possible by the Quest when doing Le Tour — it made passing or drafting other riders for a speed boost a snap.

Comfort:

VR comfort varied widely between VirZoom’s VZFit Explorer and VZFit Play experiences. Explorer was typically a small challenge, especially since there is no coasting — stop pedaling and you stop immediately on screen, helpful for when disorienting downhills might get the best of you. For VZFit Play games, anything on land (Le Tour for biking, race cars, Wild West horse riding) poses little discomfort, even for VR newbies. Flying games including the Pegasus and helicopter experiences could be more disconcerting, but were still handled appropriately.

Some VZFit Play games are more replayable than others (Le Tour, despite being simple, might be one of the most engaging in the long term for exercise), and they all step up the aerobic challenge. I was sweating happily after just a few minutes of giving these games a go, and hour-long sessions flew by in a snap. And truly, that’s the point of using VR while cycling — to forget that you’re stuck indoors and just enjoy the ride.

virzoom race car virzoom apache helicopter virzoom cowboy wild west virzoom tank

Final Say: Worth Trying

The good:

  • Interesting, varied landscapes and potentially endless replay in VZFit Explorer,
  • Positional sensors in the Oculus Quest make turning more natural,
  • A painless, entertaining way to break a sweat.

The bad:

  • Google Street View stitching can be awkward,
  • Tight turns are physically difficult or impossible,
  • Pedal crank sensor batteries die quickly.

A stationary bike is by definition a restricted experience. But the addition of positional awareness means that steering can often be a more natural endeavor with the updated VirZoom apps, and skipping the wires makes the rides feel more real.


VirZoom’s VZFit Play and VZExplorer Explorer are available for Oculus Quest and Go. They require the purchase of a $99 VZFit Sensor Kit. Read our Game Review Guidelines for more information on how we arrived at this score.

The post VirZoom Quest Review: Your Exercise Bike Takes Off With The Oculus Quest appeared first on UploadVR.

Strampeln in VR: VirZoom erhält 5,5 Millionen US-Dollar

Über den Ergometer für VR VirZoom haben wir schon des Öfteren berichtet: Das System tauchte in Zusammenarbeit mit AMD in Fitness-Studios auf und lässt einen prima Pfunde verlieren. Nun darf sich das Start-up über eine Investitionsrunde freuen, um das Heimtrainer-Zubehör VZ Sensor zu pushen. Satte 5,5 Millionen US-Dollar stehen dafür zur Verfügung.

VirZoom mit frischem Geld für Heimtrainer-Zubehör

In virtuellen Welten zu radeln macht zwar Spaß, doch echte Enthusiasten haben oft bereits einen Heimtrainer in den eigenen vier Wänden. Um nicht in ein gänzliches neues Trampelsystem investieren zu müssen, kann man das vorhandene Gerät auch einfach nachrüsten. VirZoom bietet hierfür schon seit dem letzten Jahr ein günstiges Zubehörteil an. Der VZ Sensor kostet 100 Dollar und macht jeden Heimtrainer fit für die virtuelle Realität.

Dieses System soll die abgeschlossene Investitionsrunde fördern, die jetzt von mehreren Unternehmen und Personen gestemmt wurde. 5,5 Millionen US-Dollar stehen VirZoom nun zur Verfügung, um das mit 100 Dollar recht günstige Zubehör-Modul weltweit zu vermarkten. Noch ist das Unternehmen vergleichsweise jung: VirZoom wurde erst im Februar 2015 gegründet, seit dem Juni 2016 haben Anwender der VR-Lösung laut Unternehmen 250.000 virtuelle Kilometer zurückgelegt und dabei 4,4 Millionen Kalorien verbrannt. Ein Mitarbeiter von VirZoom testete das System selbst und verkündete stolz, ganze 25 kg in einem Jahr verloren zu haben.

Neben dem Sensor bietet das Unternehmen auch eine komplette Bike-Station an, die mit knapp 400 US-Dollar zu Buche schlägt. Allerdings gibt es bei beiden Produkten derzeit wohl Schwierigkeiten, alle Bestellungen abzuarbeiten. Vor allem für den VZ Sensor gibt der Hersteller auf seiner Webseite derzeit kein Lieferdatum an.

Der Beitrag Strampeln in VR: VirZoom erhält 5,5 Millionen US-Dollar zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

VirZOOM Raises $5.5 Million For Next Generation VR Bike

VirZOOM Raises $5.5 Million For Next Generation VR Bike

The creators of an exercise bike geared toward VR said they raised a $5.5 million seed round to expand efforts.

The money raised by VirZOOM will go toward 2nd generation products that can turn any stationary bike into one compatible with the company’s VR exercise program.

Co-founder and CEO Eric Janszen is the largest investor in the company, with new investors including Skywood Capital, partners at Eastham Capital, Fairhaven Capital, and Equity Resource Investments. Greycroft partner Jon Goldman is also said to have invested.

VR exercise is an intriguing prospect. Manufacturers still need to figure out how to handle large amounts of sweat that can build up inside a headset, making it hard to see, but the allure of being entertained by a VR experience to distract yourself from the drudgery of exercising is a tempting prospect. VirZOOM was an early company looking to take advantage of this nascent market and its latest fundraising efforts will help the startup push further.

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VirZOOM Closes $5.5M Seed Funding to Develop Second Generation of VR Bike Kit

VirZOOM, makers of VR arcade exercise games and the VirZOOM Bike Controller, announced the successful closure of a $5.5 million seed funding round which the company says will help expand its commercial business worldwide with a second generation of its VZ Module and VZ Sensor, a retrofitting kit for stationary bikes that turns them into VR controllers.

Investors include Skywood Capital, with personal investments from partners at Eastham Capital, Fairhaven Capital, and Equity Resource Investments. Co-Founder and CEO Eric Janszen is the largest single investor. New investors include Greycroft partner Jon Goldman through his GC VR Gaming Tracker Fund. The Tracker fund is focused on VR, AR, eSports, and game start-ups.

in-home VirZoom bike (2017), image courtesy VirZoom

VirZOOM (pronounced ver-ZOOM) started selling its VZ Arcade fitness games in June 2016. After expanding into China with the help of Chinese VR headset manufacturer 3Glasses, VirZOOM later announced in summer 2017 an expansion into the commercial gym market worldwide in a partnership with Life Fitness, the fitness equipment company.

“VirZOOM is skipping past the early adopters to bring VR to mass market customers through cardio exercise motivation. The company is making actual sales, shipping products commercially for a year and a half and forming commercial partnerships with major fitness equipment companies like Life Fitness, who can help VirZOOM scale,” said Jon Goldman, investor and founder of the GC VR Gaming Tracker Fund.

VirZOOM’s game suite supports Gear VR, Rift, Vive, PSVR and Windows VR headsets. Games include bespoke multiplayer games like traditional cycling, horse racing, F1 racing, tank battles, and even flying on the back of a pegasus. Competitive and cooperative matches can be played by up to 8 players, including head-to-head challenges and time attacks.

The post VirZOOM Closes $5.5M Seed Funding to Develop Second Generation of VR Bike Kit appeared first on Road to VR.

VR Fitness Company VirZOOM closes $5.5M Seed Funding Round

VirZOOM the videogame peripheral company behind the VirZOOM bike controller for virtual reality (VR) head-mounted displays (HMDs) has announced the closure of a seed funding round, securing the fitness firm $5.5 million of investment.

VirZOOM vSports Competition

The round featured both existing and new investors including Skywood Capital, with personal investments from partners at Eastham Capital, Fairhaven Capital, and Equity Resource Investments. Co-Founder and CEO Eric Janszen is the largest single investor. New investors included Greycroft partner Jon Goldman through his GC VR Gaming Tracker Fund. The Tracker fund is focused on VR, augmented reality (AR), esports, and game start-ups.

The round is intended to fund the company to expand its commercial business worldwide with 2nd generation products VZ Module and VZ Sensor that make any stationary bike VZ-Ready for VirZOOM VR Fitness content.

VirZOOM was co-founded by veteran game architect Eric Malafeew and finance and technology industry executive Eric Janszen in February 2015. It began shipping its VZ Arcade VR fitness game suite commercially in June 2016,  supporting HTC Vive, Oculus Rift and PlayStation VR. Then in 2017 VirZOOM announced plans about getting into the worldwide commercial gym market in partnership with Life Fitness, a commercial fitness equipment company.

 

“VirZOOM is skipping past the early adopters to bring VR to mass market customers through cardio exercise motivation. The company is making actual sales, shipping products commercially for a year and a half and forming commercial partnerships with major fitness equipment companies like Life Fitness, who can help VirZOOM scale,” said Jon Goldman, investor and founder of the GC VR Gaming Tracker Fund in a statement.

“We welcome our new investors and are pleased to see many previous investors participate as well, some for a fourth addition to their previous investments,” said Co-Founder and CEO Eric Janszen. “Their continued confidence in our project is greatly appreciated by the team.”

VR fitness is becoming much more of a hot topic nowadays and as more companies invest and enter the filed, VRFocus will let you know.

A Guide to Setting up Your PlayStation VR – Accessories

VRFocus has covered all the main points when it comes to diving into the world of virtual reality (VR) on PlayStation VR – also important is maintenance/cleaning – yet why stop there. You’ve got a decent VR setup with which to enjoy hours of immersive gaming so why not make sure it’s suitably looked after, the last thing you want is the head-mounted display (HMD) getting scratched or knocked.

Numskull - PlayStation VR Headset_1

First off, keeping the PlayStation VR headset safe. Now you’re probably not going to want to keep returning the device back to its original box for safety so thankfully there are plenty of third-party manufacturers out there building stands. VRFocus has previously written about a selection of different PlayStation VR stands made available, and the list is ever growing, Costs vary between Numskull’s officially licensed stand for £29.99 GBP through to the DeltaVR at £44.99. Or then there’s the POWER A Charge & Display Stand for PSVR. Retailing for $49.99 USD it’ll charge one DualShock 4 controller and two PlayStation Moves. So will the PlayStation VR Showcase Rapid AC Charge & Display Stand for $34.99.

Worried about dust as well, or just want to transport your PlayStation VR to a mates safely? Then you might want to look at officially branded RDS PlayStation VR Headset and Accessories Deluxe Carrying Case retailing for $59.99 or the POWER A Storage Case for PlayStation VR for just $39.99. Both of these are hard cases just in case the worst happens and you drop it.

RDS Industries PlayStation VR Case

VR experiences can be energetic at times meaning you’ll be sweating at points all over your lovely new headset. While a towel may do for some, others may want something more hygienic – and less abrasive (you don’t want to scratch those lenses). So there’s always the PlayStation VR Cleaning Kit which includes a cleaning cloth, a bottle of cleaning spray and five antibacterial wipes for £9.99. Or how about VR Covers machine washable PlayStation VR Hygienic Cover Velour for $15.00.

If you want to improve your gameplay experience however then there are a range of hardware accessories that can aid the dedicated gamer. Want better control in the skies, you could always go for the Thrustmaster T.Flight Hotas 4 Flight Stick, or the Thrustmaster T.16000M FCS Flight Pack. For racing fans there’s always the Thrustmaster T300RS GT Edition or its top-of-the-range Thrustmaster T-GT Competition Wheel for £699.99. For those that want a workout the VirZOOM exercise bike is a controller that requires pedal power for £300.

The T.16000M FCS Flight Pack

A Guide to Setting up Your PlayStation VR

A Guide to Setting up Your PlayStation VR – Headset

A Guide to Setting up Your PlayStation VR – Controllers