Ven VR Adventure Review: Fun Platforming That Falls Just Short Of VR’s Greats

Is this new VR platformer a serious contender? Find out in our Ven VR Adventure review!

Ven finds himself in tough company. Our strange little alien fox hero is perfectly capable of jumping gaps and whacking critters alongside the best of them, but has to reckon with the inevitable comparisons to two very special VR games: Moss and Astro Bot. The former showed us a new level of companionship and connection made possible in VR while the latter’s desire to surprise at every turn resulted in a brilliantly fresh experience.

Monologic Games’ admirable debut definitely has flashes of that magic, but ultimately lands on a far more routine approach to 3D platforming. What Ven might lack in identity, though, it goes some way to making up by simply being a joy to play.

Ven is, at its heart, a tight, precise experience with lavish production, all enhanced, if not defined by VR. Story is superficial here (which is fortunate given the rather rough English translations), but sees you teaming up with Ven after his planet is invaded by the evil and fantastically-named Bruce Nelson, a mad scientist in search of immortality.

Ven VR Adventure Review – The Facts

What is it?: A single-player 3D platform similar to Astro Bot or Mario.
Platforms: Oculus Rift (Quest, Steam + PSVR versions due 2021)
Release Date: December 17th, 2020
Price: $29.99

That’s all the setup you need for Ven’s core campaign of 12 levels that start off with gentle simplicity before descending into twists, a few bosses and a surprisingly devilish difficulty.

While Ven might be stacked up to its VR contemporaries first and foremost, it’s actually much closer to the Crash Bandicoot series than it is any of its current rivals. You have a basic move set of jumping, a standard ground attack and a stronger aerial ground pound to get you through levels where you’ll smash crates and scour scenes for tiny alien fox babies. It’s the expected concoction of platforming elements with pleasing results. Gameplay is sharp and mostly responsive; Ven can feel a little sluggish, making some jumps hard to judge and sometimes level geometry frustrates well-timed jumps, but accidental deaths are mostly kept to a minimum (at least at first), and you’ll often be rewarded for turning your head to seek out hidden areas.

At first you might worry it’s a little too clean. The first of Ven’s three regions — each comprised of four levels — can be beaten with your brain on autopilot, and I racked up over 60 extra lives before moving onto the next area. Trust me when I say, though, the bill comes due.

ven vr adventure gameplay screenshot

Towards the latter half of the campaign Monologic steps things up, turning Ven into a much more challenging experience that sways back and forth between rewarding and, occasionally, frustrating. Its final levels are pieced together by extended sections of brutally demanding level design, in which already-tiny platforms spaced far apart disappear the second you land on them and swinging axes and whack-a-mole saw blades demand split-second dexterity. You will die again, and again… and again so be prepared for it. Some will be likely be put off by the sudden requirement for immaculate timing and pin-point precision, but the studio mostly does a decent job of keeping things fair. When it comes together, it is breathlessly exciting to play.

That’s not to say Ven wouldn’t benefit from cutting the player a little slack, though. 12 levels might not sound like a lot but each is surprisingly long, taking anywhere between 15 to 30 minutes to conquer, and it’s often a war of attrition to reach the finish line. Checkpoints are sparsely spaced and the dated lives system doesn’t serve much purpose other than to infuriate when a Game Over simply boots you back to the start of a level. Monologic could have cut almost every stage in half and split the campaign into 24 levels and Ven would likely be a better game for it.

Engaging as all this is to play, Ven only rarely feels like it needed to be in VR. You can fist bump your new friend and ruffle his hair, but there’s never much effort paid to building a lasting relationship in the way you might with Quill as you play through Moss. Ven himself is little more than a silent vessel to get you from A to B, lacking much in the way of charisma or charm.

Ven VR Adventure Review – Comfort

As a third-person platformer, Ven doesn’t have a lot of comfort issues, though those sensitive to gliding cameras may find it a bit troublesome. Generally speaking, though, this is one of the more comfortable introductions to VR you could find.

Meanwhile the vast majority of the campaign would be just as well served on a 2D screen with a controller as it is in a headset. There are fleeting attempts to capitalize on the motion controllers, including a few sections in which you throw grenades or destroy missiles with swords, but they’re mostly underdeveloped, never amounting to much more than a novelty. One section in which you carry Ven in a flying cart just allowed me to straight-up bypass a big section of the level.

That miraculous spark of VR excitement does flicker when Ven runs right past your eyes or you discover a hidden passage under your nose, but the platform isn’t utilized as often or as effectively as you might hope, especially when the action takes place so far away or at a weird angle that actually hinders how well you can play.

ven vr adventure gameplay screenshot

It also occasionally takes its inspirations a little too literally, too. Some are levels are carbon copies of settings and ideas from the original Crash, including a stage set on a rope bridge that works almost identically to the infamous High Road challenge.

That’s not to detract from the game’s otherwise generous environmental variety, though. Almost every level in Ven is themed differently and looks utterly delightful, from a boxed-in construction ground with a dizzying number of contraptions at work, to a futuristic lumber yard that makes brilliantly organic use of its setting – Monologic has done an incredible job making each level distinct, right down to individual soundtracks.

Not bad for a four to five-hour core campaign from a new developer, then. And that only lands you at roughly around the 50% complete mark – you can go back to collect every crate and find every hidden critter alongside the time trials and there’s a chance to unlock bonus levels too. Ven might not be as robust as most traditional platformers but there’s definitely more content here than in most VR games, too.

Ven VR Adventure Review Final Impressions

Ven doesn’t have the intimate connection of Moss nor the constant innovation of Astro Bot, but it stands its ground as a rock-solid platformer that serves up a rewarding, if occasionally unbalanced challenge. It is, admittedly, nice to have something to play inside VR that can lean back on the tried and true mechanics of a third person platformer and, while I can’t help wishing Monologic had done more to justify why its familiar foundations had to be in a headset, I’d be lying if I didn’t say I found its taxing campaign a moreish treat. This is a tightly contested genre, but there’s a place on the podium for Ven… once you kick off Lucky’s Tale.

3 STARS

Ven VR Adventure Review Points

For more on how we arrived at this score, see our review guidelines. What did you make of our Ven VR Adventure review? Let us know in the comments below!

UploadVR Review Scale

New VR Games December 2020: All The Biggest Releases

You’ll have plenty to play over your Christmas break this month, as the new VR games December 2020 list is full of big releases.

Yup, these festivities are probably going to be unlike any other we’ve experienced in our lifetimes, but at least VR developers are stepping up to give us plenty of entertainment. Things might be quiet on the PSVR front but if you have a PC VR or Oculus Quest headset, you’re going to be very busy.

New VR Games December 2020

Frostpoint VR: Proving Grounds (December 1st)
Inxile Entertainment – PC VR

Wasteland 3 and Mage’s Tale developer Inxile returns with its second VR project – a multiplayer shooter in which both sides can be attacked by the alien inhabitants of the world they’re on.

Pistol Whip 2089 DLC (December 1st)
Cloudhead Games – PC VR, Quest (PSVR In 2021)

Pistol Whip’s latest addition is a campaign-themed DLC paying homage to some classic movies. We’ve already blasted our way through it, and you can read some impressions here.

Altdeus: Beyond Chronos (December 3rd)
MyDearest – Quest

The follow-up to Tokyo Chronos is another VR visual novel, this time set in the far flung future where robots battle it out. English voice action and a deeper focus on interactivity have us intrigued.

Warhammer 40,000: Battle Sister (December 8th)
Pixel Toys – Quest (Rift In 2021)

The Warhammer 40K universe gets the VR treatment in this all-new first-person shooter that casts you as a butt-kicking Battle Sister. Expect a full single-player campaign with multiplayer options to come.

Ryte: Eye of Atlantis (December 8th)
Orichalcum Pictures – PC VR

Get ready to explore the lost city in this blend of VR exploration and puzzles. Stunning Greek architecture and promising gameplay mechanics have us hopeful for this one.

Myst (December 10th)
Cyan Worlds – Quest

The all-time classic adventure game gets a VR native remake. This reimagining has new art, audio and even the option to randomize puzzles for veteran players.

Medal of Honor: Above and Beyond (December 11th)
Respawn Entertainment – PC VR

Arguably the most anticipated VR game on the horizon right now, the legendary developers at Respawn resurrect the long-running shooter franchise. A massive blockbuster campaign and VR multiplayer modes await.

Ven VR Adventure (December 17th)
Monologic Games – Rift (Quest/PSVR Soon)

Ven is another third-person platformer in the style of Moss and Astro Bot. You’ll team up with the friendly alien fox… thing and hop and skip through a range of colorful worlds. If it has even half the magic of its inspirations, it’ll be worth it.

Microsoft Flight Simulator VR Support (Late December)
Asobo Studio – PC VR

Okay, this time we definitely know VR support for Flight Simulator will be coming later this month. Not only that, but it’s going to be landing on every PC VR headset, not just Windows MR. Result!


What are you looking forward to in the list of new VR games December 2020? Let us know in the comments below and follow us on YouTube for more coverage on each!

VR Platformer Ven Hits Rift Next Month, Quest Soon

The long wait for the Ven VR release date is over; the game hits Oculus Rift next month.

Developer Monologic confirmed the news last week. Ven will first touch down on the Oculus Rift on December 17th. Following that, an Oculus Quest launch for the game is expected in either Q1 or Q2 of next year, with full cross-buy support between the two platforms.

As for PSVR? The studio just tweeted out that the different ports are being worked on one at a time, so expect that to arrive sometime after the Quest launch and we’d assume that will be the same for a possible SteamVR release (though the game is already listed on Steam).

“We are still going for [PSVR] but our team is small and resources are limited,” the studio said. “We decided to work on different versions of Ven one by one. Ven is our first approach to PSVR and the first project in general, so things might take longer than we originally expected both in terms of development and publishing.”

Ven’s raised a lot of eyebrows since it was revealed earlier this year. It’s a third-person platformer that shares a little DNA with games like Moss and Astro Bot in that you control another character but also embody a physical presence in the world. You’ll guide Ven through different levels, collecting items and leaping across platforms.

Will you be checking out Ven when it launches next month? Or will you be waiting for Quest and PSVR releases? Let us know in the comments below!

VR Platformer Ven Hits Rift Next Month, Quest Soon

The long wait for the Ven VR release date is over; the game hits Oculus Rift next month.

Developer Monologic confirmed the news last week. Ven will first touch down on the Oculus Rift on December 17th. Following that, an Oculus Quest launch for the game is expected in either Q1 or Q2 of next year, with full cross-buy support between the two platforms.

As for PSVR? The studio just tweeted out that the different ports are being worked on one at a time, so expect that to arrive sometime after the Quest launch and we’d assume that will be the same for a possible SteamVR release (though the game is already listed on Steam).

“We are still going for [PSVR] but our team is small and resources are limited,” the studio said. “We decided to work on different versions of Ven one by one. Ven is our first approach to PSVR and the first project in general, so things might take longer than we originally expected both in terms of development and publishing.”

Ven’s raised a lot of eyebrows since it was revealed earlier this year. It’s a third-person platformer that shares a little DNA with games like Moss and Astro Bot in that you control another character but also embody a physical presence in the world. You’ll guide Ven through different levels, collecting items and leaping across platforms.

Will you be checking out Ven when it launches next month? Or will you be waiting for Quest and PSVR releases? Let us know in the comments below!

Ven VR Adventure: Q&A Interview About The Upcoming 3D Platformer

Poland-based Monologic Games might be newcomers to the development scene, but when they revealed their new platformer Ven VR Adventure back in February, it certainly piqued our interest. 

[UploadVR regularly commissions freelance writers to review products, write stories, and contribute op-ed pieces to the site. This article is an Q&A transcript the author conducted with the game’s developer.]

Confirmed for launch on Oculus, Steam VR and PlayStation VR, you’ll be playing an intergalactic police officer working together with Ven, a fox-like creature looking to protect his home planet from Bruce Nelson, a criminal that invaded Ven’s planet. Home to an energy source called Runes, his planet has often been threatened by invading forces and this time around, we must help Ven stop them and save his little companions along the way.

Certainly, Ven’s gameplay seems reminiscent of old-school 3D platformers like Ratchet & Clank, Mario, and Crash Bandicoot. Rather than controlling a character personally like those games however, Ven VR Adventure lets players directly interact with the main character, reaching into this world with tracked motion controllers. It’s a similar approach to Moss and Astro Bot, two games that successfully proved how platformers can work well in a VR environment.

Since then, we’ve received a few developer updates about Ven and back in June, Monologic treated us to some further gameplay footage. It gave us a small teaser for what’s to come but news has been quieter these last two months. As such, we reached out for an interview with Monologic’s Community Manager, Łukasz Konieczny, who was kind enough to answer a few of our questions.

 


 

Ven VR Adventure: Upcoming New 3D Platformer Exclusive To VR

Henry Stockdale, UploadVR: Firstly, thank you for joining me here. For those readers unaware of your game, could you please introduce yourselves?

Łukasz Konieczny, Monologic Games Community Manager: Hello! First of all, thank you for being interested in our game. It is a great pleasure for us to talk to you about Ven.  Our team was established at the beginning of 2019 in Poland. At the moment we have around 8 members making sure that soon you will receive a fun to play VR platformer.

 

UploadVR: Ven VR Adventure is Monologic Games’ debut title. As a new studio, have there been any unexpected challenges during development?

Konieczny: Of course, game development is very challenging in general, especially for new teams. When it comes to Ven, we are very happy because our plan works pretty well so we can reach milestones without any serious problems. However, while making VR platformer you need to think really about everything because in contrary to 2D version the player can look in any direction.

 

UploadVR: Since making the reveal announcement, Ven’s been compared to Crash Bandicoot. Was this a big influence on gameplay or did you take inspiration from elsewhere?

Konieczny: It is an honor to be compared to such legend as Crash. This series gives you a picture of what well-crafted platformer is. It is also a favorite game from childhood for Damian, the founder and head of our team. The biggest inspiration from Crash when talking about Ven’s gameplay is that we want it to be challenging, dynamic and satisfying. On top of that is VR technology which is an amazing addition to platformer game.

ven vr adventure gameplay screenshot

UploadVR: Platformers are often known for their colourful cast of characters; can we expect to see anything like that here?

Konieczny: One of the most important characters is Bruce Nelson, our main villain who invaded Ven’s planet. During your adventure, you will also meet Teremy, a robot companion who will assist you in various ways. There are also many unique creatures inhabiting the planet, more robots (this time the baddies from Nelson’s army) and bosses.

 

UploadVR: How does virtual reality factor into gameplay, is it mostly that direct interaction with Ven or did other factors draw you to VR in particular?

Konieczny: As a player, you can be physically in this world, next to Ven’s character. What we try to emphasize whenever it is possible is that Ven notices you – he can look at you,  blink to you and more. Those are very subtle interactions that build your bond with Ven. There are also various interactions that influence gameplay – you can use them to help Ven in combat or during traversal in the level. 

 

UploadVR: Did you ever consider releasing Ven on traditional platforms?

Konieczny: For now, we are strongly focused on releasing the game on multiple VR platforms. Honestly, we didn’t make any plans or decisions about that but who knows what the future will bring 😉 

 

UploadVR: Outside of the campaign and time trials, I can see other gameplay modes have also been promised. Can you tell us anymore about these?

Konieczny: What we can say today is that there will be a special game mode that will serve as the reward after completing the main campaign. It is a surprise so you need to wait till the launch of the game 😉 

ven vr adventure gameplay screenshot

UploadVR: At this point, Ven has been confirmed for Oculus, Steam VR and PlayStation VR. Are there plans to support other major PC headsets or the Oculus Quest?

Konieczny: As to the Oculus Quest, it is the future of VR but we want to wait a little bit more before providing some official information. 

 

UploadVR: Will there be a simultaneous release between these platforms?

Konieczny: It would be perfect to have it that way haha – cannot give you the final confirmation but we would like to do it.

 

UploadVR: Is there a release date in mind?

Konieczny: We plan to release Ven by the end of the year and we are working hard to make it happen.

 

UploadVR: Lastly, is there anything you’d like to share with the fans in particular?

Konieczny: We would like to say “THANK YOU!” for all of the kind comments and support that we can see in social media. We are making Ven VR Adventure to give you tons of fun and a good time. We do hope you’ll love it once the game is finished!

 


Ven VR Adventure is slated for release before the end of the year on PSVR and PC VR headsets such as the Rift, Vive, and Index on both the Oculus Rift store and SteamVR. An Oculus Quest version is not confirmed, but it sounds like it could be possible eventually.

Let us know what you think of Ven VR Adventure down in the comments below!

‘Ven VR Adventure’ is an Adorable VR Platformer Coming to SteamVR, Oculus Rift & PSVR

Ven VR Adventure is an upcoming title from Poland-based indie studio Monologic Games. Built from the ground-up for VR, the plucky little platformer seems to be channeling some of its contemporaries such as Lucky’s Tale (2016)Moss (2018), and Astro Bot Rescue Mission (2018).

Much like Astro Bot, in Ven VR Adventure you’re tasked with guiding little Ven on his journey to save his fellow pals, all of whom have been scattered across the planet by space invaders. As an intergalactic police officer, you track the game’s chief villain, Bruce Nelson, and save them from machines and deadly enemies as you maneuver around traps and other various dangers.

Monologic says that although you control Ven, some obstacles are “too hard to deal with without your help – like game bosses who can be even 20 times bigger than Ven,” which hopefully means some novel one on one combat outside of standard platforming fare.

Outside of simply playing the storymode, the studio says Ven VR will also include time trial challenges in each level, and “many other modes, comparing your performance against a global leaderboards.”

Ven VR Adventure is headed to SteamVR headsets, Oculus Rift, and PSVR sometime in Q2 2020. You can wishlist the game now on Steam.

The post ‘Ven VR Adventure’ is an Adorable VR Platformer Coming to SteamVR, Oculus Rift & PSVR appeared first on Road to VR.

Ven VR Adventure is a Lush Platformer Arriving Summer 2020

3D platformers like Lucky’s Tale and Moss showcase how well this traditional videogame genre translates into virtual reality (VR), offering an engrossing, comfortable experience suitable for all players. Polish studio Monologic Games has just announced its first VR title in the form of Ven VR Adventure, a platformer which looks like it could be up there with the best.

Ven VR AdventureAs with any videogame of this ilk, a strong narrative is always important to carry the gameplay along whilst providing a connection to the character. In Ven VR Adventure you play a police officer who encounters plucky hero Ven, living on an idyllic planet called Runnies.

The ecology of the planet and its inhabitants are kept in balance thanks to natural runes, helping to sustain a long and healthy life. These runes are most prevalent in the young EKI, which makes them a perfect target for invaders. Of course, the planet soon has some unwelcome intergalactic guests led by a deadly villain called Bruce Nelson.

He wants to access that energy to make him virtually immortal, destroying this magical world in the process. As the officer tasked with hunting Nelson down, you team up with Ven to help save not only the EKI but the planet as well.

Ven VR Adventure

From the gameplay details release so far, Ven VR Adventure looks to play in a similar fashion to titles like Ghost Giant and Moss, where you play a benevolent god-like character who can interact with the environment, solving puzzles to clear a path for Ven.

In addition to the single-player campaign Ven VR Adventure will also feature other gameplay modes including time trials, where you can enjoy new challenges and compete on global leaderboards.

Monologic Games is developing Ven VR Adventure for Oculus Rift, HTC Vive, Valve Index and PlayStation VR, with a launch planned for Summer 2020. As further details are released, VRFocus will keep you updated.

Ven Is A Promising New VR Platformer Like Astro Bot Or Moss

Well, this seems to have sprung up out of nowhere. Poland-based Monologic Games just announced a new VR adventure game named Ven, amd it looks delightful.

A brief teaser trailer for Ven was revealed yesterday. Similar to games like Astro Bot or Moss, it’s a platformer in which players embody one character in first-person and then control another in third-person. Cast as an intergalactic police officer on the hunt of some dangerous fugitives, you meet Ven, a young fox-like creature out to protect his home planet of Runnies (what a name).

Together you’ll venture across the planet to save Ven’s companions. That’ll mean jumping across platforms and navigating obstacles. Interestingly, the game is played with tracked motion controllers, allowing you to reach into Ven’s world and interact with him directly.

The trailer mostly shows off Ven’s jumping abilities, though it does look he’s armed with some sort of melee weapon.

Though you might not think third-person platformers would work well in VR, they often prove to be some of the most immersive and compelling titles out there. Astro Bot: Rescue Mission, for example, remains one of PSVR’s best games thanks to its striking diorama-sized levels, sense of innovation and bond between player and protagonist. Hopefully, Ven might be able to pull off something similar.

Ven is due for release on PC VR and PSVR in Q2 2020. No word on a possible Quest release just yet but we’ve got our fingers crossed. We’ll definitely be keeping a close eye on this one.

The post Ven Is A Promising New VR Platformer Like Astro Bot Or Moss appeared first on UploadVR.