Competition: Win A VectorWars Code, Become A Starship Pilot, Save The World

We’ve teamed up with VectorWars’ Gyoza Games and Rad Iron Labs to bring you another chance to add to your virtual reality (VR) games collection.

We’ve ten codes to give away for the retro-styled shooter which supports OSVR, Oculus Rift and Touch and HTC Vive. You can read all about it in our preview, here.

You have a couple of weeks on this one as we’ll be making the draw after E3, with the competition running up until midnight (UK time) on Monday, 19th June 2017. The competition is open to everyone, though naturally you’ll need a Steam account and an OSVR, HTC Vive or Oculus Rift with Touch in order to enjoy the title. To enter all you have to do to is use the app below and be either a follower of VRFocus on Twitter, be a subscriber to our YouTube channel or visit our Facebook or Google+ pages. That’s it. You get an entry for any of those so make sure you check everything out.

Best of luck!

Win VectorWars on Vive/Rift/OSVR (Steam)

Review: VectorWars

It’s becoming something of a trend; adapting retro arcade gameplay into the very modern world of virtual reality (VR). Austin-based Gyoza Games performed such duties with debut release Inbound while the likes of Mega Overload and Super Pixel Smash have made it their raison d’etre. Red Iron Labs is the latest studio to try their hand at it, with VectorWars now available for HTC Vive, Oculus Rift and the OSVR Hacker Dev Kit (HDK).

 

VectorWars screenshotThe gameplay premise is very simple: think a vector graphics styled Geometry Wars or, for those a little longer in the tooth, Robotron. The player takes control of a vehicle within an arena and must evade the enemies and their shots whilst returning fire to take out increasingly difficult waves. It’s a familiar premise of course, but one that works in VR due to the simplest of gameplay ingredients: fun.

When playing on Oculus Rift, HTC Vive or HDK (VectorWars is also playable in non VR mode) the player stands behind the action with the arena laid out in front of them. When playing with the HTC Vive (or Oculus Rift with Oculus Touch) the left controller commands the player’s ship while the right determines the angle of the mounted turret. It’s not long before the player is able to command some impressive manoeuvres to avoid incoming fire whilst simultaneously lining themselves up to take out an enemy unit.

Of course, VectorWars is a modern take on the formula and as such features unlockable upgrades purchased with in-game currency, leaderboards and a number of other bells-and-whistles. But it’s the core gameplay that will keep players returning as, while far from the best showcase of VR currently available, VectorWars is a true and fun example of its genre.

 

VectorWars screenshotProblems so exist within the difficulty curve, however. While the player is able to tailor their experience to a degree, once skilled you may often find that the first 10-or-so waves provide no challenge. This is fairly typical of the genre, but remains a greater frustration when playing with the HTC Vive (or Oculus Rift with Oculus Touch) as the hardware typically calls for a standing position, and with no use of roomscale you’re simply guiding a vehicle around a seemingly lifeless arena for 10 minutes-or-so until you actually begin to face a challenge; arguably the entire point of such an action-centric experience.

The visual design of VectorWars has been artificially limited to meet that title, but even so there’s very little going on in the background. The endless space is marred by a few angular asteroids but little else. It’s difficult not to feel as though more could’ve been done to give the videogame a little more flair in the graphics department while still aping the retro style of 40-year-old arcade videogames.

Ultimately, VectorWars is an enjoyable VR experience but not one that will remain with you long after your initial enthusiasm has passed. However, this has been reflected in the price, as Red Iron Labs has ensured that VectorWars has a remarkably low barrier for entry (at the time of writing the videogame is available on Steam for just £2.79 GBP). This makes VectorWars hard to fault beyond the limitation inherent to the genre, and an easy recommendation for a pick-up-and-play title not requiring too much thought.

80%

Awesome

  • Verdict

Watch the First 15 Waves of VectorWars Played on HTC Vive

Red Iron Labs’ VectorWars launched last week and is now available to play in a variety of ways. VRFocus took some time to get hands-on with the videogame in VR with a HTC Vive. Check out the first 15 waves of the campaign mode in action right here.

VectorWars screenshot

A modern arena-based shoot-‘em-up videogame, typically known as a ‘twin stick shooter’ these days, VectorWars eschews modern graphics for a retro-flavoured experience. The videogame is available at a budget price and can be downloaded via Steam now.

Red Iron Labs has other VR titles in the works – indeed, VectorWars isn’t the studio’s first VR title – and VRFocus will be sure to keep you updated with all the latest releases.

 

VR for the Weekend: Red Iron Labs’ VectorWars is Available at a Discounted Price

Red Iron Labs has recently launched a new virtual reality (VR) videogame title, VectorWars, compatible with Oculus Rift, HTC Vive and the OSVR platforms. As a bonus to keen VR gamers, the studio is offering the title with a limited time discount, lowering the price to just £2.09 GBP.

VectorWars screenshot

VectorWars is an overhead spaceshooter in which players fight of hordes of alien ships as they collect power-ups and upgrades. Playable in both VR and non-VR, the videogame uses a unique cross-platform score system, allowing you to compete with other players internationally for the highest score.

“I’ve never quite played a table top VR game like this one. My goal was to make it so the pointers let you have absolute control over your ship in a very interactive manner,” states Lloyd Summers, Co-Founder and Lead Developer

The videogame is based on the company’s earlier mobile version of VectorWars, and was ported to VR live on their coding stream.

 

VectorWars screenshotVectorWars supports OSVR, HDK, HTC Vive, Oculus Rift and non-VR gameplay. The videogame is available via Steam with a 25% discount until 8th May 2017, when the price will rise from £2.09 to £2.79. VRFocus will keep you updated with all the latest VR releases from Red Iron Labs.