Feel Like a Puzzle Space God in Toran

There were several domes at Unite Unity’s Technology Conferences (Amsterdam), that showcased virtual reality (VR) videogames and experiences. Some of them were action packed and involved lightsabers whilst others were a little bit more calm. Toran, the first VR game by Swedish Studio Really Interactive is a puzzle adventure science-fiction game.

You play as a scientist who finds an alien artefact on a distant moon, which turns out to be a vehicle for travelling between stars. Toran is in the experimentation stages and has no plans for release as of yet, but Jonatan Crafoord tells VRFocus that it will be available for the HTC Vive and Oculus Rift. You use your controller to solve various puzzles, expanding and contracting galaxies whilst lining up stars and re-shaping stars to fit a certain shape. Really Interactive plans to expand the game by adding more puzzles, story and content. To find out more check out the video below.

 

 

Star Wars meets Fruit Ninja with Beat Saber

Made by Hyperbolic Magnetism, an indie game studio based in the Czech Republic. Beat Saber was showcased at Unite Europe in Amsterdam. It’s a combination of Guitar Hero and Fruit Ninja in virtual reality (VR) videogame with light sabers. There are several VR videogames that already exist that touch on the realm of Star Wars. From Star Wars: Trials on Tatooine where you have to repair the iconic Millennium Falcon and defend R2-D2 from storm troopers with a light saber to the fan made mod of VR game Robo Recall. However, this is one that’s based on your talent in music and rhythm. 

There were several VR videogames that were showcased at Unite, but thanks to Hyperbolic Magnetism’s mixed reality set up (and perhaps standing at the entrance of one of the domes) there was a huge crowd people trying to beat one another to get the high score. Always a good sign for potential VR games that would do well at arcades, parties or something to play socially with friends. The game is in alpha stage and will be available for early access in September for the HTC Vive, Oculus and perhaps the PlayStation VR. In the future, they’re looking to find a way to add an editor so players can be jedi dancers to their own songs.

Check out the video below to see more.

Ubisoft Teased Two AR Game Prototypes Running On HoloLens At Unite Europe

Ubisoft Teased Two AR Game Prototypes Running On HoloLens At Unite Europe

During a talk at Unite Europe 2017 Ubisoft showed off two previously unrevealed HoloLens game prototypes: Toy Soldier and Rabbid Rockets. Whether or not these games will become full projects remains to be seen.

At the event David Yue from Ubisoft led a talk titled “AR Prototyping for the HoloLens” in which both projects were shown. Prior to this event Ubisoft has only been associated with VR in the immersive technology space, having released Eagle Flight, Werewolves Within, and Star Trek: Bridge Crew all in the past 12 months. Then earlier this month at E3 2017 the global games publisher announced both Transference and Space Junkies as two new VR titles set to release within the next 12 months as well. Just Dance VR hasn’t resurfaced in a quite a while.

In the images above you can see snippets of what Yue was showing at Unite Europe this week. The first prototype, Toy Soldier, uses spatial mapping to let people interact with what appear to be realistic-looking army men atop a table. It takes the fun and excitement of setting up the little green men across a play space into AR, but brings them to life like never before in the real world before you.

In the second prototype shown, dubbed Rabbid Rockets, spatial mapping is not used and instead Ubisoft’s iconic rabbid characters are seen flying all throughout the air around the user. We haven’t really seen many robust game applications of the HoloLens just yet. Back when the device first released its initial dev kit Microsoft shipped it with experiences like Fragments and Young Conker, both of which were developed by Asobo Studio.

We’ve reached out to Ubisoft for comment and additional information on these and any other HoloLens or similar AR projects they may be working on and will update this story if we hear back.

In the meantime, what do you think of these ideas from Ubisoft so far? Let us know down in the comments below!

Source: VRFocus

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Unite Europe Comes to Amsterdam For 2017

More than 1,500 creators of videogaming and interactive entertainment with descend upon Amsterdam from 27th-29th June for Unite Europe to discuss and display new developments in Unity 3D technology.

Figures from Microsoft, Oculus, Google, Facebook, Samsung, Sony, Nvidia, Intel, Nintendo and many more will be appearing at the event to showcase their latest innovations and, in same cases, present keynote speeches to the attendees. Unity themselves will be giving attendees a look at the upcoming Unity 2017.1, including a live demo to showcase some of the key features of the updates engine. Unity will also be offering opportunities for certification as well as providing industry insights and help to both experiences Unity creators as well as those who are new to the Unity engine.

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There are more than 60 talks planned, along with instructional demonstrations and curated panels discussing diverse topics such as specifics of videogame development to the optimisation of art processes. There will also be sessions covering things such as a look at Arizona Sunshine, hosted by Vertigo Games, a discussion of designing AR experiences, hosted by Vuforia, and a talk on adapting Unity for the Nintendo Switch.

A ‘Made With Unity Showcase’ is also planned, where attendees will be able to sample and play a curated selection of videogame titles that were developed using Unity. The lineup includes several popular and critically acclaimed titles such as White Elk’s Eclipse: Edge of Light and Beat Saber from Hyperbolic Magnetism.

Further information, including a full schedule and ticket information can be found on the Unite Europe 2017 website.

VRFocus will bring you further news on Unite Europe 2017 as it becomes available.