Espire 1: VR Operative Review – Surprisingly Deep Stealth Action

After years of development and months of delays Espire 1: VR Operative is finally releasing. Read our full review to find out if this VR stealth game lives up to the hype.

I’ve played Espire 1 a lot over the last couple of years. Between all of the various preview events and conventions I’ve attended it seems like this game always managed to make an appearance, which means I’ve played various iterations of the opening mission many times. One side effect of previewing a game so extensively is you start to feel burnt out before it even releases.

Luckily, there is far more to it than just the opening level.

In Espire 1 you take control of android units that are outfitted with cutting-edge technology to help infiltrate enemy strongholds and remain undetected while out on important, classified missions. The premise here is that if you die, your conscience is just uploaded to a different android unit. And as you play, you’ll unlock newer models with more abilities, offering a sense of steady progression across the 5-ish hour campaign. The story isn’t very gripping and most of the voice acting is sub-par and repetitive, but none of that gets in the way of the fun — it just prevents it from being as great as it could have been.

I played most of the game on the default normal difficulty and found the AI to be good enough, but sometimes it shows its cracks. Most of the time an enemy could spot me above them if I wasn’t very high or hidden at all and if they have clear line of sight it doesn’t take much for them to get alerted. Once alerted they’ll immediately start searching for you, but if you’re discovered time slows down giving you a chance to respond before everyone is tipped off. They’re certainly better than I expected overall, but not perfect.

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The slow-mo upon being spotted means there is little risk to attracting a single enemy’s attention and they all seem to forget about you fairly easily if you’re patient. Not to mention they drop like a sack of potatoes instantly if you open fire in many cases, or deliver a swift punch to the head.But when things are clicking as intended, Espire 1 is a rare treat. No other VR game has really nailed the classical stealth action genre quite so well. You’ll find yourself creeping through air vents, scaling the side of buildings, creeping behind cover, sneaking up behind bad guys and yelling “Freeze!” while avoiding the watchful eyes of cameras.

Many of the items are physics objects that can be picked up, thrown, and manipulated, but not all of them. And the fact that your hands just phase through objects like a ghost, unless you’re holding something with mass, is a bit odd. Object interaction is better than in most VR games, but I’d have appreciated if environmental objects were a bit more dynamic.

I did enjoy the health system though. Since you’re an android, when you get shot at and hurt errors and malfunctions pop up in your HUD. If you grab the repair tool you need to physically fix the glowing nodes in real-time, which can be tough to do in the heat of battle. I’d often climb up a wall or hide in a corner to try and quickly heal. I just wish the woman in my ear would stop yelling at me to heal when I’m literally in the middle of a firefight.

Then there are all of the various ways it takes advantage of being a VR-only title. The 3D spatial audio makes it more immersive than ever to listen for approaching guards, reaching around corners to take out enemies with a stun dart, and physically ducking down to avoid being spotted all come second nature. The devs also have some novel mechanics that add a lot to the gameplay, like little cameras on the backs of your wrist that can be used to look around corners and mark enemies without being detected (and even toss the camera orb out and stick it to a surface to keep track of the bad guys.) Things are introduced slowly enough so that you don’t get overwhelmed and ensure you always have a multitude of options for how to approach a situation.

Perhaps best of all is the climbing system. Anything that’s metal, whether it be a ladder, pipe, wall, or something else can be climbed no problem. Using the slow-mo power you can even fling yourself across entire rooms too. Hanging over the edge of a barrier, reaching over with the camera to find an enemy, then reaching back over with a gun to blind fire and take someone out is insanely satisfying. Espire 1 is full of supremely satisfying moments of VR interaction that end up making you feel like a supremely creative spy genius.

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In non-VR stealth games I often find myself wondering what the game designers intended for me to do in situations, but in Espire 1 I find myself wondering what I actually want to do. Given how open-ended these levels are, with powerful climbing and physically interactive sneaking, it’s pretty liberating.

Comfort

From a comfort perspective, Espire 1 is incredibly innovative. It’s got the usual options for snap vs. smooth turning and all that comes with that. You’ve also always got a small visor that changes colors based on guard alertness that helps limit discomfort at all times, but the innovation is in the “Cotnrol Theater” option. Using this mode, when you move you can enable a vignette that blocks the edges of your vision with a transparent visor. Better yet, there are a litany of options that let you tweak and adjust the position and sensitivity, making this one of the few smooth movement only VR games that pretty much anyone should be able to enjoy no problem. You can also adjust where items are located on your body to get the placement just right and even play seated if you want.

Even though the campaign is a bit brief to get through once, this is a game truly designed to be replayed in various ways. Going back to missions using new weapons you’ve unlocked, new abilities, and more to finish it faster, more efficiently, or without killing anyone is seriously challenging. The leaderboard function fosters competition and being able to unlock cheats makes side objectives actually worth pursuing.

On top of all that are an assortment of challenge maps that task you with smaller maps targeted at testing your stealth, climbing, combat, and more. When you add up the amount of time it would take to get through all of the challenge maps that easily adds on a few more hours to the amount of content assuming you play each scenario and mission only once — which is certainly the bare minimum. Given the overall polish, excellent visuals, and high degree of polish it feels like a very feature-complete adventure with tons of room for iteration and improvement if Digital Lode is able to work on a sequel.

Espire 1: VR Operative Review Final Verdict

Espire 1: VR Operative is unquestionably the best expression of the stealth action genre we’ve seen in VR yet. The small touches of polish go a long way towards selling the immersion and opening your mind to the creativity on display to complete missions, while the inventive VR-focused mechanics make it a pleasure to play actively in a roomscale space. While a larger budget, more time, and overall more resources could have elevated Espire 1: VR Operative to the status of being a landmark VR game that pushes the boundaries and redefines the genre even further, it’s still extremely good and certainly worth playing.

This review was conducted on a Rift S playing the Oculus Home PC version of the game. We were not able to test the Quest or PSVR versions prior to the review embargo, but have played the Quest version previously.


Final Score: :star: :star: :star: :star: 4/5 Stars | Really Good


Espire 1: VR Operative releases on November 22nd for the Rift platform via Oculus Home, Steam for SteamVR headsets, Oculus Quest, and PSVR at a price point of $29.99 and will be a cross-buy title between Rift and Quest on Oculus Home.

This review was conducted on a Rift S playing the Oculus Home PC version of the game. You can read more about the new five-star scoring policy here.

The post Espire 1: VR Operative Review – Surprisingly Deep Stealth Action appeared first on UploadVR.

Espire 1: VR Operative Finally Confirmed for Launch This Week

It has been a rocky road for Australian developer Digital Lode over the last few months. During the Electronic Entertainment Expo (E3) 2019 in June the studio showcased a very promising version of its stealth experience Espire 1: VR Operative with a release scheduled for September. In spectacular style that didn’t happen with the launch delayed with 24 hours notice. Now Digital Lode and publisher Tripwire Interactive have stated Espire 1: VR Operative will arrive this week.

Espire 1: VR Operative

It was a couple of days ago that both companies issued a statement after the PlayStation Blog published an article with one date, while the PlayStation Store issued another. Both of these were incorrect yet the release window wasn’t inaccurate, falling between these two dates.

For those looking to mix between stealth gameplay and full-on Rambo-style warfare Espire 1: VR Operative might be just what you’re after – unless you own Oculus Rift S and Stormland, as it might be difficult to put down. You play as an Espire agent tasked with a top-secret mission. In this futuristic world you no longer need to be James Bond risking life and limb. Instead, you remotely control an Espire model 1 robot which then affords you superhuman abilities.

You’ll be able to scurry up walls like a spider and leap huge distances in an effort to avoid guards and complete your mission. The Espire robot has abilities like seeing through walls to gauge the danger and if destroyed, you’ll then appear in a new body. But, there are challenges for each level which include not costing the company you work for loads of cash, and these robots don’t come cheap. So while shooting the place up may seem fun, the influx of enemies could prove overwhelming and costly in the long run.

Espire 1: VR Operative

Espire 1: VR Operative is scheduled to arrive on Friday, 22nd November supporting Oculus Rift, Oculus Quest, HTC Vive, Valve Index and PlayStation VR. Don’t forget you can still pre-order the videogame on Steam to getting Killing Floor: Incursion for free.

Check out VRFocus’ preview of Espire 1: VR Operative for a little hands-on info ahead of our review. As always, keep reading VRFocus for the latest updates.

Espire 1: VR Operative Could be Arriving in the Next Week

Stealth action experience Espire 1: VR Operative was due for a multiplatform release back in September before developer Digital Lode cancelled the launch with one days notice. With the release window then shifted to a more ambiguous ‘Fall 2019’ the studio and its publisher Tripwire Interactive then went a little quiet. Now it looks like Espire 1: VR Operative will be arriving within the next week.

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The studio released details this weekend in response to a PlayStation Blog post – as well as PlayStation Store listing – last Friday specifying exact dates. Well it seems as though there was a miscommunication between the companies, leading to Digital Lode taking to its Discord channel to set the record straight.

The statement notes:

“I’m sure most, if not all, of you have seen the PS Blog post as well as the release date posted on the PS Store. Both of these dates (26th and the 19th) are not quite right and is the result of some miscommunication within Sony as our exact date has been in flux.

“Per the transparency I’ve attempted to upkeep with all of you, the reality of it is that we’re targeting somewhere between those dates and we’re pretty confident in that. I won’t take too many questions on the exact date because I don’t want to mess up marketing plans. That said, I’ve told you guys I would strive to not just drop news of the release the day of and (thus far) I plan to keep my word on that.

“We are still hashing some things out on the certification approvals for both Oculus & Sony. We feel pretty confident that the remaining loose ends in certification won’t hinder us on our date choice, but it’s ultimately in the hands of first party.

“I would expect some more updates and/or official reveals coming early next week, so stay tuned!”

Espire 1: VR Operative

So it sounds like the multiplatform launch is still happening there’s just no exact date at the moment.

VRFocus previewed Espire 1: VR Operative during the Electronic Entertainment Expo (E3) 2019 back in June, and liked the demo. Putting you inside a robot drone, you can run around gunning down enemies or take a stealthier approach, being able to climb surfaces for the best position. When further details are made available VRFocus will let you know.

Espire 1: VR Operative on PlayStation VR Dated for September

Today’s PlayStation State of Play broadcast by Sony Interactive Entertainment (SIE) featured several virtual reality (VR) titles, one of which was the now delayed stealth title Espire 1: VR Operative.

Espire 1: VR Operative

Espire 1: VR Operative was due to launch today for PC virtual reality (VR) headsets like HTC Vive, Oculus Rift and Valve Index as well as Oculus Quest. But the team issued a statement delaying that release, now stating a ‘Fall 2019’ release window. The reason for this was said to be new issues found which could crash the videogame.

The State of Play broadcast featured the PlayStation VR version still claiming a release date of ‘September 2019’. While great for PlayStation VR owners, what’s unclear at this present time is whether that release window is now out of date or could the PlayStation VR version could arrive before the PC one.

The title is the first virtual reality (VR) experience from Australian team Digital Lode, with Tripwire Interactive (Killing Floor: Incursion) publishing. A stealth experience giving players full control over whether they want to play it sneaky or go in all guns blazing.

As an Espire agent on a top-secret mission, players don’t need to risk their own life anymore, instead dropping into an Espire model 1 robot which can be remotely controlled. This machine offers superhuman abilities to scale heights and leap massive distances to stay ultra-quiet and remain unseen. Of course, if spotted then the unit can take a few hits in a firefight, respawning in a new body if the old one gets destroyed. To make for a comfortable first-person shooter (FPS) Digital Lode has created the ‘Control Theatre’ (seen below).

Espire 1: VR Operative

VRFocus previewed Espire 1: VR Operative back in June 2019 during the Electronic Entertainment Expo (E3), finding that the title: “As a single-player VR experience Espire 1: VR Operative needs two aspects to keep players engrossed, an entertaining storyline and variety of gameplay. VRFocus can’t comment on the former at present. The latter, on the other hand, looks like it has plenty of potential.”

If the release delay does also include the PlayStation VR version – the video probably wasn’t updated in time – then VRFocus will let you know as soon as possible.

Digital Lode Issue Official Statement for Espire 1: VR Operative Delay

Delays in videogame launches are nothing new as developers endeavour to fix last-minute problems for a smooth gameplay experience. However, these usually tend to come in two factors, a delay announced well before the actual release date or nothing at all. Today’s delay of Espire 1: VR Operative by Digital Lode and Tripwire Interactive is a little more unusual in the fact that it’s happened on launch day. The team has been very open and honest about what’s happened, releasing the following statement below.

Espire 1: VR Operative

Message from Tripwire Interactive and Digital Lode on the delay:

Hello everyone,

We here at Digital Lode and Tripwire Interactive have been excited to see the anticipation for Espire 1: VR Operative growing over the last few months.  With that said, we have some important news to share about the release date.  While originally planned for tomorrow, September 24th, we unfortunately need to push the launch day back a bit further.  We know this is not ideal and apologize for any plans we may have interrupted.  

So what has happened to cause this change?

A few things:

Throughout the year, we’ve been taking Espire 1 out to shows and meeting excited fans at events such as E3, Gamescom, PAX and others. During that time we’ve gotten invaluable feedback from those players and realized we would not be able to incorporate as much of it as we would like into the launch build.

And, while working with our partners doing Quality Assurance checks around the release candidate builds, it became clear that there were a few lingering issues that were not so readily apparent in previous testing. Currently we have found some stability and performance issues, that while not always impacting the player, will be frequent enough with sustained play that we feel it would hinder your enjoyment.

So what is happening now?  

Work continues to incorporate player feedback, and the team is full on investigating the root causes of the issues and working to apply targeted fixes.  Effective immediately, we are pushing the release date back by several weeks while the team works on these issues.  As the investigation continues we’ll be able to provide some more details on where the ship date has moved to.  We hope to provide more on that front in the very near future, but are still targeting a Fall 2019 release.

Check out VRFocus’ preview of Espire 1: VR Operative and when further launch details are released VRFocus will let you know.

‘Espire 1: VR Operative’ to Launch on All Major VR Headsets This Week

Espire 1: VR Operative, Digital Lode and Tripwire Interactive’s hotly-awaited VR stealth combat game, may have been delayed a day before it was originally set for release back in September, but now the studios say the time is nigh for the game’s launch; it’s now slated to arrive on November 22nd.

Update (November 20th, 2019): Espire 1: VR Operative is officially slated to arrive on November 22nd, coming to Oculus Quest, Oculus Rift, HTC Vive, Valve Index, Windows Mixed Reality, and PlayStation VR.

The original article follows below:

Original Article (September 23rd, 2019): Originally planned for release on September 24th, Digital Lode and Tripwire Interactive announced today—one day before its planned launch—that Espire 1: VR Operative is going to be delayed by several weeks.

The studios say in a Steam community post that launch, which is now slated to take place sometime in Fall 2019, has been delayed due to “a few lingering issues that were not so readily apparent in previous testing.”

“Currently we have found some stability and performance issues, that while not always impacting the player, will be frequent enough with sustained play that we feel it would hinder your enjoyment.”

The game has been under development for a few years now by the Melbourne-based Digital Lode, and was previously scheduled to release sometime in August. The studios subsequently pushed back launch to September 24th, an announcement that came only a few days before the end of August.

Espire 1 is a story-based single-player VR game centered around stealth and espionage, with not only a healthy does of gun combat, but plenty of novel locomotion and game mechanics to boot. Take a look at the GDC 2019 gameplay play-through to see a bit of what Espire 1 had on offer:

Espire 1 is priced at $30, and is targeting a variety of platforms, including HTC Vive, Oculus Rift, Valve Index, Windows VR, PSVR, and Oculus Quest.

The game is set to be available on Steam (Vive, Rift, Index, Windows VR), the PlayStation Store (PSVR), and the Oculus Store (Rift, Quest).

The post ‘Espire 1: VR Operative’ to Launch on All Major VR Headsets This Week appeared first on Road to VR.

The VR Job Hub: Tripwire Interactive, Cortopia Studios, HTC and More

Job hunting isn’t one of those activities that people relish. For the most part, you’re looking for a job because you don’t have one or the one you’re in hasn’t quite turned out to be the glorious career path you’d imagined or been sold by the recruiter. Trying to make the hunt less of a chore is the VR Job Hub, your portal to vacancies around the world with some of the best companies involved in virtual reality (VR) content creation.

Location Company Role Link
Roswell, US Tripwire Interactive Senior Quality Assurance Tester Click Here to Apply
Stockholm, Sweden Cortopia Studios Software Engineer Click Here to Apply
Slough, UK HTC Product Operations Director Click Here to Apply
Burbank, California Insomniac Games Animator Click Here to Apply
Burbank, California Insomniac Games Environment Artist Click Here to Apply
Burbank, California Insomniac Games Sr. Project Manager Click Here to Apply
Burbank, California Insomniac Games Sr. Engine Programmer: Tools Click Here to Apply
Boston, US Harmonix Senior Server Engineer Click Here to Apply
Boston, US Harmonix Software Engineer: Senior Generalist Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Espire 1: VR Operative Release Date Finally Confirmed For September

After going dark for about a year post-reveal, achieving our Best of Show at E3 2019 award, then a sudden delay, stealth action game Espire 1: VR Operative finally has a confirmed release date of September 24, 2019.

Today publisher Tripwire Interactive and developer Digital Lode confirmed that the VR stealth action game has a real, firm release date. That September 24th release will be for all platforms including Rift, Vive, Index, Windows VR, Quest, and PSVR at the same time.

And, to sweeten the pot even more, if you pre-order Espire 1 on Steam starting today, then you can get Killing Floor: Incursion 100% for free. It’s a very different type of shooter with a focus on narrative-driven survival gameplay against zombies with a full two-player co-op campaign. We quite liked it. And if you pre-order on the PSN Store for PSVR, you’ll get 15% off starting on August 30th.

From what we’ve seen, Espire 1 is really shaping up to be the first great fully released VR stealth game. Demos on both PC and Quest impressed this year and we just tried it again at Gamescom, coming away with the thought that stealth could be VR’s next great popular genre.

It’s being crafted as a single-player only narrative-driven experience with several different missions, but it will also be wildly replayable with challenges, leaderboards, and unlockable cheat codes as well — similar to what was done with Defector.

Fingers crossed this one turns out as good as it has the potential to be. We’ve only got less than a month left to see how it ends up. Let us know your thoughts down in the comments below!

The post Espire 1: VR Operative Release Date Finally Confirmed For September appeared first on UploadVR.

Espire 1: VR Operative now Confirmed for September Launch

Originally, developer Digital Lode and publisher Tripwire Interactive had planned on releasing stealth adventure Espire 1: VR Operative during August yet no date was ever confirmed. Today, that release window has shifted slightly, with the teams announcing a September launch date as well as pre-order bonuses.  

Espire 1: VR Operative

To coincide with today’s announcement you’ll be able to pre-order Espire 1: VR Operative via Steam later today. PC customers who pre-order the videogame on Steam will receive a free Steam copy of Tripwire’s first VR title, Killing Floor: Incursion. From 30th August, North American PlayStation VR fans (no word on a European offer) who pre-order on the PlayStation Store will receive a 15% off discount.

Espire 1: VR Operative impressed when VRFocus demoed the title during the Electronic Entertainment Expo (E3) 2019 in June, finding that being a sneaky robot who could perform superhuman feats of strength and agility was just as fun as you’d imagine.

The premise behind Espire 1: VR Operative is that you play an Espire agent on a top-secret mission. In this futuristic world, you don’t need to risk your own life anymore, instead dropping into an Espire model 1 robot which can be remotely controlled. This machine allows you to scale heights, and leap massive distances to stay ultra-quiet and remain unseen. Of course, should you get spotted – or prefer the gung-ho approach – then you can take a few hits in a firefight. Should you lose then you’ll respawn in a new body.

Espire 1: VR Operative

Developed as a single-player VR experience with individual story missions and scenario missions that use the story mission environments for short challenges, one of the main features employed in Espire 1: VR Operative is the “Control Theatre.” This has been designed to eliminate VR motion sickness in first-person videogames, shrinking the world to the size of a floating tablet, with the Control Theatre visible in the player’s peripheral vision.

Espire 1: VR Operative is scheduled to launch on 24th September 2019, on headsets including Oculus Quest, Oculus Rift, Oculus Rift S, HTC Vive, Valve Index, Windows Mixed Reality, and PlayStation VR. VRFocus will continue its coverage of Espire 1: VR Operative, reporting back with any further updates.

Preview: Espire 1: VR Operative – Not Your Average FPS

Last month’s Electronic Entertainment Expo (E3) featured not one but two virtual reality (VR) stealth experiences. One was nDream’s kayak themed title Phantom: Covert Ops and the other was a far more traditional style stealth adventure called Espire 1: VR Operative. Created by Australian developer Digital Lode and being published by Killing Floor: Incursion studio Tripwire Interactive, it’s fair to say Espire 1: VR Operative could be one of the standout summer releases.

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Espire 1: VR Operative is set in a futuristic world where you play an Espire agent tasked with infiltrating some facility or another type of base. What’s important (and the hook as such) is that you’re not physically there, you’re controlling and Espire model 1 robot, which means you can perform all sorts of non-human stunts and acrobatics, climbing vertical surfaces, leaping vast distances and other cool moves.

As is fairly common with stealth experiences you can choose to be ultra-sneaky and stick to the shadows or throw caution to the wind and kill everyone in sight. Espire 1: VR Operative does encourage the former as the initial loadout for the demo featured a dart gun to put enemies to sleep. They can then be moved to ensure other guards aren’t alerted to your presence. It’s hard not to compare Espire 1: VR Operative to Splinter Cell in many respects, which is no bad thing.

Secondly, you’re given plenty of options when it comes to progressing through the level in a stealth-like manner. Stay low and slick between cover, shimmy up a wall and stay high jumping across any suitable environmental object. Fall down or alert a guard in any way then be ready for a firefight, as an area can soon be flooded with armed guards. Should the Espire drone become holier than Swiss cheese there’s no need to worry, you’ll respawn in the closest new model.

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However, that does need to be avoided as best possible due to other mechanics Digital Lode has employed. You might be a highly skilled government agent yet costs are always a factor and Espire drones are expensive, so at the end of each level, you’ll be given a score. Cost the government too much cash and the overall score will be low. Other abilities can also affect this cost value, such as Espire Vision, which lets you detect enemies using sonar. It’s an interesting feature for adding replayability, and ideal for VR arcades as well.

One of the main elements of Espire 1: VR Operative is the ‘Control Theatre’ mechanic. Digital Lode has been talking about this since the title’s first reveal last year, designed to ensure locomotion comfort as best as possible for most players. It works in tandem with the storyline. As you play a remote Espire drone operator you control the robot from a sort of Holodeck. So when any sort of movement occurs a vignette effect takes place, revealing the Holodeck location instead of blackness, with the videogame world shrunk into a small window. The effect looks quite helpful yet these features are quite difficult to test when VR no longer causes nausea. For those that are comfortable running around in VR, the option can be turned off.

Demoing Espire 1: VR Operative on the Oculus Rift S the visual quality of the title was definitely up there with some of the best examples VR action games. The experience will also be coming to Oculus Quest which was also available to test. As with most Oculus Rift compatible videogames on Quest, the main difference is the visuals. There’s a noticeable drop in texture and detail definition but that’s to be expected. So long as this is the biggest disparity between the two then Digital Lode will have done well.

As a single-player VR experience Espire 1: VR Operative needs two aspects to keep players engrossed, an entertaining storyline and variety of gameplay. VRFocus can’t comment on the former at present. The latter, on the other hand, looks like it has plenty of potential. Hopefully the final version of Espire 1: VR Operative won’t turn out to be a generic shooter, rather a sneaky hit.