Townsmen VR Review: Little People In Little Houses

There has always been a certain appeal to the idea of building your own civilization and watching it grow, from creating little houses from Lego, to painstakingly constructing a vast metropolis in games like Sim City, the draw seems to be nigh universal. HandyGames aims to bring this appeal into VR by combining strategic city-building with elements of classic ‘God-sim’ games like Black and White in Townsmen VR.

Platforms: PC VR
Release Date: Out Now
Price: $39.99
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Starting the game sees the player introduced to Sir Clunks-a-lot, your advisor and dispenser of tutorial tips. He appears as an armored head floating in mid-air, which is somewhat immersion-breaking for something so early in the game, but it’s easy to move on from as you turn your focus to the game mechanics. Movement is fairly straightforward, as you simply pull yourself along by ‘grabbing’ empty space, though the dearth of comfort options might make this uncomfortable for some players.

The player’s first task is to assist some villagers who are stuck on a wrecked boat. Picking up logs and dropping them into the boat allows the villagers to begin repairs, and subsequently sail to an island where a new town can be set up. New gameplay elements are gradually introduced, and the player learns to keep track of resources, tasks and their overall population.

Stone and wood are needed to make new buildings, and you can send your villagers out to start mining stone and chopping wood etc. The rate at which new mechanics are introduced, such as farming or combat, is well-balanced, never overwhelming the player with information but still keeping a good level of challenge and interaction. There are thirteen different islands to build on, and twenty building types to use, which when combined with the range of tasks and the challenge of combat, as well as the alternative ‘Sandbox Mode’ option gives the player plenty to be absorbed in.

One of the nicest things about Townsmen VR is the level of detail. The player can change perspective and get right down amongst the villagers to see the buildings, characters and landscape from a ground-level perspective. Though the graphics are fairly cartoonish and stylized, they still have a good level of craft and detail that shows care and attention has gone into the look and feel of the game. There are a number of delightful small touches, such as if you pick up a cat, it will start purring, with the sound getting louder if you hold the cat close to your ear. Or if you stand still for long enough, the tiny birds flitting around might land on your hand. Townsmen VR is full of such pleasing easter eggs which makes the game environment a genuinely pleasant place to spend time.

The sound design is excellent, the aural cues give the player an indication of what is happening and where, correctly changing the sound to account for distance and direction. As such, the player can identify if a building project has just been completed, or if a villager has fallen into the water and needs to be saved from drowning. The music is gentle and not overbearing, with an appropriately medieval feel, though some of the loops feel a little short.

Not all players will appreciate the level of micromanagement needed to build at maximum efficiency. Though villagers will cheerfully continue at an assigned task, such as gathering wood or farming the land, it’s far more efficient to pick up a villager and drop them on whatever area needs to be currently worked on. Though the well-designed menus and audio cues help the player keep track of things, your attention can still be stretched thin, especially when you are being attacked.

Townsmen VR Review 2

There are some minor niggles, too. It’s a little too easy to accidentally brush a villager off the island into the water, prompting you to drop what you are doing to save them from a watery grave. The physics engine also seems to sometimes have issues, especially with items such as the catapult, and some event triggers can fail to activate properly. On the whole, though, Townsmen VR runs well.

Townsmen VR is not perfect. There are no multiplayer elements, which is a shame as the combat, in particular, would benefit greatly from being able to play and compete with friends. The combat itself feels a little unbalanced at first, as the player can find themselves quickly overwhelmed until they have amassed a considerable armory of soldiers, catapults and crossbows.

That said, Townsmen VR is the sort of game where you intend to spend only an hour or so chilling out and finishing a few tasks, only to remove your headset and find that half a day has passed you by. It’s a very pleasing place to spend a lot of time, and provides a wonderful feeling of accomplishment.

Townsmen VR Review – Final Impressions

Fans of God-sims and city builders will find a lot to enjoy in Townsmen VR, and even newcomers to those genres will appreciate how well the extensive tutorial guides players through the process of creation and combat. The ability to change perspectives and enjoy the world from different levels provides a new level of immersion for this genre that is very welcome.

Play God On Viveport With Townsmen VR

There has, it seems like, always been ‘God’ style videogames.

Of course, that’s not expressly true, but the genre has always been there for the most part. If you take a trip to Wikipedia to check the category out you’ll find a list that starts way back in 1978 with the title Santa Paravia en Fiumaccio, a videogame for the Apple II, the TRS-80 Micro Computer System (the Tandy Computer Whiz Kids would no doubt be all over this when they stopped taking down criminals with a calculator, or something, for five minutes) and the all but forgotten Commodore PET – or ‘Personal Electronic Transactor’. 

Townsmen VRThough for the title thought of as the ‘father’ of the genre you have travel forward eleven years to Bullfrog’s classic original Populous videogame.  Led through development by Peter Molyneux, who would later revisit the genre much later with his arguably failed title Godus.

With virtual reality (VR) of course, comes a more hands-on approach to being a prospective deity. Both literally and figuratively and perhaps the most recent example of this comes from HandyGames and their title Townsmen VR which has just come out onto the Viveport platform.  We first looked at the videogame back in May last year when an early preview trailer was released, which at the time didn’t do much in the way of telling us which headset would be supported.

However, if you’ve got a HTC Vive the title (which is still in Early Access) can be yours to try out.

“Build a medieval village within a completely interactively simulated world! Townsmen VR uses the exciting possibilities of virtual reality to further enhance the classic city building game with entirely new gameplay experiences and interactive mechanics.” Explains HandyGames on the Viveport store. “Lean back, relax and watch the bustling life of your villagers or actively get involved to speed up processes and move workers and resources directly where they are needed. You are able to seamlessly change between the all-encompassing view of a god and the detailed view of a citizen, able to follow the colorful life of your village. There is a lot to discover! But watch out for the Black Knight’s plundering hordes!”

You can see a trailer for the title below. Townsmen VR is available under the Viveport subscription. VRFocus will be bringing you more details about the title as we get them.

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Hands-On: Townsmen VR Is Like A More Whimsical Black & White

Hands-On: Townsmen VR Is Like A More Whimsical Black & White

Black & White was a landmark PC game series in the early 2000s from Peter Molyneux and Lionhead Studios that helped evolve the classic “God game” genre in many ways with its innovative AI. We’ve discussed many applications of this genre in VR over recent years and seen games like O! My Genesis, Tethered, and even other upcoming titles like The Ancients, dabble with the idea. Now Townsmen VR from Handy Games is the latest such game and it could be the genres most promising title thus far.

In Townsmen VR you take on the role of a floating, magical God-like being in the sky that’s tasked with watching over a small village of people. However, in typical God-game fashion, your denizens are mostly stupid and incapable of taking care of themselves so you’ve got to tell them what to do while providing for them.

Even though it’s in Early Access it’s already got a lot of features. You can assign jobs to your villagers like collecting resources and building things, place structures around the town, protect them from natural disasters, and get them food.

In a lot of typical God games, or even just normal strategy games, one of the most frustrating things is when you have to just stand there and helplessly watch workers take forever and a day to get anything done, but in Townsmen VR you can just lean down and pick them up to speed up the process. Leaning down to look at my little citizens was delightful and really made me feel like an all-powerful being that ruled over this small slice of earth.

To move around the map you basically drag yourself across, which felt a bit like celestial crawling in practice. You’ll also have to train up soldiers, build catapults, and fight off encroaching Black Knights that aim to raid and pillage your idyllic oasis.

The music is appropriate, sound effects are cute, and the voice acting is pretty solid. There’s even a relatively thorough tutorial already. Handy Games claims they intend to leave the game in Early Access for a full year, but it feels more complete than most other Early Access games already.

Primarily they want feedback from the community to help determine the next course of action. The main goals will be to “increase the number of playable islands, expand on the economy (more buildings, jobs, resources) and in general add to the depth of the game.”

Townsmen VR is slated for a February 2018 Early Access release (yes, this month) with support for both Rift and Vive.

Check out the Steam page for more details and let us know how you think it sounds down in the comments below!

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HandyGames Release Early Preview Trailer for Townsmen VR

German developer HandyGames, the studio behind Gear VR titles Hidden Temple – VR Adventure and Stunt Kite Masters VR, has released an early preview video for its next virtual reality (VR) project Townsmen VR.

Townsmen VR is an immersive version of HandyGames’ world building strategy title Townsmen, which launch on mobile and PC last year. Players start with a tiny village and through mining ore, harvesting crops and collecting taxes they be able to grow their world into a grand medieval empire.

Townsmen VR screenshot 2

The VR version looks to be pretty much the same sort of scenario, with a village located on a floating island that needs constant maintenance and care to thrive. Essentially a god-game, players will be able in pick up the tiny inhabitants and put them to work constructing new buildings, hunting animals, mining resources, or simply fling them off the edge. They also be able to control the elements, with the video showcasing dark rain clouds that can be grabbed and squeezed to produce lightning, giving the villagers a shock.

Currently HandyGames hasn’t confirmed which head-mounted displays (HMDs) will support Townsmen VR, but looking at the motion controls in the trailer it’s a good bet that HTC Vive and possibly Oculus Touch will both be included.

For further updates on Townsmen VR, keep reading VRFocus.

HandyGames Release Early Preview Trailer for Townsmen VR

German developer HandyGames, the studio behind Gear VR titles Hidden Temple – VR Adventure and Stunt Kite Masters VR, has released an early preview video for its next virtual reality (VR) project Townsmen VR.

Townsmen VR is an immersive version of HandyGames’ world building strategy title Townsmen, which launch on mobile and PC last year. Players start with a tiny village and through mining ore, harvesting crops and collecting taxes they be able to grow their world into a grand medieval empire.

Townsmen VR screenshot 2

The VR version looks to be pretty much the same sort of scenario, with a village located on a floating island that needs constant maintenance and care to thrive. Essentially a god-game, players will be able in pick up the tiny inhabitants and put them to work constructing new buildings, hunting animals, mining resources, or simply fling them off the edge. They also be able to control the elements, with the video showcasing dark rain clouds that can be grabbed and squeezed to produce lightning, giving the villagers a shock.

Currently HandyGames hasn’t confirmed which head-mounted displays (HMDs) will support Townsmen VR, but looking at the motion controls in the trailer it’s a good bet that HTC Vive and possibly Oculus Touch will both be included.

For further updates on Townsmen VR, keep reading VRFocus.