HoloGrid: Monster Battle Recreated With ARKit

Since the release of Apple’s ARKIt, many companies have been keen to take advantage of its enhanced augmented reality (AR) capabilities. Tippett Studio have announced they are also using the ARKit to make a new version of HoloGrid: Monster Battle.

HoloGrid: Monster Battle is inspired by the holo-chess scene in the original Star Wars movie, and was developed in partnership with Phil Tippett, the visual effects expert responsible for creating that very scene. Featuring monsters designed by Tippett and a gameplay style combining videogame and board game elements, HoloGrid: Monster battle has previously seen versions on Samsung Gear VR, Google Tango platforms and Microsoft HoloLens.

The developers say that the iOS11 ARKIt version of HoloGrid: Monster Battle isn’t simply a port of the existing videogame, but rather a completely new version that has been re-built from the ground up using the ARKit toolset.

As the development team said on the Kickstarter update page: “This means you can keep playing your current version with the cards without any issues. This new app has new Spells, new Arenas and very soon, new Monsters! It’s going to be FREE, so we highly encourage you to check it out! There is a whole new leveling up mechanic, and new competitive arena based match making! As you can see from the screenshot, there is now a “scale” feature and you can play the game “Harry Potter Chess” style, or smaller, on any table top or flat surface. It uses AR Kit, so there are no longer cards needed. This is “markerless” AR.”

The developers have submitted the new version of the title for Apple and are currently awaiting approval, so a release date is yet to be confirmed.

VRFocus will bring you further new on HoloGrid: Monster Battle and ARKit as it becomes available.

VFX Master Phil Tippett Brings His Grotesque Creations to HoloLens in ‘HoloGrid: Monster Battle’

Game studio HappyGiant and Tippett Studio, the production firm founded by stop-motion guru Phil Tippett, has launched HoloGrid: Monster Battle (2017) on Microsoft’s HoloLens platform. First appearing on Samsung Gear VR, the tactical strategy game combines elements of chess, board games, and collectible card games—of course with the grotesque HoloChess-style monsters spawned from the mind behind visual effects of the original Star Wars trilogy, Jurassic Park (1993), and RoboCop (1987).

HoloGrid: Monster Battle is now on now on the Windows Store for $4.99, and includes the full gamut of things only currently possible with HoloLens; spatial mapping and spatial sound, gaze tracking, gesture input, and voice control.

image courtesy Happy Giant

“HoloGrid: Monster Battle allows you to see table top games in an entirely new way, mixing digital holograms of chess battle with the real world,” said Brandon Bray, leader of Microsoft’s Windows Mixed Reality Developer Ecosystem. “It’s amazing! I’m excited to see Happy Giant pioneering the path to bring games to life in your own home.”

According to the press release, HoloGrid was inspired in part by the Star Wars HoloChess scene and created in conjunction with two-time Academy Award winner Phil Tippett. Bringing Tippett’s grotesque creatures to life in augmented reality, gameplay has been compared to card games like HearthStone, but rather set on a grid like Chess where players duel against both AI and real opponents.

The game currently supports cross-play multiplayer between iOS, Android mobile devices and Samsung Gear VR.

“Playing HoloGrid on HoloLens is the ultimate experience. It fulfills the purest vision yet of the game we set out to make, and that I was inspired to play 40 years ago when I saw Star Wars as a young kid,” said Mike Levine, HappyGiant Founder and Creative Director. “Phil Tippett called it “magic” when I showed it to him, and I think that says it best.”

The post VFX Master Phil Tippett Brings His Grotesque Creations to HoloLens in ‘HoloGrid: Monster Battle’ appeared first on Road to VR.

Tippett Studio Releases HoloGrid: Monster Battle for Google Tango

The Star Wars-inspired multiplayer title HoloGrid: Monster Battle – an augmented reality (AR) title that held a successful Kickstarter last year then arrived in virtual reality (VR) form for Samsung Gear VR this April – created by Tippett Studio will now be made available to owners of Tango-enabled smartphones.

Inspired by the holo-chess scene in the original Star Wars and developed in partnership with the very personal responsible for the visual effects of that scene, Phil Tippet and his production studio Tippett Studio, HoloGrid: Monster Battle is a hybrid of board game, collectible card game and videogame. Featuring monsters designed by Phil Tippet, the gameplay of the title resembles other videogame/board game hybrids such as Blizzard’s Hearthstone

The augmented reality (AR) version of the title uses the technologies provided by the Tango platform, such as motion tracking, depth perception and area learning. By utilising those technologies, HoloGrid: Monster Battle can accurately scan the environment and place the game board in a way that looks like it is really there.

HoloGrid Monster Battle screenshot 1

The CEO of developer HappyGiant will be discussing HoloGrid: Monster Battle and AR and VR technologies with attendees at Augmented World Expo (AWE) 2017 this week as part of a session titled ‘Augmented Reality and the Future of Board Games’.

Available to play as single-player or with two-player multiplayer, either locally or with players from around the world. HoloGrid: Monster Battle is available from the Google Play Store for Tango-enabled devices such as the ASUS Zenfone AR or Lenovo Phab 2 for $4.99 (USD). The Gear VR version is currently available at a discounted price of $2.99.

VRFocus will bring you further news on HoloGrid: Monster Battle and other AR titles as it becomes available.

HoloGrid: Monster Battle Holding Tournament for Star Wars Day

Last year, Phil Tippett, the special effects director who created the original Holochess scene from Star Wars: A New Hope, launched a successful Kickstarter campaign for an augmented reality (AR) version called HoloGrid: Monster Battle. With Star Wars day fast approaching (May 4th), videogame studio HappyGiant and Tippett Studio will mark the occasion with a tournament.

Beginning at 12:01 am EST, 4th May, and ending at midnight EST Sunday, 7th May 2017, the three-day event will give participating players a chance to win prizes such as t-shirts and vintage prints signed by Tippett. All they need to do is accumulate the most multiplayer match victories where they’ll be placed into a pool to receive prizes. To join in sign up here.

HoloGrid Monster Battle screenshot

“It’s been a dream come true to work with Phil Tippett, who inspired myself and so many others,” said HappyGiant CEO and Creative Director Michael Levine. “AR and VR tech has given us a whole new playground in which we can interact and create our own vision and worlds that previously only existed in fiction. We can’t wait to see what people think of HoloGrid in VR!”

While originally an AR experience with players having to purchase a physical pack of cards, the studio then launched a virtual reality (VR) version for Samsung Gear VR a couple of weeks ago. This was in time for the new Gear VR controller which the title supports. HoloGrid: Monster Battle is compatible with Gear VR Avatars as well.

As an extra bonus, HoloGrid: Monster Battle can now be purchased from the Oculus Store at a discounted rate. For a limited time players will be able to download the title for $2.99 USD/ £2.29 GBP rather than $4.99. Or for the AR mobile version head to the Happy Giant website or Amazon for $24.99.

In the future HoloGrid: Monster Battle might be coming to more platforms, with HappyGiant and Tippett Studio revealing support for Microsoft HoloLens and Google Tango are also being explored.

VRFocus will continue its coverage of HoloGrid: Monster Battle, reporting back with further updates.

Stop-Motion Guru Phil Tippett Brings Nightmarish ‘MAD GOD’ Universe to VR

Phil Tippett, the visual effects genius behind classic stop-motion animation sequences from films such as the holochess scene from the Star Wars franchise, Jurassic Park (1993), and RoboCop 2 (1990), brings his latest stop-mo project MAD GOD to virtual reality.

Based on Tippett’s eponymous short film MAD GOD (2013), a long-time passion project and result of a successful Kickstarter campaign, the newly released 3D 360 video is filled with the universe’s faceless ghouls, war pigs, and other nightmarish sights. While it’s only a little less than two minutes it length, it’s effect is nothing short of terrifying.

Like in the good old days of movie magic though, all of the creatures in MAD GOD are hand-crafted—something that really makes your skin crawl to see up close and personal via the immersive first-person view of a VR headset.

mad-god-vr

Phil Tippett is a VFX pro with more than 40 years of experience under his belt with an Oscar, a BAFTA, and 2 Emmys to show for it, so when he says something about the nature of film and its role in the burgeoning medium of virtual reality, we’re inclined to listen. Explaining his thoughts on VR in a behind-the-scenes look at MAD GOD, Tippett says that VR isn’t so much a continuation of film-making as an art, but rather an entirely new medium, one that pioneering creatives still need to figure out.

“I do not think VR is the future of film making,” explains Tippett. “It’s the wild west. It’s like, nobody knows nothin’. The opportunity to experiment and try things that you haven’t seen and you haven’t imagined, it’s all out there.”

mad-god-360

Even though stop-motion animation has now become a niche field in visual effects, replaced largely by computer-generated imagery (CGI), Tippett still wants to be on the forefront of story-telling.

“It really is that first-person dreamworld. It’s all experimental, it’s all really wild. It was kind of like that working for George [Lucas] or Steven [Spielberg] early on. Why do you want to do what you’ve already done a hundred times before?” he wonders. “Oh. I understand. To make money. My mind doesn’t go there—it’s like … you now what would be really great? […] Like a LSD VR-thing. That would be really fuckin’ cool.”

MAD GOD was made by VR production studio Kaleidoscope and Tippett’s own production house, Tippett Studio. You can download it on Wevr’s Transport app for Gear VR and HTC Vive on Steam.

Check out the behind-the-scenes video below for a deeper look into MAD GOD for VR.

The post Stop-Motion Guru Phil Tippett Brings Nightmarish ‘MAD GOD’ Universe to VR appeared first on Road to VR.

Wevr and Tippett Studio Bring VR Animation Mad God to Gear VR

Award-winning virtual reality (VR) studio and distributor Wevr has collaborated with Tippett Studio on the release of Mad God, a VR stop motion animation that originally premiered at the Kaleidoscope World Tour earlier this year.

This is a VR version of Tippett’s 2013 short film Mad God, a dystopian subterranean netherworld featuring delightfully grotesque characters.

Mad God Still 4

In a Wevr blog post Mike Breymann of Kaleidoscope VR explained about the projects creation: “I really liked the concept of bringing an art form that has been around for a hundred years and matching it up with this new accelerated world that we’re in. It allows for discussions around ways of experiencing art and virtual reality. There’s this notion that game engines, rapid advancements in hardware, accelerated graphics and all this technology is somehow carrying us forward artistically, and this experience is in some ways calling all that into question.”

Tippett then goes on to reveal how they went about creating the VR version: We replaced the sky and the ground digitally,” Tippett says. “And then we had twenty something of these characters we call the shit men. They’re small six inch stop motion characters that are made out of foam rubber with articulated skeletons and they are covered, I took cat hair from my vacuum cleaner at home and put that on their surface so every time an animator touched them it would disturb the cat hair. So the contour of the characters crawling all the time creates the kind of otherworldly distance.”

Tippett Studio may sound familiar to VRFocus readers as its helmed by Phil Tippett, 2-time Academy Award winning Visual Effects Supervisor and Director who’s worked on the original  Star Wars trilogy, Jurassic Park, Robocop and The Force Awakens. Earlier this year Tippett Studio launched a successful Kickstarter campaign of augmented reality (AR) game HoloGrid: Monster Battle, inspired by the Holo Chess scene in Star Wars.

Wevr co-founder and EVP Anthony Batt added “We have long admired Phil Tippett’s brilliance and were honoured to help introduce his unique vision into VR. Mad God is an experience unlike anything else out there. It redefines what is possible.”

Mad God is available through the Wevr Transport app which supports the Samsung Gear VR and HTC Vive headsets. For all the latest VR news, keep reading VRFocus.