PlayStation E3 Keynote Puts Blockbusters Center Stage, Relegating VR to the Sidelines

With mostly prior confirmed PSVR titles presenting at E3 2018, we expected Sony to dedicate a few moments during its E3 2018 keynote to highlight the platform’s upcoming VR games, of course with the understanding that high-profile PS4 titles would mostly overshadow VR titles. Well, that’s a bit of an understatement.

After all was said and done, the only PSVR title to get time on the big stage was the PSVR-compatible title Trover Saves the Universe, a platformer from Justin Roiland’s Squanch Games that supports both PSVR and PS4. As one of the most tepidly-received games to debut at Sony’s patently declamatory presentation (which was first held in church-like venue to show off The Last of Us Part II, and then in a secondary auditorium to show the company’s other big-budget games), the level of evangelization of the platform and its upcoming VR games was lacking to say the least; it was a decisive emphasis on blockbusters over less crucial titles, and therefore PSVR in general.

Image courtesy Squanch Games

Not even Beat Saber, the impressively successful VR indie title that’s done over two million dollars in revenue—practically unheard of for an indie game that hasn’t seen funding support from one of the big VR players—got time on the big stage. At-home viewers were treated to only a few seconds of the game during the intermission while actual attendees of the PlayStation E3 keynote moved from one auditorium to another.

Instead, Sony quietly put out a PSVR highlights reel shortly after the presentation ended, which wasn’t shown during the E3 keynote. Games shown in the video below (in chronological order) include: Trover Saves the Universe, Tetris Effect, Moss, Ghost Giant, Beat Saber, Firewall Zero Hour, DOOM VFR, Creed: Rise to Glory, Evasion, Star Trek: Bridge Crew, The Persistence, Star Child, Skyrim VR, Jupiter & Mars, AstroBot: Rescue Mission, Vacation Simulator, and Superhot VR—many of which were previously known or even launched last year.

Sony has more games coming to PSVR (that much is certain), and there’s also a number of new games being shown at E3 2018 for the platform too. Although unlike Oculus or HTC, Sony’s gaming lifeblood is still inexorably tied to its traditional console titles, and as the PS4 console inevitably starts what PlayStation Chief Tsuyoshi Kodera calls the “final phase of its life cycle,” consolidating that investment where it counts the most—in its big budget console exclusives—makes it clear where the company’s priorities lie.

For comparison, last year’s E3 PlayStation presentation featured six PSVR games presented on stage: Skyrim VR, The Inpatient, Starchild, Monsters of the Deep: Final Fantasy XV, Bravo Team, and Moss, all of which amounted to seven minutes of stage time. It wouldn’t have been hard to sandwich six or seven extra minutes into this year’s presentation, but obviously Sony thought differently for whatever reason. Maybe more and better is coming. Maybe now just wasn’t the time to trumpet its VR platform.

We’ve had the chance to try out many of the newly debuted titles (including Trover Saves the Universe), and it’s clear these games are either commensurate, or above last year’s games in quality, which means really only one thing: Sony has decided to publicly care less about PSVR for now. While good games worth your time are still coming to the platform, the company just didn’t feel like PSVR deserved the limelight this go around—not a guarantee that they’ve given up on PSVR, but noteworthy just the same.

For a VR headset selling at the all-time low of $200 during its ‘Days of Play’ sale, the company really ought to care what new players think though. As the headset becomes more and more affordable, Sony needs to reassure the world even more so that PSVR isn’t a stagnant platform, lest it fall entirely off the radar at the most important gaming expo on the planet. In the end, it’s all a bit of shame, as important and extremely fun titles like Sony Japan Studio’s Astro Bot Rescue Mission finally dial into what makes the platform great, but are completely overshadowed by what the higher-ups most likely considers the safest investments for now.

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E3 2018: All the VR Games of Day One

The Electronic Entertainment Expo (E3) opened today, bringing together the videogames industry at the Los Angeles Convention Centre for the famous annual event. VRFocus is in attendance at the show and getting hands-on with all the latest and greatest that virtual reality (VR) entertainment has to offer.

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On the show floor this year are Kevin Joyce, CEO & Editor, Peter Graham, Senior Staff Writer, and Nina Salomons, Video Content Producer. The team visited a variety of publishers and independent developers, as well as hardware manufacturers, sampling some of the newly announced VR titles and some experiences coming very soon.

The likes of Bethesda Softworks (Wolfenstein: Cyberpilot, Prey – Transtar VR), Ready at Dawn (Echo Combat), Sony Interactive Entertainment (Ghost Giant), FromSoftware (Deracine), Disruptive Games (Megalith), Squanch Games (Trover Saves the Universe), Firesprite (The Persistence) and Twisted Pixel (Defector) feature alongside HTC Vive and DisplayLink’s showcase of the wireless adapter technology. Highlights of all of this and more can be seen in the video below.

What’s happening with Polyarc post-Moss release? Exactly where does Echo Combat fit into the Lone Echo collection from Ready at Dawn? How does The Elder Scrolls: Blades VR edition perform alongside the tablet, smartphone, console and PC editions of the videogame? Is Gungrave VR going to be a rebirth for a beloved series, or a fly-by-night wonder? Why are Survios showcasing CREED: Rise to Glory on nearly every booth at the event? VRFocus endeavoured to get answers to all of these questions and more today, and will be bringing you all the latest news from E3 2018 as the show continues.

Ghost Giant - Screenshot

Furthermore, there’s anticipation for what’s coming tomorrow; will Enhance Games’ Tetris Effect be the videogame of E3 2018? How about Sony Japan Studio’s Astro Bot: Rescue Mission? There’s also Rebellion and Dream Reality Interactive’s (DRi) Arca’s Path, Multiverse Inc.’s Seeking Dawn and new hardware offerings from Thrustmaster, Cybershoes and Captoglove to come.

You can find the highlights from day one at E3 2018 in the video below, and be sure to stay right here at VRFocus as we bring you all the latest news, previews and interviews from the show floor as the event continues.

Firesprite’s The Persistence Will Be Playable At Post E3 #XR Review Event In London

UK-based developer Firesprite, the studio behind the the virtual reality (VR) title The Playroom VR for PlayStation VR are currently working on their next experience in the form of a horror title called The Persistence. With Electronic Entertainment Expo (E3) 2018 show underway the developer confirmed that the title would be playable at the event. For those who are unable to make it to E3 2018 however, there is a chance to get hands-on after the show at the upcoming Post E3 #XR Review event.

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The Persistence is a horror title that will immersive players within a spaceship out in the deep reaches of space that is studying a collapsed star. As to be expected, a disaster occurs, killing most of the crew. The ship’s computer tries to employ the on-board cloning machine to resurrect the crew but it doesn’t go as well as the computer would hope for. This is where the player steps in as the only non-corrupted crew member who is now tasked with defeating the corrupted crew and taking back control of the ship.

Those who have been unable to get to California to get hands-on with the title will then be glad to know that Firesprite will be bringing it to the Post E3 #XR Review event. This is taking place at the Realities Centre, a London, UK based hub for all things VR, augmented reality (AR), and mixed reality (MR) and will be bringing together a range of products and content for people to enjoy post E3.

The Persistence

“E3 is one of the most exciting events in the yearly calendar for interactive entertainment so the opportunity to showcase the best of the UK’s talents could not be missed,” said Thomas Gere, Realities Centre CEO in a statement. “Partnering with VRFocus has afforded us the opportunity to get an insight into the show floor from halfway across the world and bring in the people responsible for some of the biggest announcements of the event.”

Alongside the chance to experience The Persistence, attendees will also be able to try a range of titles including Arca’s Path from Dream Reality Interactive and Rebellion, along with Football Nation VR by Cherry Pop Games. In addition to the playable demos on show at the Post E3 #XR Review, the event will offer a number of speaker sessions and a panel discussing all the latest XR news lead by VRFocus’ own Kevin Joyce and Nina Salomons.

The Realities Centre Post E3 #XR Review will be taking place on 20th June, in White City, London. The event starts at 7pm but VIP tickets allow for early access to the event. You can find tickets for the event over on the Realities Centre Eventbrite Page, and for more news on all things XR, keep reading VRFocus.

 

Horror-Roguelike The Persistence Will Be Playable At E3

The biggest event of the videogaming calendar, E3 2018 is now upon us, bringing with it the customary haul of announcements, demos, reveals and hype. For people who are fortunate enough to have made it to E3 this year, developer Firesprite has some PlayStation VR goodies in store.

Liverpool-based developer Firesprite announced that it was delving into the realm of horror with a new title called The Persistence, which will be heading to the PlayStation VR.

The Persistence screenshot

Horror tends to work effectively in virtual reality (VR), with the immersiveness and immediacy of the medium working to its benefit. The developers have chosen to also adopt some roguelike elements by introducing procedural generation.

The story of The Persistence involves a spaceship far out into deep space which is studying a collapsed star. A disaster occurs, killing most of the crew. The ship’s computer tries to employ the cloning machine on board to resurrect the crew, but the damage suffered by the ship means the majority of the crew are revived as horrific, mutated abominations.

Players take the role of the only non-corrupted crew member, who needs to defeat the corrupted crew and take back control of the ship.

The decks of the ship are procedurally generated, so each run through the videogame will offer some different routes, options, weapons and powerups. Players can use a special weapon called The Harvester to extract DNA from other crew, which can then be used to re-sequence your DNA to unlock new powers and abilities.

The Persistence

A playable demo on the PlayStation VR will be available at E3, though it has not yet been confirmed if this will be presented by Firesprite themselves or will be at the Sony PlayStation area.

PlayStation have announced a number of new PlayStation VR titles over the past few days, including Tetris Effect, Ghost Giant and Beat Saber, with other announcements expected at the PlayStation showcase. VRFocus will be sure to bring you the latest news from E3.

Horror Roguelike ‘The Persistence’ to Land on PSVR Tomorrow, Mobile App to Offer Couch Co-op

The Persistence is an upcoming rougelike shooter from Firesprite Games, the studio behind The Playroom VR. Set to release July 24th, the procedurally generated title aims to present an interesting mix of asymmetrical gameplay by allowing a single VR player to do the heavy lifting while others connect via their phone or tablet and disable (or enable) traps, baddies, and scavenge for goodies.

Update (July 23rd, 2018): Firesprite recently revealed a gameplay trailer that gives us a quick look at how the game’s smartphone app will work, which lets you play couch co-op style with friends.

https://youtu.be/6ah35_jqplg

Original Article (February 2nd, 2018): Set aboard an out-of-control science and research vessel called ‘The Persistence’, you’re tasked with combating the now mutated crew of survivors, the results of a failed teleporter experiment. One more problem; The Persistence is also being pulled into the gravity of the collapsing star, and it’s your job to save the ship.

While you can fight back against the zombie hordes with its many guns, the blogpost announcing the game puts special emphasis on the need for stealthiness. According to the blogpost, locomotion is “smooth FPS controls,” but you’re also equipped with a short-range teleporter which is “perfect for moving stealthily between cover.”

Using a phone or tablet (local play only), your friends can also join in on the fun by ‘hacking’ into Solex, the ship’s engineering system. Here, your headset-less friends can decide to help you, or cash in on a big payday if you die by spawning new enemies and make them attack.

The Persistence is currently available for pre-order at $30.

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PSVR: Roguelike-Sci-Fi-Horror-Titel The Persistence erscheint am 24. Juli

Das VR-Sci-Fi-Horrorspiel The Persistence von Entwicklerstudio Firesprite ist ein Roguelike-Stealthtitel für PlayStation VR (PSVR) mit prozedural generierten Leveln und einzigartigen Multiplayer-Funktionen, das bereits 2017 erscheinen sollte. Der Entwicklungsprozess verzögerte sich jedoch, um dem Spiel den letzten Schliff verpassen zu können. Nun gaben die Entwickler ein offizielles Veröffentlichungsdatum bekannt: am 24. Juli 2018 soll es so weit sein.

The Persistence – Anspruchsvoller Sci-Fi-Horror für PlayStation VR (PSVR)

In The Persistence schlüpft ihr in die Rolle eines Crewmitglieds auf einem Raumschiffs, dessen Ziel die Erforschung eines kollabierenden Sterns ist. Während eurer Reise durch das Weltall gibt es jedoch Turbulenzen, denn eines der Experimente sorgt für eine Katastrophe an Bord. Der Schiffscomputer versucht, die Situation zu retten, indem er eine Rekonstruktion der verstorbenen Schiffsmitglieder vornimmt – was leider gehörig schief geht. Daher liegt es an euch, den entstandenen Mutanten aus dem Weg zu gehen und das Schiff wieder in Kraft zu setzen.

Doch die Aufgabe stellt sich als ziemlich anspruchsvoll heraus, denn der VR-Titel glänzt mit Roguelike-Spielelementen, welche das Durchlaufen des prozedural generierten Raumschiffs erheblich erschwert. Der Tod und damit verbundene Neustart ist somit ein Bestandteil des Gameplays. Daher gilt es, unentdeckt zu bleiben und das Verhalten der massenhaft verteilten Gegner genau zu studieren.

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Kommt man jedoch trotz vorsichtigem Vorgehen in eine Gefechtssituation, so steht man den Feinden nicht völlig wehrlos gegenüber. Ihr könnt in der Waffenproduktionsstation des Schiffes aus einem Arsenal aus insgesamt 20 verschiedenen Waffen wählen. Dazu zählen Fernkampf- und Nahkampfausrüstungen sowie auch einige spezielle experimentelle Prototypen. Zudem kann der Spieler seine Favoriten während des Spielablaufs mit Upgrades verbessern.

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Ein besonderes Feature bietet sich im lokalen Gameplay mit euren Freunden an, denn diese können über ein Smartphone oder Tablet auf dem zweiten Monitor Teil des Spiels werden. Mit einer speziellen App können sie sich in das Sicherheitssystem des Schiffs hacken und dadurch zum nützlichen Verbündeten werden. So ist beispielsweise das Weglocken von Feinden oder Öffnen von Türen möglich. Auch hier soll es Upgrades der Fähigkeiten geben. Als besondere Finesse warten zudem spezielle Belohnungen für das Scheitern des Spielers mit VR-Brille.

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The Persistence soll ab dem 24. Juli 2018 für PlayStation VR (PSVR) im PlayStation Store erhältlich sein. PlayStation-Plus-Mitglieder können sich den VR-Titel mit einem Vorbestellerrabatt bereits früher sichern.

(Quellen: PlayStation Blog | Video: PlayStation Youtube)

Der Beitrag PSVR: Roguelike-Sci-Fi-Horror-Titel The Persistence erscheint am 24. Juli zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Horror Roguelike The Persistence Pre-Orders Now Available

Something about the immersiveness and immediacy of virtual reality (VR) means it lends itself particularly well to horror. One of the most successful early titles on the PlayStation VR was Resident Evil 7 biohazard, which continues to scare the pants of players in VR a year after release. Hoping to capture some of that terrifying magic is developer Firesprite and its upcoming horror/roguelike titled The Persistence.

The Persistence draws on the beloved traditions of a roguelike, such as procedurally-generated levels to explore, skills to unlock and, of course, a high degree of difficulty. Dying is not the end of a journey, however, it is just the start. Players have a multitude of clones to deploy. The clones form a core part of the horror aspect – a nearby black hole is causing havoc on the spaceship you are travelling on, damaging the clone machine and causing it to spit out horrific mutated copies of the ship’s crew. The player is the last uncorrupted survivor, struggling to stay alive.

The ship’s decks are procedurally generated, so each run can contain entirely unexpected surprises. That could mean an advantages placement of a weapons manufacturing facility to allow you to go guns blazing against your foes, or it could be a nest of mutants ready to pounce. As the developers admit, you are going to die – a lot.

The player character has some tricks up her sleeve, however. Which each new clone is the chance to re-sequence her DNA to unlock new powers and skills and become more powerful, allowing her to reach new, more distant areas of the stricken ship.

A multiplayer option is also available, with local play allowing a player’s friends to use a smartphone or tablet to manipulate the ship’s systems and help out the player. There’s a catch, however, as your smartphone-wielding friend could potentially get a big reward when you die, presenting a question of trust.

The Persistence is due to launch on 24th July, 2018. Pre-orders are available now, with a discount for PlayStation Plus members.

Further news on The Persistence and other upcoming PlayStation VR titles will be here on VRFocus.

Survival Horror Roguelike Hybrid The Persistence Hits PSVR This July

Survival Horror Roguelike Hybrid The Persistence Hits PSVR This July

Games don’t often get delayed a whole year, but it’s usually for the best if they do. Originally slated for the second half of 2017, The Persistence was pushed into summer 2018 and now finally has a firm release date of July 24, 2018.

In The Persistence you play as a member of a crew on a spaceship that’s traveling through deep space. It’s a brutally difficult game that mixes stealth with survival horror and tense, first-person shooter combat. There are also heavy roguelike elements as well since each and every death results in you restarting from the very beginning — although you do get to keep a bit of your skill progressions. And each time you restart the ship has a totally different layout.

We’ve gone hands-on with the game on two separate instances and our most recent demo at last year’s PSX down in Anaheim showed a game that’s received significant polish and updates over the past several months.

Footage from a hands-on event in March 2017

What makes The Persistence especially unique is that it will also include a second screen experience so that other people in the room can play along using their phone or tablet while your face is crammed into the PSVR headset. Using a free app other players can manipulate the world by opening or closing doors, highlighting items, or even hindering your progress.

PSVR doesn’t have a game quite like The Persistence and it should hopefully deliver a lot of replayability with the procedural, roguelike elements. Let us know what you think of The Persistence so far ahead of its July 24 release down in the comments below!

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Hands-On: The Persistence Is A Tense, Sci-Fi VR Roguelike

PSX 2017 Hands-On: The Persistence Is A Tense, Sci-Fi VR Roguelike

Editor’s Note: This preview is from December 2017, but it has been republished today as a lead-in for the game’s launch on Tuesday, July 24th. Our full review will be live the night before on Monday, July 23rd at 9PM PT.


Original: One of the biggest issues facing the VR market right now is that most of the content is too short to hold anyone’s attention for more than an hour or two. We’ve gotten some long, elaborate adventures as of late such as Skyrim VR, Fallout 4 VR, and even Resident Evil 7, but for the most part VR games can be “completed” in a single afternoon. The Persistence from Firesprite is not one of those games.

Since The Persistence is designed to be endlessly replayable it borrows many design principles from the roguelike genre. In these games you typically play as a single character and attempt to reach the end of the game. Usually you don’t on your first, or second, or third try, so when you die you start over, but get to keep some progression across playthroughs. What makes these sorts of games special though is that you don’t replay the same levels — things tend to change each and every time.

Footage from a hands-on event in March 2017

In The Persistence You’re meant to explore a massive spaceship, picking your way through it as you gather loot and fight terrifying enemies, slowly making your way to the ship’s core. Each time you die the ship’s layout gets altered, but you can download samples of your past life’s DNA to maintain some progress.

At this year’s PlayStation Experience (PSX) I got the chance to go hands-on with a brand new build of the game and came away even more excited than before. The game’s mechanics perform well and it feels similar to most other head-tracked first-person action games such as Resident Evil 7 and Skyrim VR using the DualShock 4 with a mixture of teleportation and full, smooth locomotion.

Weapon variety was great with a nice mixture of pistols, larger rifles, grenades, and melee weapons. My favorite weapon I got to try out in the new demo was a gravity-based weapon that suspended enemies in the air and let me control them with my head movements. After picking them up, I could whip my neck up, down, and side-to-side to slam enemies into the walls, floor, and ceiling. Seeing the blood spatter across surfaces was very satisfying in a sort of dark, twisted way.

The Persistence also features second-screen functionality enabling another player sitting next to you to pull up an app on a tablet or mobile device that interacts with the game world in real-time. They can do things like highlight areas of the environment, alert enemies, uncover loot, and even hinder you from time-to-time to secure their own upgrades and progression. None of it is essential to the experience, but it does offer a unique twist that’s never been seen before in a game like this either inside of or outside of VR.

Another point about The Persistence worth mentioning is that it’s on the borderline of basically being considered a survival horror game. I found myself having to crouch and sneak through rooms very cautiously and felt a sharp sense of tension every time an enemy discovered me and rushed forward to attack. There is a real sense of fear and danger here, which is nice, and should add to the unique atmosphere aboard the spaceship.

For The Persistence the biggest question mark is going to be how varied does each playthrough feel? The  developers are claiming a single, full playthrough without dying will take approximately four hours to finish, but will players have a real incentive to try and complete it once, twice, or even three more times?

Games like From Other Suns are facing similar questions, but at least in that scenario there is cooperative multiplayer to offset some of the issues. We have no idea if The Persistence is going to pack enough content to really carry itself, but we will find out soon enough.

The Persistence from Firesprite is coming to PSVR in 2018. If you’re hungry to try it out for yourself, you can check out an older demo build of the game on the most recent PSVR demo disc batch. Let us know what you think down in the comments below!

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Second PlayStation VR Demo Disc Arrives, Full List Of Videogames Revealed

Yesterday we brought you news of the second PlayStation VR Demo Disc which would be available for PlayStation VR users as of today. At the time we weren’t sure what exactly we would get by way of videogame titles baring an announcement from developers Polyarc confirming that virtual reality (VR) action platformer Moss would be amongst the titles on offer. (Much to the delight of the VRFocus team.)

The listings for PlayStation VR sampler has now been revealed and includes titles from across the genre spectrum.  The full list of titles joining Moss can be found below.

Battlezone by Rebellion

A regular on VRFocus’ lists relating to the best VR videogame experiences out there, the tank-based shooter takes the series classic roots and updates them for the virtual stage. Battlezone gained a 5-star review on VRFocus, where it was described as “intense and addictive”.

Battlezone image

Dino Frontier by Uber Entertainment.

Cowboys meet Jurassic Park by way of Sim City, Dino Frontier lets you capture and tame dinosaurs in the Wild West to help build and manage a virtual town.

EVE: Valkyrie by CCP Games

CCP Games might be packing up the big top as far as their involvement in VR is concerned but that doesn’t stop EVE: Valkyire continuing to be one of the best VR experiences out there, and now VR and non-VR players can enjoy dogfighting in spaceships together.

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Fantastic Contraption by Radial Games

Another title commonly amongst those VRFocus recommends: “Easy to begin with, Fantastic Contraption lets you get accustomed to the intricacies of what does what before throwing the real challenges at you. And there’s a lot, the title features 50 levels to get your head around.”

Job Simulator by Owlchemy Labs

A multi-award winning videogame, Job Simulator was so good Google brought developers Owlchemy Labs into the company. The title continues to get development and content as well, with the recently revealed ‘Infinite Overtime’ update.

Job Simulator - Twitch Chat

Raw Data by Survios

A highly popular virtual reality (VR) shooter, Raw Data sees players equipped with both firearms and a katana, and have the simple object of taking out the enemies before they themselves are overcome.

Rez Infinite by Enhance Games

Another PlayStation VR title that received a full five stars in its review, Rez Infinite is the spiritual successor to the original Rez, which first appeared on SEGA’s Dreamcast console.

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StarBlood Arena by Whitemoon Dreams

The only title on the listing specifically requiring additional downloading, a demo of Starblood Arena was initially made available back in AugustStarblood Arena allows the player to take control of one of nine available ships, each with its unique pilot, features and weapon loadout. Allowing would-be players the combination that suits their preferred style of play.

StarBlood Arena new screenshot

Star Child by GameTrust

One of a crop of PlayStation VR titles to receive a share of the spotlight recently during Sony’s press event at Paris Games Week, which included the reveal of a brand new trailer. Star Child is takes place on an alien world full of fantastical Martian creatures and creations in a homage to platformers of the 90s while also being something entirely new.

The Persistence by Firesprite

Originally revealed back in March this year, The Persistance comes from the developers behind The Playroom VR. Awaking from cryosleep, it’s up the players to kill the undead and take back control of the ship before it plunges into a nearby black hole.

The Persistence screenshotThumper by Drool

The self-described “rhythm violence” videogame was announced in March last year and by the time it hit the show floor at 2016’s Electronic Entertainment Expo (E3) it had already made an impact. Drool said in their announcement that Thumper was “unlike anything you’ve seen, played or heard – a cocktail of kinetic action and aggressive acoustics. It’s the kind of game that inhales you, spits you out and leaves you yearning for more.” And they certainly aren’t exaggerating.

Tiny Trax by FuturLab

Slot car racing get a new twist. Tiny Trax features a drifting/boost-recharge mechanic, alongside lane switching and epic jumps across twelve tracks that’ll take players to tropical islands, volcanoes, ice caves and outer-space. It’s developer, Brighton-based studio FuturLab, recently revealed a new PlayStation VR title in Mini-Mech Mayhem.

Tiny Trax screenshot

The PlayStation VR Demo Disc 2 is now available on the PlayStation Store, it requires 15.2GB of space and several titles within it – Raw Data, Rez Infinite, Job Simulator, Dino Frontier and Fantastic Contraption – do require PS Move Controllers in order to play them.

VRFocus will bring you more details on developments with the PlayStation VR very soon.