Review: The Climb 2

The Climb 2

When Crytek launched the original The Climb back in 2016 as an Oculus Rift exclusive it seemed way ahead of its time. Gorgeous to look at, it was hampered by the Xbox controller until Oculus Touch arrived at the end of that year, highlighting how good the new motion controllers were. That now seems an age ago, and plenty has happened since then. For one, its long-awaited sequel The Climb 2 is now exclusive to the Oculus Quest – the poor Rift isn’t getting a look in – and second, can scrambling up new rocks still be as exhilarating in 2021?

The Climb 2

It shouldn’t come as any surprise that a VR title built by Crytek on its CryEngine still looks absolutely stunning, on either Oculus Quest headset – Quest 2 does look better obviously. Whilst it’s easy to get engrossed in scaling a new peak as fast as possible ensuring you don’t plunge to your death, just like the original, The Climb 2 doesn’t need to be a fast, arm wearing experience. Even before reaching the top, it’s always nice to look down and around to appreciate the majesty of it all.

But you’re not just here for a pretty sunset or a unique view of the city below, you want to climb, leap for narrow ledges and hang by a couple of fingertips whilst looking for the next suitable outcrop. And that you can do many, many times over. If you’ve played The Climb then all the same basic principles still apply, each hand has a stamina gauge to be cautious of, suddenly losing your grip if it depletes. You can chalk up to extend that grip, carefully chalking one at a time when holding onto a ledge. Plus there are numerous checkpoints on each route up indicated by climbing rings to attach to.

Crytek has gone bigger and better with The Climb 2, introducing new elements which further ground you in the experience, keeping you on your toes (fingertips) at all times. You get a taster of these in the training mode but it’s not until you’re out on a cliff edge that these features really begin to sink in. Dynamic objects are now a major part, affected by any weight placed upon them. So ropes across a cavern bob up and down, metal girders start to give way and ladders creak and move as they’re being crossed. In the first of the city levels, there’s a section – depending on the route you take – where a seemingly sturdy ladder is running up an incline on the side of a building. When it suddenly gives way and swings down the side of the skyscraper that was an “oh sh*t, oh sh*t” moment holding on for dear life. Absolutely brilliant, and only achievable in VR. Kind of like the bridge scene in Indiana Jones and the Temple of Doom.

The Climb 2

Alongside dynamic objects you have to deal with rocks that crumble after a couple of seconds, others you have to clean off before grabbing so a careful eye on that stamina is required. Or then there are the ledges and outcrops which actually hurt you. They only reduce your stamina but it drops very rapidly so time is of the essence navigating these tricky sections. All of this helps build that sense of tension, a feeling rightly felt when embarking on extreme sports like these. Moments of levity do exist as well, being able to grab hold of ziplines to whizz through the air – almost needs a fan setting up!

With new gameplay features come new environments to explore. There are five main locations which each have three areas to climb for a total of 15 levels. That may not sound like loads but the excellent layouts of the maps and their multiple routes mean you can keep coming back to find a better line and improve those times. Most of the levels consist of impressive cliff faces and beautiful vistas with the City levels really changing things up a notch. Using suction cups to scale vertical glass walls and jumping between scaffolding and window ledges hundreds of feet in the air, this is the closest most are going to get to being French rock climber Alain Robert, also known as “the human spider” because of his incredible feats. It’s the sense of scale in The Climb 2 that makes it what it is, very unique in the VR world. Ok, so titles like Population: ONE have ‘go anywhere’ climbing mechanics yet they don’t feel daunting or breathe taking.

So it’s a shame The Climb 2 is single-player as being able to ascend a mountain with a mate would be superb. Instead, the competitive element comes from leader boards and speed runs. That’s in the Pro Mode, you can always go casual where times and points don’t matter, just the joy of climbing, which is fun all by itself.

The Climb 2

Don’t for one moment think The Climb 2 is easy on the arms, the whole experience is a proper upper body workout. When you truly get engrossed in a climb not realising your arms have been above your head for 10 minutes and they begin to get tired, that’s when you know the gameplay has got you. Reaching the top feels like success, thankfully there’s no need to find a way down. Successfully completing stages will award you new items to accessorise those floating hands, with 32 gloves, 25 watches, and 36 wristbands to unlock. Arms are nice to have in some VR experiences yet you won’t miss them here, they’d almost get in the way if that makes sense.  

After its announcement during Facebook Connect in September 2020, The Climb 2 instantly became one of those hotly anticipated titles. There may have been a little longer to wait as the 2020 launch window went by but in all fairness, it was still worth it. The Climb 2 continues that simple, addictive gameplay that just draws you in, easy for newcomers to get to grips with whilst veterans should find enough new content to keep them happy. Crytek’s return to VR has been long overdue.

New VR Games March 2021: All The Biggest Releases

Looking for the new VR games March 2021 list? We’ve got you covered!

We’re getting a little further into the year and, slowly but surely, seeing more and more high profile releases come our way. This month graces us with the return of an Oculus-exclusive series and the long-awaited follow-up to a VR horror classic. Let’s dive in!

New VR Games March 2021

Z-Race (March 2nd) – XOCUS, PC VR

An early access release of a futuristic new sci-fi racer. Z-Race has you jumping into the cockpits of anti-gravity racers and speeding around physics-defying courses. Expect single-player modes and leaderboards this month with full multiplayer options arriving further down the line.

Stargaze (March 3rd) – Played With Fire, Rift

Played With Fire’s fantastical VR adventure is inspired by the story of the Little Prince, and sees players observing alien planets through a telescope, recording their findings and using their discoveries to solve puzzles. Stargaze is already available on SteamVR but gets a Rift launch this month with a Quest version on the way, too.

The Climb 2 (March 4th) – Crytek, Quest

After a long wait Crytek’s sequel to The Climb is finally ready. A new set of diverse environments are waiting for you to clamber up, but make sure to pace yourself, use plenty of chalk and get ready for huge jumps if you want to make it to the top. This one’s an Oculus Quest exclusive for now, but there’s no word on a possible Rift version.

Cosmodread (March 25th) – White Door Games, Quest, PC VR

The developer of Dreadhalls returns with this long-awaited VR horror follow-up, previously known as Cosmophobia. In Cosmodread you explore the dark, dank corridors of an abandoned spaceship, trying to find a way off. This being a VR horror game, you won’t be alone. Along with enemy drones you can defeat with futuristic crossbows, something more sinister stalks you on this ship. This one’s for the bravest among us.

Warplanes: WW1 Fighters (March) – Home Net Games, PC VR

Already available on Quest, the SteamVR version of Warplanes is aiming to take off on PC VR in March. Either take off in realistic, physics-driven combat across single and multiplayer options, or try out the more accessible arcade mode. There’s two campaigns to take on and 14 different types of planes to master.


What will you be picking up from the list of new VR games March 2021? Let us know in the comments below!

The VR Game Launch Roundup: A Race to the Top

VR Game Roundup

Normally VRFocus’ Friday roundup of videogames to come doesn’t include today, but with slim pickings next week it was necessary to take some artistic licence. Even so, here are five virtual reality (VR) titles set to launch in the coming days.

Arden's Wake

BoomBox – Cyberspline Games Inc

Ok, so BoomBox is the first of two titles that are actually launching today. A rhythm-action experience by Cyberspline Games Inc hitting Steam Early Access, grab those digital drum sticks across 16 songs plus there are a further 100 pre-cleared songs for users to create their own maps using the editor.

Arden’s Wake – Penrose Studios

An animated short from Penrose Studios, Arden’s Wake features Alicia Vikander (Tomb Raider, Ex Machina) and Richard Armitage (The Hobbit) as the voice cast. Already an award winner picking up the Lion for Best VR at the Venice Film Festival, Arden’s Wake is the story of a young woman who embarks on a dangerous journey in a post-apocalyptic world.

Z-Race

Z-Race – XOCUS

For adrenaline fans who love to hurtle around futuristic tracks really fast, XOCUS’ upcoming Z-Race looks to be all that and more. Another Early Access title, Z-Race features 10 anti-gravity racers and 12 tracks across four terrains and an asynchronous global multiplayer mode.

Stargaze – Played With Fire

A relaxing puzzle title set among the stars, Stargaze originally launched via Steam for PC VR headsets and now it’s Oculus Store’s turn. Inspired by Antoine de Saint-Exupéry’s early 20th-Century novella The Little PrinceStargaze is an interstellar journey where you play an astronomer observing life on other planets, each one a puzzle to solve using your telescope.

The Climb 2

The Climb 2 – Crytek

Time for the big VR title of the week, Crytek’s The Climb 2. Originally slated for a 2020 launch on Oculus Quest 2, this sequel will have you clambering up mountains and the side of buildings in no time. Alongside new maps are new features likes dynamic objects such as ropes and ladders that react to your weight.

Grab the Chalk as The Climb 2 Readies for Launch Next Week

The Climb 2

After Crytek initially teased The Climb 2 during Facebook Connect last year with a slated 2020 launch date, no other details were made available. Last week the title resurfaced saying a release date was ‘coming soon’ and that day has finally come. The Climb 2 for Oculus Quest is now confirmed for next week.

The Climb 2 date

The sequel is set to offer the same physical gameplay as the 2016 original alongside new maps and features. Exclusive to the Oculus Quest platform, The Climb 2 will have 15 new locations to explore whilst introducing dynamic objects like ropes, containers, ladders, and climbing equipment that react to your weight for a realistic feel.

These maps will be set across five locales, introducing a city for the first time. So you’ll be able to climb vertical faces of glass skyscrapers using special suction cups which should make the experience even more exciting. Plus, there are new times of day that keep the visuals looking suitably impressive and difficulty levels so that scaling new mountains is as easy or hard as your ability will allow.

You’ll also have similar customisation options to the first title, now with 32 gloves, 25 watches, and 36 wristbands to unlock along the way. Having some competition goes a long way in adding replay value and keeping things interesting so The Climb 2 will have asynchronous multiplayer modes to compete with friends on the leaderboards – no climbing side-by-side, unfortunately.

The Climb

As one of VRFocus’Most Anticipated VR Games of 2021‘ there’s plenty of anticipation for The Climb 2 as one of the hot videogames to arrive for the VR headset this year. It’s the only one confirmed for March so far, so it could be a strong start to Quest’s Spring lineup.

The Climb 2 is now slated to arrive for Oculus Quest and Quest 2 on 4th March 2021. As further details are released regarding new content VRFocus will let you know.

Grab the Chalk as The Climb 2 Readies for Launch Next Week

The Climb 2

After Crytek initially teased The Climb 2 during Facebook Connect last year with a slated 2020 launch date, no other details were made available. Last week the title resurfaced saying a release date was ‘coming soon’ and that day has finally come. The Climb 2 for Oculus Quest is now confirmed for next week.

The Climb 2 date

The sequel is set to offer the same physical gameplay as the 2016 original alongside new maps and features. Exclusive to the Oculus Quest platform, The Climb 2 will have 15 new locations to explore whilst introducing dynamic objects like ropes, containers, ladders, and climbing equipment that react to your weight for a realistic feel.

These maps will be set across five locales, introducing a city for the first time. So you’ll be able to climb vertical faces of glass skyscrapers using special suction cups which should make the experience even more exciting. Plus, there are new times of day that keep the visuals looking suitably impressive and difficulty levels so that scaling new mountains is as easy or hard as your ability will allow.

You’ll also have similar customisation options to the first title, now with 32 gloves, 25 watches, and 36 wristbands to unlock along the way. Having some competition goes a long way in adding replay value and keeping things interesting so The Climb 2 will have asynchronous multiplayer modes to compete with friends on the leaderboards – no climbing side-by-side, unfortunately.

The Climb

As one of VRFocus’Most Anticipated VR Games of 2021‘ there’s plenty of anticipation for The Climb 2 as one of the hot videogames to arrive for the VR headset this year. It’s the only one confirmed for March so far, so it could be a strong start to Quest’s Spring lineup.

The Climb 2 is now slated to arrive for Oculus Quest and Quest 2 on 4th March 2021. As further details are released regarding new content VRFocus will let you know.

The Climb 2 Launching For Oculus Quest Next Week On March 4

Crytek stopped the teases today and revealed the actual release date for The Climb 2. It’s coming to Quest / Quest 2 next week on March 4!

The Climb 2 was originally revealed late last year during the first ever Facebook Connect digital conference, alongside a slew of other Quest games like Myst VR and Sniper Elite VR. Originally, The Climb 2 was slated for late 2020 but got pushed into 2021. Now, Crytek is finally confirming the launch date for next week.

If you ever played the original game, The Climb, you might notice one of the most obvious changes this time around is the prominence of skyscrapers and more urban environments in the artwork and trailer footage. From the looks of it, The Climb 2 is aiming to have a bit more variety in its locations.

According to the Oculus Quest store page:

The thrill of climbing comes alive with The Climb 2 — explore a new city setting and exhilarating new maps with breathtaking views. Ascend grand peaks, navigate vast caves, climb skyscrapers, and discover hidden shortcuts as you find your path to the top. Compete with friends and conquer leaderboards in asynchronous multiplayer modes. From exploring mountain environments to scaling urban settings, feel the rush of climbing without ropes, and experience breathtaking vistas as you scale new heights.

When we reviewed the previous game back when it first debuted on Oculus Rift, it was breathtaking and exhilarating. Fingers crossed the sequel can live up to those same lofty expectations.

The Climb 2 will release for Oculus Quest and Quest 2 on March 4. In the announcement trailer it states the game is coming “only” to the Oculus Quest platform.

The Climb 2 Launching For Oculus Quest Next Week On March 4

Crytek stopped the teases today and revealed the actual release date for The Climb 2. It’s coming to Quest / Quest 2 next week on March 4!

The Climb 2 was originally revealed late last year during the first ever Facebook Connect digital conference, alongside a slew of other Quest games like Myst VR and Sniper Elite VR. Originally, The Climb 2 was slated for late 2020 but got pushed into 2021. Now, Crytek is finally confirming the launch date for next week.

If you ever played the original game, The Climb, you might notice one of the most obvious changes this time around is the prominence of skyscrapers and more urban environments in the artwork and trailer footage. From the looks of it, The Climb 2 is aiming to have a bit more variety in its locations.

According to the Oculus Quest store page:

The thrill of climbing comes alive with The Climb 2 — explore a new city setting and exhilarating new maps with breathtaking views. Ascend grand peaks, navigate vast caves, climb skyscrapers, and discover hidden shortcuts as you find your path to the top. Compete with friends and conquer leaderboards in asynchronous multiplayer modes. From exploring mountain environments to scaling urban settings, feel the rush of climbing without ropes, and experience breathtaking vistas as you scale new heights.

When we reviewed the previous game back when it first debuted on Oculus Rift, it was breathtaking and exhilarating. Fingers crossed the sequel can live up to those same lofty expectations.

The Climb 2 will release for Oculus Quest and Quest 2 on March 4. In the announcement trailer it states the game is coming “only” to the Oculus Quest platform.

The Climb 2 Teases its Release Date is ‘Coming Soon’

The Climb 2 coming soon

A couple of days ago The Climb Twitter account teased that ‘exciting news’ would be coming this week, and it has delivered, sort of. While you may have expected an actual release date for The Climb 2, today’s announcement does at least confirm a date is on the way.

The Climb 2

Crytek’s The Climb 2 was revealed during Facebook Connect in September 2020 as part of the Oculus Quest 2 announcement. With a 2020 launch date slated just like the other titles which were unveiled, The Climb 2 was the only one that didn’t make it. In fact, there have been no updates on the climbing sequel between now and then.

The Tweet simply says: “Prepare yourselves for an unforgettable experience. The Climb 2 is coming soon! We’ll share more information regarding the release date in the coming days.” Not much to go on considering five months of silence. But the sounds of it more details will arrive next week, or it’ll just drop out the blue onto the Oculus Store.

As for what to expect in The Climb 2, well there’s going to be lots more scaling dizzying heights, scampering along ledges and generally not trying to look down too often. There will be new scenic mountain locations to experience and you’ll be climbing the vertical faces of glass skyscrapers using special suction cups for the first time.

The Climb 2

As for new features, you’ll just have to wait as Crytek maintains its silence. VRFocus expects Oculus Quest 2’s 90Hz mode to be supported and would hope that the hand tracking is utilised as not enough titles on the platform do. It would be a missed opportunity considering the gameplay.

Back in 2016 when The Climb first launched for Oculus Rift it was one of the few premium VR experiences available. Known for its gorgeous visuals it arrived way before Oculus Touch helped to add that sense of realism.

VRFocus will continue its coverage of The Climb 2, reporting back when further details are available.

The Climb Teases ‘Exciting News’ For This Week

We may finally be getting some more The Climb 2 news this week – the series’ official Twitter account is teasing more info related to the series soon.

The tweet includes an image of from the original game, but adds the message: “Stay tuned for surprises and exciting news this week.”

The Climb 2 News Inbound?

It doesn’t take much to imagine what that might relate to.

The Climb 2 was announced late last year around the launch of the Oculus Quest 2. But Crytek’s sequel is the last remaining game revealed alongside the device that hasn’t actually launched yet. We had expected to see it in 2020 given that the game has been listed on the Oculus Store for a while now. As far as we know, this one’s a full Quest exclusive – there’s no Rift version announced as of this time.

The first game in the series, first released for the original Oculus Rift before even the Touch controllers had launched, remains one of the most effective showcases of VR around, tasking players with scaling cliffs in idyllic locations.

Of course, this tease isn’t definitely related to the sequel but, given that The Climb is now a few years old and already has an Oculus Quest port, it’s most likely we’re talking about The Climb 2. Could we be due a release date? Will we get a new glimpse at gameplay? We’ll have to wait until later this week to find out.

What The Climb 2 news are you hoping for? Let us know in the comments below!

VRFocus’ Most Anticipated VR Games of 2021

Lone Echo 2

While 2020 may have been rubbish when it comes to almost everything, virtual reality (VR) developers have provided some awesome content to fill the time. So now it’s time to look ahead and see what the next 12 months will bring.

HITMAN VR

There’s no shortage of VR titles already slated for 2021, some have moved over from last year whilst others are looking to make their mark. Those such as Ubisoft’s Assassin’s Creed and Splinter Cell don’t make the main list as these aren’t expected anytime soon.

Hitman 3

The main videogame a lot of PlayStation VR players are likely to be looking forward to, Hitman 3 arrives in a few weeks, the only title on this list with an actual launch date.

Putting you back into the shoes of the infamous assassin, Hitman 3 is fully VR compatible across its main campaign as well as its four other modes. Developer IO Interactive is making it possible to bring the two previous instalment’s maps – if you own Hitman 1 and 2 – into the third edition so you can play them in VR. Plus, the PlayStation 4 version will freely upgrade to the PlayStation 5 edition, whilst the PS5 version comes with a digital PS4 copy so there’s no need to worry which console you own.

  • Supported headsets: PlayStation VR
  • Release date: 20th January 2021
Hitman 3

Lone Echo 2

Announced as an Oculus Rift exclusive back in 2018, originally Lone Echo II had been slated for 2019. Over the course of 2020, a couple of updates were released noting that work was still ongoing as the team adjusted to working remotely but it was clear from the last one the videogame wasn’t going to make it this year.

The single-player sci-fi adventure, Lone Echo II continues the story where you play a robot called Jack who needs to help Captain Olivia Rhodes survive the perils of space. Exclusive to the Oculus Store, it’s worth taking a look at the original even if titles like Half-Life: Alyx have now surpassed it.

As there’s no actual release date just yet, Lone Echo II could well arrive after Oculus Rift S is discontinued so there’s little doubt it’ll be Oculus Quest (via Oculus Link) compatible.

  • Supported headsets: Oculus Rift/Rift S & Oculus Quest (via Oculus Link)
  • Release date: Unknown (expected 2021)
Lone Echo 2

Wraith: The Oblivion – Afterlife

A horror title with a twist, Fast Travel Games’ Wraith: The Oblivion – Afterlife looks to be quite an intriguing experience. Set within the World of Darkness universe, you play as a wraith stuck in the mysterious Barclay mansion with the ability to walk through walls and pick items up remotely.

This being a horror videogame, just because you’re a wraith doesn’t mean to say there aren’t nasty beings lurking in the darkness. In fact, they’re called Spectres and they stalk your every footstep. Suspense is key here, there doesn’t look to be any combat just exploration, puzzle-solving and hiding when appropriate.

  • Supported headsets: Oculus Quest, Oculus Rift, HTC Vive, Valve Index & PlayStation VR.
  • Release date: Early 2021
Wraith: The Oblivion - Afterlife

Maskmaker

From the team that brought you A Fisherman’s Tale, InnerspaceVR is working on a puzzle adventure called Maskmaker. Set in a realm ruled by the titular character, you’re his apprentice, learning his secret, magical ways of making masks. These are no ordinary masks, allowing you to freely explore 8 levels ‘biomes’ and discover their secrets.

As an apprentice, you’ll have to learn to build various masks from blueprints using materials you find. Eventually, you’ll be given free rein to make your own designs, although the studio hasn’t revealed what will happen when you do. Grander in scope than InnerspaceVR’s previous projects, Maskmaker is expected early next year.

  • Supported headsets: PlayStation VR, Oculus Rift, HTC Vive & Valve Index
  • Release date: Q1 2021
Maskmaker

Low-Fi

Iris VR Inc. – the team behind Technolust – held a successful Kickstarter back in 2019 for its ambitious cyberpunk project Low-Fi, which supports both VR and non-VR gameplay. An epic sci-fi adventure where you play a cop patrolling the dark crime-ridden streets of city-block 303, you’re able to choose between keeping law and order or exploiting its seedy underbelly.

While the Kickstarter offered backers access to the development build depending on which tier they purchased, that early access was then made available to everyone. Low-Fi is available on itch.io for $35 USD, once the videogame is ready to launch you’ll get a Steam key.

  • Supported headsets: PlayStation VR, Oculus Rift, HTC Vive, Valve Index & Windows Mixed Reality.
  • Release date: Q1 2021
Low-Fi

Warhammer Age of Sigmar: Tempestfall

Warhammer fans on Oculus Quest have just been treated to Warhammer 40,000: Battle Sister from Pixel Toys. Next year it’s the turn of Carbon Studio’s Warhammer Age of Sigmar: Tempestfall to take you into the wartorn universe.

Only a few teasing details of the gameplay have been revealed so far such as the image below and that the action will be a mix of melee combat and powerful, motion-based spellcasting. One aspect Carbon Studio has been detailing is the storyline through a selection of dev blog’s over on Steam. If the team’s recent The Wizards – Dark Times game is anything to go by Warhammer Age of Sigmar: Tempestfall is in good hands.

  • Supported headsets: PC VR & Oculus Quest
  • Release date: 2021
Warhammer Age of Sigmar: Tempestfall

After the Fall

Another videogame falling foul of remote working in 2020, Vertigo Games’ After the Fall is its next big blockbuster shooter. Originally unveiled during the Electronic Entertainment Expo (E3) 2019, the studio has released few updates over the past year, the main one being the delay.

A promising action-packed FPS from what’s been shown so far, the studio behind Arizona Sunshine is heading for chillier climes for this adventure. Not to some northern outpost, rather Los Angeles set in a desolate future consumed by climate change and where most of the population have turned into monsters because of a designer drug. Survival will require scavenging for parts to build deadly weapons and other tools.

  • Supported headsets: PlayStation VR, Oculus Rift, HTC Vive & Valve Index
  • Release date: Early 2021
After The Fall

The Climb 2

Revealed during Facebook Connect in September, Crytek’s free-climbing sequel was slated for an Oculus Quest launch by the end of 2020. Nothing has been heard of The Climb 2 since then including a reason for the delay.

Just like before you’ll need a head for heights, assailing cliff faces whilst looking for the best route up. This time around, however, it won’t just be scenic views of the ocean and countryside you’ll be able to enjoy, it’ll take you into cities to scale massive skyscrapers like you’re Tom Cruise in a Mission Impossible movie. Hopefully, more news will come available in early 2021.

  • Supported headsets: Oculus Quest
  • Release date: ‘Coming Soon’
The Climb 2

Sniper Elite VR

Bringing its popular sniping franchise into VR, Rebellion has teamed up with Coatsink and Just Add Water on the production of Sniper Elite VR. A single-player, story-driven campaign takes you to Italy during World War 2, helping the Italian resistance to rid Sicily of the Nazi’s.

You’ll be exploring scenic locations, finding the best spots to snipe enemies or when necessary employing sub-machine guns, pistols and other weapons at close range. And let’s not forget about the infamous X-ray kill camera to really make those long-range shots standout. While no official release date has been mentioned, having demoed Sniper Elite VR in 2019 VRFocus has its fingers crossed this might appear in 2021.

  • Supported headsets: PlayStation VR, Oculus Quest, Oculus Rift, HTC Vive & Valve Index
  • Release date: ‘Coming Soon’
Sniper Elite VR

Unplugged

Rhythm-action videogames can be awesome fun and Unplugged from Anotherway and Vertigo Games looks like it could be a blast. It’s also the only title here which uses Oculus Quest’s hand tracking feature for some air guitar rock and roll.

So far a couple of teasing videos featuring Searching for the Truth by The Electric Alley and Roadie by Tenacious D have showcased the gameplay no guitar controllers needed. You’ll score points and build combos when playing well or booed and beer hurled at you when you mess up.

  • Supported headsets: Oculus Quest
  • Release date: Q3 2021
Unplugged