Bandai Namco confirms, unmasks Kunimitsu for Tekken 7 Season 4
Bandai Namco to improve Tekken 7 online play in Season 4, teases new fighter
Five Massive Gaming Franchises That Got VR Support You Forgot About
When are we going to get Call of Duty VR? Or Halo VR?
Trick question: we already got them.
As the VR industry starts to gain traction and we finally start seeing some big-name franchises and developers get involved, the days of VR ties-ins and optional modes are beginning to subside. It was an unusual and often frustrating era for VR gaming where few of these spin-offs actually lived up to their full potential. In fact, you may well have forgotten about some of these huge gaming names already showed their support for the VR industry. Most of the time they had their heart in the right place, at least.
Halo: Recruit
It might not be the juggernaut it once was, but Halo remains a tentpole franchise for the entire gaming industry. People have been pinning for a Halo VR game since the early days of headsets and, in 2017, Microsoft gave them what they asked for. Well, sort of.
Halo: Recruit was a rare exclusive for Microsoft’s line of ‘Mixed Reality’ VR headsets, but anyone that bought such a device for this game alone was bound to be disappointed. In the roughly five-minute experience players were taken to the frontlines not of Reach nor the iconic titular ring world but instead… a shooting range. And then you shoot 2D holographic targets representing the villainous Covenant. We’d love to say it was short and sweet but, in reality, it was just short. Maybe Recruit was simply a test for something bigger to come, but we haven’t seen it yet.
Call of Duty: Jackal Assault
If Halo used to be the FPS top gun, it was almost certainly replaced by the Call of Duty franchise. For many people, a Call of Duty VR game would signal that VR gaming has truly gone mainstream. Sadly, Call of Duty: Jackal Assault was anything but that indicator.
Tying into 2016’s Call of Duty: Infinite Warfare, Jackal Assault traded in the staples of the franchise, namely the high-octane, on-foot shooter action, for cockpit space battles. Again, it was free and over in a matter of minutes but, whereas similar experiences like Star Wars Rogue One: X-Wing VR Mission made an impact in their limited runtime, Jackal Assault was forgotten the moment you removed your headset. It didn’t really have much to do with Call of Duty at all.
Tekken 7
At Paris Games Week 2015, Sony announced that the upcoming Gran Turismo Sport would support PSVR. The end result was a rather meager VR mode, but compared to the PSVR support for Tekken 7, which was also announced during the same show, it was decidedly quite generous.
Tekken 7’s PSVR support manifested itself as a blurry training mode for one player where you could hone your skills. That was it; no two-player mode, no support for the wider story, nadda. The end product reeked of a game that had promised VR support too early and then discovered it couldn’t really be done very well. Maybe one day we’ll get a great VR fighting game, but Tekken 7 wasn’t it.
Batman VRSE
No, we’re not talking about Batman: Arkham VR, which has actually stood the test of time pretty well, all things considered. There is, in fact, a second Batman VR game (three if you count the equally-bad Justice League VR tie-in). But Batman VRSE is a strange one; it was actually made specifically for a uniquely themed mobile VR headset sold more as a toy than a new platform. And, instead of a first-person adventure like Arkham VR, this was actually closer to the original Arkham games, played from third-person.
That doesn’t mean it was actually good, though. While we liked the art style, Batman VRSE was played using a wonky motion controller that just didn’t afford the level of finesse you need to become the Dark Knight. It’s always tempting to take on the Joker but, if you fell for this trap, the joke was sadly on you.
The Last Guardian VR
As you could probably tell, most of the games on this list were actually best forgotten. But The Last Guardian’s VR experience actually remains one of our favorite PSVR apps to date (if you couldn’t tell by the reactions we mistakenly left in the video above).
Released a few years back, this gem took a few sections of the original game and adapted them to VR. There weren’t any puzzles or platforming sections, instead the app focused on the connection between you, a young boy, and the mythical creature he befriends searching some ancient ruins. Again, it’s free and very short, but if you haven’t tried this one out yet and you have any love for the work of Fumito Ueada, it’s an absolute must.
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Are there any gaming franchises with VR support even we forgot about? Let us know in the comments below!
The post Five Massive Gaming Franchises That Got VR Support You Forgot About appeared first on UploadVR.
Something for the Weekend: Ten Best PlayStation VR Discounts
It’s the weekend, and you want to spend some time plugged deep into your PlayStation VR head-mounted display (HMD) and enjoy some virtual reality (VR) gaming, right? Right, so we’ve collected a bunch of interesting VR videogames and experiences that you can enjoy right now at a discounted price.
Just take a look below and see if something catches your eye…
NBA 2KVR Experience
Being an all-star on the court is a tough job, but someone has to do it, and in NBA 2KVR Experience, it can be you. You can play a variety of basketball minigames with, um, Gatorade product branding included. Paul George will give you tips too, so that’s nice.
NBA 2KVR Experience is £6.49, down from £11.99.
Gran Turismo Sport
Does this need an introduction? Gran Turismo Sport brings all the realism the series is known for into VR, with high speed races and tense overtakes included. Definitely the most immersive VR console racing experience.
Gran Turismo Sport is now 30% off at £34.99, but you can save an extra 10% with PS Plus.
The Elder Scrolls V: Skyrim VR
Yep, it’s Tamriel, but not quite as you know. Cutting across the snowy mountains on a horse is a completely different experience in VR, as you swing your PS Move controllers to cut down enemies and wield fiery spells in the palm of your hand.
The Elder Scrolls V: Skyrim VR is now £39.99, down from £49.99.
Resident Evil 7: Biohazard
The return to horror roots in Resident Evil 7 was a great success, and the creepy Baker family is beloved by a legion of fans, although ask someone who played the game in VR how they feel, and their reaction might be different. The intense immersive experience just might give you nightmares because of how scary it can be, and now you can get spooked at a discounted price.
Resident Evil 7: Biohazard is now £14.99, down from £19.99.
SUPERHOT VR
The inventive FPS SUPERHOT is even more intense and immersive than ever in VR, and now you can get it at a discounted price. Fire guns and move in slow motion as you predict your enemy’s movements to overcome any challenge.
SUPERHOT VR has a 42% discount putting it at £11.49, but with PS Plus you can get an extra 15% discount.
Batman: Arkham VR
Batman is self-explanatory. The caped crusader takes a more methodical approach in this VR investigative caper, where you put yourself behind the mask.
Batman Arkham VR is now £9.49, down from £15.99.
EVE: Valkyrie – Warzone
The complete and expanded version of the most impressive and intense space shooter around, EVE Valkyrie, is now cheaper than ever, with all 5 previous updates. Not bad at all.
EVE: Valkyrie – Warzone is now £11.99, down from £24.99.
Keep Talking and Nobody Explodes
You’ll need good friends for this one. You need to deactivate a bomb, but solving the various puzzles and contraptions in order to make it safe is going to require a lot of teamwork.
Keep Talking and Nobody Explodes is now only £5.79, down from £11.99.
Farpoint
Farpoint is the impressive alien shooting romp through space that’ll make you feel like a futuristic space marine, especially if you use the PlayStation VR Aim controller.
Farpoint is now only £15.99, down from £24.99.
Tekken 7
Well, Tekken 7 certainly isn’t much of a VR experience, as you only really get to view a few battles in VR, and can’t expect that to entertain for long – but it’s a great fighting experience, and one well worth the money at this price point.
Tekken 7 is now only £29.99, down from £49.99.
Bringing a sword to a fistfight — Final Fantasy’s Noctis to join ‘Tekken 7’
The roster of Tekken 7 will expand once again in early 2018 with the addition of Noctis from Final Fantasy XV. Doing a favor for a friend, he'll come to fight and will be bringing his trusty sword with him.
The post Bringing a sword to a fistfight — Final Fantasy’s Noctis to join ‘Tekken 7’ appeared first on Digital Trends.
Don’t Buy Tekken 7 Just For It’s Weak PSVR Support
If I couldn’t get into Tekken even in its mid-90’s heyday, there’s little chance the seventh entry in the main series was going to grab me either. When the game was announced for consoles in late 2015 developer/publisher Namco Bandai had my apathy. When the company announced a VR mode, it had my curiosity. Now Tekken 7’s available, it has my attention.
Or at least it did for about five seconds.
Calling Tekken 7’s VR mode half-baked is an insult to anyone that’s ever got halfway through the baking process. There was plenty of potential for something interesting here; maybe not the first-person spin-off mode that immediately springs to mind, but instead to create a new kind of spectatorship for the Iron Fist tournament. Imagine if you will the Smash Bros-like setup in which a crowd cheers as if watching from afar. With Tekken 7’s VR support we could have actually been in the crowd.
Sadly, all that’s here is an extremely basic training mode set on one stage in which you can practice moves against an opponent that won’t fight back. The game’s entire roster is available to choose from and you can slow the action down to appreciate the animations and techniques displayed by the fighters, but there really isn’t all that much to talk about here.
Even with this bare bones integration Tekken 7’s PSVR support manages to cause the stomach to stir. The camera will latch onto your character, following them back and forth. Occasionally they’ll get off-center when executing a grab move, and then the screen lurches to catch back up with them upon completion. Why not just set the camera at a suitable position on the map to allow you to see all of it with the twist of your head?
I did have a little fun pretending to be some sort of fighting photographer and walking right up to my camera for a close-up of the action at least.
Also included in the underwhelming package is a 3D character viewer, which is about as exciting as it sounds. It was a little intimidating to stand in front of Street Fighter guest star Akuma as if he were really there (how does Ryu ever stand up to that guy?), but I had no interest in cycling through each character just to say “Huh, cool”.
I’m honestly a little surprised given Tekken producer Katsuhiro Harada’s fondness of the technology. He’s behind the elusive Summer Lesson, released on PSVR only in Asian territories, and I’d have thought he’d have plenty of ideas about how to implement it in Tekken 7. Maybe this is just a case of running up against the technical limitations of the PS4 and having to settle for something much less satisfying, or maybe the development team just forgot it had promised VR support until the last second.
Tekken 7’s PSVR support was a golden opportunity to attract a new wave of fans to the long-established fighting series, and set the standards for a genre largely unexplored in the realms of VR. Instead it’s the single biggest example of unnecessarily tacking on VR support we’ve seen so far. Maybe next time.
Tagged with: Tekken 7
‘Tekken 7’ review
'Tekken 7' offers minor improvements to the series’ mechanics, but its half-baked nature doesn’t offer enough reasons to really get to know it.
The post ‘Tekken 7’ review appeared first on Digital Trends.
New Video Shows Tekken 7 VR Gameplay
Since it was announced back in late 2015 that the PlayStation 4 version of Tekken 7 was going to be getting PlayStation VR support, speculation has been rife about what form the virtual reality (VR) gameplay would take. A new video has revealed some details about what playing Tekken 7 on a PlayStation VR will look like.
The video was posted to the Shirrako gaming YouTube channel, and shows a preview of what the PlayStation VR mode will look like. The footage shows a match between Devil Jin and Street Fighter guest character Akuma presenting as a training session taking place on the bleak but beautiful Infinite Azure stage.
As Senior Game Designer Michael Murray suggested back in 2015, the gameplay is not presented in first-person, but rather in Tekken’s traditional third-person perspective, only the player can change angle and look at the scene from various places, as well as look around the stage to take in details, though there were few to see on the particular stage shown.
It is not currently known if only the training mode will be presented in VR, or if the other modes will be available to play in VR. Reaction to the video on YouTube has been lukewarm at best, with many Tekken fans unsure what the addition of VR brings to the experience.
Tekken 7 is due for release on 2nd June 2017, for PlayStation 4, Xbox One and PC. It’s unknown if the PC version will receive VR support later on.
You can watch the Tekken 7 VR video below.
VRFocus will bring you further info on Tekken 7 VR mode and other VR titles once it becomes available.
Tekken 7’s PSVR Support Revealed
It was a year and a half ago now that we learned the next iteration in Bandai Namco’s popular fighting series, Tekken 7, would feature some form of exclusive PlayStation VR (PSVR) content. We’d long wondered what that support would look like, and now we know.
An event held last week gave select people a first taste of the game in VR. As you can see in the video below from Shirrako, fans won’t be getting a first-person fighting simulation or anything like that. Instead, Tekken’s traditional third-person gameplay has been brought into the headset. The video shows a training session in which Devil Jin beats on Akuma, a character on loan from rival fighting series, Street Fighter.
While it’s good to see the game’s traditional elements working in VR, we’re still not sure what the extent of this support will be. Will PSVR owners simply have access to the training mode? Or will the game’s suite of solo and multiplayer options also be playable in the headset. We’re certainly hoping the latter is the case right now. We’ve reached out to Bandai Namco for more clarification.
We haven’t gone hands-on with the VR support for ourselves, so it’s difficult to judge what this will really bring to the experience. It’ll no doubt be neat to see your favorite characters in 3D, but it doesn’t exactly sound essential. We’d love to see the spectator aspect spruced up a little, though, perhaps letting us feel like we’re sitting in an audience.
Tekken 7 hits PS4 along with Xbox One and PC on June 2nd. The latter version won’t be getting VR support right away though it’s possible it arrive later down the line just like Batman: Arkham VR recently did.
Tagged with: Tekken 7