Preview: Sword Reverie – Just the Beginning of this JRPG’s Journey

There just aren’t enough Japanese anime-inspired role-playing games (RPG) for virtual reality (VR) headsets so when Isekai Entertainment revealed Sword Reverie a couple of years ago, the videogame looked like it could well fill that void. Today, after three years of development Sword Reverie hits Steam Early Access, offering a taster of what’s to come.

Sword Reverie

Like any fantasy RPG, you want plenty of combat, an engrossing storyline and a protagonist that you can really inhabit and customise to your liking. Some of these features are present in Sword Reverie whilst others certainly need some further finesse.

The title is quite clearly built around combat, getting you into the action whilst attempting to add a narrative via a dude who idly stands next to you watching the battles unfold. You have a blade in each hand that you can neither drop nor stow away in any fashion like you’re Daniel Radcliffe in (the stupid but fun) Guns Akimbo. Needless to say, this would make using an inventory rather difficult so there isn’t one. You can pick items up from fallen enemies and chests but they’re automatically added to your magical storage. If you enjoy organising your potions from your weapons then you’ll be disappointed.

During the main levels, Sword Reverie is a far more arcade-oriented experience, you wander through the town killing everything in your path. The first four are very linear, opening up a touch more after that. However, there’s a very by-the-numbers feel to the fights as most of the enemies simply stand there waiting for you to walk up to them. Some of the slightly tougher armoured opponents do have a small path they follow yet for the most part you can often see who’s in the next section and plan accordingly.

Sword Reverie

Not that’s there’s much planning involved, you’ve got two giant magical swords after all. That magic is key in Sword Reverie as it’s elemental-based and so are the enemies, red for fire; green for grass, and blue for water; each one more effective over the next in the sequence. The only caveat to these three is the yellow/gold magic, which can be used against all three, so you’ll find yourself sticking to that a lot.         

If you do you’ll miss out on all the magical effects the other elements have. For example, swinging both swords from head to toe unleashes a ranged attack, a bright yellow arrow when using that elemental magic whilst the blue element launches three balls of water for a wider attack. Magic is physical, swinging your arms to activate it. Unfortunately, the first two abilities are very similar in action with Cleave requiring both swords to cross in front of your chest before slashing downwards. The number of times I’d try one move and get the other did start to grate, especially as they both use different amounts of mana.

What really needs some fine-tuning is the melee combat because it isn’t satisfying. Think hack and slash rather than an actual sword fight where you block, parry and attack. You can sort of block but it was easier to step back to avoid the swing, then reengage. Part of the problem was the clunky, slow nature of the enemies, with some ragdoll physics kicking in if they fall over. They do look great, with a superbly bold, vivid art style, and once you begin inflicting punishment the armour starts to look worn and bodily scars begin to appear. The final blow tends to slice them in two, although on one occasion I felled an opponent by cutting off its foot.       

Sword Reverie

Away from the action in the Guild Hall you can utilise all those resources to craft new weaponry, refine resources or other items. It’s the only time you get any sort of customisation options in Sword Reverie, hopefully, Isekai Entertainment will expand this section further.

On first inspection Sword Reverie hasn’t immediately sold itself even as an early access title. There are certainly good ideas in place such as the elemental magic, creature design and it isn’t bad to look at either. What Sword Reverie needs is for the combat to be more fluid so the sword fighting becomes less repetitive as well as better delivery of the story, some random adventurer talking failed to absorb me in the narrative. Sword Reverie is out today on Steam if you want to give it a chance.

The VR Drop: Shoot First, Don’t Ask Questions Later

The VR Drop 14012022

As we begin to settle into the new year and look forward to what 2022 could bring virtual reality (VR) developers continue to ensure there’s never a boring moment where gaming is concerned. Next week features a superb variety of immersive titles across PC VR and Quest, especially if you enjoy shooting stuff in VR.

Core Disruption

Core Disruption – MPLEX

Probably one videogame very few of you have heard of as developer MPLEX has been flying under the radar; nevertheless, Core Disruption looks immensely fun. Giving VRFocus proper Battlezone vibes, Core Disruption is a multiplayer tank combat experience coming to Steam Early Access. Step into a fully customisable tank where you can change the chassis, weapons, skins, modules, and subsystems (over 9000 configurations the studio claims) before heading out onto the battlefield to wage war across two maps. You’ll have 1v1 to 4v4 team deathmatch modes available initially, with Early Access adding further features in the months to come.

Anshar 2: Hyperdrive – OZWE Games

OZWE Games is bringing back a firm favourite from the Gear VR days, Anshar Wars 2. Now called Anshar 2: Hyperdrive, this Meta Quest 2 title is a space-based shooter that’s been completely reworked for the standalone headset. Featuring a 13 level solo campaign as well as multiplayer battle royale and co-op missions, Anshar 2: Hyperdrive includes an all-new control scheme as the original was gaze-based. VRFocus loved the original so hopefully, the Quest 2 version holds up.

  • Supported platform(s): Meta Quest
  • Launch date: 20th January
Anshar 2: Hyperdrive

Hitman 3 – IO Interactive

The big news that arrived yesterday came from IO Interactive announcing that the PC edition of Hitman 3 is finally getting VR support. Agent 47’s latest outing launched a year ago across multiple platforms but only offered VR support via PlayStation VR. PC VR compatibility will be a free update if you already own the title. It’s also set to become the definitive VR version as it’ll be fully motion controller compatible, giving players far more freedom and versatility when executing contracts.

IO Interactive hasn’t confirmed just yet which PC VR headset will work. But, demo footage has shown the teams using Oculus Rift S and Valve Index, so they’re a given.

Sword Reverie

Time for a much lighter VR experience, Sword Reverie is an anime adventure inspired by Japanese role-playing games (JRPG). Funded through Kickstarter back in 2020, Sword Reverie is a Steam Early Access that’ll feature around three hours of gameplay at launch, consisting of 12 levels, a boss fight, and a fully voiced story for those areas. You’ll be able to go on quests and fight a variety of monsters using both physical and magical combat, casting elemental abilities through body movement. With lush looking visuals, hopefully, this single-player adventure lives up to expectations.

After Dark VR

After Dark VR – Algo Interactive

For those after a far more grizzly VR experience, there’s After Dark VR. This is a co-op survival horror where one player acts as the hunter/killer whilst everyone else runs away and tries not to die. But there’s no hiding in After Dark VR because the survivors have to switch on four fuse boxes in order to escape. Five maps will be available at launch with more being added during the course of 2022.

The VR Drop: Shoot First, Don’t Ask Questions Later

As we begin to settle into the new year and look forward to what 2022 could bring virtual reality (VR) developers continue to ensure there’s never a boring moment where gaming is concerned. Next week features a superb variety of immersive titles across PC VR and Quest, especially if you enjoy shooting stuff in VR.

Core Disruption

Core Disruption – MPLEX

Probably one videogame very few of you have heard of as developer MPLEX has been flying under the radar; nevertheless, Core Disruption looks immensely fun. Giving VRFocus proper Battlezone vibes, Core Disruption is a multiplayer tank combat experience coming to Steam Early Access. Step into a fully customisable tank where you can change the chassis, weapons, skins, modules, and subsystems (over 9000 configurations the studio claims) before heading out onto the battlefield to wage war across two maps. You’ll have 1v1 to 4v4 team deathmatch modes available initially, with Early Access adding further features in the months to come.

Anshar 2: Hyperdrive – OZWE Games

OZWE Games is bringing back a firm favourite from the Gear VR days, Anshar Wars 2. Now called Anshar 2: Hyperdrive, this Meta Quest 2 title is a space-based shooter that’s been completely reworked for the standalone headset. Featuring a 13 level solo campaign as well as multiplayer battle royale and co-op missions, Anshar 2: Hyperdrive includes an all-new control scheme as the original was gaze-based. VRFocus loved the original so hopefully, the Quest 2 version holds up.

  • Supported platform(s): Meta Quest
  • Launch date: 20th January
Anshar 2: Hyperdrive

Hitman 3 – IO Interactive

The big news that arrived yesterday came from IO Interactive announcing that the PC edition of Hitman 3 is finally getting VR support. Agent 47’s latest outing launched a year ago across multiple platforms but only offered VR support via PlayStation VR. PC VR compatibility will be a free update if you already own the title. It’s also set to become the definitive VR version as it’ll be fully motion controller compatible, giving players far more freedom and versatility when executing contracts.

IO Interactive hasn’t confirmed just yet which PC VR headset will work. But, demo footage has shown the teams using Oculus Rift S and Valve Index, so they’re a given.

Sword Reverie

Time for a much lighter VR experience, Sword Reverie is an anime adventure inspired by Japanese role-playing games (JRPG). Funded through Kickstarter back in 2020, Sword Reverie is a Steam Early Access that’ll feature around three hours of gameplay at launch, consisting of 12 levels, a boss fight, and a fully voiced story for those areas. You’ll be able to go on quests and fight a variety of monsters using both physical and magical combat, casting elemental abilities through body movement. With lush looking visuals, hopefully, this single-player adventure lives up to expectations.

After Dark VR

After Dark VR – Algo Interactive

For those after a far more grizzly VR experience, there’s After Dark VR. This is a co-op survival horror where one player acts as the hunter/killer whilst everyone else runs away and tries not to die. But there’s no hiding in After Dark VR because the survivors have to switch on four fuse boxes in order to escape. Five maps will be available at launch with more being added during the course of 2022.

New VR Games January 2022: All The Biggest Releases

Looking for the new VR games January 2022 list? We’ve got you covered with our full rundown.

Happy New Year! No time to waste – let’s get stuck in which a bunch of new VR goodness. 2022 is starting off strong with a port of an indie gem, a second chance to play a VR MMO, the PC VR version of a AAA great and more. Plus, we’ll finally get to see if the long-anticipated VR puzzler, Wanderer, has been worth the wait. All-in-all, not a bad way to kick off the year!

As always, you’ll find most of these titles on the QuestSteam and PSVR stores. Also don’t forget that we often see Quest games launch without notice, so expect more titles to arrive as the month goes on. Oh, and if you want to find out what’s coming a little later in the year check out our 40-strong list of new VR games for 2022. Now, let’s get stuck in.

New VR Games January 2022

The Shore VR (January 8) – PC VR

The VR port of this intriguing indie game was first promised in 2021 and now it’s coming in hot. The Shore is an adventure title that’s inspired by the works of H.P. Lovecraft. Try not to go mad as you come face-to-face with some of his most iconic creations. The VR port features full motion control support and more, so we’re hopeful for an immersive experience.

Zenith Beta 2 (January 13 – 17) – Quest, PSVR, PC VR

If you missed last month’s first beta there’s another chance to check out sprawling VR MMO RPG, Zenith, right around the corner. The first weekend offered a broad look at how the game features traditional genre tropes mixed with VR interactivity and there was hours of content to get lost in. This will likely be the last chance to try the game for free before it launches in full later on in the year. Just make sure to keep an eye on developer Ramen VR for access codes as this isn’t a strictly open beta, but it is available on all platforms.

Sword Reverie (January 21) – PC VR

The early access release of this JRPG-inspired action game is just around the corner. Wield elemental powers to take out deadly monsters and explore a vast kingdom. The pre-release version includes a lot of the early game, with more to come over the course of the year. It might be worth keeping an eye on this one, though there’s a lot of room for it to grow.

Wanderer (January 28) – PSVR, PC VR

Wanderer is a time-traveling puzzler in which you follow a sentient pocketwatch across the globe to visit festivals, ancient civilizations and sci-fi futures. Need we say more? This is a gorgeous-looking adventure that we’re hoping keeps immersive interactivity right at its heart. It’s also the first installment in what’s intended to be a series of games, so we’re very much looking forward to the future of Wanderer.

Hitman 3 (TBA January) – PC VR

No, we didn’t get the wrong year; Hitman 3 is getting full support for PC VR headsets to mark its one-year anniversary, ending the timed PSVR-exclusive period. This will be a free update to anyone that already owns the experience and you can expect the entire game to be playable inside VR as well as Hitman 1 and 2 levels if you already own them. Oh and, yes, it has two-handed motion control support. Needless to say we’re very excited – this is likely to be a marked improvement over the console version from last year.


And that’s the list of New VR Games January 2022! What are you looking forward to? Let us know in the comments below!

VR JRPG Sword Reverie Gets January PC VR Release Date

Mark your calendars – we have the first VR release date of 2022, and it’s for VR JRPG, Sword Reverie.

The PC VR title comes to Steam and the Oculus Rift store on January 2022 via early access, having raised nearly $19,000 on Kickstarter in 2020. You can watch the announcement trailer right below.

Sword Reverie Release Date Revealed

In the game, you fight elemental enemies, switching up styles of sword attacks to maximize damage. Combat is in real-time and sees you summoning magical abilities.

We’ve been following Sword Reverie for a while now and tried out its demo version at one of the Steam Festivals earlier in the year. The game’s undeniably rough on the visuals front, but there are some interesting ideas to its sword-based gameplay.

Developer Isekai Entertainment plans to keep the game in early access for roughly a year. It’ll launch with around three hours of gameplay, including two maps and two boss fights taking up the first part of the story. Over the course of pre-release, the developer plans to add another three maps and three bosses whilst also implementing new weapons and skills. There are even hopes to add co-op support later down the line.

Are you going to be picking up Sword Reverie next month? Let us know in the comments below!

JRPG-Inspired Sword Reverie Passes Kickstarter, Quest/PSVR Support Listed In Stretch Goals

Isekai Entertainment’s anticipated JRPG-inspired sword battling game, Sword Reverie, has passed its Kickstarter crowdfunding goal, and Quest and PSVR versions may yet happen.

We’ve been following Sword Reverie for the past few months. Fans seem to really connect with its colorful visuals and its sword-based combat does hold promise. Last week, Isekai launched its Kickstarter campaign, looking for $10,000 in funding. Days later, that goal has been passed, with $11,480 raised at the time of writing with the help of 242 backers.

Sword Reverie Quest/PSVR Port Possible

With that initial goal passed, the developers have introduced a long list of stretch goals for the project. It’s already passed the milestone for full Japanese voice acting, with an additional soundtrack and more enemies coming up next. But, for $20,000, Isekai will work on a Quest version of the game and, for $25,000, a PSVR version will be made too. Lofty goals, perhaps, but the campaign still has over three weeks to go until its October 22nd closing date, so it’s possible.

The game takes place in the Kingdom of Newcrest and sees players take the fight to an army of evil elementals. Though it’s inspired by JRPGs, the game is far more action-focused, getting players to swing their own swords and activate special powers to prevail in combat.

You can pledge $18 to get Sword Reverie’s Early Access release, which is estimated for March 2021. $25 will get you Alpha and Beta access, projected for November.

Are you looking forward to Sword Reverie? Let us know in the comments below!

 

New Gameplay Trailer And Dev Update For VR JRPG Sword Reverie

We’ve got a brand new trailer for the JRPG-inspired VR action game, Sword Reverie. The footage shows off some new combat gameplay and more of the fantasy environments you’ll be able to explore in-game.

All-in-all, the game has come a long way since the gameplay we saw back in October. The visuals even look a bit more refined compared to the trailer we wrote about just a few months ago.

Alongside the trailer, the developer provided an update on where they’re at in the development cycle, and it sounds like you might be able to try the game out soon:

We are proud to show off additional combat footage and new rich environments for Sword Reverie. Dates for the first play test will be announced this month, and you can sign up on our website now. 

We are polishing up the sword fighting and AI, and you can see some of the changes to the abilities in our new trailer. Levels are also more flushed [sic] out as we begin to shift our attention to level design. 

NieR: Automata fans might recognize the voice towards the end of the trailer — the developers announced that they have cast Kira Buckland, the English voice actor for 2B in NieR, in Sword Reverie. She will play your companion in the game, Stella.

For more details, check out the Sword Reverie website, where you can also sign up for the aforementioned upcoming play tests. Sword Reverie is expected to launch in Early Access sometime this year for PC VR, with potential for a Quest and PSVR release later down the line.

The post New Gameplay Trailer And Dev Update For VR JRPG Sword Reverie appeared first on UploadVR.

Second Trailer for Sword Reverie Showcases new Combat & Landscapes

Sword Reverie

Back in March around the same time as the cancelled Game Developers Conference (GDC) indie studio Isekai Entertainment released its first trailer for Sword Reverie, a Japanese-inspired role-playing game (RPG). This week the team has published a new trailer showcasing more of the title’s gameplay and locations.

Sword Reverie

The video reveals plenty of close-range combat and magical abilities, being able to dual-wield weapons to parry and slice up enemies or using both in unison to unleash ranged abilities. The magical attacks seem to depend on the weapon, with flaming swords firing off fireballs or creating a protective ring of fire whilst the ice blades can create multiple projectiles for groups of opponents.

Discussing recent developments in the project the team mentions in a statement: “We are polishing up the sword fighting and AI, and you can see some of the changes to the abilities in our new trailer. Levels are also more flushed out as we begin to shift our attention to level design.

“Lastly, we are happy to announce that we have cast Kira Buckland, the English voice actor for 2B from NeiR: Automata as the English voice for Stella and have started recording voice lines. You can hear her awesome performance in the trailer.”

As with any good JRPG Sword Reverie‘s back story is set in a time when tensions between Humans and Elementals are increasing after years of peace. You play an unnamed hero summoned to save the land, heading out on the quest joined by Stella, the daughter of the land’s last Guardian who was slain by an Elemental.

Sword Reverie

Sword Reverie has been built around physical melee combat, with players able to unlock new abilities and craft powerful weapons as they face foes large and small.

Currently, Isekai Entertainment has said it’ll launch Sword Reverie as an Early Access title for Oculus Rift, HTC Vive and Valve Index headsets this later this year. Before then the studio will be holding a playtest with dates to be announced this month. For those interested in seeing an early version of Sword Reverie head to the official website to signup. Support for PlayStation VR and Oculus Quest has also been mentioned but not confirmed at the moment.

VRFocus will continue its coverage of Sword Reverie, reporting back with further updates.

VR Action Game ‘Sword Reverie’ Feels Like a Love Letter to ‘Sword Art Online’, Trailer Here

Isekai Entertainment, a Seattle-based indie studio, released the first trailer for its upcoming action game Sword Reverie, a JRPG-inspired title that feels like a heartfelt love letter to the popular anime/manga Sword Art Online (SAO).

Drawing from Japanese games and anime such as Legend of Zelda, Ni No Kuni, and SAO, Sword Reverie is said to follow a character-driven story and include JRPG-inspired abilities and physics-based combat (extra points for the cool hand-drawn explosions).

Here’s the setup, as described by Isekai Entertainment:

After a thousand years of peace, the boiling tensions between the “kingdom of man” and the elemental lords continue to escalate. Seeing that the threat of a catastrophic war is imminent, the Guardian Magnus uses his powers to summon you the “Hero” to his realm, to become his new apprentice.

The Guardian explains to you, that he believes the Elemental lords have grown too powerful and as legend goes, only a “true hero” from a faraway land, can bring balance, peace, and prosperity to all the realms.

Sword Reverie doesn’t have a release date yet, although it’s coming to PC VR headsets via Early Access on Steam and the Oculus platform sometime in 2020. The studio says PSVR and Quest may also be possible additions at a later date.

Beta access is coming soon, which can be requested on the studio’s website.

The post VR Action Game ‘Sword Reverie’ Feels Like a Love Letter to ‘Sword Art Online’, Trailer Here appeared first on Road to VR.

First Trailer For Sword Reverie Reveals JRPG Inspired Gameplay

The Game Developers Conference (GDC) might have been cancelled but that isn’t going to stop studios around the world from showcasing their latest projects. Isekai Entertainment, a studio focused on creating anime and manga-inspired virtual reality (VR) titles has just released its first official trailer for Sword Reverie, an action-adventure videogame slated for release later this year. 

Sword Reverie

Inspired by Japanese role-playing games (JRPG), Sword Reverie aims to offer a rich fantasy realm to explore in a similar vein Legend of Zelda or Ni No Kuni. Like any good RPG Sword Reverie needs a good back story: “After a thousand years of peace, the boiling tensions between the “kingdom of man” and the elemental lords continue to escalate. Seeing that the threat of a catastrophic war is imminent, the Guardian Magnus uses his powers to summon you the “Hero” to his realm, to become his new apprentice.”

In Sword Reverie you play as this mysterious hero, summoned to protect this unknown world. By your side is Magnus, the latest in a long line of Guardians and Stella, a skilled archer who has spent her life training to avenge the deaths of her parents. You’ll be able to utilise physics-based combat when dealing with enemies, triggering skills by moving your body – similar to gesture-based gameplay in some magic-based titles. As progress is made you’ll be able to master four elements to use in battle, each granting you special powers to effectively dismantle different enemies.

Sword Reverie

Currently in development for Oculus Rift as well as other SteamVR compatible headsets, Sword Reverie is slated for release later this year with Isekai Entertainment also mentioning versions for PlayStation VR and Oculus Quest are planned further down the line.

Check out the first trailer for the videogame below. As further gameplay details for Sword Reverie are released VRFocus will let you know.