Check Out This Limited Edition Beat Saber Subpac Vest, Available Now

Tactile audio vest Subpac is a great fit for immersing yourself further into the world of Beat Saber. This limited edition Beat Saber Subpac makes perfect sense, then.

Subpac offers physical audio feedback for a range of experiences. It’s essentially a vest you strap onto your torso. Haptic receptors placed around the body deliver a physical sensation. In Beat Saber, for example, you’d feel the beat of a drum or the wave of bass as you sliced up notes. Announced today, the new unit sports Beat Saber branding on the back of the vest.

Beat Saber Subpac 2

The kit is being sold for $299/£299. That’s the same price as the normal S2 system (though that’s on sale for $249 right now). It’s only available while stocks last so you’ll need to act quickly if you want one. Subpac has instructions on how to get the kit running on pretty much all VR headsets, including PSVR and Quest, right here.

Back in February, we reported that Beat Saber and Subpac had teamed up to help deaf people play the game. You can see the pack in action in the video below. In a press release, the pair suggest there could be more collaborations to come, too.

Elsewhere in Beat Saber land, we’re still awaiting the arrival of the 360-degree levels we saw at E3. These will likely only launch on Quest, but Beat Games says it’s experimenting with other types of levels for other platforms, too.

Will you be picking up a Beat Saber Subpac? Let us know in the comments below!

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Feel the Rhythm With the Limited Edition Beat Saber SUBPAC Available for £299

Beat Saber has become quite the virtual reality (VR) phenomenon, mixing infectious tunes with addictive gameplay. But what could make that whole experience even better? More bass, haptic feedback, both? Well, that’s the aim with today’s announcement from Beat Games and SUBPAC, revealing a limited edition backpack to every thump and slice. 

Beat Saber x SUBPAC

Enter the Beat Saber x SUBPAC, a Beat Saber branded SUBPAC M2 which is on sale now for £299.00 for a limited time. The device has the same features as the original M2 model from 2016, with a frequency Response: 1-200Hz, a rechargeable Battery: 10.8V, 2300mAh Li-ion battery (6+ hours per charge), Bluetooth 4.0 with A2DP Streaming, all weighing in at 5lbs 2oz (2.3kg).

The whole idea behind wearable haptics like SUBPAC is to make experiences like Beat Saber even more immersive, allowing players to feel the bass of music or the thump of in-game interactions. For the likes of rhythm action titles like Beat Saber that extra immersion could also lead to improved reaction times and higher scores.

“Our mission with Beat Saber is for people to physically experience music in the most powerful way possible across any age and ability, said Jaroslav Beck, Head of Music of Beat Games in a statement. “I use SUBPAC in the studio, I know it’s the right technology to elevate this mission.”

Beat Saber - Oculus Quest

“It’s our goal to create a new standard in immersion – deep physical immersion,” said John Alexiou, co-founder of SUBPAC. “Jaroslav and the Beat Saber team have created an incredible music-driven VR experience that we are proud to collaborate with. We take it to the next level.”

While that may sound awesome dropping £299 on a vibrating backpack may not be possible for everyone. Which is why Beat Games will also be running a competition via its social media channels for fans to win a Beat Saber x SUBPAC.

By the sound of things, this won’t be the last collaboration between the two companies either, with hints of future projects.

Last month the studio released the OST Vol.3 update adding more songs and features to the title. VRFocus will continue its coverage of Beat Saber and SUBPAC, reporting back with the latest updates.

RAF Museum London to Launch a VR Experience Based on the Dambusters

Yesterday VRFocus reported on VR Education releasing a new virtual reality (VR) experience this month based on the Dambusters called Raid on the Ruhr. Now for WWII history buffs, the RAF Museum London has announced it’ll be hosting its own Dambusters VR Experience.

Dambusters

Developed by creative agency All Seeing Eye in collaboration with the Imperial War Museum and supported by Digital Catapult and Arts Council England as a part of CreativeXR. The original prototype was called Immersive Histories: Dam Busters, based around the Dambusters first raid of 1943.

An authentic, interactive recreation of the Dambusters first mission on 16th May attacking the Möhne dam, the experience surrounds the audience with a physical set, able to feel the window, fuselage and desk in conjunction with VR visuals, spatialised audio and haptic feedback to completely transport audiences to the skies above Germany aboard an Avro Lancaster bomber. The haptic feedback comes from Subpac vest fitted into an authentic ‘Mae West’ life preserver, enabling guests to feel the roar of the Lancaster’s engines and booms from the German flak.

With a total runtime of 10 minutes, to help create the experience All Seeing Eye had input from No. 617 Squadron’s official historian, Robert Owen.

The Dambusters VR Experience is due to officially launch soon at the RAF Museum London, located in the Dambusters area in Hangar 5. Grouped together, Hangers 3,4 and 5 feature a rich history of war in the air, with the Supermarine Spitfire Mk 1A, Hawker Hurricane Mk 1, Messerschmitt Bf109E-4/B ‘Emil’, and Fiat CR42 Falco (Falcon) all on display.

Don’t forget there’s always 1943 Berlin Blitz by the BBC and VR Education which arrived last year for Oculus Rift and HTC Vive. This VR experience also puts you in a Lancaster bomber, heading out on a deadly bombing run over the capital city. VRFocus will continue covering the latest educational VR experiences, reporting back with the latest updates.

Beat Saber And Subpac Are Helping Deaf Fans Play The Game

Beat Saber And Subpac Are Helping Deaf Fans Play The Game

Beat Saber is arguably VR’s biggest phenomenon, taking PC VR and PSVR platforms by storm. But it’s also a game that lives and dies by its music, which helps players get in the flow. For deaf VR fans, that’s a big barrier to cross. But Beat Games and Subpac are working to break it down.

Beat Games CEO Jaroslav Beck this week posted a video outlining the partnership. Beck traveled to Ravensbourne University in London to see how Subpac and Beat Saber combined was helping deaf players get into VR. Subpac offers a backpack-like subwoofer. In Beck’s own words, it lets you feel the bass of music as if you were in a nightclub.

For Beat Saber, this sensation could be a vital way to communicate the rhythm of a son. “I feel like being in a different world,” one player in the video says.

“The main vision behind this is that, in the future and especially in the esports, with platforms like virtual reality we can simply erase all the boundaries,” Beck says. He later adds: “Me personally I will be interested if the retention will be the same. Because our retention is almost 50% of people who bought the game are playing it even after three months which is kind of crazy.” He envisions getting people in the disabled community onto the game’s leaderboards and competing in tournaments.

It would indeed be fantastic to see that happen. One of VR’s best aspects is that it can be for almost anyone. Beat Saber shouldn’t be an exception to that rule.

And, just in case you came here hoping for Beat Saber DLC news, Beck adds that news will be coming “very soon”. Stay tuned.

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