Review: Hangry Bunnies from Mars

Bunny rabbits, happy, cute and cuddly animals that are as gentle as they are adorable. Well for Studio229 and its first virtual reality (VR) title Hangry Bunnies from Mars those details are a myth, kind of. As the title gears you up with some destructive weaponry to take out scores of white, bouncing, menacing fur balls that are hell bent on destroying mankind.

They’re not real bunnies of course, in fact upon closer inspection you actually find out they are aliens from Mars, disguising themselves to better infiltrate the Earth to bring about its downfall. So that’s the basic gist of the story, setting you up for a light-hearted kill fest that’s about staying alive as long as possible.

Hangry Bunnies From Mars screenshot

If you didn’t realise by now, Hangry Bunnies from Mars is a wave shooter that mixes up a colourful art style, humorous narration and a few guns for your enjoyment. But in a VR market that’s overrun with this genre of title can Hangry Bunnies from Mars standout and be worthy a place in your content library? Well yes and no.

Set in an impressive looking cityscape, the title puts you in the middle of a three junction street with enemies systematically coming down one after the other and as the level progresses they then start appearing down all three roads. As you may expect things start off relatively easy, with the standard bunnies (Fluffies) attacking, as they get shot they turn into their evil alien forms. The difficulty then ramps up steadily with larger hordes and some new foes, little flying scouts that whizz through the air and the heavies, giant almost mini boss like bunnies that require concentrated firepower to kill.

With the guns Studio229 has gone for an active unlock system which will give you a new gun once you reach a certain point. So it starts off with a pistol of sorts, then a pair of machine guns and finally a vacuum/grenade combo which sucks up enemies to be fired out as explosive ordinance. To further aid progress two special abilities are available, the Critter Cluster Cannon that can suck bunnies up and fling them away or the Hare Spray to disorientate all of them.

So the good news, Hangry Bunnies from Mars is really nicely put together, production values are top notch. It looks good, guns handle well and the gameplay is suitably fast and furious so it’s fun to play. The downside is the lack of content in a field that has some very good videogames in it already. Studio229 is competing with the likes of Secret Locations Blasters of the Universe, Stress Level Zero’s Duck Season, Epic Games’ Robo Recall or Survios’ Raw Data to name just a few.

There’s only one level and you’re stuck to the spot. Only three guns and the re-playability factor is solely limited to a global leaderboard. What Hangry Bunnies from Mars needs is more variety, it may not be priced as a premium experience but it feels somewhat hollow. It has potential to be one of the quirkiest VR wave shooters available, in its current form however most gamers will probably play a few rounds then move onto something else.      

60%

Awesome

  • Verdict

Hangry Bunnies From Mars Get August Release Date

Kickstarter-funded madcap title Hangry Bunnies From Mars has been confirmed by developers Studio229 as having a launch date of 23rd August on Steam for HTC Vive, along with the release of a new teaser trailer.

Hangry Bunnies From Mars is a comedic and brightly coloured shooter title where the object is to cut down those fluffy killer bunnies using a vast array of exotic weapons, which range from the sensible to the outrageous.

The player will be part of the ‘Critter Death Squad’ who are charged with stopping the threat of alien bunnies who dearly wish to consume the population of Earth. A variety of weapons will be available, most of which will be handed over by the resident mad scientist, and tactical updates will be provided by someone referred to as the ‘KGB Pizza Delivery Driver’. Players will content with three main types of bunnies: the deadly Fluffies, huge Heavies and agile Scouts who zip past in UFOs.

The title plans to offer dynamic difficulty, to maintain a challenge for those new to virtual reality (VR) or those who are experienced hands. The developers have gathered a seasoned team for the project, including a scriptwriter who has previously worked on projects for LEGO, DC Comics and Warner Bros.

The title will be available for HTC Vive, with the Oculus Rift with Touch version ‘coming soon’. The planned price point is $14.99 (USD).

Further information and updates are available on the official Hangry Bunnies From Mars website. The teaser trailer is available to view below.

VRFocus will bring you further information on Hangry Bunnies From Mars as it becomes available.

Indie Dev Studio229 Looks for Kickstarter Support for Hangry Bunnies From Mars

If you’re an indie virtual reality (VR) developer looking for funding then Kickstarter is a good place to start. Los Angeles, California-based Studio229 has launched a campaign to fund its comedic VR-shooter Hangry Bunnies From Mars.

So what can you expect from this first-person shooter (FPS), well bunnies lots of bunnies, that aren’t as cute as you may think. “The Bunny Empire came suddenly and without warning, swarming en-masse from the Red Planet itself with the sole intention of chowing down on the human race,” states Studio229.

These bunnies come in three flavours, the deadly Fluffies, the massive Heavies, and the speedy Scouts in their UFOs. To counter these pesky foes, players will be armed with an array outlandish weaponry. From the Pellet Pistol or the Rabbit Reaper, to the Vermin Vac and the Hare Heavier, which produces some explosive results.

Hangry Bunnies from Mars screenshot 1

Prior to starting Hangry Bunnies From Mars, Studio229 cut its teeth on several commercial VR projects for big brands, including Oculus, Lego, Morgan Page, YouTube Red, Octonauts, Cheerios and The Secret Location.

The campaign aims to raise a rather modest $4,000 USD over a two week period – it launched last week. Funding tiers start from $5 which gets backers an in-game credit as a supporter. To get a hold of the videogame you’ll need the $15 funding tier which has a limited amount, or then it’s on to $20. If your flush with cash then there’s always the top $150 tier which will get you a physical, printed concept art book as well as the videogame.

Studio229 plan on releasing Hangry Bunnies From Mars next month on Steam for HTC Vive.

For any further updates on Hangry Bunnies From Mars, keep reading VRFocus.