14 Minutes of Tarzan VR Gameplay on Oculus Quest

Tarzan VR header

Today sees the launch of Tarzan VR, bringing the iconic comic book character to life inside virtual reality (VR) for Oculus Quest. An episodic adventure told over the course of three chapters, if you’ve been interested in picking the title up then take a look at VRFocus’ latest gameplay video showcasing an early section of the videogame.

Tarzan VR

Tarzan VR originally launched last year as a project between Fun Train (The Exorcist: Legion VR) and Stonepunk Studios (Primordian) for SteamVR headsets. For the Oculus Quest edition, Fun Train brought in the talents of Steel Wool Studios (Five Nights at Freddy’s VR: Most Wanted) to ensure a perfect fit for the comic book caper.  

As you’ll see in the gameplay video, Tarzan VR’s art style works well on the standalone headset and so does the gameplay, being able to freely swing through the treetops, climb trees or fight the mercenaries invading his jungle home. All of Tarzan VR’s gameplay is designed to be fairly physical, punching enemies, actually having to swim underwater and swinging your arms to run.

While each chapter will continue the main narrative each one will introduce new elements. Episode 1 for example features the “Mighty Axe” whilst in the second instalment, it’s all about the slingshot. Plus, as this is an officially licensed videogame there are plenty of easter eggs to find such as audio recordings from the 1950’s live-action instalments.

Tarzan VR

In its SteamVR review of Tarzan VR VRFocus said: “Much like the comic books it’s based around, Tarzan VR is a light affair that can be easily consumed in stages. The action isn’t too particularly tough, and the enemies aren’t at all clever but the overall experience is enjoyable enough for a couple of hours.”

Unlike the SteamVR launch which saw Tarzan VR released episodically, the Oculus Quest version will contain all three chapters (Episode 1- The Great Ape, Episode 2- The Jagged Edge and Episode 3- The Dead of Night) for $24.99 USD. For further updates on Tarzan VR including the PlayStation VR version, keep reading VRFocus.

Heed the Call of Tarzan VR on Oculus Quest This Week

Tarzan VR header

In 2020 developer Stonepunk Studios and publisher Fun Train brought iconic character, Tarzan, into virtual reality (VR) with Tarzan VR for PC VR headsets. It’s now been revealed that the videogame will be coming to Oculus Quest, this week in fact!

Tarzan VR

For the Oculus Quest edition Steel Wool Studios (Five Nights at Freddy’s VR: Most Wanted) has been handling the port, with Fun Train confirming that the launch will feature all three episodes; Episode 1- The Great Ape, Episode 2- The Jagged Edge and Episode 3- The Dead of Night. Currently, the Steam version of Tarzan VR doesn’t offer the third episode, still listed as “coming soon”.

Best known for its horror title The Exorcist: Legion VR with Wolf & Wood, Fun Train’s latest episodic adventure Tarzan VR takes you to his lush jungle home where you can explore his treehouse and the surrounding environment to look for secrets. After which each of the comic book-inspired episodes takes you deeper into the jungles, fighting mercenaries and learning new skills along the way.

While each episode will unlock a new weapon to play with – Episode 1 features the “Mighty Axe” for example – classic mechanics like being able to swing through the trees and talk to animals still feature. Gameplay offers plenty of physical exertion to keep you immersed in Tarzan VR’s world, if you’re not swinging then you’ll be climbing or swimming or beating up enemies.

Tarzan VR

Reviewing the PC VR edition of Tarzan VR VRFocus said: “Much like the comic books it’s based around, Tarzan VR is a light affair that can be easily consumed in stages. The action isn’t too particularly tough, and the enemies aren’t at all clever but the overall experience is enjoyable enough for a couple of hours.”

Tarzan VR is scheduled to launch this Thursday, 1st July 2021 for Oculus Quest. See it in action in the new Oculus Quest trailer and for further updates on additional platform support – PlayStation VR has been mentioned previously – keep reading VRFocus.

Go Behind the Scenes With Tarzan VR Ahead of November Launch

Tarzan VR

Virtual reality (VR) gamers have been treated to some big IP videogames over the course of 2020 and that’ll continue this month with the news that Tarzan VR has a release date. To mark the occasion, Stonepunk Studios and Fun Train have released a behind the scenes video revealing more details about the project.

Tarzan VR

The video delves into the history of Tarzan, created by Edgar Rice Burroughs in the early 20th century. Keeping faithful to the original character, Stonepunk Studios wanted to create a comic book visual design inspired by many of the books.

Naturally, an important part of any Tarzan experience is being able to swing through the jungle; not an easy task in VR. The team spent a considerable amount of time perfecting the mechanic which so far looks very fluid in footage. Adding to that freedom, players will also be able to swim and climb to explore Tarzan’s domain, whilst fighting invading mercenaries.

A single-player experience, Tarzan VR will also feature randomised elements so that returning players won’t see a lot of repetition. For example, all the enemies are random, faces, voices, clothing and equipment will change each time around, and the same goes for the animals and other little details.

Tarzan VR

Just like Fun Train’s previous project The Exorcist: Legion VR, Tarzan VR will be episodic, split across three instalments. Issue #1: The Great Ape and #2: The Jagged Edge will be released on 17th November for PC VR headsets, with the second bundled with the soundtrack. Each will unlock a new region of the world as well as a new weapon for players to master. At the moment no date has been set for Issue #3: Dead of Night.

As for other headsets, the team notes Tarzan VR will support all major headsets with PlayStation VR previously mentioned, although no launch date has been revealed. Whether this will include the Oculus Quest platform remains to be seen. As further details are released, VRFocus will let you know.

Tarzan VR Mixed Reality Trailer Shows Vine-Swinging Gameplay

The upcoming single-player Tarzan VR game is shaping up to be an action-packed journey through the jungle if the latest trailer is anything to judge it by.

Publisher Fun Train and developer Stonepunk Studios debuted the new mixed reality trailer this week put together by Splitverse. The video showcases some of the game mechanics that’ll be used in the official Tarzan VR title, which has planned support for PSVR, Index, Vive, Rift and Rift S.

The game will feature swinging, swimming and fighting with different weapons as well as Tarzan’s skills like “Call of the Wild” and “Earth Vision.” According to the developers, the plan is to release the game episodically in three “issues”. Here’s the description provided for each of those:

Issue 1 – The Great Ape: Jane has been abducted by a group of invaders, and Tarzan must seek the wisdom of The Great Ape in order to find the trail of her mysterious captors. Features The Mighty Axe.

Issue 2 – Jagged Edge: Tarzan begins his pursuit of Jane’s captors and must make his way across the dangerous Cliffs of Kombatu where one misstep leads to certain doom. Features the Slingshot.

Issue 3 – The Dead of Night: As night draws in, the jungle swamp poses all manner of hidden dangers. Only the strange fruit found in the heart of the Valley of Eden can save the life of Tarzan’s true love. Features The Long Bow.

Tarzan VR is planned for release late this year. We’ll have more updates for you on the game as soon as we have a closer look at it.

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New Gameplay Teaser Arrives for Tarzan VR

Fun Train, the publisher behind Wolf & Wood’s virtual reality (VR) horror The Exorcist: Legion VR, announced back in July it was working with Stonepunk Studios on an episodic adventure based on the famous Tarzan novel by Edgar Rice Burroughs. Now the studios have released the first gameplay trailer for Tarzan VR, showcasing the title in a little more detail.

Tarzan VR

With a distinctive comic book art style, the new trailer naturally features swinging through the treetops with bonuses to speed when you string together several well-timed swings. There’s also a little fist fighting with some mercenaries and some scenic locations to admire.

Tarzan VR will be split across five episodes designed as a serialized comic-style series of issues. Details released for each are as follows:

  • Issue 1 – The Great Ape: Jane has been abducted by a group of invaders, and Tarzan must seek the wisdom of The Great Ape in order to find the trail of her mysterious captors.
  • Issue 2 – Jagged Edge: Tarzan begins his pursuit of Jane’s captors and must make his way across the dangerous
    Cliffs of Kombatu where one misstep leads to certain doom.
  • Issue 3 – The Dead of Night: As night draws in, the jungle swamp poses all manner of hidden dangers. Tarzan
    continues to pursue his quarry across the Sargos Swamps, and must face a familiar and deadly predator from a lost
    era.
  • Issue 4 – Undertow:  The secret gate to an undersea temple lays buried in the ocean depths. There is only ONE
    way for Tarzan to continue his journey… straight down!
  • Issue 5 – The Valley of Eden:  In this grand finale, TARZAN MUST RALLY HIS ALLIES IN THE SHADOW OF AN ERUPTING VOLCANO! Only the strange fruit found in the heart of the Valley of Eden can save the life of Tarzan’s true love.

Tarzan VR

Players will have five expansive environments to explore, each offering their own unique set of weapons and challenges. To help complete these players will have access to unique Tarzan “skills” such as Call of the Wild, Earth Vision and Fish Eye.

A single-player adventure, Tarzan VR will support PlayStation VR, Oculus Rift, Oculus Rift S, HTC Vive and Valve Index when the first episode arrives by the end of 2019. As further details are released regarding Tarzan VR, VRFocus will keep you updated.

Tarzan VR Will Swing Into Action Later This Year

Yesterday was the final day of the San-Diego Comic-Con 2019. As part of the event, Fun Train, the publisher behind virtual reality (AR) horror The Exorcist: Legion VR announced a new immersive title coming later this year, Tarzan VR.

Tarzan VR

Currently being developed by Stonepunk Studios, Tarzan VR will be an episodic adventure based on the classic Edgar Rice Burroughs novel Tarzan of the Apes, first published in 1912. The single-player videogame will feature a mix of exploration, combat, athletics and creature interaction, with the series designed as multiple serialized comic-style issues to conquer.

Just like the many version of Tarzan since that first book, players will be able to swing, swim, climb and fight in a variety of environments (not just the jungle), with five open-world locations available. They’ll also have access to Tarzan’s special “jungle skills” such as Call of the Wild, Earth Vision and Fish Eye.

“Who hasn’t wanted to swing like Tarzan at some point in their life?” said Douglas Nabors, Fun Train CEO in a statement. “Stonepunk Studios is crafting an imaginative world that demonstrates a faithful but unique vision for the Tarzan franchise.  We can’t wait for people to experience it.”

Tarzan VR

“We are especially pleased to partner with Fun Train and Stonepunk Studios to develop our first TARZAN virtual reality game” said Jim Sullos, President of Edgar Rice Burroughs, Inc.  “Using this new technology, we believe we have entrusted the best team to develop an exciting game that reimagines Tarzan for a whole new generation.”

Fun Train plans on releasing the first episode in late 2019, supporting PlayStationVR, Valve Index, HTC Vive and Oculus Rift/ Rift S headsets. Stonepunk Studios has developed two VR titles previously, back in 2016 there was RollerGirls from Beyond and most recently and still in Early Access, Primordiananother single-player adventure.

As further details are released regarding Tarzan VR, VRFocus will keep you updated.

Tarzan Swings Into VR Later This Year In Episodic Adventure

Tarzan VR is on the way to headsets later this year in an episodic adventure.

The game is in production from Primordian creator Stonepunk Studios and will be published by Fun Train, with plans to release it episodically later this year for PlayStation VR, Valve Index, HTC Vive and Oculus Rift S.

The single player game based on the work of Edgar Rice Burroughs will let players embody the jungle-traversing titular character in “five open world environments, each offering its own unique set of geographical landscapes and challenges. Additionally, players will have access to unique Tarzan ‘jungle skills’ such as Call of the Wild, Earth Vision and Fish Eye,” according to a press release.

Call of the Wild

That means climbing, swinging, swimming and fighting across environments with different weapons and challenges in each. Tarzan VR’s creators are planning to release the project as five different “issues” starting late this year. The studio provided the following summaries for each segment of the story:

  • Issue 1 – The Great Ape: Jane has been abducted by a group of invaders, and Tarzan must seek the
    wisdom of The Great Ape in order to find the trail of her mysterious captors.
  • Issue 2 – Jagged Edge: Tarzan begins his pursuit of Jane’s captors and must make his way across the dangerous
    Cliffs of Kombatu where one misstep leads to certain doom.
  • Issue 3 – The Dead of Night: As night draws in, the jungle swamp poses all manner of hidden dangers. Tarzan continues to pursue his quarry across the Sargos Swamps, and must face a familiar and deadly predator from a lost era.
  • Issue 4 – Undertow:  The secret gate to an undersea temple lays buried in the ocean depths. There is only ONE
    way for Tarzan to continue his journey… straight down!
  • Issue 5 – The Valley of Eden:  In this grand finale, TARZAN MUST RALLY HIS ALLIES IN THE SHADOW OF AN ERUPTING VOLCANO! Only the strange fruit found in the heart of the Valley of Eden can save the life of Tarzan’s true love.

We’re looking forward to the chance to go hands-on with Tarzan VR.

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E3 2019: Disciples of Dawn Is A Dark Atmospheric Adventure, Primordian Is Leaving Early Access

Disciples of Dawn

Disciples of Dawn is the next VR game from Stonepunk Studios. It looks to be heavy on atmosphere and lore.

Stonepunk is keeping the details vague for now, but it’s set in a huge valley permanently shrouded in twilight by a mysterious presence. Below the surface is a maze of underground caverns and cities, with both known and hidden entrances on the surface.

The presence and its minions steal away the people of the land, pulling them underground to never be seen again.

On the highest peak of the land sits a monastery. It’s inhabited by a small group called the Disciples, the only people able to venture underground. That’s because to become a Disciple one must pass into the next life.

Primordian

Stonepunk Studios is the studio behind Primordian, a tribal first person shooter with lush visuals and a full campaign.

We first went hands on with it back in early 2017 and were impressed with the start. When it was released to Early Access we called the polish being put into it “astonishing”, but noted the game’s many bugs.

The first content update in mid 2018 solved two of our main complaints with the game, greatly improving the combat mechanics and adding new enemies.

The second content update in September added new environments and enemies and a new weapon. The game currently sits at 77% positive reviews on Steam.

Primordian is getting its final content update soon. It will also be leaving early access, becoming a full released game.

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‘Primordian’ is a Sci-fi Melee Brawler With Serious Style, Early Access Coming This Week

Boasting a smashing, shooting, alien skull-splitting adventure, Stonepunk Studios aims to transport you billions of years into the past to the very first planet near the center of the universe in their upcoming single-player adventure brawler Primordian.

Visually, Primordian seems to be drawing on a really interesting mix of Avatar meets Turok meets Warhammer 40K. The game, which features plenty of head-chopping melee battles, also includes strange ‘organic weaponry’ like fleshy plant-like pistols, crossbows, and grenades for ranged combat styles.

image courtesy Stonepunk Studios

Primordian will arrive when it releases on Steam Early Access “this week” starting with Part One. Stonepunk says the single-player story will be released in parts along with the final level and secret areas within the course of the 3-4 month-long Early Access period. Within that time, the developers promise to deliver “an ancient story that will unfold slowly and let you draw your own conclusions as to what is happening in this world.”

Primordian supports HTC Vive and Oculus Rift. Check out the game’s Steam page here.

image courtesy Stonepunk Studios

Here’s how Stonepunk describes Primordian:

The game takes place many billions of years ago in the center of the universe, the first planet that all other planets were seeded from. Due to its unusual rotation, one side of the planet is always in darkness and the other always in light.

Every few thousand years a small moon passes between the planet and sun to create a long-lasting eclipse that allows the beings from the dark side to travel among the light. The current time period is during this eclipse. You play as Grygor, a being form the dark side (or so you believe) sent on a mission to destroy temples of light and allow safe passage for your people during the eclipse. Uncover the story of both sides of the world, its many generations of tribal law and unforgiving landscape during this opportune moment in time. You are the future of our past. You are the Shadow within the Shadow.

VR YouTuber ‘Paradise Decay’ recently released a gameplay video showing a little more about how Primordian works; it certainly gets points for being stylish and overall good-looking. Although there were some concerns about how the game ran on his NVIDIA GTX 1060 3GB GPU, he says he barely noticed when asynchronous spacewarp came in to smooth dropped frames. Bear in mind though that a GTX 1060 3GB is less performant than the game’s required minimum GeForce GTX 970 or AMD Radeon R9 290.

Check out the gameplay video here.

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‘Primordian’ Is A Promising Tribal FPS Coming to HTC Vive

‘Primordian’ Is A Promising Tribal FPS Coming to HTC Vive

There are some great shooters for the HTC Vive, but nothing quite yet offers a compelling balance of both single and multiplayer modes. Primordian might be the first to do so.

Take a look at the trailer for this new game from Newport Beach-based Stonepunk Studios and tell us you’re not impressed. This is an action game unlike anything else we’ve yet seen on HTC Vive, with weird, creative weapons, monstrous enemies and fantastic environments. According to developer Jason Morris, it takes the spirit of classic movies and TV series like Jason and the Argonauts, Clash of the Titans, and Land of the Lost along with a dash of Mel Gibson’s Apocalypto to create a prehistoric adventure for both online and offline play.

Primordian is set billions of years ago on what’s believed to be the first ever planet, Morris tells me over email. “Because of it’s rotation, one side of the planet is always in darkness and the other always in light, every two thousand years or so a small moon passes between the planet and creates and eclipse that allows the beings form the dark side to travel amongst the light,” he explains.

The game’s campaign is set during one of these eclipses. Players take on the role of Grygor, a being that’s trying to restore light to the dark lands. You’ll follow him on a journey across the planet as he travels to temples to gather artifacts stolen from his people, though all isn’t what it seems, Morris teases. The developer describes it as a full campaign with branching paths.

To get around, Stonepunk is assigning movement to the Vive controllers’ trackpads. “Having played many VR shooters I wanted to spend as long as it takes to achieve a system for locomotion through the world that feels very natural, so no teleportation,” Morris tells me. “This is the most important thing to me, to have a fluid movement in VR that you can just forget about eventually and enjoy the world so as long as it takes to get that perfect is what will be done.” The game will also support room scale tracking, however.

Morris is promising a long campaign (“many hours”) in which you’ll battle monsters that dwell on the planet as well as other inhabitants using strange guns and swords. Those features will then transfer over to a multiplayer battle mode in which players will hopefully be able to set traps and ambush each other.

Stonepunk wants to have a version of Primordian‘s single-player content in Early Access before the end of the year, with multiplayer support to follow. Ambitiously, the developer is also planning the game’s sequel of sorts, which Morris describes as the second part to the story. Part 1 will have to succeed for that to become a reality, though.

If Stonepunk can pull off everything it’s promising, though, I don’t see that being much of a problem.