Keep Talking and Nobody Explodes Free on Oculus Rift This Weekend

Oculus has run several free weekends during the course of 2018, with the likes of Eleven: Table Tennis VR, magical dueling title Wands and multiplayer shooter EVE: Valkyrie all featuring. For Oculus Rift owners, this weekend’s free experience is Steel Crate Games’ party game Keep Talking and Nobody Explodes.

Keep Talking and Nobody Explodes

Originally launched on Samsung Gear VR in 2015, Keep Talking and Nobody Explodes came to Oculus Rift in early 2016, with motion controller support arriving in January 2017. The goal of the videogame is to diffuse a bomb, the only trouble is you have no idea how to.

Designed as a local party game between a few family and friends, the headset wearer has to diffuse the bomb via information provided by everyone else. Steel Crate Games created a ‘Bomb Manual’ which needs to be printed out. Each page (or sometimes a couple of pages) tells the reader how to solve a particular module which the virtual reality (VR) player can see.

To begin with bombs only feature three or four modules. As the difficulty ramps up more modules are added on either side of the bomb casing. It’s only through clear verbal instructions (from both sides) that each module can be solved ensuring the bomb doesn’t explode, be careful as some bombs allow you to make more mistakes than others.

Keep Talking and Nobody Explodes - Touch

VRFocus gave the Gear VR version of the title a full five stars in its review, saying: “Keep Talking and Nobody Explodes  takes a brilliant concept that could nethertheless quickly wear out its welcome and helps it thrive thanks to expert design and varied pacing. It’s a great way to introduce people to the idea of VR as a multiplayer experience as well as the innovation that’s possible on the platform.”

Keep Talking and Nobody Explodes will be available for free from 6pm GMT on 1st March to 8am GMT on 5th March, 2018. For the latest deals and offers from Oculus, keep reading VRFocus.

Keep Talking and Nobody Explodes Update Adds Support for Gear VR Controller

One of the best social virtual reality (VR) videogames on the market is Steel Crate Games’ Keep Talking and Nobody Explodes. Originally released for Samsung Gear VR, the studio then brought it to Oculus Rift, HTC Vive and PlayStation VR, adding motion controller support along the way. Steel Crate Games has continued to improve the Gear VR version releasing a new update this week for the headsets 3DoF controller.

Using the new Gear VR controller which launched a few months ago, players can rotate the bomb by swiping the touchpad and interact by pointing at bomb modules. The update also introduces shared leaderboards for both Gear VR and Oculus Rift versions, adding a competitive element to the title.

keep talking and nobody explodes gear vr

Plus seven new music tracks have been included, adding some heart-pounding intensity to bomb defusal as well as relief during the brief downtime between missions.

On top of all that, Steel Crate Games has add some further tweaks:

  • Improves Wire Sequence usability
  • Fixes audio distortion when using Bluetooth speakers/headphones
  • Allows game to be installed to external storage
  • Adds slight bounce feedback when trying to rotate the bomb too far
  • Improves cursor appearance

Keep Talking and Nobody Explodes is unique among VR experiences in the way that it introduced a local social element to its gameplay. It revolves around one player in VR who’s got a bomb to diffuse, made up of several panels, with wires, dials, timers, codes, symbols and more to figure out. There’s just one problem, how to actually do it. To do this, players in the real world have a manual explaining how each particular puzzle works, and it’s only through cooperation and teamwork that success can be achieved.

VRFocus will continue its coverage of Keep Talking and Nobody Explodes, reporting back with further updates.

Keep Talking and Nobody Explodes Adds Motion Controller Support for Oculus Rift and HTC Vive

Ever since virtual reality (VR) came back into the consumer sphere the industry has been pushing to allay fears that its anti social. An early example of this came from Steel Crate Games in the form of Keep Talking and Nobody Explodes, launched initially on Samsung Gear VR. The studio then expanded support to Oculus Rift and HTC Vive, but for Vive owners especially the title offered no motion controller support. Today that’s now been rectified.

For Keep Talking and Nobody Explodes first update of 2017, players can now use the Oculus Touch controllers or HTC Vive’s standard controllers when playing the bomb diffusing video game. This will be a welcome addition for owners of both devices, giving a far more immersive experience.

keeptalkingandnobodyexplodes_5

If you’ve happened to miss out on the team game Keep Talking and Nobody Explodes, it revolves around one player in VR who’s got a bomb to diffuse, there’s just one problem how to actually do it. Each bomb is made up of several panels, with wires, dials, timers, codes, symbols and more to figure out. To do this players in the real world have a manual explaining how each particular puzzle works, and it’s only through cooperation and teamwork that avoids everything going boom!

The full changlog can be seen below, and for any further updates from Steel Crate Games, keep reading VRFocus.

Version 1.3.0 Update Notes:
  • Motion control support added (HTC Vive and Oculus Touch).
  • Fixed issue where presence of Oculus Remote would prevent gamepads from working.
  • Fixed v-sync not working in OS X (in previous update, but forgot to include in notes).
  • Fixed issue where the last digit of the serial number could never be ‘9’.