Race to Find These 20 ‘Sprint Vector’ Closed Beta Keys

Survios, the studio behind Raw Data (2017), today announced closed beta testing for Sprint Vector, its multiplayer competitive foot racing game. The closed beta will start January 19th and go through January 28th.

Update (1/20/18): The Sprint Vector closed beta has begun and runs all week until January 28th. We’ve got 20 keys granting access to the closed beta through Steam (which supports both Vive and Rift).

We’re not going to make you sign up for anything to get them (though if you aren’t already following us on social media, feel free to link up with us on Facebook and Twitter); the keys are hidden in the screenshots in this article, use these instructions to redeem your code through SteamAfter you’ve redeemed your code, it would be mighty kind of you to drop your code as a reply in the comments below, that way your fellow readers don’t waste their time trying to redeem codes which have already been claimed.

You can also get in the running for a key directly from Survios by signing up here for the closed beta.

Original Article (1/16/18): The beta, which will include up to 8-players in competitive racing matches, will be available through both Oculus Home and SteamVR. Survios is now accepting beta signups here.

The full release of Sprint Vector is slated to launch globally in Q1 2018 on PSVR, Oculus Rift and HTC Vive.

The beta will include access to three competitive maps, a number of different playable characters, and all of final game’s power-ups. The studio is also debuting a challenge mode featuring two single-player maps with “unique challenges,” arriving alongside quick play and private lobbies.

Sprint Vector Closed Beta Schedule

While the solo portion of the game will be open to beta testers throughout the 10-day period, Survios will only be opening multiplayer servers during the weekends from 5:00 PM to 8:00 PM PT in the US, and from 18:00 to 21:00 CET in the EU.

Featuring a unique locomotion scheme dubbed ‘Fluid Locomotion’ which requires you to pump your arms as if you were actually running, our hands-on with Sprint Vector proved to be extremely comfortable despite the fast-paced nature of the game. By fast-paced, I mean zipping through a Mario Kart-style track while making a 40-foot jump, all at an unbelievably blistering speed.

We’ve been following Sprint Vector since it was first teased early last year, and hope to see just how the game has shaped up in the meantime. We’ll be bringing you our impressions in the next few days, so check back soon.

The post Race to Find These 20 ‘Sprint Vector’ Closed Beta Keys appeared first on Road to VR.

The Best HTC Vive Games Coming in 2018

Over the last few weeks VRFocus has looked at some of the Best HTC Vive Games that have arrived over the past year as well as the Best Games You’ve Never Played. Now it’s time to look at what’s to come over the next 12 months, a brief rundown featuring some of the most interesting and exciting looking videogames developers have in the works for HTC Vive.

With the headset due to celebrate its second anniversary in a few months studios are now settling into the hardware, coming up with evermore inventive, and engrossing virtual reality (VR) experiences, and below VRFocus has picked some of the best.

HTC Vive mixed image

Sprint Vector – Survios

First revealed during the Game Developers Conference 2017, LA-based virtual reality (VR) developer Survios took a different approach to its next title after the success of first-person shooter (FPS) Raw Data. Sprint Vector is an obstacle course style videogame where you have to race to the end by using a system which the studio calls Fluid Locomotion, essentially swinging your arms back and forth just like you would when running.

Those interested in getting an early look at Sprint Vector ahead of launch can signup for the free beta at the Sprint Vector website. The beta is slated to start in January 2018 with an official release still to be confirmed.

The American Dream – Samurai Punk

Samurai Punk, the studio behind the popular multiplayer first-person shooter (FPS) Screencheat revealed its next project, The American Dream, at PAX West 2016. Described by the studio as a: “Look down the barrel of a future where all your everyday needs are solved with guns,” The American Dream is a satirical trip through a 1950’s world’s fair.

No exact date has yet been confirmed, just that The American Dream will launch in 2018.

Vacation Simulator – Owlchemy Labs

Announced during the recent Game Awards ceremonyVacation Simulator is the next project from Job Simulator developer Owlchemy Labs. Few details were revealed about the videogame other than a teasing trailer showcasing more fun and frolics, just this time you’re on holiday.

Vacation Simulator has been slated for release at some point in 2018.

Anamorphine – Artifact 5

Anamorphine focuses on pure environmental storytelling, with no dialogue, text, UI or action buttons to speak of. Instead, you move through the story purely through movement and sight, learning about Tyler who struggles with guilt and post-traumatic denial after his wife Elena falls victim to an accident leaving her unable to play the cello.

Having previously been confirmed for a Winter 2017 release, Artifact 5 delayed the launch until 16th January 2018.

Apex Construct – Fast Travel Games

Fast Travel Games’ first VR title in the form of Apex Constructa first-person shooter (FPS) set in a futuristic sci-fi world of robots. With synthetic creatures on the prowl its up to you to save the human race using your trusty bow and arrow.

The studio will be bringing Apex Construct to PlayStation VR first, followed by PC releases including HTC Vive, although dates have yet to be confirmed.

Apex_Construct_image_1

Bebylon: Battle Royale – Kite & Lightning

Kite & Lightning’s Bebylon: Battle Royale has appeared numerous times on VRFocus although the last time was way back in 2016. The videogame’s core gameplay revolves around a multiplayer combat arena where you control babies who fight it out for supremacy. There’s more to the experience than just fighting however, with the studio an entire virtual world.

It’s been a long time coming but Bebylon: Battle Royale should be appearing early 2018.

In Death – Sólfar Studios

EVEREST VR developer Sólfar Studios revealed just last month that its next VR experience would be somewhat different to the educational, mountaineering videogame. In Death is a first person shooter (FPS) with roguelike elements and a distinctly medieval flavour, with a game world that’s procedurally generated.

Currently In Death only has a release window of 2018.

Alice’s Lullaby: Albino Lullaby Episode 2 – Ape Law

Last September Ape Law announced a slight re-brand of its horror videogame Albino Lullaby, calling it Alice’s Lullaby  instead. Whilst keeping the same weird and wonderful design as before, the second episode will see improvements such as player driven pacing  – so no cut scenes, more objects to interact with, five new characters, and ‘Buck’s Clicker’ which bends time and space.

Ape Law has confirmed that Alice’s Lullaby will launch on 22nd March 2018.

Space Junkies – Ubisoft

Continuing Ubisoft’s support of VR, the Star Trek: Bridge Crew studio announced during the Electronic Entertainment Expo (E3) 2017 a low-gravity multiplayer VR shooter called Space Junkies. Described as a fast-paced arena shooter that lets players put on jet packs to fly around destructible environments so the arena can change and react to player actions.

The multi-platform shooter is currently running a beta in preparation for launch in Spring 2018.

Zone of the Enders: The 2nd Runner – Mars – Konami Digital Entertainment

Lastly there’s Konami’s Zone of the Enders: The 2nd Runner – Mars, a remastered version of the original title released for PlayStation 2 in 2002 where VR players will be able to enter JEHUTY’s cockpit for some first-person combat action.

The videogame is due to launch in Spring 2018 worldwide.

20 VR Games Releasing in 2018 We’re Excited About

Without any major VR hardware releases on the radar for this year, 2018 is shaping up to be a time for content to shine. We’ve rounded up a list of 20-something VR games launching in 2018 that we’re excited about, covering all three major VR systems: PSVR, Oculus Rift and HTC Vive.

Ace Combat 7

Platform: PSVR (2018)

While Bandai Namco’s Ace Combat 7 is advertising “exclusive VR features” instead of straight VR support (meaning the campaign isn’t playable in VR), we’re still excited to strap into either Osean or Erusean jets as the two fictional superpowers duke it out in the skies. Who knows, maybe it’ll be wildly awesome?

Check out our hands-on here.

Ark Park

Platform: PSVR, Rift, Vive (Spring 2018)

ARK Park is a multiplayer adventure game based on the world of ARK:Survival Evolved (2017). While it may have been delayed by the China-based Snail Games from the previously slated late 2017 release, the mix of dinosaur-themed factual and fictional elements has certainly tickled our curiosity. Also: you can ride a dinosaur.

Check out our hands-on here.

Bebylon Battle Royale

Platform: Rift, Vive (Early 2018)

The world needs more fighting babies. To provide this insatiable need for post-natal, pre-toddler carnage, the immensely capable VR studio Kite & Lightning are developing a VR melee party brawler that puts ridiculously dressed infants into kart-based Smash Bros-style combat. We haven’t had a hands-on yet, but the studio has promised a 2018 release, so we’re sure to get one soon enough.

Brass Tactics

Platform: Rift (February 28, 2018)

This VR multiplayer/singleplayer real-time strategy game comes from Hidden Path Entertainment, the minds behind Defense Grid 2: Enhanced VR Edition (2016) and Age of Empires II: HD Edition (2013). Who hasn’t dreamt about bringing their favorite tabletop game to life, and ordering armies of miniature soldiers to ultimate victory?

Check out our hands-on here.

Bravo Team VR

Platform: Rift (February 28, 2018)

This online 2-player co-op strategic shooter will force you to take cover as you make your way across a war-torn fictional Eastern European city. While you won’t get the free-wheeling locomotion options like many shooters, instead giving you a sort of ‘on-rails’ point-to-point automatic movement, the strength and amount of enemies will make you think twice before selecting a cover position for fear or getting shot to bits by a machine gun-welding baddies.

Budget Cuts

Platform: Rift, Vive (2018)

Already offering a wildly successful demo the ninja assassin-style Budget Cuts puts heavy emphasis on stealth combat. Set to release sometime in 2018, indie studio Neat Corporation surely picked up some important pointers when they were invited to collaborate with Valve last year—the results of which we can’t wait to see. Seriously. Play the demo now if you haven’t already.

Echo Combat

Platform: Rift (2018)

As if Ready at Dawn’s singleplayer adventure  Lone Echo (2017) and free multiplayer sports game Echo Arena (2017) weren’t cool enough, the studio is also bringing out a combat-focused, zero-G game in 2018. Demos aren’t in the wild yet, but if it’s coming from the studio that produced Road to VR’s Best Rift Game of 2017, we’ll be mashing F5 on Oculus’ blog in anticipation of seeing and hearing more.

Firewall: Zero Hours VR

Platform: PSVR (2018)

Revealed at PSX 2017 recently, Firewall Zero Hour is a team-based, tactical multiplayer FPS coming exclusively to PSVR this year. The game is said to support both DualShock and PS Aim, although the developers haven’t made mention of PS Move controllers yet. Either way, this attack/defend shooter looks to fuse VR with some classic assault-style games like Tom Clancy’s Rainbow Six.

Golem

Platform: PSVR (2018)

Originally teased at PSX 2015 with a slated release for an October 2016, High Wire Games’ Golem is finally coming to PSVR. In Golem, you play as an adventurous kid who has been seriously injured. You are stuck at home in your bed, dreaming of exploring the outside world. The minds behind the game are ex-Bungie staffers, including Halo composer Marty O’Donnell.

Although it’s been a while since we played, and things have surely changed, check out 6 minutes of gameplay here.

Marvel Powers United VR

Platform: Rift (2018)

Created by Oculus and Sanzaru Games (behind titles like VR Sports Challenge and Ripcoil), there’s plenty of ways to battle in this Marvel-themed arena brawler. Turn into the Hulk, Rocket Raccoon, Captain Marvel, Deadpool, and many more as you battle enemies in online multiplayer arena battles that let you wield real super powers.

Check out our hands-on here.

Megalith

Platform: PSVR (2018), Rift and Vive (TBA)

From Disruptive Games comes a multiplayer action-packed hero shooter that transforms you into a titan, letting you use your massive size and firepower to compete with others in a quest to become a god. The game is said to come with free locomotion, destructible environments, and put heavy emphasis on strategic gameplay.

Moss

Platform: PSVR (February 2018)

A charming third-person action-adventure puzzle game from Polyarc, Moss gives you control of the small but fierce mouse named Quill. With a tiny sword in hand, you vanquish pint-sized enemies as you solve large puzzles. There’s a free demo available already on the second PSVR demo disc, so there’s no reason not to fall in love with little Quill already.

Check out our hands-on here.

Pixel Ripped 1989

Platform: PSVR, Vive, Rift (2018)

The result of a successful Kickstarter in 2015, Pixel Ripped has been in development well before consumer headsets released. Heavy on nostalgia, the game tosses you into the world of 1989 as Nicola. Going ‘one level deeper’ into the virtual world, you incarnate a heroine named Dot who is on a quest to return the magical rock that contains the soul of Dot’s world, Adventureland, which has been stolen by the Cyblin Master. Cyblin has other plans though as he tries to break into the Nicola’s ‘real’ world.

Space Junkies

Platform: Rift, Vive (Spring 2018)

From Ubisoft Montpelier, Space Junkies is an upcoming zero-G multiplayer shooter that puts straight into team-based or deathmatch-style combat. Yes, there are light sabers, but the focus is ultimately on the game’s impressive assortment of guns. Visuals are really polished, and from what we’ve played, so is the overall deathmatch concept.

Check out our hands-on here.

Sprint Vector

Platform: PSVR, Rift & Vive (Q1 2018)

Sprint Vector is a racing game that has integrated a unique locomotion arm-swinging locomotion style that moves you forward through a Mario Kart-style race course. Hailing from Raw Data developer Survios, we had a lot of fun in trying out the fast-paced, nausea-free racer.

See what Sprint Vector looks like when played by a pro.

Star Child

Platform: PSVR (2018)

From Playful Corp comes another third-person platformer, albeit less boisterous and family-oriented than the studio’s last VR game, Lucky’s Tale (2016). With some puzzles thrown in for good measure, you guide a mysterious traveler on her way through a subterranean landscape. She soon discovers advanced alien technology, is stalked by an ominous beast lurking in the shadows, and finally has a very close encounter with a giant being of unknown origin.

The Inpatient

Platform: PSVR (2018)

Originally expected for Q4 2017 release, Supermassive Games standalone prequel to Until Dawn: Rush of Blood (2016) has been delayed until 2018. When we first demoed the psychological horror game, the level of realism was remarkable thanks to some very well-tuned facial motion capture. We can’t wait to see more soon.

Check out our hands-on here.

Transference

Platform: PSVR, Rift & Vive (Spring 2018)

From Ubisoft Montreal and Elijah Wood’s studio Spectrevision, Transference is a physiological thriller that blends movie and reality in what promises to be a disquieting experience. Popping into the memories of people suffering from PTSD and reliving their nightmare-fuel pasts sounds pretty disquieting to me.

Vacation Simulator

Platform: PSVR, Rift & Vive (2018)

Announced at this year’s Game Awards, Owlchemy Labs’ Vacation Simulator is following in the footsteps of its breakout multi-platform success Job Simulator (2016). While it’s unsure if the tongue-in-check simulator style will find the same level of launch day success its spiritual predecessor, we’ll be there ready to play to see if it tickles our collective funny bones.

Windlands 2

Windlands (2016), the high-flying exploration game from Psytec Games, is getting a sequel this year that’s looking to alter its predecessor’s formula with the addition of co-op adventuring as well as combat. Combat has altered the zen-like nature of the game somewhat, which could be good or bad depending on how you look at it. Multiplayer adventuring is a net positive though, so we can’t wait to see what Windlands 2 will serve up.

Check out our hands-on here.

To Be Announced

3 Games from Valve

Platform: likely Rift & Vive

While Valve is still mum on its three games originally confirmed back in February 2017, Dan O’Brien, Vive general manager for the Americas, revealed to The Rolling Stone that Valve was still “very committed” to the promise of delivering its three VR games. Valve has produced The Lab (2016) and plenty of content for the SteamVR Home space. We’re itching to see any game with the level of fit and finish we see in both productions.

Blood And Truth

Platform: PSVR (TBA)

Sony’s London Studio first released Blood and Truth’s spiritual predecessor with the first PSVR demo disk; London HeistThe demo’s Guy Ritchie-style Cockney crime theme is an awesome backdrop to the demo’s shooting sequences, so the thought of having a full game where you’re essentially an action hero looking for revenge, well, it sounds pretty badass.

Check out our hands-on here.

The post 20 VR Games Releasing in 2018 We’re Excited About appeared first on Road to VR.

Sprint Vector Mashes Mario Kart With Track & Field In VR

Sprint Vector Mashes Mario Kart With Track & Field In VR

What do you get if you mash the madcap, bombastic racing and whimsical worlds of Mario Kart with just a dash of the athleticism and mechanical fury of a Track & Field game? The answer may well be Sprint Vector, one of the most curious VR games on the horizon right now.

Sprint Vector is cut from the same cloth as an UploadVR favorite: To The Top. While the mechanics may be different, they’ve both got similar ambitions; to make fast, smooth locomotion within VR comfortable, accessible and, most importantly, as exciting as it should be. With its latest pre-alpha build, Raw Data developer Survios looks to be well on the way to pulling that off.

We’ve covered Sprint Vector before so I won’t spend much time on the basics; you swing your arms back and forth in a skating motion to start sprinting at a hasty pace; the faster you do this the faster you run. Jump into the air and you can glide in a Superman pose while you’ll also grab green objects to climb upwards, and drift from side-to-side with a simple button hold. The system works incredibly well; rewatching the gameplay videos I recorded for this article I was struck by just how much it looked like I was actually running. Alternating the movements of my arms rapidly felt like an evolution of the alternate button-mashing gameplay of the Track & Field series.

The game essentially makes you a highly versatile athlete, like you’re running a triathlon designed for a superhero. There’s a frantic fun to rapidly switching between play styles as you navigate a course; one moment you’ll be grinning as you overtake an opponent on foot before you’re hit with a speed-stopping assault course of climbing walls and jumps. This is a game where you’ll have to think fast in any given situation to deal with the obstacles in front of you. The switch up keeps every race feeling lively and engaging, though it will be interesting to see just how prone to memorization the finished product is.

I got to play through two tracks in my preview build and each one showed a lot of potential for repeated play, taking over two minutes to navigate. As I darted along a snowy scene, I’d pick out makeshift ramps and obstacles from the corner of my eye but, as I tried to course correct and take a shortcut, I’d tumble down into a pit of deep snow that would slow me to a crawl. Crucially, there’s an element of unpredictability to it too; moving blocks in the second level make it impossible to pull off identical laps time and again, as do player power-ups that allow you to slow opponents down or speed past them. Those are great ingredients for any party game.

Where Sprint Vector stops being that casual Mario Kart clone, though, is in its physicality. By the end of two races I was started to work up a sweat (and I wouldn’t consider myself to be out of shape). The game rewards you for putting as much effort into every race as possible with faster speeds, so it’s not like you’ll be able to take a lap or two easy if you’re feeling worn out. Personally, I’m quite excited to have another VR game that’s a well-disguised workout, though I’m not sure that goes hand-in-hand with the party atmosphere of a kart racer.

And that might be Sprint Vector’s real challenge; building up that player base. In a time when the makers of one of VR’s most prolific multiplayer games — EVE: Valkyrie — are getting out of the industry and dedicated communities struggle to reach the point of consistent, dependable matchmaking, it’s hard to judge if any new contender is up to the task. What I can tell you is that Sprint Vector certainly deserves an audience, but I’m not yet confident there’s one waiting for it.

Sprint Vector is due for release on the Oculus Rift, HTC Vive and PlayStation VR next year.

Clarification: Added that this is a pre-alpha build we tried.

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Watch Some Blistering Fast Gameplay in VR Racing Game Sprint Vector

Watch Some Blistering Fast Gameplay in VR Racing Game Sprint Vector

Sprint Vector is a quirky little thing. We’ve all played racing games before, but never anything like this. Usually in a racing game like Mario Kart or even Project Cars, you’ll sit behind the wheel of a vehicle and use it to boost around race tracks. In the case of Sprint Vector you don’t have a vehicle — you only have your legs and arms.

By swinging your arms at your sides as fast as possible you simulate the thrill of sprinting around the levels. Pushing off the ground sends you flying into the air and holding your hands out in front of you lets you glide around like a superhero. Watching someone play Sprint Vector might be hilarious, but playing it for yourself is downright exhilarating.

You can watch me making a fool of myself (but winning) in the video above while one of the game’s developers talks about it. Sprint Vector is still in development by Survios, the same team behind Raw Data, so we will have to wait and see how the finished product fairs, but we’re certainly anxious to find out just how much content the developers were able to cram into a seemingly simple concept.

For more details you can read our latest hands-on right here. Let us know what you think of Sprint Vector down in the comments below!

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This is What ‘Sprint Vector’ Looks Like Played by a Pro on PSVR

It was announced earlier this week that Survios’ latest game, Sprint Vector, is coming to PlayStation VR in Q1 2018. I was initially worried that PSVR’s limited tracking would hamper the game’s totally awesome ‘Fluid Locomotion’ system, but after watching one of the studio’s talented devs show off his skills, it looks like the system can work great on PSVR too.

I’ve not hidden my praise for Survios’ new Fluid Locomotion system, which enables high-speed, immersive movement across vast distances without nausea. I’m convinced that when Sprint Vector finally hits the streets, we’re going to see a lot more people working on this sort of movement in VR. So it’s great to see that the unique locomotion system can work on PSVR too.

The proof, as they say, is in the pudding. After trying Sprint Vector on PSVR for myself, I got to see one of Survios’ top internal players show me how things are really done, demonstrating a lot of high-flying shortcuts and scoring a time that blew mine away. It’s clear from his performance that the game is being built with a high skill ceiling in mind, offering faster paths for players who put the time into seeking out optimal routes.

SEE ALSO
15 New PSVR Game Trailers From Paris Games Week

Sprint Vector is due out for Vive, Rift, and PlayStation VR in Q1 2018, though it isn’t yet clear if the PSVR version will offer cross-play with the Rift & Vive versions.

The post This is What ‘Sprint Vector’ Looks Like Played by a Pro on PSVR appeared first on Road to VR.

Hands-On: Sprint Vector On PSVR Is A Heart-Pumping Good Time

Hands-On: Sprint Vector On PSVR Is A Heart-Pumping Good Time

At some point when I was mid-stride during my demo of Sprint Vector on PSVR, I really did forget I was wearing a VR headset. Swinging my arms/Move controllers back and forth at my side, feet firmly planted on the ground, twisting my torso, and glancing to my sides and behind me to see where my competition was at, the illusion of it all fell away and it provided a strikingly convincing case for real immersion and presence. Eventually I realized the bright, cartoony visuals were clearly not real life, but for a few fleeting seconds I could almost feel the wind on my face.

Sprint Vector from Survios (the same team behind Raw Data) is a heart-pumping racing game that asks you to swing your arms and fly through the air like Superman instead of get behind the wheel of a sports car. At a private PlayStation press preview event earlier this week I got the chance to try the game out on Sony’s hardware and came away very impressed.

We saw Sprint Vector running on a Vive already back at E3 2017 earlier this year, but this was the first time we’d played Survios’ frenetic sprinting game on a PSVR. Everyone knows the PSVR headset has lower quality visuals than its PC counterparts, but when you’re playing a game with bright, contrasting colors that is moving by at 40MPH or faster, there isn’t much time to inspect the textures and look for a screen door effect. In fact, the movement is so smooth and pure, I barely remember what the level looked like at all other than the finish line and my name in first place.

It’s such a simple concept for a game, but when you do it in VR it’s way more exciting than you’d think. In practice it feels a bit like you’re skating since you move your arms at your sides, alternating, and pulling the trigger (then releasing) to send yourself propeling forward. Sprinkled throughout levels there are weapons, power-ups, and aerial boosts you can hit as well. When in the air, you stretch your arms out in front of you like a superhero to glide across the sky.

The representative from Survios I spoke with made it clear that, despite the fact that gliding feels fun, they wanted to ensure that running on the ground is always the fastest option, so you can slam back down to earth while mid-air too.

Motion sickness is always a major concern for VR game developers and the system they’ve created for Sprint Vector has a “99% success rate” from the developer’s testing at not causing any discomfort. It’s similar to other arm movement systems we’ve seen in other games, except this one is designed to be played as a fast-paced racing game. It still remains to be seen how varied the title as a whole will be and if it can provide enough nuance to be fun for more than a few minutes, but it’s certainly off to a great start. After two races I was already pretty winded with a bit of sweat on my forehead.

Is Sprint Vector on your radar? The game is coming to PSVR, HTC Vive, and Oculus Rift, although exactly when it will launch and on which platforms first is still a bit unclear. Let us know what you think down in the comments below!

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15 New PSVR Game Trailers From Paris Games Week

Paris Games Week is here and Sony has revealed a slew of new trailers showing off their lineup of PSVR games coming in 2017 and 2018. Grab some popcorn, because here’s 21 minutes of fresh footage.

Eden Tomorrow

Developer: Soulpix
Release Date: Spring 2018

Eden-Tomorrow catapults the player right into the heart of a strange cosmos: frightening creatures, cryptic riddles, abandoned places and the ever-present question: “what happened here?”


Apex Construct

Developer: Fast Travel Games
Release Date: TBD

[Apex Construct] takes place in a shattered but beautiful post-apocalyptic future filled with merciless robots, where two powerful AIs are locked in a drawn-out conflict. As the last remaining human, you’ll explore this world and use your wits and combat skills to survive, while discovering why almost all organic life has become extinct.


Megalith

Developer: Disruptive Games
Release Date: 2018

Megalith is an action-packed hero shooter that transforms you into a titan, letting you use your massive size and firepower to compete with others in a quest to become a god. Immersed in the conflict of an ancient world, you will need to use a combination of teamwork and skill to survive. Fight for supremacy on the fields of battle using free locomotion, strategy, and destructible environments. Define your own style of combat by customizing your abilities so that you can vanquish your foes and push your disciples to victory.

Blood & Truth

Developer: Sony London Studios
Release Date: TBD

From the moment you slip on the headset, you become Ryan Marks, an elite Special Forces soldier who is on a dangerous mission to save his family from a ruthless criminal overlord. Playing as Ryan, you will come face to face with enemies, uncover secrets and experience the thrill of the chase.


Sprint Vector

Developer: Survios
Release Date: TBD

Sprint Vector is the ultimate competitive VR game: a multiplayer adrenaline platformer that merges the physical thrill of extreme sports competition with the unhinged energy of a zany game show spectacle. Survios’ innovative Fluid Locomotion System and intuitive intended motion mechanics let you comfortably attain and maintain extreme speeds in VR.


Stifled

Developer: Gattai Games
Release Date: Available Now

Experience virtual reality horror in a whole new light in this sound-based thriller where enemies hear your fear. Follow in the quiet footsteps of David Ridley, a grief-stricken widower seeking solace in virtual memories of his traumatic past that are slowly turning his world dark. Create sound waves to reveal the world around you, using objects and your own voice in unique virtual reality and mic-enabled gameplay. But beware your nightmares are listening to every noise you make…


Star Child

Developer: Playful Corp
Release Date: 2018

Star Child is a cinematic platforming adventure that follows the journey of Spectra and her companion on an important mission to an alien planet. After becoming stranded, they uncover a hostile, overwhelming force that threatens to destroy everything. At a pivotal, startling moment, Spectra gains the ability to gradually take control of the world around her and fight back.


League of War VR Arena

Developer: MunkyFun
Release Date: November 7th

League of War: VR Arena is a hands, on, fast-paced war game. Swiftly deploy your tanks, infantry, and choppers in a battle to destroy your enemy’s base before they destroy yours!


Ace Combat 7 Skies Unknown

Developer: Bandai Namco Studios
Release Date: 2018

Discover the glory of being an elite fighter pilot. Become an Ace pilot by taking down enemies through tactical dogfighting, while experiencing the exhilaration of flying freely in a fully immersive world.


Resident Evil 7 biohazard – Not a Hero DLC

Developer: Capcom
Release Date: December 12, 2017

Not a Hero is a chapter that explores the direct aftermath of RE7’s main story. Unlike the nightmare suffered by untrained civilian Ethan Winters, players take control of Chris Redfield to tackle the outbreak as a trained professional. Experience a different flavor of survival horror with an arsenal of tactical weaponry!


Rec Room

Developer: Against Gravity
Release Date: 2017

Rec Room [is] a vibrant and growing virtual community where you play with friends new and old from all around the world! Customize your look then head to the Rec Center for endless fun and games like our epic co-op Quests, 3D Charades, or Paintball! Or play casual minigames like Disc Golf, Dodgeball, and more. Or create and share your own activities using an ever-expanding variety of fun creative tools. Rec Room is a fun and welcoming environment for people from all walks of life! Come and join the fun for free!


Ultrawings

Developer: Bit Planet Games
Release Date: 2017

In Ultrawings, you’ll pilot four distinct aircraft using your virtual hands or gamepad! Soar around four unique, beautifully stylized islands! Earn money to buy new airplanes and new airports! You’ll pop balloons, snap photos, perform spot landings, compete in aerial races, fly through score rings, and even perform emergency landings!


Bow to Blood

Developer: Tribetoy
Release Date: 2018

Bow to Blood takes place in a fantastical sci-fi world, a massive gas giant with mist-soaked floating islands and continents at the heart of a declining empire. Experience harrowing high-speed races, deadly battles with swarming assault ships, perilous encounters with aerial beasts, mind-bending challenges, and more.


Snow Fortress

Developer: Mythical City Games
Release Date: 2017

Snow Fortress is a room-scale Virtual Reality snow fort building & battle game. Relive your childhood by building snow forts as you prepare for epic snowball fights! Unlock tools to protect your fort and deliver a fury of snowballs at your opponents!


Dead Hungry

Developer: Q-Games
Release Date: Available Now

Grill, fry, and bake your way to freedom in Dead Hungry, a fast-paced new PSVR title from the makers of the legendary PixelJunk series. You are a fearless food-truck cook working double overtime to single-handedly save the world from certain doom. Using burgers, fries, a generous portion of side menu items–and anything else within reach–you can restore the living dead to human form! Turn swarms of zombie schoolgirls, office workers, and sumo wrestlers into well-fed and highly functional members of society! Get creative feeding this unstoppable mob with food, phones, or anything else you please! They aren’t just hungry–they’re Dead Hungry.

The post 15 New PSVR Game Trailers From Paris Games Week appeared first on Road to VR.

What You Missed: A Recap of the Latest Virtual Reality Titles Coming to PlayStation VR

Missed the announcements from Paris Games Week (PGW)? A huge fan of virtual reality (VR)? PlayStation 4 and PlayStation VR owners likely already know that there are now over 100 titles on the platform. But that’s just now. There’s plenty of videogames on the way to add to that collection, and luckily VRFocus has got your back. Below you can find a list of all the PlayStation VR videogames that were announced or mentioned at PGW – and we have also created a little video recap which you can find below.

Ace Combat 7: Skies Unknown – 2018

Bandai Namco bring you Ace Combat 7: Skies Unknown, taking their popular fighter pilot series to VR for the first time. With spectacular views, a dynamic weather system and various maps, this videogame demands the highest possible aerial combat skills.

Resident Evil VII biohazard DLC – Not A Hero – December 12th 2017

Chris Redfield comes up against new and terrifying enemies in his pursuit of deadly psychopath Lucas in Resident Evil VII thanks to the Not A Hero free DLC. There are plenty of gory situations to confront on the path ahead as Redfield seeks an end to the bloody reign of the murderous Baker family.

Rec Room – Coming Soon

Developers Against Gravity have created a social platform where players can engage in multiplayer games with one another. As with all the products mentioned here, check out the link for more information.

Moss – 2018

Announced at the Electronic Entertainment Expo (E3), VRFocus thought Moss was perhaps the cutest VR game to date. Sadly, that date has shifted, with the title now delayed until 2018. Developed by Polyarc, Moss asks players to solve puzzles in a larger-than-life world. The protagonist Quill also recognises who you are and tries to point out tips when you’re stuck. Quill’s intricate hand movements actually promotes sign language as she uses her body, hands and squeaks to communicate with you.

Apex Construct Coming Soon

Announced at PGW today, this first-person shooter (FPS) takes adventure to a futuristic, robot-filled sci-fi world. You play as the last human on a world where synthetic creatures seek to dominate their new hunting grounds. Created by Fast Travel Games, this Swedish studio is formed of Ex-Rovio, EA and DICE staff.

Bow to Blood – 2018

Another newly announced title, Bow to Blood is a multiplayer videogame where players pilot airships into combat with other players. PlayStation VR owners can go solo or team up to battle rivals. Stand and fight or reposition on your foe? It’s your call.

League of War: VR Arena – November 7th 2017

Announced back in August this real-time tabletop warfare simulator should be something strategy fans will enjoy. Players will have access to 12 different units, four of which can be deployed at one time. This includes tanks, soldiers, flamethrowers, artillery and helicopters. Each unit costs energy to put on the battlefield – so don’t start spamming out loads of troops without thinking careful first.

Stifled – October 31st 2017

Showcased at E3 this year, this videogame asks players to see the world through sound; similar to how echolocation would work underwater. The noise you make highlight the surroundings around you in a creepy white line drawing style. Unfortunately, whilst using sound shows your path it also draws the attention of enemies.  You will need to balance your need to see versus your need to keep safe. A slow and steady process that really gets under your skin.

Sprint Vector – Coming Soon

A fast-paced obstacle course racing title that asks players to swing their arms back and forth in order to increase the speed at which they travel. Climb, jump, leap across various obstacles and compete against friends or A.I.

Star Child – Coming Soon

Developers Playful Corp have created a dark, cyberpunk world where strange creatures roam in a bizarre neon-lit world. A side-scrolling platform experience, the protagonist has to solve puzzles and take an elevator deeper into an alien world.Star Child ScreenshotTransference – Coming Soon

Announced at E3, Elijah Wood’s videogame company Spectrevision and Ubisoft have created a psychological thriller videogame where players delve into the destructive tale of a man’s obsession as they explore his digitally recreated memories. Think Inception, but as a videogame where you have to solve puzzles in the man’s memories. VRFocus did an interview with Kyle McCullough from SpectreVision if you want more information.

Ultrawings VR – Coming Soon

Available on the Samsung Gear VR and now coming to PlayStation VR, this flying simulator allows you to try three different aircrafts, has several missions which in turn allows the player to purchase airports across three separate islands. Shoot balloons, take photos, fly through rings, race against players or practice that perfect landing.

Dead Hungry – October 31st 2017

This tongue-in-cheek action videogame allows you to cook up a storm as a chef feeding some very hungry zombies. That’s right, you’re not killing zombies on mass but feeding them some very well-cooked hamburgers instead. Perfect for Halloween.

Eden Tomorrow – Coming Soon

Set in sci-fi world on what seems another planet, PGW is the first time anything of this videogame was showcased and very little is known about it for sure. However, it appears to be the evolution of previously announced VR title Eden. And features some very strange and bizarre looking creatures that resemble a Brachiosaurus. The teaser also features three-armed robotic drones and enormous monsters.

Monster of the Deep: Final Fantasy XV – November 21st 2017

Showcasing the first hands-on previews at PGW, the gameplay features customisable costumes, a various array of fish (and other creatures) and various ways of catching fish from travel to sonar detection.

Megalith – 2018

A first-person videogame where you play as a titan on a quest to become a powerful god. With destructible environment and a range of weapons in a stylised world.

Smash Hit Plunder – 2018

Set in a medieval castle with ghostly inhabitants, you play a young mage recently returned from magic school on a quest to delve into their family’s fraught past. You have to rebuild your family’s wealth and use your wand to uncover treasure, coins and crowns. As the name of the title suggests, you’ll have to do a lot of smashing and hitting things to do that. Venture into multiple dungeons, secret rooms and set things on fire, smash everything you see or sneak up on ghosts to find hidden gold.

Blood and Truth – 2018

Another new title to add to the growing list of PlayStation VR games available for players, you play a brutal gangster in London. On a quest to avenge his murdered family, you have to break into enemy hideouts, casinos and gun down your enemies. You need to be prepared for both stealth gameplay as well as ready to throw yourself into the action. The teaser showcase lock picking and a bomb detonating as you shoot down enemies.

Those are the latest videogames that have been announced or will be coming soon to the PlayStation VR. Watch the video below to get a glimpse of all the videogames and follow VRFocus for any further announcements on the videogames.

Paris Games Week: ‘Sprint Vector’, ‘Ultrawings’, & ‘Dead Hungry’ Coming to PSVR

Paris Games Week saw the announcement of two newly revealed games for PSVR, and among the rash of PS4 trailers comes the news that Ultrawings, Sprint Vector, and Dead Hungry are all making their way across the aisle to PSVR.

Bit Planet’s Ultrawings is an aerial-themed, open-world game where you’ll pilot multiple aircraft to complete a variety of missions across an island-themed world. Ultrawings currently holds a [9/10] on Steam for its HTC Vive and Oculus Rift version.

Sprint Vector from Survios, the developers behind Raw Data (2017), are bringing their foot-racing game to PSVR too alongside the Rift and HTC Vive version. The locomotion scheme is brilliant, and offers a nausea-free, fast-paced experience. Check out our latest hands-on here.

Dead Hungry from Q-Games is also headed to PSVR, which as a low-poly game makes a lot of sense. It’s done well on both Rift and Vive, and we’d expect the same out of the fast-paced action game that works a bit like Root Beer Tapper (1983) except with a much more complicated order and, you know… with zombies.


This news is breaking. Check back for more updates soon.

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