[Update] ‘Sparc’ Servers Now Back Online Following 2 Weeks of Unplanned Downtime

Despite low concurrent user numbers, CCP’s ongoing support for its VR sports game Sparc (2017) has been mostly smooth sailing in the years following the studio’s 2017 decision to shelve VR. However after both its North American and European servers went dark late last month, Sparc’s future wasn’t exactly certain. Now, CCP has announced they’ve fixed the issue, and have finally revived servers after the game’s extended, unplanned downtime. 

Update (November 10th, 2020): CCP announced that Sparc is back in business starting today. The team managing the game further confirmed this with players on the game’s Discord.

“Wow its been so long its crazy, super happy though to finally tell you guys that both EU and US servers are online and accepting connections,” the studio’s marketing specialist ‘CCP Alpha’.

The article detailing the game’s extended downtime follows below:

Original Article (November 5th, 2020): Sparc is like a sci-fi version of racquetball-meets-fencing, offering fast-paced 1v1 matches in a futuristic court. Created by the same studio behind MMORPG EVE: Online, it was well positioned to become an early VR esports success, but faltered due to low concurrent player numbers—a problem that still plagues more recent multiplayer VR games.

Despite stepping away from VR, Sparc wasn’t completely forsaken by CCP though; its only substantive update, arriving in mid-2019, brought in a few long-time user requests, including quick play and both custom and ranked matches. The game has also benefitted from free weekends on Steam in effort to usher in new players. Still, it clearly didn’t do enough to keep large numbers of players coming back for more.

The question arises why CCP hasn’t simply pulled the plug on the ailing multiplayer, especially since its servers have been shut off multiple times last month, with the most recent extended shutdown happening on the NA servers starting on October 24th. Four days later, the EU servers went dark, indefinitely putting a complete halt to the game’s main draw.

And while there’s still no clear answer why Sparc hasn’t given in to ‘the long sleep’ like PSVR exclusives RIGS or Starblood Arena, it has managed to attract a dedicated group of hardcore players who are still fighting for the game—something that’s taken on more importance as a social outlet during the COVID-19 pandemic.

One of those hardcore players, who goes by the Twitter handle ‘Dr. Oolong’, sums up the community’s feelings about sporadically losing access to the game. We’ve strung a few tweets together and edited for continuity. You can catch the full Twitter thread here.

For a game that has no built in friend system, and has cross play between PSVR, Oculus, and Steam, the fact that you can log on and recognize players (and have them recognize you) speaks volumes about the game’s community, especially during COVID.

So, when the servers unexpectedly went down around the 5th of October, people flocked to the official discord and unofficial Facebook pages to figure out what was up. For many of those people, they feared losing a social outlet as well as the game.

I started playing the game almost a year ago. In the past year, the community has become really interconnected. Players develop reputations. You recognize people, you keep up with them. You get to know a tiny bit about their life outside the game. If the game dies, that dies too.

The team maintaining Sparc says they’re currently working on a fix, with the first acknowledgement going out October 28th when the EU servers went down. A second acknowledgement was sent out yesterday:

On the game’s Discord server (invite link), the team reports that servers are running fine, however they are somehow incapable of “communicating with the outside world.”

And yet, Sparc is still actively on sale across Steam, the Oculus Store for Rift, and the PlayStation Store for PSVR. It’s also currently being featured in a PlayStation Store sale going through the 21st of November, which puts the game to only $10—an alluring price for a game that promises cross-platform multiplayer.

We’ve contacted the Sparc team for an update on its server fix, and will report back when/if we have confirmation. In the meantime, we’d suggest holding off on buying Sparc, because let’s face it: an online game without servers is like owning a Quest 2 without a Facebook account. Pretty much useless.

The post [Update] ‘Sparc’ Servers Now Back Online Following 2 Weeks of Unplanned Downtime appeared first on Road to VR.

Return of CCP Games? – Championship Update

CCP Games, the video game Vikings who brought us EVE Online, made a surprise return to VR after almost 2 years last month, with a smashing ‘Championship Update’ for its competitive virtual reality (VR) sport, Sparc

Sparc

Sparc, released in 2017, is a fast-paced VR experience where players try to hurl their orb at their opponent to score points, whilst avoiding being hit themselves. Players can throw, dodge, block and deflect in this videogame. If I were to describe this sport, I’d say it’s a somewhat futuristic version of dodgeball. Based on what I’ve seen and the responses from players, I’d also say it’s not too farfetched to entertain the idea of making this a future Olympic sport. 

So the sudden update, what does this mean for CCP? Are they back into VR development? Well, let’s look at this from a commercial mindset. One feature from the update includes Ranked Mode, which enables players to compete, cross-platform, against players of a similar level. Based on a player’s record, players are positioned in one of five tiers (Bronze to Legend) and are ranked in a leaderboard fashion against others. 

With the rise of esports (expected to exceed $1 billion in 2019), twitch streaming, and the recent outburst by Palmer Luckey (co-founder of Oculus) on Rift CV1 and GearVR, selling over 10 million units, I think it’s safe to say that there is a sizable market for CCP to comeback. From my experience working with gaming studios, especially in-app, I’ve learned that the return on investment or potential return is what dictates a project’s priority. 

Sparc

As the technology of VR hardware advances and the cost of production goes down, the demand from consumers for lower costing headsets will increase. When this happens, as we have seen happen with smartphones, the VR industry will reach a boom.

By riding the wave of competitive gaming and leveraging cross-platform functionalities, CCP is able to reach a much wider audience than back in 2017. I’d say now is just the right time to establish themselves as a major publisher in the VR space, just in time for the inevitable boom. I believe in the upcoming months we’ll be hearing a lot more from Sparc and CCP.

For those interested, Sparc is available for PlayStation VR, Oculus Rift and HTC Vive, offering PvP cross-platform action.

CCP Remains ‘Bullish’ On The Future Of VR As Market Hasn’t Reached ‘Maturity’

CCP Games, developers of epic space MMO EVE Online and VR games like EVE: Valkyrie and Sparc, aren’t as into VR as they once were but it’s not being written off entirely.

Back in late 2017 CCP Games publicly announced they’re withdrawal from heavy involvement in VR projects. After releasing EVE: Valkyrie alongside the Oculus Rift, porting the game to Steam VR headsets, PSVR, and even releasing it outside of VR, wave-shooter spin-offs in the Gunjack sub-franchise, and then releasing Sparc, the numbers just weren’t there for it to be a sustainable business focus.

Following the closure of CCP Atlanta, in an interview CCP Games CEO cited low install base as the main current bottleneck.

Surprisingly, earlier this week, CCP Games released the first update to Sparc in quite some time adding in new games and spectator options — which is extra surprising when you consider its complete lack of single player content. The entire game is dependent on the small userbase the company cited as their reason for pulling back to begin with.

After hearing the news we reached out to CCP Games for comment and a company representative had the following to say:

“We’re continuing to invest the revenue we receive for Sparc back into the game so as to support its dedicated and passionate playerbase. Moreover, CCP remains bullish about the future potential of VR and its long-term appeal as the VR market still has some way to go before it reaches maturity. VR is, fundamentally, a brand-new medium and we’re still in the early stages of its life.”

It’s a good sign for fans of CCP Games and at least means their existing projects aren’t being totally abandoned, which does happen often in the VR market. Let us know what you think of this statement and news down in the comments below!

The post CCP Remains ‘Bullish’ On The Future Of VR As Market Hasn’t Reached ‘Maturity’ appeared first on UploadVR.

Sparc Was Revived By CCP Games Today With Big New Update

Seemingly out of nowhere CCP Games dropped a major update to Sparc with new game modes and spectating options.

Sparc is one of those VR games that just felt special when you played it. The smoothness of the visuals, excellent animations, fantastic Tron-inspired mechanics and stylings, and everything else just coalesced into a supremely polished package. But unfortunately it suffered from a lack of features and a tiny VR playerbase when it first launched. Despite it all, dedicated fans have kept it on life support even after CCP Games reigned in their focus on VR development nearly two years ago.

Today, that might start to change again. Out of nowhere Sparc’s Championship Update is bringing a slew of new features to a presumed dead game, including:

  • New Online Modes: Quick Play, Custom Games, and Ranked matches,
  • Ranked Matches are wave-based to keep games flowing using a player’s recent records to pit them against a worthy opponent and is split into 5 tiers. Players remain unranked until completing 10 Ranked games,
  • Ranked Leaderboard,
  • New Spectating Tools with different camera locations or even allowing free-fly view around the arena. Players can now see how many spectators they have and voice communication for spectators has been disabled.

To this day Sparc is still one of my go-to VR games when I have friends over that aren’t accustomed to the medium. Putting someone in my Rift and then playing against them on a PSVR is a great way to show the potential of VR gaming in a way that’s easy to understand and get into.

There’s no word at this time, but a Quest version would be superb. It would fit the wireless standalone format superbly well.

Let us know what you think of this sudden revival down in the comments below! You can buy Sparc on Oculus Home for Rift, on Steam for all PC VR headsets, or on PSN for PSVR. There is full cross-play between all devices.

The post Sparc Was Revived By CCP Games Today With Big New Update appeared first on UploadVR.

CCP Returns to VR With Championship Update for Sparc

It was a sad day in 2017 when one of virtual reality’s (VR) most prominent early supporters, CCP Games, which created titles like EVE: Valkyrie and Gunjack, decided to close studios and move away from VR development. In what could be the first sign of a return almost two years later, the studio has announced the first major update for PvP multiplayer Sparc, extending and enhancing its online features.

Sparc

Dubbed the ‘Championship Update’, the release adds new cross-platform modes, including Ranked and Custom games, as well as an improved Spectator Mode. Get into the action fast with the Quick Play mode, or setup Custom Games to create a mixture of modes.

Or then there’s the all-new Ranked Mode. This offers players their toughest challenge yet, giving them a shot at competing for a spot at the top of the Leaderboard and a place in Sparc ’s Legend tier, reserved for the top 10 ranked players in the world. Players need to complete 10 matches first to gain a ranking, with their record determining a Legend, Diamond, Gold, Silver or Bronze tier ranking.

In between the action, players could always spectate, scouting opponents and watching custom games. The update improves this feature, allowing spectators to join as a “headless” observer. Invisible to both players and other spectators, as a “headless” observer players can cycle through multiple camera locations to view the action or free-fly using their controllers to propel themselves around the arena.

Sparc

Sparc was always designed as a competitive eSport but interest has likely wained for the title in the last year of so thanks to CCP Games’ previous announcement. With this new update, however, this may spark some excitement for the experience, which is still a premium quality videogame.

A skill-based, physical sport, Sparc challenges two players to throw disk-based projectiles at each other inside a virtual arena, all the while defending themselves by dodging, blocking, or deflecting incoming attacks from their opponent.  Sparc supports HTC Vive, Oculus Rift, Valve Index and PlayStation VR headsets, retailing for £14.99 GBP on Oculus Store and £16.99 on Steam. For any further updates from CCP Games, keep reading VRFocus.

CCP Games Releases First Major Update to ‘SPARC’ Despite 2017 VR Pullback

In late 2017, CCP Games shuttered their VR-producing studios, shifting their focus to PC and mobile games after selling off the Newcastle branch behind EVE: Valkryie (2016) and closing down the Atlanta-based branch behind SPARC (2017). Although CCP made a commitment to keep servers from going dark, it comes as great surprise that the studio has actually pushed out a significant update to the futuristic VR sports game.

The update, called the ‘Championship Update’, is said to include new cross-platform modes, including Custom and Ranked matches, and an improved Spectator Mode. In a press statement, CCP calls it Sparc’s “first major update.”

Here’s a quick breakdown of the updates landing today on all supported platforms:

  • Quick Play – This is the fastest way to get into the action with other players. Select the desired game mode (Basic or Advanced) and join through Quick Play, Public Custom Game or Create Your Own Game (to which other Quick Play players can join).
  • Custom Games – Browse a list of available games or choose to create a custom game with the desired game mode and privacy settings. Optional password settings are provided for both players and spectators.
  • Ranked – Compete in a cross-platform competitive mode using the Advanced rules. Players remain unranked until they have completed their first 10 matches, after which their recent record determines their tier (Legend, Diamond, Gold, Silver, Bronze) and position (1-100) within that tier.

Spectating tools have also changed somewhat. Custom games can be joined as a headless spectator that won’t occupy a player slot; the spectator is invisible to both players and other spectators. Players can also cycle through preset camera locations to view the action or free-fly using their controllers to propel themselves around the arena.

Sparc is available for $20 on Steam (Rift, Vive, Index), the Oculus Store (Rift), and the PlayStation Store (PSVR).

The studio hasn’t made any indication whether today’s update signals a move back towards active VR development, although it’s clear the studio has had enough success with Sparc to merit the manhours needed to push out today’s update. We’ve asked CCP for comment and will update when/if we hear back.

The post CCP Games Releases First Major Update to ‘SPARC’ Despite 2017 VR Pullback appeared first on Road to VR.

Something for the Weekend: PlayStation VR Discounts

It’s Christmas season so it’s time to decorate the house in gaudy decorations, eat too much and have a snooze on the sofa – or maybe go out for a snowball fight if the white stuff has fallen. Or just relax, grab the PlayStation VR and enjoy some cosy gaming, maybe even switch on the TV to activate the social screen and enjoy some local multiplayer. If the game library is a bit lacking then how about taking a look at the latest digital software deals for the headset.

PlayStation VR Group shot

These offers come from both the US PlayStation Store and the EU PlayStation Store, and will be indicated accordingly.

  • Arca’s Path VR – £12.59 (was £13.99 GBP) PS Plus Members Only (EU)
  • Arca’s Path VR$17.99 (was $19.99 USD) PS Plus Members Only (US)
  • Space Pirate Trainer – £9.27 (was £11.59) (EU)
  • Space Pirate Trainer – $11.99 (was $14.99) (US)
  • Rush VR – £15.99 (was £19.99) (EU)
  • Rush VR – $19.99 (was $24.99) (US)
  • David Attenborough’s Great Barrier Reef Dive – £3.74 (was £5.53) PS Plus Members Only (EU)
  • Sparc – £6.39 (was £15.99) (EU)
  • Moss + Soundtrack Bundle – $23.09 (was $34.99) (US)
  • Kona VR – $7.99 (was $19.99) (US)

That’s your lot for this week, come back next Sunday for another discount selection when VRFocus will be looking at what Steam has to offer PC VR players.

CCP Games CEO: “We expected VR to be two to three times as big”

CCP Games, the Icelandic studio known for their long-running MMO Eve: Online (2003)shuttered their VR production studios in a surprise move last year, selling off their Newcastle-based branch behind their multiplayer space dogfighter EVE: Valkyrie (2016), and completely shutting down their Atlanta studio behind sports game Sparc (2017). Now, CEO Hilmar Veigar Pétursson speaks out in an interview with Destructoid about the studio’s reconsolidation back to traditional desktop gaming, and his thoughts about the VR landscape. In short, he thought VR would be bigger by now, and more capable of supporting a healthy multiplayer userbase.

EVE: Valkyrie, the company’s flagship VR game, was the result of over three years of development before becoming a day-one launch title on Oculus Rift and PSVR, arriving shortly afterwards on HTC Vive via Steam in 2016—a seemingly best-case scenario for any multiplayer-only game.

Image courtesy CCP Games

Under CCP direction, EVE: Valkyrie saw a number of updates designed to entice players back, including new ships, maps, and weekly events; CCP even pushed a major update to the game last year that brought support for desktop and console players, a move to help boost sales and revive the ailing VR-only playerbase. Still, the multiplayer game just didn’t perform as CCP ultimately expected, and the company officially stepped back from VR shortly thereafter.

“We expected VR to be two to three times as big as it was, period,” Pétursson tells Destructoid. “You can’t build a business on that.”

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Pétursson still has hope though that headsets like Oculus Quest, the $400 high-end standalone 6DOF headset launching in Spring 2019, will have the mass appeal to bring the user numbers the company needs to see before jumping back into VR.

“If it does take off, and I mean if, we’ll re-assess. The important thing is we need to see the metrics for active users of VR,” he tells Destructoid. “A lot of people bought headsets just to try it out. How many of those people are active? We found that in terms of our data, a lot of users weren’t.”

Image courtesy CCP Games

While CCP Games has been recently acquired by Korea-based developer Pearl Abyss, the studio behind the MMO Black Desert Online, it may still have leeway to begin anew in VR when they think the time is right. According to Pearl Abyss, CCP will “continue to operate independently as a developer with studios in Reykjavik, London and Shanghai, while integrating the company’s extensive development and publishing expertise into Pearl Abyss’ operations for all current and future projects.”

Despite shuttering the Atlanta-based office behind Sparc and selling EVE: Valkyrie to Sumo Digital, both games remain functional today.

The post CCP Games CEO: “We expected VR to be two to three times as big” appeared first on Road to VR.

Something For The Weekend: PlayStation VR Discounts

Another weekend and another chance to see what virtual reality (VR) deals are hidden away. This weekend we take a look at the PlayStation store to find the latest deals on PlayStation VR titles where there is sure to be something for everyone. Why not shoot some fruit, fly through the skies, survive against monsters in the dead of night or maybe solve a mystery this weekend. As always be sure to check back every weekend for even more deals right here on VRFocus.

SHOOTY FRUITY PREVIEW SCREENSHOT_6

Shooty Fruity

“Despite entertaining and satisfying basic gameplay, Shooty Fruity ultimately fails to rise above its roots as a wave shooter, with simplistic visual style, lack of story or multiplayer. It also aims to copy the supermarket setting a little too well, resulting in the annoying voice and muzak-style background music, which doesn’t help endear it to the audience. Shooty Fruity is a fun way to kill a couple of hours, but offers little else.” – Read VRFocus‘ Staff Writer Rebecca Hills-Duty’s review of Shooty Fruity here.

Shoot Fruity is currently on sale for £11.49 (GBP) down from £15.99.

Carnival Games VR logo

Carnival Games VR

Carnival Games VR brings an all new immersive virtual reality experience, allowing you to explore the park, interact with patrons and play up to 12 different games! Enter a themed Carnival Alley where you can play a game and earn tickets for fun virtual prizes or unlock another game. Whether it’s scaling a castle in Climbing Wall, rolling for a high score in Alley Ball or shooting basketballs in Swish – there is something for everyone.”

Carnival Games VR is currently more then half price, on sale for for £6.49 (GBP) down from £15.99.

Gunjack PlayStation VR -1

Gunjack

If you are looking for a turret shooting experience then look no further than Gunjack. Take on the role of a gun turret operator on a mining vessel in the Outer Ring of space and defend the ship from all that try to take you down. From pirates, opportunists and plenty of space junk, Gunjack will put your shooting skills to the test in this wave defence, arcade style title. VRFocus‘ Senior Staff Writer Peter Graham reviewed Gunjack on the Oculus Rift which you can read here.

Gunjack is currently £1.99 (GBP) down from £3.99.

Lethal VR Screenshot

Lethal VR

“It’s very much a case of ‘been there, done that’ for VR early adopters, yet delivered in such a way that it will be easily digestible for newcomers. It’s a videogame to showcase VR to your friends and family; a few moments of fun that presents something new without the barriers of horror or videogame convention knowledge.” – Read VRFocus‘ Editor Kevin Joyce’s review of Lethal VR here.

Lethal VR is currently on sale for £5.79 (GBP) down from £11.99.

The Brookhaven Experiment PSVR 01

The Brookhaven Experiment

In The Brookhaven Experiment, players will need to gather tools and weapons to survive ever more terrifying waves of horrific monsters as they try to figure out what caused the end of the world. With an experiment tearing a hole through reality, this horror title will test players skills not only with shooting but also test their drive to survive against all odds.

The Brookhaven Experiment is now only £3.99 (GBP) which is more then half price off, down from £14.99.

Headmaster Keeper

Headmaster

“Headmaster is a well put together title that the majority of VR gamers will find enjoyable. It does feel a bit 2016 in its gameplay offerings, with VR having moved on leaps and bounds in terms of the depth of content available. Headmaster is a tongue in cheek experience that doesn’t take itself too seriously, supplying light hearted fun mixed with good physics, and that’s no bad thing.” – Read VRFocus‘ Senior Staff Writer Peter Graham’s review of Headmaster here.

Headmaster is available for only £7.39 (GBP) which is a little more then half price down from £15.99.

Psychonauts in the Rhombus of Ruin screenshot

Psychonauts In The Rhombus Of Ruin

Take on the role of Raz once again in an all new Psychonauts adventure made for VR. Picking off right after the end of Psychonauts, players will join Lili, Sasha, Milla, and Coach Oleander flying off to rescuing Truman Zannotto, the Grand Head of the Psychonauts. When things go back and the rescue party become captured it is up to Raz to use his psychic powers to reunite the gang, reveal the identity of the person behind it all and free Truman before the madness of the  Rhombus consumes all their minds.

Psychonauts In The Rhombus Of Ruin is £7.39 (GBP) down from the usual price of £15.49.

Ultrawings ScreenShot2

Ultrawings

Take to the skies and experience an open world in which you’ll pilot multiple aircraft and complete a variety of missions, all across an island-themed world. Players can expect to pop balloons as they fly through the air, snap photos, execute the perfect landing, fly through score rings, take part in high speed air races and so much more. If you are looking for a title that will let you feel the virtual wind in your hair, then Ultrawings might be for you.

Ultrawings is currently on sale for £11.99 (GBP) down from £17.99.

Sparc PlayStation VR 01

Sparc

Sparc is a well-crafted multiplayer experience that can cheerfully absorb many hours of your time, if you have the stamina (and space in your house) for it. The lack of variety in the arenas and the dearth of single-player features is something of a disappointment, but overall, Sparc is an exciting and fun multiplayer title.” – Read VRFocus‘ Staff Writer Rebecca Hills-Duty’s review of Sparc here.

Sparc is currently only £10.99 (GBP) on sale from £24.99.

DYING Reborn PlayStation VR 01

DYING: Reborn PSVR

“In DYING: Reborn PS VR the player becomes an investigator who, using state-of-the-art VR technology, gets to unravel and investigate the case of Mathews lost sister as well as a series of eerie events following it.”

DYING: Reborn PSVR is available for only £3.29 (GBP) right now on sale from £7.99.

That is all for this week but remember that VRFocus collates all the best sales and cheap deals every weekend, so check back next weekend at the same time to discover more.

Play VR Sport ‘SPARC’ for Free on Rift This Weekend

Sparc (2017), the VR sport from EVE Online developers CCP Games, is hosting a free weekend for Rift players on Oculus Home. Temporary free access has already begun, and will conclude on February 4th at 11:59 PM PT (local time here).

Initially launched in April 2017 on PSVR, Sparc is a unique VR sport that pits you in a 1v1 skill-based match; it’s a little like a racket sport from some neon, Tron-inspired future. Sparc, which features multiplayer game modes, as well as single player challenges and training modes, was later released on HTC Vive and Oculus Rift with crossplay last November.

Unfortunately for Sparc, CCP has since shut down the Atlanta-based branch tasked with creating, selling off their Newcastle branch in charge of EVE: Valkyrie (2016) as wellWhile development on Valkyrie continues under Sumo Digital, no new content has been created for Sparc, leaving it essentially to wane alongside capable, but ill-serviced games such as Eagle Flight and Werewolves Within.

Check out Sparc for Rift on Oculus Home here.

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