‘Call of Duty: Jackal Assault VR’ Is A Missed Opportunity For PS VR Owners

‘Call of Duty: Jackal Assault VR’ Is A Missed Opportunity For PS VR Owners

The problem with Call of Duty‘s Jackal Assault VR mission is that it doesn’t really have anything to do with Call of Duty. True, it carries the name and puts you in the cockpit of the spacecraft from this year’s entry into gaming’s biggest franchise, Call of Duty: Infinite Warfare, but it’s about as far as you can get from what we actually associate with the series.

There’s no thrilling on-foot set pieces in this free download, no razor-sharp gunplay, no sprinting away from grenades at the last second, or throwing yourself to the floor and praying that you’ll survive the incoming barrage of bullets. What you get is a very brief (4 – 5 minute) demo in which you fly around in your cockpit, fighting enemies whilst invincible, and then watch a massive capital ship blow up. It feels like the early demos for CCP’s EVE: Valkyrie, not the VR love letter to franchise fans it should be.

I’m not saying this is a bad experience; the sense of place you receive from sitting in the cockpit is arresting, and painting targets with head-tracked controls and then blowing them up with your missiles is innocent fun. It’s bound to delight VR newcomers, though I suspect not as much as the upcoming Star Wars Battlefront VR experience, which will put you in the cockpit of an X-Wing.

Those newcomers were likely at the center of the decision to take out any form of death. Enemies won’t hit you as you fly around, and crashing into larger objects just awkwardly repositions the camera. Many of the tiny details like gun turrets can simply be flown through. The lack of any sort of tension is felt throughout. You can fail the mission towards the end, but it literally has no effect on the experience.

Obviously the challenge here is that the full Call of Duty experience would make you feel sick in VR. The characters move too fast and scripted scenes that take the camera out of your hands are a recipe for nausea. But, in the series’ vast history, there are still plenty of scenes and moments that would have been far better suited to a short experience than this. Imagine replaying Modern Warfare‘s dramatic sniper mission, in which you attempt to eliminate an arms dealer, with you actually leaning into the scope of the rifle.

Perhaps that’s what we would have gotten if this year’s Call of Duty wasn’t heading to space this year. I can understand the decision to essentially use the experience as an advert but, as a result, we have something that will be forgotten about by this time next week. Jackal Assault is a harmless few minutes of VR fun, but for a franchise of this magnitude it’s a missed opportunity.

‘EVE: Valkyrie’ Lead Designer: PS VR Launch Was Like A ‘Tsunami Of New Players’

‘EVE: Valkyrie’ Lead Designer: PS VR Launch Was Like A ‘Tsunami Of New Players’

You turn on your PC, put an Oculus Rift on your head, and boot up EVE: Valkyrie for a little late night gaming after a long day. You’re sitting in the lobby, or clone chamber as it were, waiting for a new match to start. As you look around, blue lights start to glow at the tops of players’ heads confirming that you’re not only in a full match of actual human players, but all those blue lights mean you’re playing with PlayStation VR gamers as well.

The future of cross-platform, multiplayer VR gaming has arrived and it spells excitement and success for game developers like CCP.

“Matchmaking is really working now,” said Andrew Willans, Lead Game Designer on EVE: Valkyrie at CCP, during an interview with UploadVR. “Now that we’ve got the players, it’s really working. When we set out looking at the core pillars of the game, we knew we wanted to have a statement. For us, that statement is to plunder as a space pirate — it’s all about combat and fame. You need players to keep that core pillar competitive, and now we have them.”

The massive wave of new players has been a breath of fresh air. Rift players are coming back to the game now that numbers are up. The mainstream popularity of the PS VR, combined with EVE: Valkyrie being one of the only AAA competitive shooters available right now, adds up to a huge opportunity for CCP as a developer, and for early adopter VR gamers.

“This game was built from the ground up for multiplayer, PvP combat, and we’re finally there,” said Willans.

When asked if the influx of new players from when the PS VR version of the game launched in mid-October is greater than the influx from when the original Rift version launched earlier this year, Willans replied in the affirmative: “It certainly feels like it. It’s hard to quantify in numbers for me, but the sensation is that I’m always in a full battle. So I think we definitely feel a tsunami of new players as opposed to a tidal wave.”

EVE: Valkyrie is seeing huge benefits by launching on the cheaper, more accessible, and consumer-friendly PS VR headset. Over 40 million people own a PS4 today and well over many hundreds of thousands reportedly purchased a PS VR at launch. With GameStop being forced to order more units to prepare for the Holiday rush, those numbers are expected to rise fast than ever.

In our review of the game’s original launch on the Oculus Rift, we praised it for its precision, intense fun, and surprising depth. Since then, new ships, progressions systems, and game modes have steadily trickled out, making EVE: Valkyrie one of the most fully-featured games in the early days of VR thus far.


EVE: Valkyrie is now available on both PS VR and Oculus Rift with an HTC Vive release coming later this month.

‘Vendetta Online’ Is The Most Ambitious Space Shooter On Gear VR So Far

‘Vendetta Online’ Is The Most Ambitious Space Shooter On Gear VR So Far

That’s a real doozy of a headline, isn’t it? Vendetta Online [official website,] a game you may have not even heard of, released on Gear VR this week and sports not only expansive, space-based combat, but it’s also a fully connected MMORPG. Additionally, it’s cross-platform, meaning when you’re playing on the Gear VR, you’re also playing with mobile on PC, Mac, Linux, and even mobile devices all at the same time.

Most surprisingly though is the fact that it actually works pretty well. We’ve written about a lot of different space shooters on the Gear VR, from End Space and Spacefighter Arduxim, to Anshar Wars and Space Rift. There are lots of others too. But Vendetta Online may very well be the most ambitious of them all.

The game is created by Guild Software and it’s actually been around for a while. We first got our hands on the MMO’s VR version in a limited demo setting at GDC, then again at E3. It’s come a long way in its journey to VR devices with essentially the entire core game still in tact. Using the Gear VR’s head tracking, you can move your head around inside the cockpit and there is a variety of choices for controlling your ship. Remarkably, a controller isn’t even required, as you can play with just the touchpad if you like, but a bluetooth gamepad will open up many more possibilities.

“We’re thrilled to be bringing our immersive MMO experience to a mobile VR platform,” said John Bergman, CEO of Guild Software in a prepared statement. “By leveraging both integrated Voice Chat, as well as Voice-to-Text, our goal is to make the VR experience as engaging socially as it is visually.”

Since you’re playing online with thousands of other players at the same time across multiple devices, it’s quite unlike anything else available on the Gear VR. Rift support has been floating around for the game since as early as 2013 dev kits. That being said, it’s not the prettiest game and there is some clunkiness in its design and controls. Clearly this game is best played on a PC, not inside the Gear VR, but it’s a cheap option if you’re hungry for something ripe with content.

Worth noting is that since this is an RPG as well as an MMO and space shooter, there are more moving parts here than you’ll find in other shooters on Gear VR. There is a heavy focus on menu navigation, progression, communicating with other players, trading, mining, and more. It’s far from just being about watching stuff blow up, so don’t exepct full-action at all times. Definitely make sure you go through all of the tutorial.

You can download Vendetta Online for Gear VR starting today for $2.99 on the Oculus Home store. Visit the official website for more details.