Kizumonogatari Will Be Getting Tie-In VR Experience

The trilogy of Kizumonogatari films completed this year with the cinematic release of Kizumonogatari Part 3: Reiketsu, in celebration, Sony Interactive entertainment have teamed up with Aniplex and Kayac to create a tie-in VR experience.

Kizumonogatari translates into English as Wound Story, tells the story of vampires living in Tokyo, such as the improbably named Kiss-shot Acerola-orion Heart-under-blade, who is a central character in the story, though not the protagonist. That role is filled by Japanese high school student Koyomi Araragi, who finds himself embroiled in a tale of vampires and vampire hunters. There have been three movies in the series, and the movies were themselves adaptations of a series of light novels written by Nisio Isin.

Full details on what the experience will entail, how it will tie in to the main Kizumonogatari storyline or what platform the VR experience will be on, have not yet been revealed, though the developers have said that the experience will employ a combination of VR and projection mapping.

Project mapping is a technique usually associated with augmented reality and is used to turn objects into a surface that a display can be projected on to. In the past, it has been used to project art on to buildings, or to create optical effects in theatrical productions.

For Kizumonogatari fans who live in Japan, there is an opportunity to apply to take part in a hands-on preview event for Kizumonogatari VR which will take place on 20th May 2017. Applications can be sent through the Aniplex website and will be accepted until 10th May 2017.

You can watch the announcement trailer below.

VRFocus will bring you further information on Kizumonogatari VR when it becomes available.

Sony Announces Summer Lesson: Hikari Miyamoto Bundle Pack for PlayStation VR

As a special limited quantity promotion, Sony Interactive Entertainment Hong Kong (SIEHK) has announcedSummer Lesson branded PlayStation VR bundle for Asian customers.

The Summer Lesson: Hikari Miyamoto Bundle Pack will include the core videogame plus the following DLC content:

  • Summer Lesson: Miyamoto Hikari Seven Days Room
  • Summer Lesson: Miyamoto Hikari Second Feel
  • Summer Lesson: Miyamoto Hikari Day Out
  • Summer Lesson: Miyamoto Hikari Extra Scene: Café(Outfit & Situation)
  • Summer Lesson: Miyamoto Hikari Extra Scene: Grand Fireworks(Outfit & Situation)

Summer Lesson Hikari Miyamoto Bundle Pack

The entire bundle will be priced at $3,880HK – approximately $499 USD, and the bundle will also include a free “cleaning cloth” for PlayStation VR while stocks last. Summer Lesson: Hikari Miyamoto Bundle Pack will launch this month, on 27th April.

For western PlayStation VR users there’s still no sign of Summer Lesson launching outside of Asia. There was a tease in 2016 when the title’s producer Katsuhiro Harada said that if a region has particularly enthusiastic fans ‘that does make it more possible.’

Instead there’s always Alchemy VR’s newly announced experiences for the headset, David Attenborough’s First Life, Cocos: Shark Island and Atomic Ghost Fleet. Or for something much more Japanese themed there’s always Touhou Kobuto V: Burst Battle which will be out in the summer.

For the latest PlayStation VR news, keep reading VRFocus.

Sony Sponsoring PlayStation VR Arcades In Japan

A new unit inside Sony Interactive Entertainment (SIE) is working with various partners to set up virtual reality (VR) arcades in Japan.

Sony’s new unit is the ‘Location-Based Entertainment’ unit which, according to a report from the Wall Street Journal, is looking to place PlayStation VR headsets in various entertainment locations throughout Japan.

While the company currently has no plans to open their own centre, SIE are searching for partners within the entertainment sector, including arcades, to be part of a virtual reality (VR) initiative.

Japan has a thriving arcade scene, especially in comparison to places like the US and the UK where videogame arcades have been a dying breed for years. In Japan, there are over 5000 licensed arcades and the arcade industry rakes in 450 billion Yen a year, so it isn’t surprising that Sony wants a piece of the pie. Most of the arcades are run by big game publishers like SEGA, Namco and Taito. So Sony might have to be diplomatic with companies once considered rivals if they want the initiative to go ahead.

Facilities offering VR experiences are becoming more common. With HTC Vive’s Viveport Arcade and the Raw Data arcade initiatives both being launched last year and the Ctrl V arcade centres opening across Canada. VR could mean the rebirth of the arcade in America and Europe, perhaps with Japan leading the way.

VRFocus will keep you updates on new VR Arcade developments.

PlayStation 4 Pro Media Player Update adds Support for 4K VR Videos

Sony Interactive Entertainment (SIE) is ensuring its new PlayStation 4 Pro console can handle whatever 4K content users will be able to throw at it with a new media player update that’s set to go live tomorrow. This will also include playback of 4K virtual reality (VR) video content for PlayStation VR.

With the update PlayStation 4 Pro will be able to handle 4K videos in mp4 format saved on a users USB stick or home server – so long as they have a 4K TV of course.

As for PlayStation VR, SIEE’s product manager, Jayne Murphy explains on PlayStation.Blog: “PS VR’s display resolution is 1920 x RGB x 1080, therefore 4K VR videos will be displayed in a higher image quality compared to HD VR videos.”

So if you’ve got the ability to capture 360-degree 4K footage you’ll now be able to watch it on the headset. There’s not many consumer grade cameras that can record in 4K, the recently launched Vuze VR Camera for example can record 4K still images, just not video.

But streaming video apps such as Netflix and YouTube have 4K content available, and more creators will likely be shooting at the higher quality setting so expect more experiences to slowly become available.

Earlier this month SIE released version 4.50 for the console, with PlayStation VR getting support for Bluray 3D discs and an enhanced Cinematic Mode.

VRFocus will continue its coverage of PlayStation VR, reporting back with the latest announcements.

PlayStation VR & PlayStation Camera Bundle Targets Europe

The PlayStation VR hardware package has been confusing for many at launch, with different territories offered very different assortments of hardware and software. It looks as though Sony Interactive Entertainment (SIE) are hoping to make the process of purchasing a PlayStation VR easier for gamers across Europe however, with a new bundle emerging.

PlayStation VR & Camera Bundle

According to sources in distribution, a new bundle is heading its way to ‘mainland Europe and the UK’ soon. This bundle will include the PlayStation VR head-mounted display (HMD) and the required PlayStation Camera, which itself saw a redesign prior to the launch of the PlayStation 4’s virtual reality (VR) platform. An image of the bundle packaging can be seen above.

What is interesting about this potential new bundle is that the packaging displays a PEGI rating, suggesting that software is also included in the box. While not yet confirmed, it would be easy to assume that the demo disc included with the PlayStation VR at launch remains part of the bundle for the next wave of packages.

No release date or pricing information for this bundle is currently available for either Europe or the UK; however the bundle is already available in select EMEA territories for effectively the same price as buying the PlayStation VR HMD and PlayStation Camera separately. Indeed, should this bundle materialise in European retailers, it will likely be positioned solely as an easier purchase option opposed to a better pricing deal.

It should also be noted that this bundle does not include PlayStation Move motion controllers, which are often considered an essential accessory for PlayStation VR.

VRFocus will of course keep you updated with any further details on this and other PlayStation VR retail bundles.

New Sony Patent Points To Inside-Out Tracking For VR Headsets

New Sony Patent Points To Inside-Out Tracking For VR Headsets

Many people in the virtual reality (VR) industry believe that inside-out tracking is the future of consumer-grade HMDs. We’ve seen prototypes from Oculus with Santa Cruz and Intel’s Project Alloy-powered devices and now Sony is dipping their toes into the inside-out tracking race. Today we caught wind of a new Utility Patent Application from Sony Interactive Entertainment that would allow for inside-out tracking of interactive VR devices.

The full patent application was originally filed back on December 6th, 2016, just two months after Oculus’ Santa Cruz prototype was announced. The patent application’s Abstract is difficult to parse, but what’s being described sounds similar to existing prototypes and methods of using an inside-out tracked VR headset:

“Methods, systems, and computer programs are provided for generating an interactive space. One method includes operations for associating a first device to a reference point in 3D space, and for calculating by the first device a position of the first device in the 3D space based on inertial information captured by the first device and utilizing dead reckoning. Further, the method includes operations for capturing images with a camera of the first device, and for identifying locations of one or more static features in the images. The position of the first device is corrected based on the identified locations of the one or more static features, and a view of an interactive scene is presented in a display of the first device, where the interactive scene is tied to the reference point and includes virtual objects.”

What’s interesting is that the creators of the patent are listed as George Weising and Thomas Miller. Weising has been at Sony in some capacity for over 10 years as a Senior Designer at Sony Santa Monica and now an Executive Producer at Sony Interactive Entertainment. In the case of Miller, he’s actually not with the company any longer, having left in February of 2016 after over 15 years as an Engineer — he’s been a Lead Software Engineer at Magic Leap ever since. The patent wasn’t filed until 10 months after he left.

Oddly enough, the below mock-up is the only image included in the patent application, which introduces more questions on its own than answers, since that device looks awfully similar to a PlayStation Vita or PlayStation Portable (PSP).

We’ve seen other patents from Sony as they continue to experiment in VR, such as a Vive-like tracking system that would presumably allow for roomscale movement. It’s also worth noting that filing a patent in no way means tech is necessarily being actively worked on since Engineering teams work on new ideas and file new patents all the time.

What do you think of this news? Would you buy a PlayStation VR (PSVR) 2.0 with inside-out tracking? Let us know down in the comments below!

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PlayStation 4 Update 4.50 to Launch Tomorrow

Last month VRFocus reported on Sony Interactive Entertainment (SIE) revealing details on its forthcoming PlayStation 4 update, version 4.50. Today the company has announced it’ll be going live tomorrow, alongside the full list of what to expect. 

As previously revealed, PlayStation VR will be getting support for Bluray 3D discs, enabling users to watch their favourite movies via the head-mounted display (HMD). There’s going to be a couple of smaller improvements as well. Some owners may have noticed that when returning to PS4’s home screen after playing a title on PSVR, the resolution appears reduced on the social screen. The update should resolve this for the TV.

On another resolution issue, the Cinematic Mode for PlayStation VR has been enhanced.  SIE notes on the PlayStation.Blog: ‘if your PS VR screen size is set to Small or Medium, the framerate of content viewed in Cinematic Mode goes up from 90Hz to 120Hz with this update.’

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That’s it in-terms of PlayStation VR updates but there’s still plenty of other improvements that can benefit VR users. The main one is that external hard disc drives (HDDs) are now supported so long as they’re between 250GB (min) – 8TB (max), and need to be USD 3.0 or later.

  • Voice chat for Remote Play – Players can switch their mic on and off via the microphone icon on the Tool Bar of the Remote Play app.
  • Off-console availability – Adding an icon, shaped like a smartphone, which indicates a player is logged into PSN but away from their console.
  • Custom wallpaper & profile colour – Personalise the PS4 home screen.
  • Share your activity – Create custom stories on the activity feed.
  • Activity feed privacy –  Change the privacy settings for individual posts.
  • Save Data Shortcut – Hover over a game title icon and press the Options button.
  • From Capture Gallery to SHAREfactory – Share screenshots and videos quicker.
  • GIF support – Share GIFs from SHAREfactory to Activity Feed.
  • Boost mode (applicable to PlayStation 4 Pro only) – Provide better performance for legacy titles.
  • PS Messages and Communities app updates – Android and iOS get improvements.

 

For the latest announcements from SIE, keep reading VRFocus.

PlayStation VR Back in Stock at UK Retailers

When Sony Interactive Entertainment (SIE) launched PlayStation VR back in October 2016, the likelihood of acquiring one from a retailer on launch day without having pre-ordered first was slim. While the company avoided the launch day issues that plagued rivals Oculus Rift and HTC Vive – some consumers had to wait weeks or in some cases months to receive theirs – what PlayStation VR did suffer from was additional stock shortages in the run up to Christmas. Now – for UK customers at least – stock seems to be back in healthy supply.

If you’ve been after a headset since it launched several retailers are now listing stock online with prices either at £349.00 GBP or £349.99. Currently major retailers include: Amazon, Currys/PC World and John Lewis, with the former and latter both offering free delivery, while Currys/PC World only offers collect in store so you’ll need to check your local branch if you want one quickly.

PlayStationVR_Header11

Stock only applies to the headset itself and not any of the accompanying accessories. If you don’t already own one you’ll need to also factor in the cost of the PlayStation Camera – this is required to track PlayStation VR – alongside any software you may want. While customers in the US have been able to secure a bundle including the camera and PlayStation Move controllers, no such bundle exists for the UK. UK buyers do still get the demo disc included in the box which has Driveclub VR, RIGS Mechanized Combat League, Tumble VR, PlayStation VR Worlds, Battlezone, EVE Valkyrie, Headmaster and Wayward Sky.

Since launch PlayStation VR has had a fair number of titles arrive with the big two this year being Capcom’s Resident Evil 7 biohazard in January, and Codemaster’s virtual reality (VR) update of DiRT Rally last week. This week will see Psychonauts in the Rhombus of Ruin arrive from Double Fine, and with the Game Developers Conference (GDC) next week there’s likely to be more announcements.

VRFocus will continue its coverage of PlayStation VR, reporting back with the latest updates.

Sony’s 4.50 Software Update for PS4 Adds 3D Blu-ray Support For PlayStation VR

When 3D movies first hit the mainstream with cinematic releases such as Avatar, most consumers were blown away with the technology. The industry then hoped that enthusiasm would transfer to the home, but as it turned out it didn’t. But that’s not the end of 3D as an incoming update for PlayStation 4 (PS4) will add support for PlayStation VR.

As part of the PS4 system update v4.50, Sony Interactive Entertainment America (SIEA) has detailed a raft of new features for the console which are now available for users who’ve signed up to the beta programme. One of these allows anyone who owns 3D Blu-rays to view the movies via the head-mounted display (HMD). This not only gives PS VR another useful selling feature, it means that owners who may not have used the 3D option on their movies have another avenue to view them.

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That’s the only VR specific update revealed, one that’ll be useful for any PS4 owner will be the external HDD support. This enables owners to store content to an external HDD via USB 3.0, supporting units up to 8TB in size. As the majority of PlayStation VR titles are digital, having the ability to plugin an extra hard drive can only help users suffering storage woes.

More features will be added to the 4.50 update in the coming weeks, at present there’s been no confirmation of its official launch.

For any further PlayStation VR updates, keep reading VRFocus.