Watch What Developers Are Making With Snapchat’s AR Glasses

Snap shared a compilation of what developers have been building with its Spectacles AR glasses.

Spectacles was revealed almost a year ago. It’s a standalone device powered by Qualcomm’s XR1 chip featuring two cameras to perform spatial tracking of the world as well as hand tracking and video capture. A touchpad on the side can be used for precise input, and there are dedicated buttons for area scan & clip capture.

The displays have an impressive 2000 nits of brightness – 4x brighter than HoloLens 2 and 10x brighter than Magic Leap One – making Spectacles one of the only AR devices usable outdoors. However, the field of view is a tiny 26.3 degrees diagonal and the battery lasts just 30 minutes.

Spectacles aren’t a general purpose computer – you don’t build apps for them in a game engine. Instead they integrate directly with Snap’s existing AR platform, which has hundreds of millions of active users on smartphones. Developers build ‘Lenses’ – AR experiences – for both Spectacles & the Snapchat app using the company’s Lens Studio.

Over the past year Lens Studio has added new features, including speech recognition, 3D hand tracking, and (arguably) most importantly colocation- multiple Spectacles users in the same physical space seeing the same virtual objects in the same place, enabling multiplayer. Snap calls this Connected Lenses.

Spectacles is still only available to select developers – it isn’t yet a product consumers can buy. You can apply for Spectacles as a prospective developer on Snap’s website.

Snapchat’s Evan Spiegel dismisses Facebook’s metaverse as ‘hypothetical’

Founder says his company is committed to augmenting the real world rather than replacing it

The Snapchat founder, Evan Spiegel, has dismissed Facebook’s “metaverse” ambitions as “ambiguous and hypothetical” as he announced a raft of new augmented reality features coming to phones and Snap’s experimental AR Spectacles over the next year.

Speaking ahead of the Snap Partner Summit, the company’s flagship annual event, Spiegel argued Snapchat was uniquely placed to guide the next decade of technology thanks to the company’s vast array of augmented reality services, such as the “lenses” that are used by millions of people every day.

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Snap Acquires Brain Reading Tech Startup NextMind For AR Glasses Input

Snap inc is acquiring BCI company NextMind for future AR glasses, The Verge’s Alex Heath reports.

A major challenge in shipping consumer AR glasses is the input method. A traditional controller, such as those used with many VR devices, would not be practical for glasses you want to wear out and about on the street. Similarly, while voice recognition is now a mature technology, people tend to not want to give potentially private commands out loud in front of strangers.

A brain computer interface (BCI) could one day allow users to control their glasses, and even type words and sentences, by just thinking.

NextMind is a French startup which released a a $400 developer kit two years ago, a headband for brain input. Its competitors include Neurosity.

This isn’t Snap’s first core tech acquisition for its AR glasses ambitions. In May it acquired WaveOptics, its supplier of the transparent optical waveguides and accompanying projectors in the Spectacles developer kit.

Mark Zuckerberg’s Meta began its own BCI research project in 2017, with the stated goal of “a system capable of typing 100 words-per-minute straight from your brain”. But in July 2021 the company announced it was cancelling this project to work on wrist-mounted devices to read signals passing from the brain to the hands instead.

A Snap spokesperson apparently told The Verge the NextMind acquisition is a long-term research bet, with no specific technology yet intended to ship in products.

App reveals hidden stories of black Britons in Trafalgar Square

Tukwini Mandela launches augmented reality Snapchat experience that also brings grandfather Nelson’s statue to life

Nelson Mandela’s granddaughter has launched an augmented reality project to help people understand more about the stories of black Britons.

On the 32nd anniversary of Mandela’s release from prison, Tukwini Mandela said the initiative would “make black history more visible, so it’s never forgotten”. The technology allowed her grandfather’s statue in Trafalgar Square in London to be “brought to life”, she added.

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The VR Job Hub: Bithell Games, Warpin Media, Gizmodo, Mozilla & More

VR Job Hub

Every weekend VRFocus gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

Location Company Role Link
Remote/UK-based Bithell Games Lead Artist Click Here to Apply
Remote/UK-based Bithell Games 3D Character Artist Click Here to Apply
Remote/UK-based Bithell Games Character Concept Artist Click Here to Apply
Remote/UK-based Bithell Games Environmental Concept Artist Click Here to Apply
Remote/UK-based Bithell Games Senior Animator Click Here to Apply
Remote/UK-based Bithell Games Designer Click Here to Apply
Remote/UK-based Bithell Games Marketing Manager Click Here to Apply
Remote/UK-based Bithell Games Senior Programmer Click Here to Apply
Remote/UK-based Bithell Games Console Programmer Click Here to Apply
Stockholm, Sweden Warpin Media Senior XR Developer Click Here to Apply
Stockholm, Sweden Warpin Media 3D Artist Click Here to Apply
Stockholm, Sweden Warpin Media UX/UI Designer Click Here to Apply
New York, Gizmodo Staff Reporter (VR) Click Here to Apply
Remote US, Remote Canada Mozilla Hubs Community Manager Click Here to Apply
Remote US, Remote Canada Mozilla Hubs Lead Frontend Software Engineer Click Here to Apply
Los Angeles, CA/ New York, NY Snap Inc. Snap Lab Product Designer, Wearable Experiences Click Here to Apply
Toronto, ON, Canada Dark Slope Studios 3D Modeller Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Is that really me? The ugly truth about beauty filters

Smoother skin, slimmer faces, plumper lips … how unattainable ideals are harming young users

Popping a beautifying filter on the TikTok video she was filming seemed harmless to Mia. It made it look as though she had done her makeup, took away the hint of a double chin that always bothered her, and gently altered her bone structure to make her just that bit closer to perfect.

After a while, using filters on videos became second nature – until she caught a glimpse of herself in the mirror one day and realised, to her horror, she no longer recognised her own face.

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Matrix effects, routes on your specs: what next for augmented reality?

Analysts expect 71m VR and AR devices will be sold in 2025, and a new ecosystem of apps is coming

Trying on clothes without stepping into a changing room, seeing your menu choices in 3D, viewing an art gallery’s contents outdoors and, of course, catching a Pokémon. This is the world of augmented reality, and one of its key players announced further additions last week.

The owner of Snapchat, the app that offers those quirky animal-face selfies, will give developers the ability to transform any local landscape or building. A user could scan Big Ben so it can be turned into a wobbly landmark when seen through a phone, or even put the Matrix in their living room.

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Snap Is Acquiring WaveOptics, Its AR Display Supplier

Snap is buying WaveOptics for more than $500 million, The Verge reports.

WaveOptics is a UK-based company founded in 2014. It supplies transparent optical waveguides and accompanying projectors.

Snap, the company behind Snapchat, revealed its first AR glasses yesterday, with WaveOptics displays onboard. While the field of view is much narrower than headsets like HoloLens & Magic Leap, the display is much brighter so can be practically used outdoors.

Spectacles

The Verge report claims the roughly 125 person team at WaveOptics will now report to Snap’s hardware vision, but will continue to supply other companies while working to build custom optics for Spectacles.

Back in 2018 Apple acquired Akonia Holographics, a startup working on holographic waveguides. Facebook has spoken of developing custom waveguides, and last year acquired a key microLED display supplier. Microsoft works closely with MicroVision for its HoloLens range. All three have spoken of plans to ship consumer AR in coming years.

As the specs of Spectacles show, AR is still a very early technology. There are still huge technical hurdles to overcome to appeal to a broad consumer market – hurdles that could take the better part of this decade overcome. Companies like Snap are preparing now to shape this new landscape – or at least to not be left behind.

Snap Reveals Narrow-FoV AR Spectacles For Creators With 30 Minute Battery

Snap just announced new Spectacles with AR capabilities, which it plans to ship to eligible AR experience creators this year.

Snap inc has shipped three Spectacles branded glasses products to date. The previous models didn’t have any form of display system – they functioned solely as wearable cameras, exporting captured clips to the Snapchat app.

The new reveal isn’t a total surprise- The Information reported on Snap’s plan back in March, though we didn’t know the details until now.

The new Spectacles have dual waveguide displays with a diagonal field of view of just 26.3 degrees, an impressive 2000 nits of brightness, and end-to-end latency of less than 15 milliseconds so virtual objects appear solid in place.

That’s a much narrower field of view than AR headsets like HoloLens 2 (52° diagonal) & Magic Leap One (50° diagonal) – and those already feel narrow. That said, at 2000 nits Spectacles are 4x brigher than HL2 and 10x brighter than Magic Leap, making them suitable for use outdoors.

Qualcomm’s XR1 chip is used with two RGB cameras, one on each side, to perform spatial tracking of the world as well as hand tracking and video capture.

They weigh 134 grams – around three pairs of regular specs – with a battery life of around 30 minutes. A touchpad on the side can be used for precise input, and there are dedicated area scan & clip capture buttons too.

Spectacles aren’t a general purpose computer, and don’t run “apps”. Instead they integrate directly with Snap’s existing AR platform, which has hundreds of millions of active users. Creators can build ‘Lenses’ for Spectacles & the Snapchat app with Lens Studio.

This isn’t a product you can buy, at least not yet, but you can apply for Spectacles as a prospective creator on Snapchat’s website.

The VR Job Hub: Snap Inc., Trebuchet & The New York Times

VR Job Hub

Every weekend VRFocus gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

Location Company Role Link
Montreal, QC, Canada Trebuchet Intermediate/Senior Graphics Programmer Click Here to Apply
Los Angeles, CA Snap Inc. AR Partnerships Manager Click Here to Apply
Kyiv, Ukraine Snap Inc. Lens Production Manager Click Here to Apply
Kyiv, Ukraine Snap Inc. VFX Designer Click Here to Apply
Kyiv, Ukraine Snap Inc. 3D Animation Artist Click Here to Apply
London, UK Snap Inc. Creative Engineer Click Here to Apply
Kyiv/Odesa, Ukraine Snap Inc. Concept Designer Click Here to Apply
Kyiv/Odesa, Ukraine Snap Inc. Creative Engineer Click Here to Apply
Tel Aviv, Israel Snap Inc. Creative Engineer Click Here to Apply
Kyiv/Odesa, Ukraine Snap Inc. Data Scientist Click Here to Apply
Herzliya, Israel Snap Inc. Software Engineer Tech Lead, C++ Click Here to Apply
Herzliya, Israel Snap Inc. Deep Learning Engineer Click Here to Apply
Kyiv, Ukraine Snap Inc. Software Engineer, Android Click Here to Apply
London, UK Snap Inc. Computer Vision Engineer, Geometry Click Here to Apply
Los Angeles, CA Snap Inc. Android Engineer, AR Click Here to Apply
Los Angeles, CA Snap Inc. iOS Engineer, AR Click Here to Apply
Los Angeles, CA Snap Inc. Machine Learning Engineer, AR Click Here to Apply
Los Angeles, CA Snap Inc. Manager, Machine Learning Engineer Click Here to Apply
Los Angeles, CA Snap Inc. Quality Engineer, Tech Lead Click Here to Apply
Los Angeles, CA Snap Inc. Software Engineer, Backend Click Here to Apply
Los Angeles, CA Snap Inc. Infrastructure Engineer, ML Ranking Click Here to Apply
Los Angeles, CA Snap Inc. Software Engineer, C++ Click Here to Apply
Los Angeles, CA Snap Inc. Software Engineer, Dev Tools Click Here to Apply
New York, NY The New York Times AR 3D Artist Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.