Ray-Ban and Facebook’s Smart Glasses Have Reportedly Leaked

Ray-Ban x Facebook glasses

Today was supposed to be the day that Ray-Ban and Facebook make their big smart glasses reveal but it seems a leak has beaten them to it. Several images have appeared on Twitter showcasing the new product for the first time, indicating functionality close to Snap’s Spectacles.

Ray-Ban x Facebook

Over on the prolific @evleaks Twitter account, a collection of images reveal three designs for the smart glasses all under the banner of Ray-Ban Stories. These offer some classic looking designs including Round, Wayfarer (seen below) and Meteor. There’s even imagery of what customers get in the box, with both companies logos on the front but only Ray-Ban’s on the glasses themselves.

While Facebook has talked about the glasses for a while they’re not going to be full augmented reality (AR) glasses that Project Aria envisions. As you can see from the designs, each model has a pair of cameras built into the frames to record video. Facebook Reality Labs’ Head Andrew “Boz” Bosworth has released several teasing videos this week alongside a sunglasses emoji suggesting the footage recorded has come for the new smart glasses.

Other than that footage, neither Facebook nor Ray-Ban has revealed any specifications for the upcoming models, obviously, all the official announcements will be taking place later today. Hopefully, they’ll include the launch date and price, which probably won’t be cheap considering the Ray-Ban branding.

Ray-Ban x Facebook glasses

These Ray-Ban Stories are only the first step for Facebook on the road to fully realised AR glasses but the company is still playing catchup when it comes to consumer products. Earlier this year Snap Inc. revealed its fully AR Spectacles using waveguide displays, whilst company’s like Nreal and Rokid have got products on the market or coming to market respectively.

As further details come to light later today, VRFocus will let you know.

Facebook’s Ray-Ban Smartglasses Get Their Big Reveal on Thursday

Facebook and Ray-Ban are collaborating on what promises to be a pair of smartglasses, something that Facebook CEO Mark Zuckerberg said in July would “let you do some pretty neat things.” Well, the companies are getting ready to reveal the device on September 9th, 2021, so we’re sure to learn more then.

Ray-Ban, a brand of the mega Italian-French optics firm EssilorLuxottica, released a splash page showing off the silhouette of a very Wayfarer-looking pair of specs. Although we’ve heard about the deal for two years now, little is known about the upcoming ‘smart glasses’—their words, not ours—they at very least have the ability record high-quality video.

Facebook Reality Labs VP Andrew Bosworth tweeted a video earlier this week showing off some of his family vacation, which notably features a cameo by none other than Mark Zuckerberg. It’s thought these were recorded with the Ray-Ban/Facebook specs.

Bosworth also tweeted another video emphasizing the device’s ability to be capture video whilst leaving the user free to golf two-handed. In both videos we can see Zuckerberg and April Bosworth donning what appear to be Ray-Bans, although it’s unclear if either these are the ‘smart’ variety or otherwise.

Smartglasses are a wearable device separate from augmented reality, and are generally defined by their ability to present useful information to the user, often in the form of a small floating screen or heads-up display (HUD). Like a smartwatch, information ranges from things like text messages, biometrics, incoming phone calls, turn-by-turn directions, etc. Think Google Glass or Vuzix Blade—not Microsoft HoloLens or Magic Leap 1.

In Facebook’s Q2 2021 earnings call in late July, Zuckerberg said he was excited release the glasses whilst continuing to “make progress on the journey towards full augmented reality glasses in the future.” We’re hoping to learn what precisely separates the Ray-Ban specs from camera glasses like Snap’s Spectacles (gen 1-3), which only record brief snippets of video.

If you’re interested in learning what separates smartglasses and augmented reality, read more here. We’ll be following this story as it breaks tomorrow, so check back for more then.

The post Facebook’s Ray-Ban Smartglasses Get Their Big Reveal on Thursday appeared first on Road to VR.

Facebook’s Next Hardware Product Will be the Ray-Ban Smart Glasses

For those hoping that Facebook’s next immersive piece of hardware would be an Oculus Quest Pro, CEO Mark Zuckerberg has confirmed that rather than a new virtual reality (VR) headset its smart glasses route was next. As part of Facebook’s recent Q2 earnings call this month Zuckerberg said that the company’s smart glasses collaboration with Ray-Ban would mark the next hardware arrival.

Facebook - Project Aria
Facebook’s Project Aria

“Looking ahead here, the next product release will be the launch of our first smart glasses from Ray-Ban
in partnership with Essilor Luxottica,” Zuckerberg remarked. “The glasses have their iconic form factor, and they let you do some pretty neat things. I’m excited to get these into people’s hands and to continue to make progress on the
journey towards full augmented reality glasses in the future.”

While he does say augmented reality (AR) these Ray-Ban glasses won’t be a Facebook version of Microsoft HoloLens or even Facebook’s own research hardware Project Aria. The design will likely be much closer to Snapchat Spectacles with basic functionality geared towards taking photos. Currently, nothing has been shown of these upcoming smart glasses or what the feature set will be, just that a launch should be taking place this year.

Project Aria is the company’s main AR development revealed so far, unveiled as part of Facebook Connect in 2020. This is much closer to others in this field, providing a digital experience overlaying the real world. One which you can connect to your smartphone and then operate it completely hands-free. The eventual goal would be like current mixed reality (MR) devices for enterprise, a completely self-contained device. For consumers at the moment, devices like Rokid Air or Nreal Light are the closest they’ll get.

Facebook - Project Aria
Facebook’s Project Aria

The Ray-Ban smart glasses will be another stepping stone towards Zuckerberg’s much talked about vision for the metaverse, a virtual world everyone can connect in no matter the hardware they own. He reiterated this in the earnings call saying: “You’re going to be able to access the metaverse from all different devices in different levels of fidelity —
from apps on phones and PCs to immersive virtual and augmented reality devices. Within the metaverse, you’re going to be able to hang out, play games with friends, work, create, and more. The defining quality of the metaverse is presence – which is this feeling that you’re really there with another person or in another place.”

As Facebook has already held its F8 developer conference in June it’s likely that Facebook Connect in September will be used to reveal the smart glasses. For further updates on those AR plans, keep reading VRFocus.

Pokemon GO Studio Niantic Labs Teases AR Glasses

Niantic glasses

Augmented Reality (AR) specialist Niantic Labs has created some of the most popular titles to use the technology, including Pokemon GO, Ingress Prime and Harry Potter: Wizards Unite. But it seems the company isn’t purely interested in software with a recent Tweet from CEO John Hanke teasing a pair of glasses.

With just a singular image to go on Niantic Labs is either in the process of making its own AR glasses or a more basic pair of smart glasses. The former would be along the lines of Nreal Light with spatial and hand-tracking capabilities, whilst the latter would provide a simpler heads-up display providing digital information in a users vision. From Hanke’s comment regarding “devices that leverage our platform”, meaning the Niantic Real World Platform which all of its videogames are built on, this device could well be a fully-fledged pair of AR glasses.

This would be a very big step for the company considering the AR hardware market is very much in its infancy. That’s set to change this year with glasses coming to market which attaches to 5G capable smartphones to run apps and view entertainment content. Recently, Qualcomm unveiled its XR1 AR Smart Viewer Reference Design helping OEMs reduce the time it takes to bring AR glasses to market.

Niantic Labs device could very well use this reference design or be leveraging a completely unique design. The lens looks very thin and compact, there are holes underneath which could indicate a speaker and then there’s the snazzy fabric logo running down the arm. It looks quite stylish at any rate, a factor the industry has been trying to tackle to push the technology mainstream.

Pokemon Go HoloLens 2

This isn’t the first time Niantic Labs has publically showcased a desire to expand beyond smartphone AR gaming. During Microsoft Ignite at the beginning of March, the two companies showcased Pokemon GO working on HoloLens 2. Only a proof-of-concept, the demo saw Hanke wander around a garden, interacting with Pokemon like Pikachu by giving them some fruit.

Hopefully, this initial tease turns out to be Niantic Labs stepping into AR hardware and the possibility of playing Pokemon GO without having to constantly stare at your phone screen. For further updates, keep reading VRFocus.

This Week In VR Sport: Looking Forward To 2028

It is that time of the week again where VRFocus brings you another entry of This Week In VR Sport. With a number of sports related virtual reality (VR) and augmented reality (AR) stories, with this week looking as far forward as the Los Angeles 2028 Olympic games.

SOLOS Smart Glasses Now Available For Purchase

Following a successful crowdfunding campaign back in 2016, Solos have now made their AR smart glasses available to consumers for purchase. The smart glasses are designed with cyclists and runners in mind, allowing them to get real-time metrics on their performance as they train.

The smart glasses act as a “heads-up” display, with readings for measures such as speed, power zones, calories burnt, distance and elevation, heart rate, and cadence all able to pop up on the lens. With built voice commend support and sensors, the smart glasses are also able to allow the user to make calls and get needed information all while remaining hands free.
The crowdfunding campaign ended with the Solos smart glasses reaching 250% of their goal, having meet the initial target within a few days. The smart glasses are available to purchase now for the price of $499 (USD) from the Solos website.  

Sansar Introduces Social VR To Overwatch League

In case you missed it, earlier this week social VR platform Sansar announced it had a partnership with several professional teams from the Overwatch League (OWL), the professional eSports league, allowing fans and players to interact in new ways thanks to VR.

The collaboration will allow Overwatch teams such as the Houston Outlaws and San Francisco Shock to interact with their fans in a one-on-one way with players and personalities from within the eSports industry. The Sansar social eSports experience is designed to give users the same experience that they might expect from a live even but within a virtual space offering exclusive opportunities such as meet-and-greets, exclusive merchandise giveaways and even virtual photo opportunities.

“We’ve seen a real need in the esports market for a deeper, more engaging fan experience – something that can go beyond normal spectatorship to really draw people in,” said Ebbe Altberg, CEO at Linden Lab. “We feel social VR is perfectly poised to meet this need, and we’re thrilled to find forward-thinking esports partners that feel the same – trailblazing teams that recognize VR’s potential and are willing to evolve and innovate to deliver world-class experiences. Their investments in Sansar are investments in their communities.”

Currently Sansar will be offering San Francisco Shock fans the chance to enter the SD Shock Epicentre, a specially created virtual space for eSports use which is available exclusively for Sansar. Information on this and future arenas wil be available via the Sansar website.

Chairman of Los Angeles 2028 Wants To Transform The Olympic Fan Experience Through Technology

LA 2028

Ahead of the Los Angeles 2028 Olympic, Chairman Casey Wasserman has spoken out about how he is intent on using the next 10 years to transform the Olympic experience for fans and viewers with the help of technology. Speaking at the Wall Street Journal’s Future of Everything Festival in New York City earlier this week, Wasserman explained: “I think what we have is really an incredible platform for creative and technology-driven minds to engage with, we are someone who has the time and the resources to invest in exciting ideas and to take some risks around those things. We can focus on the experience. We can focus on the engagement.”

Los Angeles 2028 is in a rather good position as organizing committee do not need to build much in the way of permanent venue space and the ten year notice period offers them plenty of time to explore new experience. This is what Wasserman is keen on doing, having spoken about his goal for “The Digital Olympics”. It is with technology such as VR and AR that this is looking to be made a possible reality, offering viewers an immersive Olympic experience like never before with Wasserman noting that AR presenting “a meaningfully significant opportunity”.

“Because all of our facilities are owned by private enterprise, they have more incentive than we would ever have to keep them up to date and operating at the highest levels,” Wasserman said in regards to the position the committee are in with the needed venue spaces, adding: “We have very few unknowns on the cost side, so we have great confidence in our ability to deliver the Games in the way that we proposed we would deliver them.”

“Today, when you host an Olympics, what you essentially do at every venue is build a printing press so you can print stats and news for every reporter on site,” Wasserman said. “It’s kind of crazy, why isn’t there—if you’re a reporter or a fan—an LA28 app where you can have access to all their stories, see their videos, see behind the scenes. Everything that people watching NBC get excited about, which is the context, not just the actual event.”

As the months and years pass in the run up to the Los Angeles 2028 Olympic games, VRFocus will be sure to bring you all the latest on their technology developments.

That is all for This Week In VR Sport. For more on immersive sport news keep reading VRFocus and remember to check back next week for another This Week In VR Sport.

Intel Possibly Planning To Sell Majority Stake In AR Glasses Business

People familiar with Intel’s business plan have informed Bloomberg that they intend to sell their majority stake in the augmented reality (AR) business. Their AR division aims to offer smart glasses on the consumer market this year, though the division just might have a new name and new owner by then.

Currently the division is valued by Intel at as much as $350 million, but none of the plans are yet public. Intel hopes to seek multiple backers to invest.

We previously reported on rumours Intel were closing their AR goggle Brand, Recon. The business has pared back their consumer product efforts after not making enough progress in the wearable technology market.

The division was making smart glasses that sync with user’s mobile phones through Bluetooth. The glasses would display contextual information with a laser projector that bounces light off of the lenses and onto the eyes of the wearer. The technology is known internally as Superlite.

As the division will no longer be a part of Intel, it will be renamed, and sources have indicated that Vaunt is likely the new name for the company. Naturally, Intel representatives have declined to comment.

The kinds of investors Intel are looking for include those who can have strong sales connections and experience, and industry or design expertise. Intel aren’t worried about financing their products, nor their technology, rather their marketability and how to get consumers interested in their products.

Intel are of course a company that do far more than just experiment with AR technology. Their CPU sales are still dominant in the market, and Intel chips are included in many business grade and consumer grade devices, from PCs, Macs, tablets, phones and much more.

Intel also have their foot firmly in the virtual reality (VR) door and are powering live VR broadcasts on the Winter Olympic Games. Intel are also helping HTC Vive with their HTC Vive Wireless Adapter, ensuring quick video streaming and encoding for low latency VR experiences.

Intel’s move to sell their majority stake in their AR business does seem to indicate a lack of faith, but if investors who can help market and sell the device get involved, it can mean many more returns from the venture for the company in the long run. However it turns out, you can rest assured that you’ll read about it on VRFocus.

Daqri is Now Shipping Its AR Smart Glasses to Professionals

DAQRI, the Los Angeles-based AR headset company, is now shipping its Daqri Smart Glasses to professionals.

Much like Microsoft’s HoloLens, Daqri’s Smart Glasses are targeting professionals in industries like manufacturing, field services, maintenance and repair, inspections, construction, etc.

Selling for $5000 (the same as HoloLens Commercial Suite), Daqri’s Smart Glasses boast a lightweight set of glasses that connect to a discrete body-worn compute pack, a miniature computer containing a 6th generation Intel Core m7 Processor. The headset, which features a 44° field of view, contains a suite of sensors to correctly position you in your environment.

image courtesy Daqri

Daqri previously launched its Smart Helmet last year, a safety helmet-based AR headset which was unveiled at CES 2016 as part of Intel’s keynote. We got a hands-on with the prototype version of the Smart Helmet back at Daqri’s own 4D Expo in 2015, noting that the headset’s thermal imaging (unique to Smart Helmet) seemed surprisingly useful, although it was clear the AR interactions didn’t have the glitz and glamour of more consumer-focused headsets.

Now with its second product heading out the door, the company cites its ability to bring professional-grade AR to scale thanks to a few strategic partnerships, namely Flex and Dell.

The company has partnered with ‘Sketch-to-Scale’ solutions provider Flex, which Daqri says will “provide global reach and allow DAQRI to meet the needs of each customer’s workforce.” Sketch-to-Scale is noted for helping its customers build and scale products in the global marketplace.

For distribution, Daqri has also partnered with Dell to accelerate and improve communication, collaboration, design “and then help drive product lifecycles through build, maintenance, and operations in the field.”

Daqri is also partnered with Autodesk, IBM, Oracle, Siemens, Emerson and others to provide software integration of their respective products.

What’s in the box?

$4,995, the DAQRI Smart Glasses will include:

  • 1 DAQRI Smart Glasses
  • 1 DAQRI Compute Pack with DAQRI Vos Installed
  • Access to developer tools: Vos Extension for Unity
  • OTA Updates
  • Device Management for Enterprises

The post Daqri is Now Shipping Its AR Smart Glasses to Professionals appeared first on Road to VR.

Changi Airport Will Use AR Glasses To Speed Up Ground Handling

Changi Airport Will Use AR Glasses To Speed Up Ground Handling

Going to the airport is a hassle. It doesn’t matter where you’re going, which airline you’re using, or who you’re traveling with, there are always annoyances and issues along the way.  From rude seat neighbors, poor service, delays, long wait times, or ridiculous prices, flying is a major headache for thousands of people every day. By equipping some staff with a pair of smart AR glasses though, the Changi Airport is hoping to alleviate some of the issues.

SATS, the chief ground-handling and in-flight catering service provider at Singapore Changi Airport, has equipped approximately 600 of its ramp handling employees with the glasses as part of a new initiative, according to Channel News Asia.

By wearing the smart glasses while they work the staff will see an inline display showcasing valuable stats and information such as specific loading instructions in real-time. Instead of having to look things up with paper manuals or search for labels, the glasses can display weight, unit numbers, and storage position without the employee ever having to use their hands.

Reportedly, this advancement should speed up turnover time by shaving off up to 25% of loading times (trimming a typical flight loading time from 60 minutes to 45 minutes.) SATS is planning on fully rolling out the procedure by mid-2018 and eventually internationally to locations in both Indonesia and Hong Kong.

What do you think of this change? Let us know down in the comments below!

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AR Smart Glasses Speed Up Airport Operations

There has been increased interest in the use of augmented reality (AR) for business and enterprise use, as seen with the Vuzix smart glasses and the re-launch of Google Glass. In Singapore, a busy airport has taken advantage of this technology for its ramp handling operations.

Changi Airport is on track to set new records for passenger numbers as it continues to grow. To aid its workers, the airport is equipping ramp operations staff with AR smart glasses, which can provide them with informations such as loading instructions for special cargo. Visual markers similar to QR codes on baggage and cargo containers can provide details such as weight, unit number and loading sequence – vital information for balancing a plane’s weight distribution.

Approximately 600 staff are currently undergoing training in the new AR technology, and airport administrators SATS are hoping to roll the AR smart glasses out to its staff in phases, will full implementation expected to be complete by the middle of 2018.

Mr Alex Hungate, President and Chief Executive Officer of SATS, said to Today Online: “By introducing AR to our ground handling operations, we are improving services for airlines, passengers and airfreight shippers,” noting that the move can shorten loading time by as much as 15 minutes. This would create competitive advantages for airlines, as waiting times for passengers and airfreight shippers are shortened, he added, “With (global) passenger demand forecast to double by 2035 to 7.2 billion air travellers, we are preparing to handle more passengers, aircraft and airfreight. SATS is embracing technology to handle these volume increases in an innovative, sustainable way,” he said.

VRFocus will continue to report on new and innovative uses of AR and VR technology