Despite Parent Company’s Legal Trouble with Oculus, Bethesda says: “We plan on supporting as many platforms as we can”

Bethesda recently announced that Fallout 4 (2015) is coming to HTC Vive this October, and Skyrim (2011) is soon to follow sometime in late 2017 on PlayStation VR. Amidst talk of platform exclusivity, the company took to twitter to quell some fears in the community, tweeting out yesterday that they “plan on supporting as many platforms as [they] can.”

While Bethesda’s Doom VFR is coming to PSVR and HTC Vive straight away, the company hasn’t spoken in specific terms exactly when either Skyrim VR or Fallout 4 VR will make it across the aisle to other VR platforms (read: timed exclusivity). On top of that, the company has made no official mention of Oculus Rift support for any of their upcoming VR titles. Consider the following tweet though:

Bethesda’s parent company ZeniMax was engaged in a legal battle with Oculus/Facebook earlier this year, and to say there’s bad blood between the two companies is a bit of an understatement when ZeniMax was awarded $500M in damages after bringing a lawsuit for $4B surrounding exactly who owned the intellectual property that was vital in creating the Oculus Rift.

Despite these legal troubles, Bethesda’s plan to support “as many platforms as [they] can” sounds like good news for Rift owners, considering it would take very little to enable Rift/Touch support after ensuring the initial pull for HTC Vive via Steam. After all, SteamVR supports HTC Vive, Oculus Rift and OSVR natively.

It’s entirely possible that Bethesda decides to enable a hardware lock specific to the HTC Vive, necessitating a “Rift hack” like the one used to skate around the headset check inn Google Earth VR before official Rift support was available. They are however a pragmatic company, one that likely won’t throw away the opportunity to earn the full price of $59.99 for either VR versions of Skyrim or Fallout 4.

The question remains: is Bethesda going to openly snub Facebook (and Rift owners by proxy) by locking them out of their VR games? The answer may be less dramatic than you think. Bethesda may not openly list Rift support, but unofficially allow it access without announcing it to the world. A win-win (sort of) for Rift owners and Bethesda.

Only time will tell, but the chances of stalking The Wasteland or battling a 9-foot, club-totting giant on your choice of VR hardware are good, because whatever happens, there’s always likelihood of a day-1 hack should ZeniMax take the grudge to its logical extreme.

The post Despite Parent Company’s Legal Trouble with Oculus, Bethesda says: “We plan on supporting as many platforms as we can” appeared first on Road to VR.

Preview: The Elder Scrolls V: Skyrim VR – A Limited Demo Still Brings Excitement

 

The rumours surrounding an Electronic Entertainment Expo (E3) reveal of a virtual reality (VR) edition of The Elder Scrolls V: Skyrim were proven true, and the reaction has been phenomenal. Though it appears that this new edition, simply known as The Elder Scrolls V: Skyrim VR, is currently confirmed for release only on PlayStation VR, the demonstration version of the videogame was highly impressive.

The experience began outside Bleak Falls Barrow, with a small number of bandits reason for an easy takedown as the player gets used to the control system. Using two PlayStation Move controllers, an ability can be assigned to each hand using the ‘favourites’ menu on the left controller’s Circle button. The menus will appear familiar to anyone who has previously played any version of The Elder Scrolls V: Skyrim, though scrolling through them is controlled by the Square and Cross buttons.

With fire and ice spells, a sword and bow available, players of the demo are able to mix-up their combo attacks. You’re able to grab items but not add them to your inventory, meaning the axe that was dropped by the first fallen enemy could be juggled but not equipped; a strange design edition but presumably one made to allow for the volume of players flowing through an event such as E3.

Once entering the dungeon things become much more interesting. The movement is limited to teleportation only, activated by press the Move button on the left controller, but the very precise head tracking allows the player to duck and dodge incoming attacks, lean around corners to view the dangers that lie ahead, and position themselves for stealthy ranged attacks with the bow. This all comes in handy in interior locations, especially when you’re vastly out numbered.

The Elder Scrolls V: Skyrim screenshotThe visual quality of The Elder Scrolls V: Skyrim VR is, surprisingly, very close to that of the PlayStation 4’s recently released The Elder Scrolls V: Skyrim Special Edition. Though the demonstration was brief (a lot more time with the videogame would be needed to evaluate the minutiae of the visual differences) effects such as mist and reflection were all present and correct. The detail on magic attacks, such as ice bolts, did seem to have been significantly lessened, however.

The Elder Scrolls V: Skyrim itself isn’t exactly criticised for its level of immersion, with many gamers across the globe having invested hundreds of hours into the videogame. However, on PlayStation VR it enters entirely new territory. It’s rare that a VR experience at a huge event such as E3 can separate you from the outside world, but The Elder Scrolls V: Skyrim VR achieved this with ease. Any misgivings about the potential of adapting such a huge world to VR – including that of the dreaded simulation sickness – have been washed away with even just a few minutes of gameplay.

Set for release later this year, The Elder Scrolls V: Skyrim VR is currently only confirmed for release on PlayStation VR. In that respect, the PlayStation 4 has yet another reason to become new adopters’ choice of VR host platform, as The Elder Scrolls V: Skyrim VR looks set to stand tall as one of the medium’s ‘must buy’ titles.

‘Skyrim’ Coming to PSVR with Motion Controls, Trailer Revealed at E3

It’s official. Sony is bringing The Elder Scrolls V: Skyrim to PlayStation VR. Revealed today during Sony’s E3 conference, the company showed the full physicality of the game in a trailer with the watermark “PlayStation VR Game” to prove it.

While it was theorized that Fallout 4 VR and Doom VFR would be the only Bethesda IPs to come to VR headsets this E3, Sony threw us a curveball with the newly revealed trailer.

Telling from the trailer (posted above) it looks to use motion controllers, allowing you to slash, block, shoot arrows, and cast spells with the PlayStation Move controllers.

Skyrim is officially heading to PlayStation VR this NovemberDeveloped by Bethesda Game Studios, Skyrim VR is the full game plus all of the official add-ons: Dawnguard, Hearthfire and Dragonborn.

Skyrim will be available for pre-order soon from Amazon, Best Buy, and Target. No pricing information is available at this time.


This story is breaking. Check back for updates soon.

The post ‘Skyrim’ Coming to PSVR with Motion Controls, Trailer Revealed at E3 appeared first on Road to VR.

Potential Bethesda Leak Suggests Skyrim VR Is In The Works

Potential Bethesda Leak Suggests Skyrim VR Is In The Works

A 4Chan user is claiming to know details about Bethesda’s upcoming press conference including the announcement of a brand new IP and a Skyrim VR adaptation.

The poster, going by the moniker “Bethesda Leaks” alleges that the studio will be unveiling a brand new game called Starfield during their E3 press conference next week, but it doesn’t sound like that title will have VR support. The poster also claims that the already confirmed Fallout VR will be joined by another immersive remake, this time for Skyrim.

The full post reads:

I’m a leaker at Bethesda and I wanted to layout their plans for the future for you guys and give you some pre E3 leaks. Firstly i’m speaking only about Bethesda game studios here not the publisher.

There will be a few announcements at E3 one is a new major title from Bethesda themselves as well.

The two Major announcements are Fallout 4 VR and Starfield.

They are working on Skyrim VR as well but they aren’t sure if they are going to show it yet since they don’t want to take the light away from Fallout 4 VR or Starfield.

Onto Starfield. The game has actually been in conceptual stages since around Fallout 3’s release. It went into pre production officially very low tier pre production after Skyrims Release. After Fallout 4’s release it went into full pre production and after all the DLC was out they sped into full development.

The game is going to be a sci fi open world RPG in typical bethesda first person fashion. Its going to feature 5-10 races there’s still some debate on what should and shouldn’t go in and takes place in the Fallout universe just so far in the future and far away from earth that it’ll only be mentioned in hints. This is part of an ongoing planned interconnected universe of every Bethesda franchise. They gave hints of this by implying the Brotherhood of Steel created nirnroot in Fallout 4. They’re getting a little wacky with the lore and using “Elder Scrolls time wounds” to justify lore inconsistencies.

Basically Fallout is the beginning of the timeline, Starfield is the middle, and Elder Scrolls is Far Future.

The game will feature space travel and hub worlds as well as RNG worlds. Its meant to be a test into more sandboxy/minecraft ish AAA thing but with Bethesda gameplay and still actual designed worlds/quests/etc.

They have another Fantasy game of a famous franchise in the works. Game of Thrones and preproduction Elder Scrolls VI and conceptual for Elder Scrols VII which is Todds Magnum Opus.

Feel free to ask any questions.

There has been no corroboration to these claims from anyone at Bethesda, which is to be expected regardless of how true these leaks may or may not be.

The idea that Bethesda might be bringing Skyrim into VR is significant. The excitement for Fallout 4 VR is already massive and The Elder Scrolls series is just as beloved if not even slightly more popular for traditional gamers. However, take this post with a massive grain of salt. A random 4Chan poster isn’t exactly the most credible source, but the leak is too tantalizing to not at least hope it could be true.

But even if it is true, Bethesda may not mention Skyrim VR at all during E3 and save it for a future announcement. We likely won’t know for sure if this is real any sooner than we would have before this leak if that were the case. However, if they do announce Starfield it may be time to set hype levels to maximum for the other information in the post.

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