Daily VR Sketch: Making Friends In Rift And Vive

Daily VR Sketch: Making Friends In Rift And Vive

Welcome to the Daily Sketch! We’ve teamed up with Sketchfab and expert VR artist Elizabeth Edwards to produce one new piece of 3D art per weekday throughout April you can view with your VR kit.

So grab your headset and take a look.

With the debates raging on some internet forums (and sometimes in our own comments section) it is easy to forget that if you’ve purchased a VR headset and enjoy playing games with friends online you’ve contributed to the establishment of this emerging industry. One year ago the Rift and Vive started arriving to buyers, and in that time friendships have been formed online which span these headsets, no matter what the top comment on Reddit says, because of the hard work of developers who built cross-platform multiplayer support.

Today’s sketch from Edwards pays homage to this effort with a paintball session depicted in Rec Room.

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Daily VR Sketch: Persona 5

Daily VR Sketch: Persona 5

Welcome to the Daily Sketch! We’ve teamed up with Sketchfab and expert VR artist Elizabeth Edwards to produce one new piece of 3D art per weekday throughout April you can view with your VR kit.

So grab your headset and take a look.

Persona 5 fans are a patient bunch. Announced for release in Japan all the way back in 2013, the hugely anticipated JRPG has taken its sweet time making its way over to the west but, today, it’s finally launched on PS4 and PS3. Sadly there’s no PSVR support in sight, but you can get a taste of the series’ super stylish world in today’s sketch, featuring our hero, Akira Kurusu.

Be sure to check back in every weekday this month as we bring you a new VR sketch.

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Daily VR Sketch: Ghost in the Shell

Daily VR Sketch: Ghost in the Shell

Welcome to the Daily Sketch! We’ve teamed up with Sketchfab and expert VR artist Elizabeth Edwards to produce one new piece of 3D art per weekday throughout April you can view with your VR headset.

So grab your headset and take a look.

The original Ghost in the Shell movie hit cinemas just over 21 years ago, and proved to be a definitive example of the stylish, edgy world of Japanese film-making. Last week, the film’s impact was reinforced with the release of a live action adaptation, starring none other than Scarlett Johansson as the unmistakable Major Motoko Kusanagi.

Edwards has done an amazing job bringing her into VR. Be sure to check back in every weekday this month as we bring you a new VR sketch.

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Google Tango Brings Mobile 3D Photography to Life

Google Tango Brings Mobile 3D Photography to Life

If you look at the evolution of capturing the world around us, it started with painting, then photography, then film and video. We’ve kept working to get closer and closer to what the world actually looks like. But the world is three-dimensional, and so 3D capture is the next big frontier in reflecting our surroundings.

Until recently, 3D scanning has been limited to professionals willing to buy expensive hardware and software, and work through intricate workflows. But 3D capture has become easier and faster year after year, and is about to reach mass market as Google makes real-time 3D capture accessible to everyone by bringing advanced 3D cameras to the next generation of mobile devices.

Google Tango is an Augmented Reality (AR) computing platform that enable smartphones and tablets to detect their position relative to the world around them by using 3D cameras and odometry. It literally brings human-like vision to your mobile devices, which can be used for a wide variety of applications such as AR, mixed reality, indoor navigation, physical space measurement, and 3D scanning.

The Phab2Pro by Lenovo was the first tango-powered device to hit the market last year and Asus launched ZenForce AR at CES this year. In just a few months since the release of the Phab2Pro, several developers have started building 3D scanning apps with this technology and we wanted to share their early results with you. There are 7 capture apps available, and 4 of them already offer a native “export to Sketchfab” option so you can easily share your captures with the world, embed them anywhere on the web, and review them in VR.

We believe 3D capture is going to be a major driver for VR adoption. The general public will want VR when they are able to make VR content themselves, content that matters to them. Tango is a huge step in that direction.

Here is an overview of the capture apps already available on the Google Play store with examples of their output:

RTAB-map

(Includes native export to Sketchfab)

Evryway

(Includes native export to Sketchfab)

Open Constructor

(Includes native export to Sketchfab)

Simple scanner

(Native export to Sketchfab coming soon)

Google Constructor

(Example app from Google)

Matterport

Voxxlr

We’ll continue to look closely at Tango apps and similar platforms, and will not miss to share our journey on the blog. And remember, you can check more Tango captures by following the Tango tag on Sketchfab.

Alban Denoyel is the CEO & co-founder of Sketchfab, a platform to publish, share and discover 3D content online and in VR. More here.

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Get the Job: Virtual Reality Portfolios And Resumes Have Arrived

Get the Job: Virtual Reality Portfolios And Resumes Have Arrived

Getting a new job can be tough. Most employers source dozens if not hundreds of resumes via the Internet for any one position. The days of being able to stand out by putting your resume on blue paper are long gone. We’re all stuck in the same box of ones and zeros, but now you can choose to literally add a new dimension to your portfolio.

Sketchfab is a company focused on making it easy to share 3D creations online. It has already become a go-to place for showcasing VR artwork and now some enterprising users of the platform have started uploading some of their best work into the service for easy sharing with potential employers.

There are a few use cases where this type of tech really shines. For example, Sketchfab’s software lets prospective employees demonstrate skills in 3D modeling while applying for positions that require them. The creator of the above piece writes that:

“…Whilst researching how to write a CV for the Games Industry, I kept coming across one phrase in each article that I read – “Be creative and stand out”. So after doing my CV in various styles, color schemes and layouts, I thought of this whilst in work one evening. This way you, the employer, can both read AND see what it is that I would provide you at the same time.”

Digital resumes aren’t just limited to 3D modeling pros either. Some creators are even going so far as to animate their 3D resumes to help them stand out even more.

One feature that all Sketchfab pieces share is their ability to be viewed inside a VR headset. With the push of a button you can turn that fancy new 3D resume into a full on virtual world as well. That’s right — you can actually make a world for people to visit while applying for a job.

VR resumes will certainly not be for everyone. There are certainly some institutions that would rather you stick with just two dimensions. However, if the employer you’re trying to impress values creativity and you have some design skills, this could be a great way to set yourself apart.

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Trolls, Robots and a Moment in The Rain – This Week in Virtual Reality Art

Trolls, Robots and a Moment in The Rain – This Week in Virtual Reality Art

Welcome to this week’s virtual reality art roundup! This is our chance every week to highlight some of the best VR art that we have seen in the past seven days. Submissions are shown using Sketchfab, an innovative platform for hosting 3D artwork and making it available in interactive 36o degrees. This week’s creations were made using Oculus Medium, Quill, Tilt Brush and Gravity Sketch. Check them out below and let us know which you find the most stunning in the comments below. Enjoy!

“Lunch” by Naam – Quill

“Hakama” by Renzu – Oculus Medium

“Summer is Over” by Rein Bijlsma – Tilt Brush

Mech Bust by 3 Donimus – Gravity Sketch

What about you? Are you a VR artist on the rise? Or maybe you’ve seen a piece that you really think is incredible. Send us a link and we just might feature it in next week’s list. Happy creating!

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Robot Heads, The Champ in Action, and a Mysterious Visitor – This Week’s Best VR Art

Robot Heads, The Champ in Action, and a Mysterious Visitor – This Week’s Best VR Art

Welcome art lovers. Pull up a chair. Have some wine, some cheese and please don’t forget to roll your eyes whenever you hear someone say “Oh come on that’s not art! I could do that.”

Of course this art gallery is merely digital so all of the wine drinking, cheese consuming and philistine mocking must be done from the comforts of your own home or, more likely for art lovers, a coffee shop with free wifi.

This is UploadVR’s weekly virtual reality art roundup. Our chance to look back on the last seven days of creativity and select some truly outstanding pieces to share with all of you. Sketchfab lets us embed these pieces below so you  can zoom, drag and swipe around these works to see them from every angle.

On with the show.

Muhammad Ali (Tilt Brush) – By: Tipatat 

Robot Head (Oculus Medium) – By: hymer

Nested (Quill) – By: naam 

Ancient Visitor (Gravity Sketch) – By: Miguelangelo Rosario

The VR art scene is on the rise thanks to creators like these. There are more awesome tools for immersive creation now than we ever thought would be possible just a year or two ago. Who would have thought that a boxer, a bird, a robot and an alien would be created in three dimensions using only your hands, your hardware and two big scoops of imagination. What a time to be alive.

Are you a VR artist? Why not share your creations with us at tips@uploadvr.com, on Facebook at UploadVR or on Twitter @Uploadvr? You just might see your work featured here next week! 

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HTC Vive Comes Out Top of Sketchfab’s VR Industry Trends Survey

Stetchfab, one of the premier online portals for 3D model and content creators to showcase their work, has just unveiled its own survey on Virtual Reality (VR) Industry Trends asking contributors all manner of questions related to the technology. While the results aren’t too surprising, in terms of creativity in VR, HTC Vive certainly has the edge.

Sketchfab has approximately 700,000 users and received 1000 responses for the survey. The portal found that almost 60 percent of respondents owned a Google Cardboard, while the next most popular headset was HTC Vive with 47 percent ownership. Its closest rival Oculus Rift came only had 29.3 percent ownership just below Gear VR’s at 29.5 percent. Being the creative portal Sketchfab is, content created on apps such as Google Tilt Brush are becoming more common place on the site.

Sketchfab VR Survey - VR HMD Ownership

HTC Vive also comes top of a couple more categories. When asked about their favourite head-mounted display (HMD) respondents gave Vive 57.8 percent of the vote while Oculus Rift was next with 19.8 percent. When asked which VR headset they planned on buying in 2017, Vive led the way with 24.8 percent, Daydream came second with 16.1 percent and Oculus Rift with 14.2 percent. This may begin to change as Oculus Touch gains traction, but only if Sketchfab supports software like Medium and Quill.

Sketchfab VR Survey - VR Consumption

Elsewhere, when looking at how users consume VR between desktop and mobile, the massive majority is on mobile (76.32 percent) rather than desktop 23.68 (percent).

Checkout Sketchfab’s VR Industry Trends Survey for the full run down, and keep reading VRFocus for the latest VR news.