‘The metaverse will be our slow death!’ Is Facebook losing its $100bn gamble on virtual reality?

The company now known as Meta has spent staggering amounts on creating an immersive successor to the traditional 2D internet. But what has it got to show for it, apart from 11,000 job losses?

What a difference a year makes. Last October, Facebook supremo Mark Zuckerberg could barely wait to show the world what he was up to. “Today, we’re going to talk about the metaverse,” he enthused in a slick video presentation. “I want to share what we imagine is possible.” Transitioning almost seamlessly from his real self into a computer-generated avatar, Zuckerberg guided us through his vision for the virtual-reality future: playing poker in space with your buddies; sharing cool stuff; having work meetings and birthday parties with people on the other side of the world; customising your avatar (the avatars had no legs, which was weird). Zuckerberg was so all-in on the metaverse, he even rechristened his company Meta.

This month, we saw a more subdued Zuckerberg on display: “I wanna say upfront that I take full responsibility for this decision,” he told employees morosely. “This was ultimately my call and it was one of the hardest calls that I’ve had to make in the 18 years of running the company.” Meta was laying off 11,000 people – 13% of its workforce. Poor third-quarter results had seen Meta’s share price drop by 25%, wiping $80bn off the company’s value. Reality Labs, Meta’s metaverse division, had lost $3.7bn in the past three months, with worse expected to come. It wasn’t all bad news, though: Zuckerberg announced last month that Meta avatars would at last be getting legs.

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Move over, space. Tech billionaires have a new utopian boondoggle: the ‘metaverse’ | Jessa Crispin

Imagine a massive, invisible world that surrounds you but which you cannot see or engage unless you own the correct – expensive – technology

Look at all of our tech billionaires trying to leave the world to evade responsibility for their malevolent influence on it. Anything to avoid being confronted by the workers they exploit or the victims of the ethnic and religious clashes facilitated by their platforms. Jeff Bezos and Richard Branson are flinging themselves into space; Elon Musk is burrowing into the earth; now Mark Zuckerberg is retreating into a virtual “metaverse”.

Related: Revealed: the Facebook loophole that lets world leaders deceive and harass their citizens

Their solution to a disappointing world isn’t to try to create stability and security for all, but to avoid, blot out, escape

Related: Jeff Bezos’s vision of life among the stars won’t mend a broken world

Jessa Crispin is a Guardian US columnist

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Move over, space. Tech billionaires have a new utopian boondoggle: the ‘metaverse’ | Jessa Crispin

Imagine a massive, invisible world that surrounds you but which you cannot see or engage unless you own the correct – expensive – technology

Look at all of our tech billionaires trying to leave the world to evade responsibility for their malevolent influence on it. Anything to avoid being confronted by the workers they exploit or the victims of the ethnic and religious clashes facilitated by their platforms. Jeff Bezos and Richard Branson are flinging themselves into space; Elon Musk is burrowing into the earth; now Mark Zuckerberg is retreating into a virtual “metaverse”.

What is a metaverse, you ask? Well, late last year a former Facebook data scientist, Sophie Zhang, accused the company of having known about - and failed to prevent – attempts by heads of state and other political actors in Honduras, India, Azerbaijan, and elsewhere to manipulate and mislead their populations, leading to political instability, the harassment of activists, and possibly preventable deaths. Instead of immediately addressing these issues, Zuckerberg decided to try to rebrand his platform – currently awash with tyrants and conspiracy theorists and pictures of your adorable baby niece who you have never met because your sister read some things on Facebook that led her to believe that Covid is a hoax and that vaccinated people like you are carrying a tracking device in your arm – into an idea pulled from a 30-year-old science fiction novel.

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Silicon Valley: Inside The Hacker Hostel VR Experience Now On Oculus Rift

Following the release of the Silicon Valley: Inside The Hacker Hostel immersive virtual reality (VR) experience back in March of this year for the HTC Vive. HBO and REWIND have now announced that the experience will be coming to the Oculus Rift now as well.

Silicon Valley: Inside The Hacker Hostel

The announcement comes ahead of the season give finale for Silicon Valley that is set to air this coming Sunday, May 13th at 10:00pm EST. The title allows fans of the show to jump into the Hacker Hostel and get to experience a number of items from the show along with having one-on-one encounters with the characters from the show including Richard (Thomas Middleditch), Dinesh (Kumail Nanjiani), Gilfoyle (Martin Starr), Big Head (Josh Brener) and Jian-Yang (Jimmy O. Yang). Users can see how many times they get “always blue”, demo the Not Hot Dog app, find a secret message from Jared and help Richard out of a coding crisis.

The Silicon Valley: Inside The Hacker Hostel title was built by REWIND within the Unreal Engine 4 to allow for an authentic virtual recreation of the Hacker Hostel to be made for users to explore. By using a 3D software to faithfully recreate the environment from blueprints of the actual set, along with photo references to create textures and materials the team at REWIND were even able to capture HDR 360-degree photos of each room on set to ensure authentic lighting was possible. The team worked hard to ensure the digital recreation of the Hacker Hostel would be a one-to-one result giving fans the most immersive experience possible.

Kumail Nanjiani_Dinesh in Silicon Valley Inside The Hacker Hostel VR

“Being handed a beloved IP like Silicon Valley is daunting and exciting at the same time, but we were able to craft a virtual world that takes fans into the heart of the show.” Says CEO & Founder of REWIND Sol Rogers. “It isn’t just a gimmick or a reskin of something else; this is VR done right. It gives those that want to literally live and breathe the show the perfect accompaniment to the fifth season. Filled with Easter eggs, show references and loads of items to play with, it’s pure entertainment. Countless hours went into creating a perfect virtual replica of the Hacker House and we’re thrilled it’s now open to visitors.”

The Silicon Valley: Inside The Hacker Hostel experience is available now on HTC Vive and Oculus Rift. You can see a behind-the-scenes trailer below for the Silicon Valley: Inside The Hacker Hostel experience and for more on the title in the future, keep reading VRFocus.

REWIND and HBO Releasing Silicon Valley: Inside the Hacker Hostel Experience Tomorrow

The Silicon Valley: Inside the Hacker Hostel is an immersive virtual reality (VR) experience that will bring fans of the hit HBO comedy series Silicon Valley and put them into the heart of it all.

Thomas Middleditch_Richard Hendricks in Silicon Valley Inside The Hacker Hostel VR

The interactive VR experience provides fans with one-on-one encounters with the characters from the show including Richard (Thomas Middleditch), Dinesh (Kumail Nanjiani), Gilfoyle (Martin Starr), Big Head (Josh Brener) and Jian-Yang (Jimmy O. Yang). Viewers who attend the Hacker Hostel can see how many times they get “always blue”, demo the Not Hot Dog app, find a secret message from Jared and help Richard out of coding crisis.

Powered by the Unreal Engine 4, which recently unveiled a host of new features at the Game Developer Conference including a real-time ray tracing Star Wars demo, the experience has been crafted for the HTC Vive. The team at REWIND, an immersive content studio with a passion for VR, augmented reality (AR) and mixed reality (MR), have worked to create an authentic virtual version of the Hacker Hostel, a central part of the HBO show.

Kumail Nanjiani_Dinesh in Silicon Valley Inside The Hacker Hostel VR

Using 3D software to faithfully recreate the environment from blueprints of the actual set, along with photo reference to create textures and materials and making use of the show’s set using a HDR 360 Capture of each room to replicate the lighting as authentically as possible. The end result for the users is a digital recreation of the set that is fully explorable and intractable.

“Being handed a beloved IP like Silicon Valley is daunting and exciting at the same time, but we were able to craft a virtual world that takes fans into the heart of the show.” Says CEO & Founder of REWIND Sol Rogers. “It isn’t just a gimmick or a reskin of something else; this is VR done right. It gives those that want to literally live and breathe the show the perfect accompaniment to the fifth season. Filled with Easter eggs, show references and loads of items to play with, it’s pure entertainment. Countless hours went into creating a perfect virtual replica of the Hacker House and we’re thrilled it’s now open to visitors.”

The Silicon Valley: Inside the Hacker Hostel experience is host to a number of interactive elements that users will be able to interact with including table football with integrated artificial intelligence (AI) to a fully playable piano. Screen distortion effects allow the user to become ‘drunk’ within the experience. It packed with so many different objects that are interactive that users can even put on a VR head-mounted display (HMD) within The Silicon Valley: Inside the Hacker Hostel experience.

The Silicon Valley: Inside the Hacker Hostel experience is releasing tomorrow on HTC Vive’s Viveport platform tomorrow and for now will only be available in America. As season five of the series is just starting on HBO, it is a perfect time to experience the show like never before and be a part of it with The Silicon Valley: Inside the Hacker Hostel experience.

VRFocus will be sure to bring you all the latest from REWIND and HBO in the future so stay tuned for more.

‘Silicon Valley’ VR Experience Lets You Explore Erlich Bachman’s Incubator, Now on Rift & Vive

VR headset users now have a chance to walk into an interactive version of HBO’s Silicon Valley house. The Palo Alto home, which is owned by the series’ eccentric startup guru Erlich Bachman (T.J. Miller), was lovingly recreated in VR, replete with ‘always blue’ ball, foosball, and yes, even a bong.

Update (05/12/18): First released on Viveport, for HTC Vive, the free ‘Silicon Valley: Inside the Hacker Hostel’ experience is now available on Oculus Rift for US-based users. The release on Rift precedes the show’s season finale, coming May 13th.

The original article follows below:

Original article (03/24/18): Called Silicon Valley: Inside the Hacker Hostel, the experience is landing on Viveport March 25th, giving you a chance to walk around the house and fulfill objectives given to you by the show’s characters – Gilfoyle (Martin Starr) and Dinesh (Kumail Nanjiani).

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The Crazy VR Goggles in HBO's 'Silicon Valley' Are Not a Prop but a Real Prototype

According development studio Rewind, you’ll have one-on-one encounters with Dinesh, Gilfoyle, Richard (Thomas Middleditch), Big Head (Josh Brener) and Jian-Yang (Jimmy O. Yang). You’ll be able to demo the show’s infamous Not Hot Dog app and find a secret message from Jared, and help Richard out of a coding crisis. Rewind says there are 756 items to interact with.

Silicon Valley: Inside the Hacker Hostel was created in promotion of the TV show’s upcoming fifth season which starts tomorrow, March 25th.

The post ‘Silicon Valley’ VR Experience Lets You Explore Erlich Bachman’s Incubator, Now on Rift & Vive appeared first on Road to VR.

Empathy – the latest gadget Silicon Valley wants to sell you

The tech world wants us to believe that virtual reality will unlock human understanding on a global scale. But it’s also a business strategy

The other week, Mark Zuckerberg visited Puerto Rico without leaving California. He stood on the roof of Facebook’s headquarters in Menlo Park with a virtual reality (VR) headset strapped to his face, and immersed himself in a flooded street 3,000 miles away.

Zuckerberg was livestreaming the event to promote Facebook Spaces, a “social” VR app. But it backfired, badly. Using a humanitarian crisis for a marketing stunt made many people angry. So did the tasteless incongruity of Zuckerberg’s grinning cartoon avatar set against a landscape of profound human suffering.

Related: Mark Zuckerberg 'tours' flooded Puerto Rico in bizarre virtual reality promo

The myth of the empathy machine helps rehabilitate the idea Silicon Valley is an essentially humanitarian enterprise

Within years, you'll be able to experience an extremely convincing simulation of what it’s like to be murdered by a cop

Related: Why governments should protect us from barely-taxed tech monopolies

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HBO-Serie Silicon Valley: Viel VR und Prototyp statt Attrappe

Für VR-Fans enthält die aktuell laufende Staffel 4 von Silicon Valley etliche Anspielungen und einige Überraschungen: Die futuristisch wirkende VR-Brille in der HBO-Serie entpuppt sich als früher Prototyp des Avegant Glyph. Aufmerksame Zuschauer entdecken in der Satire auf Startups im Silicon Valley auch Querverweise auf den Oculus-Gründer Palmer Luckey.

Silicon Valley mit Avegant Glyph

Was in der Serie die Rolle einer VR-Brille spielt, ist gar keine. Trotzdem ist die Glyph des Herstellers Avegant eine interessante Lösung für ein echtes Kopfkino: Anstatt Displays verwendet die Brille zwei Mini-DLP-Projektoren, die ein HD-Bild direkt auf die Retina projizieren. Tests bescheinigen der futuristisch anmutenden Lösung, die direkt aus einem Star-Trek-Film kommen könnte, eine gute Bildqualität, allerdings nimmt die Schärfe am Rand ab. Eine 3D-Darstellung ist ebenfalls möglich sowie ein Head-Tracking. Der große integrierte Kopfhörer sorgt für angenehme Soundbeschallung.

Silicon Valley mit Brille

Die Serie Silicon Valley gibt den Prototypen der Glyph als VR-Brille aus.

Nachteile der Glyph: Sie ist mit derzeit knapp 550 Euro nicht gerade günstig und kämpft noch mit Kinderkrankheiten. In der HBO-Serie Silicon Valley kommt nicht die Consumer-Variante zum Einsatz, sondern ein älterer Prototyp. Das transparente Plexiglas der Kino-Brille gibt den Blick auf ihre Platinen frei, was für ein durchaus eigenwilliges Retro-High-Tech-Design mit leichter Steampunk-Note sorgt.

Grüß mir die VR-Szene

In der aktuellen Staffel von Silicon Valley rückt VR in den Mittelpunkt, wie Road to VR feststellt, und führt einige Beispiele auf. So sichtete das Magazin beispielsweise auch gleich Brillen von Oculus und die 360-Grad-Kamera 360fly. Eine Anspielung auf Palmer Luckey erkennt der Autor im Seriencharakter Keenan Feldspar, ein Beweis wäre sein Hawaii-Hemd. Außerdem benutzt Luckey in seinem Social-Media-Profil auf Twitter das Bild des Serien-Gründers.

Abschließend ergänzt Road to VR noch einen Schnittpunkt der Serie zum echten VR-Leben: Der Hauptdarsteller Thomas Middleditch war Gastgeber bei der Vergabe des jährlichen VR-Preises Proto-Awards. Wer selbst auf Spurensuche in Silicon Valley gehen will, wird bei diversen Video-on-Demand-Anbietern – meist kostenpflichtig – fündig.

(Quelle: Road to VR, Bilder HBO)

Der Beitrag HBO-Serie Silicon Valley: Viel VR und Prototyp statt Attrappe zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Silicon Valley’s Not HotDog AR App Is Actually Available For Download

Silicon Valley’s Not HotDog AR App Is Actually Available For Download

HBO’s Silicon Valley is a consistently hilarious and enlightening look into the California high-tech hub. The show is told through the eyes of six men founding their own startup and their trials as they navigate the tech realm. The 4th season debuted in April this year and, on their 2nd episode, the show finally addresses virtual reality. A statement from character Erlich Bachman, played by TJ Miller, about his desire to get involved with a VR app in the 2nd episode of this season served as a comical and fairly accurate summation of today’s VR status: “That’s the frothiest space in the valley right now. Nobody understands it, but everybody wants in. Any idiot could walk into a f*cking room, utter the letters ‘V’ and ‘R’ and VCs will hurl bricks of cash at them. By the time they find out it’s vaporware it’s too late. I have got to get in on this.”

It turns out the app he was interested in wasn’t VR related but, after a series of events, it became the “Shazam of Food.” Via Engadget, the real-life counterpart to the show’s app has gone live and it can tell you with great confidence if the object you’re pointing your phone’s camera at is a hot dog or not.

Not HotDog is the hilarious app that gets sold for a large sum of money by the character Jian-Yang after Erlich Bachman backs away from the deal. It’s not VR, but it still presents the immersive industry on the show by being a very basic form of augmented reality. You simply point your phone’s camera at an object and it tells you whether it’s a hotdog or not a hotdog — crucial information for our daily lives.

This is a neat promotional tool that parallels the humor of the show in a silly way and most likely will not be the last time Silicon Valley tackles the VR and AR industries. Not HotDog is available for free on iOS.

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This Week’s Episode Of Silicon Valley Finally Addresses Virtual Reality

This Week’s Episode Of Silicon Valley Finally Addresses Virtual Reality

**Warning: Spoilers for the currently airing Season 4 of HBO’s Silicon Valley below. Continue at your own risk!**


This past Sunday, April 30th, Episode 2 of Silicon Valley’s 4th season aired and virtual reality occupied a minor side plot throughout the episode. When the trailer released for this year’s run of the show it seemed like virtual reality would claim a more prominent role in the show, but we haven’t seen that come to fruition in the episodes themselves quite yet.

If you’re reading this right now, chances are you’re aware of the fact that VR is absolutely taking the world by storm in recent years and ground zero for its meteoric rise in popularity is none other than the tech capital of the world, Silicon Valley. Naturally, a comedy focused on the region would address it eventually.

For this most recent episode, Erlich Bachman (T.J. Miller) catches wind that one of the tenants Jian-Yang (Jimmy O. Yang), staying at his home that doubles as a tech incubator is seeking funding for a new application that presumably is related to VR. Upon finding out, Bachman states, “It’s a VR play. That’s the frothiest space in the valley right now. Nobody understands it, but everybody wants in. Any idiot could walk into a f*cking room, utter the letters ‘V’ and ‘R’ and VCs will hurl bricks of cash at them. By the time they find out it’s vaporware it’s too late. I have got to get in on this.”

I mean, he’s not wrong.

Naturally, you learn that things aren’t quite as wonderful as they seemed at first and the idea doesn’t appear to be anywhere near as lucrative s Bachman was initially hoping. In the trailer (embedded above) we see VR and AR devices in use on more than one occasion, potentially hinting that there could be much more in the works.

In an interview last year with The Daily Beast, series creator Mike Judge stated that, “We explored invented reality and visited some AR and VR companies, and yeah, there’s a whole new wave coming of this stuff. And we might do some of it on the show…Just the whole VR world that’s blowing up right now. We’ll explore that.” It sounds like our budding new industry will be in the spotlight more as the season continues.

Do you watch Silicon Valley? Let us know what you think in the comments below!

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