Virtual Planet: The Show Must go on!

Sensorium Galaxy

These virtual metaverses everyone keeps espousing may promise a digital nirvana full of fluffy clouds and people getting along like they’re in a Disney movie, however, simply offering a place to chat isn’t enough, we need entertainment. Some might say these virtual worlds are the entertainment but not everyone wants to be creative, some of us just like to put our feet up and switch off. Well, all that and more is being dreamt up and catered for.

Facebook Horizon
Facebook Horizon

Hello there

First and foremost these digital realms are designed as communication platforms. Able to connect friends and family with a greater sense of togetherness than a video or phone call can provide. Or you can meet entirely new people, stepping into an area that’s completely dedicated to your favourite pastime, TV show or even your occupation. Spending hours nattering about subjects others have no clue or little interest for.

Hanging out with mates is a very natural thing for any human, most of us need to connect with one another in some way and the pandemic has brought this into the spotlight like never before. It’s why VRFocus will be going more in-depth about the social features and issues of metaverses in a future edition. As for now what we all really want is to have some fun in a digital universe with limitless potential.

Burn up the dance floor…

There are numerous social platforms appearing that support both VR and non-VR devices and they’re trying to persuade new users with a variety of means. They’re also gunning for different markets, namely younger audiences with a fresh, colourful feel whilst those focused on adults tend to have a far more serious vibe.

It’s this latter segment where you can see a real push in specific entertainment marketing. Rather than building blocks users are given art, music and culture to explore and enjoy. For instance, Sensorium Galaxy which is due to launch later in 2021 is heavily focused on the dance music route. It’s going to have a dedicated music world called PRISM where DJ’s will perform exclusive sets. Some big names have already signed up like Eric Prydz, Carl Cox, Armin van Buuren and David Guetta. So if you like to dance your socks off it might be well worth a look.

Sensorium Galaxy isn’t the only one leveraging the power of music. Already well versed in this medium is Sansar which has been holding events for a while now. The latest will be Australia’s Splendour in the Grass music festival digitally recreated as Splendor XR for two days in July.

Music easily bridges many divides and brings people together with a foot-tapping beat, so it’s no surprise that it would make a great catalyst for metaverse adoption.

Splendour at Sansar

We are such stuff as dreams are made on…

However, music is only one small avenue these platforms can utilise. There’s a vast cultural resource metaverse’s can tap into – and have already been – when it comes to entertaining the masses. Over the last year, a prime example has come from film festivals. Unable to host premieres in-person, events like Venice Film Festival, Cannes, Tribeca and Sundance have all turned to interactive mediums to connect with audiences worldwide. They’ve even found greater success as these events are no longer elite, prestigious showcases few outside their industry can attend, providing true global appeal like never before.

This is even more so for niche technologies like virtual reality (VR). Cannes XR, Tribeca Immersive and NewImages Festival combined this summer to create XR3, an immersive film festival via Museum of Other Realities (MOR), exploring an art space that allowed guests to step into each experience as if it were a live installation.

MOR isn’t really a metaverse as such. VRChat, on the other hand, is and that played host to SXSW Online XR, one of the best representations of this topic to date. SXSW is usually held in Austin, Texas but for 2021 the organisers recreated areas like Congress Avenue and the Red River Cultural District, all freely explorable. There was even a cinema to watch regular 2D content.

When all of this immersive entertainment is so easily accessed why go anywhere else?

SXSW Online XR
SXSW Online XR in VRChat

Get those creative juices flowing

Undoubtedly though, the biggest draw for any of these virtual realms is user creativity. Places like Rec Room, Roblox (non-VR), VRChat, and the upcoming Facebook Horizon are all built on the premise of user content creation, giving the people who inhabit these worlds the freedom to build whatever they want. Because, quite simply, it keeps everyone invested and coming back for more.

Rec Room has millions of users across multiple VR and non-VR platforms, allowing them to create their own rooms which can be as simple as somewhere to hang out or entire games to run around in. You can even earn money, where tokens are exchanged for in-game items. Collect enough tokens and they can be redeemed for actual hard cash, Rec Room expects to pay out over one million by the end of the year. Playing and getting paid, if that’s not an incentive what is?

Places like Rec Room, Roblox and others are definitely geared towards that younger age bracket mentioned, like giant Lego toyboxes to jump into and explore. Finding a happy medium where all of these scenarios can easily co-exist is the eventual goal as none of these virtual planets quite cater to everyone. How these worlds will collide is another matter entirely.  

Eric Prydz Joins Sensorium Galaxy in 2021

Sensorium Galaxy

Sensorium Galaxy is preparing for quite the launch later this year, lining up a whole host of DJ talent to perform exclusive shows. The latest to join the roster is award-winning producer Eric Prydz – best known for songs like Call on Me – who’ll be performing in Sensorium Galaxy’s PRISM world.

Sensorium Galaxy

Prydz is the first artist to be revealed this year, joining the likes of Carl Cox, David Guetta, Armin Van Buuren, Black Coffee, and Dimitri Vegas & Like Mike, who were all confirmed in 2020. They’ll all be hosting a series of exclusive performances in PRISM, an area of Sensorium Galaxy dedicated to music incorporating a brutalist and futurist aesthetic. In this virtual world, users can view performances from multiple angles, heights, and even see through the DJ’s eyes.

Known for his visceral and ambitious productions, Prydz will be bringing that same methodology to Sensorium Galaxy. In addition to the shows, he’ll be appearing in the platform’s international brand reveal campaign ‘The Chosen Ones’, a series of short videos introducing people to the music-dedicated virtual world.

“I believe metaverses are taking digital events to the next stage, which is one of the main elements that has drawn me to this project,” said Prydz in a statement. “Working with cutting edge technology to deliver special performances has always been mine and my team’s goal, but to now take what we do in a physical space into a digital environment, creating endless possibilities, is so exciting!”

Sensorium Galaxy

“PRISM is a unique destination for artists. Our virtual setup is constantly mutating based on music. And that’s exactly why this collaboration with Eric is so great,” adds Sasha Tityanko, Deputy CEO for Sensorium Galaxy. “His distinctive progressive style matches perfectly with our goal to create out-of-this-world immersive experiences for users.”

While Sensorium Galaxy is focusing on music as its party piece its still being designed as a social metaverse where everyone can hang out and experience exciting virtual worlds. Alongside PRISM there will be the Sensorium Starship which acts as the hub and Motion World, a relaxing destination where you travel underwater listening to music.

Accessible via PC VR headsets as well as on desktop, iOS and Android devices, Sensorium Galaxy is due to launch Q3 2021. For further updates on this new virtual universe, keep reading VRFocus.

See the Creation of a Virtual Carl Cox for Sensorium Galaxy

Sensorium Galaxy

Sensorium Galaxy is building up to a big launch this year, looking to become one of the go-to metaverses for immersive entertainment. Over the past year, the social platform has revealed the likes of superstar DJ’s including David Guetta and Carl Cox are going to be part of this digital universe performing exclusive sets for fans. Just like it did a couple of months ago for Guetta, today Sensorium Galaxy has revealed a new behind the scenes footage of Cox’s participation.

Sensorium Galaxy - Carl Cox

The short documentary features an interview with Carl Cox and why he was drawn to this virtual reality (VR) project whilst showcasing all the work that has gone into digitising the renowned electronic music artist. “I am excited to join Sensorium Galaxy in taking communication and entertainment to the next level. This immersive platform allows you to experience things and share special moments with other people no matter where they are,” said Cox previously.

It’s a highly involved process all recorded in Melbourne, Australia by Rouge MoCap. In a massive 360-degree camera rig the company captures every inch of Cox so they can accurately reproduce the DJ inside Sensorium Galaxy. All that was on the first day while day two focused on the motion capture, actually recording the DJ in action as he performs a set. Here you see Cox using tech like the Manus Prime II gloves alongside Pioneer turntables for accurate reproduction.

Just like all the other DJ’s once Sensorium Galaxy launches you’ll find Carl Cox in Prism World, a virtual clubland developed in collaboration with Yann Pissenem, the creator of clubs Ushuaïa Ibiza and Hï Ibiza. Cox and Guetta will be joined by Armin Van Buuren, Black Coffee and Dimitri Vegas & Like Mike as the currently confirmed lineup.

Sensorium Galaxy - Carl Cox

Sensorium Galaxy will consist of two worlds to begin with, Prism; for all the music, and the Sensorium Starship which acts as the hub for the launch in Q3 2021. There will be a third called Motion World where you travel underwater to music that is designed for relaxation. This is expected to arrive in Q4 2021.

I won’t purely be a place to go and listen to music. Like most VR metaverses currently being created Sensorium Galaxy wants to be a social platform with its own community, commerce and ability to sustain itself. It’ll be accessible via PC VR headsets as well as on desktop, iOS and Android devices. There’s an early VR tech demo on Sensorium Galaxy’s website and for further updates on the launch, keep reading VRFocus.

Virtual Planet: How far away is the Oasis?

Rec Room

Everyone loves the idea of a virtual world. Someplace where they can break from reality and do (almost) whatever they want, free of the confines of annoying details like physics or being nice. It’s why videogames have become so incredibly popular yet the virtual world of somewhere like Fallout and the true vision of a metaverse are very different ends of the digital spectrum. Because these metaverse’s creators are imagining aren’t concerned with fairy-tale lands with quests to go on, these are fully functioning ecosystems with economies, entertainment and logistics like the real world, just without physical restrictions. Sound daunting, well it is so hold on tight?

VRCHAT

Introducing worlds within worlds

This idea is nothing new and has often appeared in pop culture, whether it’s The Matrix with the rather sinister human simulation theory to the gamer-friendly Oasis which featured in Ready Player One.

Nowadays, fantasy is becoming reality and in doing so gaining notoriety thanks to prominent figureheads such as Epic Games’ Tim Sweeny continually dropping in the metaverse buzzword. But what do these alternate digital realities really offer and why are they gaining such prominence of late?

While the basic idea behind the metaverse is a shared virtual space that mirrors the real world where you can hang out with friends or attend a gig, as this sector grows so does the competition and there are plenty vying for your time. You may think the internet already provides everything you need in this regard yet virtual reality (VR) and augmented reality (AR) takes this to a whole new level. For the first time, you can literally step inside the metaverse, buy a digital item that you can interact with and then sell on if you so wish.

Getting Social

The core feature of any metaverse is its ability to socialise with friends and strangers alike, joining them at a bar for a virtual drink and catch up or making new friends with a shared love of Star Wars. All without the physical limitations of travel, an important factor when the world is gripped by a pandemic and likely one of the reasons why this subject has grown to such prominence of late.

However, just like the real world these digital realms also have to deal with similar problems, creating safe and secure spaces where everyone feels comfortable coming back to, day in and out. Videogames may offer players the chance to be good or evil but an online virtual world cannot allow guests to be derogatory or discriminatory towards one another. Otherwise, it creates a negative environment nobody will want to be a part of.

Solutions to this are already widespread and continually improving. Most common is simply blocking another user or reporting them, apps like VRChat for example allow you to highlight someone and mute them. While in Museum of Other Realities (MOR) which regularly host festivals – like XR3 currently – has a bubble feature where only people within that sphere can communicate.  

Tribeca - MOR

Keeping Entertained

Whichever world you join you’ll want to be entertained and that’s going to be one of the biggest marketing opportunities to attract new users.

From attending digital festivals, exhibitions, movie premieres or enjoying some multiplayer videogame mayhem the possibilities are endless. And the competition is already getting fierce before some of the worlds have even launched.

As mentioned places like MOR allow you to visit film festivals like Tribeca or Cannes XR, whilst Sansar has gone down the music route hosting Splendour XR and the Lost Horizon music festivals. Sensorium Galaxy, on the other hand, hasn’t even arrived yet it’s already lining up an all-star cast of DJ’s including David Guetta and Carl Cox to perform, all fully motion-captured.

This also opens up interesting opportunities for brands to reach existing and new audiences. Banner ads and pop-ups will be a thing of the past here, with companies able to explore new interactive ways of communicating their products, creating events you can attend or having an actual object sat there in front of you.

Culture vulture

All of this will inevitably lead to the creation of digital culture, where users will want to clothe their avatars in certain apparel or join groups which appeal to their politics or ethics. You could one day see people protesting in a metaverse about social injustice, climate change, pollution of the oceans, political suppression and much more.

And just as current cultural trends would enter the fray so would new ones spring up entirely inside these worlds.

Somnium Space

XR-Commerce

All of this inevitably fuels a digital ecosystem full of buying potential. Casual users might want to buy a new skin or wardrobe for their avatar, whereas those serious about investing in the metaverse can buy virtual property, businesses and even land to build upon.  

Again, this is already underway mainly supported by cryptocurrencies and blockchain technology to facilitate a safe and secure method of conducting transactions. Somnium Space for example launched in 2018 conducting a land sale with locations split down into ‘parcels’, each with a different value depending on their size. This used the Ethereum blockchain, allowing buyers to then sell assets on marketplaces like Opensea.

Having this type of commercial ecosystem allows creators to make money, building digital items which can be minted into NFT’s (Non-Fungible Tokens) to be sold at auction. NFT’s have exploded in the past year, some selling for millions.

Metaverse commerce will also create a hierarchy where people won’t be able to afford land in a prized location or a new pair of limited edition sneakers. That opens the door for high-end brands to step in and serve a clientele who demand only the rarest items.  

The future virtual dream

All of this is just the tip of a virtual iceberg as the digital and the real intertwine, as new worlds are created and new innovations appear. We’re really just at the beginning of this journey into immersive, social XR worlds and there’s still plenty more to discuss across all of these subjects mentioned and more – we’ve not even started on immersive full-body and facial tracking!

So VRFocus will be continuing to dive deep into the XR metaverse, looking at those universes that are forging ahead, the creators behind them as well as what the near and far-flung future holds. Hopefully, to prepare yourself you’ll join us on this tech-filled ride.

Go Behind-the-Scenes of Sensorium Galaxy With David Guetta

Sensorium - David Guetta

This year is set to be a tumultuous one for the live music industry with iconic events such as Glastonbury cancelling its physical festival – a live stream will take its place – whilst others later in the year like Las Vegas’ Life Is Beautiful are currently going ahead as planned. Helping fill that live music void are platforms including Sansar with its Lost Horizon event, and later this year Sensorium Galaxy is set to offer an all-star DJ line-up with a new video showcasing David Guetta.

Sensorium David Guetta mocap

Guetta was the first artist officially announced by Sensorium, now joined by the likes of Carl Cox, Armin Van Buuren, Black Coffee and Dimitri Vegas & Like Mike. In this new behind-the-scenes video, you get to see the work going into making the DJ’s digital avatar so the final product will look photorealistic to those attending one of his shows inside Sensorium Galaxy.

Slightly more in-depth than the character customisation options most VR gamers get for their in-game avatars, Sensorium Corp enlisted the help of Rouge MoCap to ensure every aspect of Guetta’s appearance was recorded. From normal standing and seated poses to various facial expressions, the team even took detailed close up shots of his eyes and teeth so Guetta fans shouldn’t be disappointed!

All this is building up to Sensorium Galaxy’s launch which is currently slated to take place in Q2 2021. Whilst the overall idea of the platform is to provide an artist metaverse where everyone can socialise and get creative, initially the focus is on music to draw people in. So all the DJ sets will be held in Prism World developed in collaboration with Yann Pissenem, the creator of clubs Ushuaïa Ibiza and Hï Ibiza.

Sensorium Galaxy

In addition to Prism, visitors will also find the underwater Motion World where they can swim through ancient ruins with aquatic creatures called Omojas for company. There’s also the Starship Sensorium, the first location showcased and accessible to beta users who signed up last year. While VR will provide users with the best Sensorium Galaxy experience the team is ensuring maximum coverage by supporting PC and mobile devices as well.

Sensorium Galaxy and others like it still see massive potential in virtual events, especially considering lockdown measures and the growth of VR headsets – namely Oculus Quest 2. But that’s not the case for all. Wave – formerly TheWaveVR – one of the earliest in this field announced at the beginning of 2021 that its VR app was closing to focus its efforts on the streaming market. As further details on Sensorium Galaxy‘s launch are revealed, VRFocus will let you know.

Iconic DJ Carl Cox to Join Sensorium Galaxy in 2021

Sensorium Galaxy

With few places allowing the clubbing scene to continue DJ’s have been branching out, with one area being virtual reality (VR) entertainment. During the summer legendary DJ Carl Cox was one of the myriad artists performing a Sansar’s Lost Horizon festival. Now social platform Sensorium Galaxy has announced he’ll be hosting a series of exclusive performances in 2021.

Sensorium Galaxy

During his career, Cox has headlined some of the world’s biggest festivals including Coachella, Electric Daisy Carnival, Tomorrowland and Glastonbury. His DJ sets will be held in PRISM World, a dedicated location to music concerts and festivals inside Sensorium Galaxy.

PRISM was developed in collaboration with Yann Pissenem, the creator of clubs Ushuaïa Ibiza and Hï Ibiza, both of which have been awarded “The World’s Best Club” by the International Nightlife Association.

“I am excited to join Sensorium Galaxy in taking communication and entertainment to the next level. Being a part of their vision is going to be a lot of fun. This immersive platform allows you to experience things and share special moments with other people no matter where they are,” Cox said in a statement. “Sensorium Galaxy is going to revolutionise how people socialize while overcoming the current limitations on how we enjoy music and the arts online, giving everyone a chance to connect in a much more meaningful way.”

Sensorium Galaxy

“PRISM will allow Sensorium users to experience activities and emotions that are impossible in real life,” Pissenem adds. “Carl Cox is an icon of the electronic music scene, an artist constantly striving for progress. He understands the vast opportunities offered by new technologies, including VR, for building enhanced entertainment platforms and a new generation communication tools that allow artists to scale their creativity, whilst engaging with their fans on a whole new level”

Cox won’t be the only international DJ performing at PRISM. DJ and producer David Guetta will also be joining the lineup. Currently, the public release of Sensorium Galaxy is scheduled for H1 2021, supporting VR headsets, PC and mobile devices. If you want to see an early version there’s a VR tech demo on Sensorium Galaxy’s website. For further updates, keep reading VRFocus.